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Learn how to build 3D models, graphics, and animation with 3ds Max 2015.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
Teaches the fundamentals of character animation, from basic movement to advanced dialogue animation.