Learn everything you need to know to use 3ds Max 2017 to create professional 3D models, animations, and motion graphics. This essential training course covers spline and polygonal modeling, as well as texturing, lighting, and rendering.
- 3D + Animation (8)
- Character Animation (1)
- Game Design (1)
- Modeling (1)
- Rendering (1)
- Rigging (1)
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Discover what's new in 3ds Max 2017. Get a review of the best new features, including the ART renderer, TextPlus, and Curve Editor keyframe tools.
Start creating advanced 3D models and animation with 3ds Max 2016. These tutorials cover modeling, animation, lighting, texturing, and rendering with this powerful and flexible 3D toolset.
Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Learn how to build 3D models, graphics, and animation with 3ds Max 2015.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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