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3D animator and maker Kim Lee discusses how he combines digital and physical production methods for maximum flexibility and creativity.
Start creating advanced 3D models and animation with 3ds Max 2016. These tutorials cover modeling, animation, lighting, texturing, and rendering with this powerful and flexible 3D toolset.
Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Learn how to build 3D models, graphics, and animation with 3ds Max 2015.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
“What I'm learning will save me a lot of time and frustration on current and future projects.” —Linda J.
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