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243 All Courses courses · 11,048 video tutorials
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  • view course page for Creating Textures: Brick and Brick-Bond Patterns

    Discover how to create realistic brick textures from scratch in Photoshop.

    1h 29m
    Intermediate
     
    Viewers:

  • view course page for Mastering UVW Mapping in 3ds Max

    Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

    2h 32m
    Intermediate
     
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  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Slate Flooring and Roofs

    Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).

    1h 5m
    Intermediate
     
    Viewers:

  • view course page for TurbulenceFD for CINEMA 4D Essential Training

    VFX artist Ben Watts show how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosion effects.

    2h 26m
    Advanced
     
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  • view course page for Creating Textures: Wood Grain and Wood Planks

    Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.

    1h 6m
    Intermediate
     
    Viewers:

  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Metals and Metal Cladding

    Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.

    1h 13m
    Intermediate
     
    Viewers:

  • view course page for Audio Post Workflow with Final Cut Pro X v10.1.x and Pro Tools

    Demonstrates how to transfer audio from Final Cut Pro X v10.1.x to Pro Tools with X2 Pro Audio Convert.

    1h 3m
    Intermediate
     
    Viewers:

  • view course page for Dynamic Simulations with Bullet Physics in Maya

    Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.

    1h 35m
    Advanced
     
    Viewers:

  • view course page for Artists and Their Work: Conversations about Mograph, VFX, and Digital Art

    Rob Garrott interviews storyboard artists, animators, VFX artists, and other film-industry pros in this series of creative conversations.

    9h 24m
    Appropriate for all
     
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  • view course page for Stereoscopic 3D Environments in Maya

    Learn to create stereoscopic 3D environments in Maya.

    1h 3m
    Advanced
     
    Viewers:

  • view course page for Fundamentals of Character Animation: Facial Animation and Dialogue

    Learn how to convey emotion through facial expression, and animate dialogue, with these fundamental animation principles.

    2h 15m
    Beginner
     
    Viewers:

  • view course page for CINEMA 4D R16 Essential Training

    Learn how to model, texture, light, and animate 3D objects in CINEMA 4D, and create amazing motion graphics, visual effects (VFX), and animations.

    9h 35m
    Beginner
     
    Viewers:

  • view course page for Up and Running with mental ray in 3ds Max

    Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.

    4h 7m
    Intermediate
     
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  • view course page for Creating Cityscapes in 3ds Max

    Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.

    3h 22m
    Intermediate
     
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  • view course page for Blender UV Mapping

    Blender UV Mapping with Darrin Lile

    Learn how to apply 2D images to your 3D models with these UV mapping techniques in Blender.

    1h 16m
    Intermediate
     
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  • view course page for Product Shots in Blender

    Product Shots in Blender with George Maestri

    Learn how to model basic objects in Blender and create professional-quality renders of product designs.

    2h 6m
    Intermediate
     
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  • view course page for Product Design Rendering with Rhino and V-Ray

    Promote your design concepts better with beautiful product renderings built with Rhino and V-Ray.

    2h 54m
    Intermediate
     
    Viewers:

  • view course page for Cloth Simulation in Blender

    Learn how to simulate cloth, control its appearance, and make it interact realistically with other objects in your scene, using Blender.

    2h 0m
    Intermediate
     
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  • view course page for Blender 2.6 Essential Training

    Provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender 2.6.

    7h 47m
    Beginner
     
    Viewers:

  • view course page for Character Rigging in 3ds Max

    Character Rigging in 3ds Max with George Maestri

    Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.

    3h 45m
    Intermediate
     
    Viewers:

  • view course page for Digital Product Photography with CINEMA 4D

    Learn how to create realistic product renderings for print and video advertising with CINEMA 4D.

    1h 29m
    Intermediate
     
    Viewers:

  • view course page for Rigging a Winged Animal in Maya

    Learn how to rig a bird for animation in Maya.

    1h 54m
    Intermediate
     
    Viewers:

  • view course page for Rigging a Quadruped in Maya

    Learn how to rig a four-legged creature (aka a quadruped) in Maya.

    1h 55m
    Intermediate
     
    Viewers:

  • view course page for Edge Animate Essential Training

    Discover how to use the complete Edge Animate toolset to lay out and animate motion graphics for your website, mobile devices, digital magazine, iBooks, and more.

    5h 8m
    Beginner
     
    Viewers:

  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     
    Viewers:

  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
    Viewers:

  • view course page for Maya 2015 Essential Training

    Maya 2015 Essential Training with George Maestri

    Learn how to model, texture, render, and animate 3D characters and scenes with Maya 2015.

    7h 45m
    Beginner
     
    Viewers:

  • view course page for Flash Professional: Creative Cloud Updates

    Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.

    1h 51m
    Intermediate
     
    Viewers:

  • view course page for Introducing Photoshop: 3D

    Introducing Photoshop: 3D with Deke McClelland

    Learn the basics of Photoshop's 3D capabilities with Deke. Discover how to build simple 3D objects, add materials and lighting to your scene, and even create 3D type.

    4h 33m
    Beginner
     
    Viewers:

  • view course page for Advanced Unity 3D Game Programming

    Learn how to use Unity's advanced features like scripting, custom GUI elements, prefab customization, networking, and code optimization.

    3h 45m
    Advanced
     
    Viewers:

  • view course page for 3D Printing with ZBrush

    3D Printing with ZBrush with Ryan Kittleson

    Get your models ready for 3D printing with ZBrush. Learn how to size objects correctly, save on material costs, and make sure colors print true.

    1h 14m
    Intermediate
     
    Viewers:

  • view course page for Fundamentals of Character Animation: Locomotion

    Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.

    2h 41m
    Intermediate
     
    Viewers:

  • view course page for 3D Printing Project: Designing a Replacement Part

    Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.

    55m 17s
    Appropriate for all
     
    Viewers:

  • view course page for Dynamics in CINEMA 4D

    Dynamics in CINEMA 4D with Thanassis Pozantzis

    Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.

    3h 1m
    Intermediate
     
    Viewers:

  • view course page for Creating Product Shots in Maya

    Render product shots in their best light with Maya and After Effects.

    4h 6m
    Intermediate
     
    Viewers:

  • view course page for Creating Product Shots in 3ds Max

    Present product renderings in their best light with 3ds Max and After Effects.

    3h 25m
    Intermediate
     
    Viewers:

  • view course page for 3D Printing with Photoshop

    3D Printing with Photoshop with Ryan Kittleson

    Learn how to prepare and print your 3D models with Photoshop.

    50m 43s
    Intermediate
     
    Viewers:

  • view course page for 3ds Max 2015 Essential Training

    Learn how to build 3D models, graphics, and animation with 3ds Max 2015.

    10h 43m
    Beginner
     
    Viewers:

  • view course page for Rendering Interiors in 3ds Max

    Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.

    3h 21m
    Advanced
     
    Viewers:

  • view course page for Hand-Drawn Animation in Flash

    Hand-Drawn Animation in Flash with Dermot O' Connor

    Achieve a richer, more dynamic look for your Flash-based animation by incorporating hand-drawn animation techniques.

    2h 54m
    Intermediate
     
    Viewers:

  • view course page for Modeling an F1 Wheel in Maya

    Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.

    2h 6m
    Intermediate
     
    Viewers:

  • view course page for 2D Animation Principles

    2D Animation Principles with Dermot O' Connor

    Bring a cast of characters to life. By following the basic principles of animation, you can build characters that interact naturally with their environments, convey realistic emotion, and talk and walk convincingly.

    2h 25m
    Beginner
     
    Viewers:

  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Motion Graphic Music Videos: The Work of Scott Pagano

    Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.

    36m 53s
    Appropriate for all
     
    Viewers:

  • view course page for Cloth Simulation in 3ds Max

    Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.

    3h 20m
    Intermediate
     
    Viewers:

  • view course page for Facial Rigging in Maya

    Facial Rigging in Maya with Jason Baskin

    Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.

    2h 38m
    Intermediate
    Viewers:

  • view course page for Dan Roarty's Realistic 3D Portraits: Start to Finish

    Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.

    35m 8s
    Appropriate for all
     
    Viewers:

  • view course page for Revit Construction Modeling Tools

    Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.

    2h 9m
    Intermediate
     
    Viewers:

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