Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.
Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.
Learn to rig a human skeleton with Blender: creating bones, setting up inverse kinematics and controller shapes, and attaching the mesh to the rig.
Create a captive sphere model—using just 10 lines of code—and make the object printable with OpenSCAD, the free, multiplatform 3D CAD program.
Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.
Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.
Learn how to use BodyPaint, a subset of UV mapping and 3D painting tools in CINEMA 4D, to texture your 3D models.
Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.
Learn how to use CINEMA 4D to sculpt and retopologize a lightweight, hard-surface model for complex scenes and animation.
Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.
Learn to create useful and unique camera movements (including moves from Hollywood classics) for any type of project with CINEMA 4D.
Learn to use Toon Boom Animate and Toon Boom Harmony to create traditional animated scenes, complex digital character rigs, and even some cool effects.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Find out how teacher Mike Hathorn is helping students transform from tech consumers to tech creators with a curriculum based on 3D modeling and printing.
These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
Artist and animator Scott Pagano introduces the awesome power of Houdini, a 3D animation package offering an all-procedural workflow and node networks for faster and more complex renders.
Build a complete 3D motion graphics sequence in CINEMA 4D Lite, the introductory version of CINEMA 4D included with After Effects CC.
Learn to master a wide variety of AutoCAD's 3D modeling tools while modeling a complex spiral staircase.
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software
Learn how to mimic the look of granite and terrazzo, two high-end materials for architectural models and visualizations, with Photoshop.
Learn how to sculpt engaging 3D human portraits with ZBrush and these tutorials from digital artist Ryan Kittleson.
Integrate Autodesk 3ds Max and Maya to leverage their powers and make seamless transitions between the applications.
Learn to scan a 3D object with your smartphone or camera and the free 123D Catch app from Autodesk.
Make your architectural designs more realistic and visually compelling. Learn how to render interior and exterior scenes with Rhino and V-Ray.
Discover how to use Edge Animate to create interactive designs and animated motion graphics for websites, mobile apps, digital magazines, and ebooks.
Learn to storyboard commercials, features, games, or TV shows with Storyboard Pro. Get tips to speed up your storyboarding workflow and get the most from Storyboard Pro's drawing tools.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Take your drawings from 2D to 3D with AutoCAD. Learn to model a building, complete with doors, windows, a staircase, a roof, and surrounding terrain, with AutoCAD 2015.
Find out how to model an iconic car—the Aston Marton DB5—in the free 3D modeling application Blender.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
VFX artist Ben Watts show how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosion effects.
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Demonstrates how to transfer audio from Final Cut Pro X v10.1.x to Pro Tools with X2 Pro Audio Convert.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.
Rob Garrott interviews storyboard artists, animators, VFX artists, and other film-industry pros in this series of creative conversations.
Learn how to convey emotion through facial expression, and animate dialogue, with these fundamental animation principles.
Learn to create stereoscopic 3D environments in Maya.
Learn how to model, texture, light, and animate 3D objects in CINEMA 4D, and create amazing motion graphics, visual effects (VFX), and animations.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn how to apply 2D images to your 3D models with these UV mapping techniques in Blender.