Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Teaches digital artists how to create realistic assets such as 3D characters, immersive game environments, and product designs in Mudbox.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Design and build a 3D human character that can be used for feature film, broadcast, and games.
Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.