Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
more from our members »