Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Learn the essentials of modeling, texturing, rendering, and animating with Maya 2016, the 3D package popular in the feature film, video game, and animation industries.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software
Learn how to convey emotion through facial expression, and animate dialogue, with these fundamental animation principles.
Learn how to model, texture, render, and animate 3D characters and scenes with Maya 2015.
Learn the skills all beginning animators need to know to bring their characters to life, including posing to the camera, animating from pose to pose, the basics of walking, and dialogue.
Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.