These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
- 3D + Animation (65)
- Textures (49)
- Rendering (35)
- Modeling (23)
- Lighting (22)
- CAD (15)
- Visual Effects (13)
- Architecture (12)
- Video (8)
- Motion Graphics (6)
- Game Development (5)
- Animation (4)
- Game Design (4)
- Character Animation (2)
- Compositing (2)
- Documentaries (2)
- Product Design (2)
- Start to Finish (2)
- video2brain (2)
- Design (1)
- Illustration (1)
- Particles + Dynamics (1)
- Rigging (1)
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Learn how to mimic the look of granite and terrazzo, two high-end materials for architectural models and visualizations, with Photoshop.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.
Walks through the new functionality and utilities in 3ds Max 2014 that make creating 3D models and animations easier and faster than ever.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
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