Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member

Using snapshots

From: ZBrush 3 for Windows Essential Training

Video: Using snapshots

If you are creating a 2.5D illustration in Zbrush, and you want to quickly make copies of an object to populate a scene with it, you can use the Snapshot function to quickly do this, and I'm going to show this in the context of creating an actual 2.5D illustration. I have my canvas here. Let's zoom out, so dragging on the Zoom button, just so we can see the whole canvas, and I like to get a nice sky blue color in here. So I'm expanding the document menu, clicking on Back, and selecting blue color, nice and sky blue gradient, and I think that looks pretty good. So I want to create a desert floor.

Using snapshots

If you are creating a 2.5D illustration in Zbrush, and you want to quickly make copies of an object to populate a scene with it, you can use the Snapshot function to quickly do this, and I'm going to show this in the context of creating an actual 2.5D illustration. I have my canvas here. Let's zoom out, so dragging on the Zoom button, just so we can see the whole canvas, and I like to get a nice sky blue color in here. So I'm expanding the document menu, clicking on Back, and selecting blue color, nice and sky blue gradient, and I think that looks pretty good. So I want to create a desert floor.

So to do that I'll expand the tool library, and I'm going to choose the Terrain3D object, I have that selected, so I can draw it out on the canvas. Click T to switch to Edit mode, or press this button right here. Let's rotate so you can good idea what this looks like. I'm going to expand the initialized palette, and expand the horizontal profile, and a curve. Now it can actually start to change the shape of the Terrain just by moving these points on the Edit Curve.

So that's the horizontal access. If I expand the vertical access, it works the same way. Let's make a few lumps in here. Pretty good to start, I want to add few more lumps using the Sculpting Brushes. So if I paint on this right now, I get a warning. So what do I need to do? Well, ZBrush is giving me a good hint here; I need to make this a Poly Mesh so I can sculpt with the sculpting brushes. So I go to this button right here, press Make Poly Mesh 3D, there we go.

Now I have my Standard brush selected as a Sculpting brush, and I can go in here, maybe make some few more hills, this whole structure look more like an uneven ground. I can smooth these out by holding the Shift key, that activates the Smooth brush; here we go, that looks good. Let's divide it a few times, one more time, so this is nice and smooth, and I'm going to switch out of Edit mode, and pressing the Move button to activate the gyro. Now I can move this around on the canvas.

Let's switch to Rotate and Scale, back to move, until it all becomes a second nature. Just want to position this, so it looks like ground, and I'm getting a little bit of strange behavior. Sometimes it's easier to drag on the center of the gyro, rather than on these crossbars. Occasionally you get some kind of flipping, that will be a bit distracting. I want to change the material to BasicMaterial, and nice brown color, tan to make it look like sand, and one more adjustment, is to scale it down a little bit.

So I went and dropped the desert floor to the canvas, in other words it's now converted to the pixels. To do that, I switch back to Draw, and I no longer have Edit activated. So now I'm free to take another brush and start painting on the canvas, and this has been converted to pixels. So it is no longer a 3D object, it's essentially a large 2. 5D Paint Brush stroke, and I want to populate this desert floor with some robots. I already have a robot model created. So I'm going to load it. I go into the Tool menu, press Load tool, and I'm going to choose the robot_subtools model right here. When I select this, it loads into the tool panel, and now I can draw it on to the canvas.

I can start to position it on the canvas by selecting Rotate, or Transform Gyro appearance. Now I can rotate him around. Of course, he is the color and material as the ground. So let's change that by choosing -- let's try intensity metal, and give him more of a silver color. So now he is looking good in terms of his material and color, nice and robotic. He is a little bit large, so I'm going to switch to Scale to scale him down, and move very carefully with the move function of the Gyro, I'm going to position him, and rotate him.

Now what I want to do, is make a copy of him very quickly. So that can crate a snapshot, and the snapshot just makes the copy of the robot exactly in the same position. I can move that copy, and then the original robot will be dropped to the canvas. In other words, it will be converted to pixels, and I can no longer manipulate it as a 3D tool, that's exactly what I want. To make a copy I can expand the Transform palette, and click on this little camera, that makes the copy. Switch to Move, and now I can pull the copy to the side, and I can rotate him, and maybe move him forward, scale him up, bring him down, perhaps too far forward, so I can just drag back on the canvas here, a little bit of a rotation, some more movement, and you get the basic idea.

If you are big fan of using hot keys to make a snapshot, you press Shift+S, and then I can just intentionally position this guy, I'm just dragging him back and forth on the canvas, to move him back in space. You will notice that when I move him backwards and forwards in space, he is not actually changing size. He is just changing his position in terms of depth, kind of a strange thing to wrap your head around, because we are used to things appearing smaller as they recede into the distance.

But in the case of an illustration it actually, it works just fine. I can scale him separately from his position. And there we go. On my way to creating my army of robots. Shift+S to make the snapshot, appearing backwards on the canvas to move him back. And scale him down. Switch back to Move, carefully position. Remember if I drag right here, he is going to start flipping around which is fun to watch, but it can be little bit disconcerting. When I'm doing this what's happening, is he is rotating based on the normal of whatever is behind the object. So if I drag on the background of the canvas right here, he is just perpendicular, but it is very useful if I decided I quickly want to bring him in front of this robot, I can drag him on top of the robot, and then rotate him around, switch to Move, drag him down a little bit, and may we scale him upwards.

It takes little bit of practice, but after a while you will become an expert, positioning objects on the canvas. And there is our robot army, very quickly created using these Snapshot function.

Show transcript

This video is part of

Image for ZBrush 3 for Windows Essential Training
ZBrush 3 for Windows Essential Training

80 video lessons · 10383 viewers

Eric Keller
Author

 
Expand all | Collapse all
  1. 2m 27s
    1. Welcome
      30s
    2. Using the example files
      46s
    3. Overview
      1m 11s
  2. 26m 18s
    1. Understanding pixols
      1m 58s
    2. Establishing canvas size and color
      2m 30s
    3. Positioning 3D objects
      4m 33s
    4. Working with trays and palettes
      2m 52s
    5. Sculpting models in Edit mode
      3m 12s
    6. Discovering sculpting brushes
      5m 29s
    7. Saving models
      1m 27s
    8. Managing memory in ZBrush
      1m 44s
    9. Setting interface preferences
      2m 33s
  3. 1h 52m
    1. Customizing the startup 3D meshes
      5m 44s
    2. Deforming 3D models
      5m 11s
    3. Activating symmetry
      4m 35s
    4. Creating armatures with ZSphere
      8m 28s
    5. Posing armatures with ZSphere
      8m 54s
    6. Working with levels of detail
      7m 33s
    7. Masking geometry
      5m 43s
    8. Hiding and showing polygons
      6m 29s
    9. Organizing geometry using polygroups
      8m 57s
    10. Extruding geometry with edge loops to make necks and ears
      10m 11s
    11. Creating sharp edges with the Crease tool
      4m 19s
    12. Adding parts to your model with subtools
      5m 18s
    13. Posing models with Transpose pt. 1
      7m 35s
    14. Installing the Subtool Master plugin
      4m 29s
    15. Posing models with Transpose pt. 2
      13m 52s
    16. Installing the Transpose Master plugin
      5m 7s
  4. 58m 51s
    1. Sculpting with brushes
      11m 22s
    2. Choosing stroke types
      2m 20s
    3. Using Lazy Mouse
      4m 28s
    4. Sculpting fine details with alphas
      5m 9s
    5. Creating alphas
      6m 46s
    6. Creating stencils from alphas
      9m 28s
    7. Storing morph targets
      6m 4s
    8. Isolating details with 3D layers
      6m 23s
    9. Building surfaces by extracting meshes
      6m 51s
  5. 1h 13m
    1. Picking colors
      3m 2s
    2. Applying textures
      4m 15s
    3. Creating seamless textures
      3m 8s
    4. Painting models
      7m 51s
    5. Mapping 3D model texture coordinates
      5m 32s
    6. Adding sculpture reference planes
      11m 21s
    7. Applying materials
      4m 10s
    8. Modifying standard materials
      10m 17s
    9. Applying MatCap materials
      2m 22s
    10. Creating MatCap materials
      9m 9s
    11. Creating bump maps
      5m 55s
    12. Painting with photos
      6m 31s
  6. 6m 7s
    1. Exporting models
      2m 30s
    2. Importing models
      3m 37s
  7. 1h 1m
    1. Getting started with 2.5D tools
      5m 10s
    2. Modifying paintbrushes with stroke types
      3m 42s
    3. Positioning strokes and models on the canvas
      5m 14s
    4. Using snapshots
      7m 32s
    5. Understanding ZSub and ZCut
      4m 2s
    6. Creating document layers
      7m 47s
    7. Applying transparency
      3m 23s
    8. Lighting the canvas
      9m 3s
    9. Rendering in ZBrush
      6m 10s
    10. Tuning shadows
      4m 53s
    11. Baking lighting into the graphic
      2m 15s
    12. Creating a sense of depth using fog
      2m 37s
  8. 7m 12s
    1. Recording ZBrush movies
      3m 23s
    2. Using macros and ZScripts
      3m 49s
  9. 20m 50s
    1. Can't rotate or move the model
      1m 0s
    2. Can't sculpt on the model
      59s
    3. Can't adjust the lighting
      47s
    4. Can't control disappearing strokes
      52s
    5. Can't move objects smoothly with the Gyro
      2m 2s
    6. Can't move the model on the canvas
      1m 40s
    7. Can't see some parts of the model
      38s
    8. Can't subdivide the model
      2m 27s
    9. Can't control the pivot of the model
      2m 2s
    10. Can't maintain symmetry
      1m 37s
    11. Can't control subtools
      2m 28s
    12. Can't rotate with Transpose without distorting the model
      1m 51s
    13. Can't activate the Transpose tool
      1m 0s
    14. Can't get rid of blurriness on the mask
      1m 27s
  10. 26s
    1. Goodbye
      26s

Start learning today

Get unlimited access to all courses for just $25/month.

Become a member
Sometimes @lynda teaches me how to use a program and sometimes Lynda.com changes my life forever. @JosefShutter
@lynda lynda.com is an absolute life saver when it comes to learning todays software. Definitely recommend it! #higherlearning @Michael_Caraway
@lynda The best thing online! Your database of courses is great! To the mark and very helpful. Thanks! @ru22more
Got to create something yesterday I never thought I could do. #thanks @lynda @Ngventurella
I really do love @lynda as a learning platform. Never stop learning and developing, it’s probably our greatest gift as a species! @soundslikedavid
@lynda just subscribed to lynda.com all I can say its brilliant join now trust me @ButchSamurai
@lynda is an awesome resource. The membership is priceless if you take advantage of it. @diabetic_techie
One of the best decision I made this year. Buy a 1yr subscription to @lynda @cybercaptive
guys lynda.com (@lynda) is the best. So far I’ve learned Java, principles of OO programming, and now learning about MS project @lucasmitchell
Signed back up to @lynda dot com. I’ve missed it!! Proper geeking out right now! #timetolearn #geek @JayGodbold
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Join now "Already a member? Log in

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed ZBrush 3 for Windows Essential Training.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Your file was successfully uploaded.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.