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Providing feedback while recording


Windows Phone SDK Essential Training

with Michael Lehman

Video: Providing feedback while recording

Providing feedback while recording provides you with in-depth training on Developer. Taught by Michael Lehman as part of the Windows Phone SDK Essential Training
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  1. 2m 35s
    1. Welcome
    2. What you need to know to take this course
    3. Using the exercise files
  2. 15m 45s
    1. Downloading and installing the Windows Phone tools
      2m 44s
    2. Creating a Hello World application
      9m 32s
    3. Debugging on a Windows Phone device
      3m 29s
  3. 6m 29s
    1. Exploring device capabilities
      2m 58s
    2. Understanding the Emulator
      3m 31s
  4. 8m 51s
    1. Understanding the SDK
      8m 51s
  5. 41m 32s
    1. Introducing the converter
      3m 36s
    2. Creating the user experience (UX)
      13m 35s
    3. Responding to the Application Bar
      2m 40s
    4. Implementing click handlers
      3m 52s
    5. Saving and loading settings
      8m 18s
    6. Preparing your app for shipment
      9m 31s
  6. 20m 49s
    1. Introducing sonnets
      1m 38s
    2. Data binding with Silverlight
      4m 4s
    3. Exploring the Model-View-ViewModel pattern (MVVM)
      4m 3s
    4. Implementing the Master-Detail pattern using pages
      3m 53s
    5. Loading external data
      7m 11s
  7. 50m 27s
    1. Choosing a multipage controller
      3m 13s
    2. Preparing for persistence
      7m 30s
    3. Updating the data model
      7m 2s
    4. Creating the details page
      4m 30s
    5. Bringing it all together
      3m 58s
    6. Cloning a Windows Phone app
      6m 49s
    7. Using SQL CE
      8m 49s
    8. Updating the data model
      2m 24s
    9. Querying and updating the database
      6m 12s
  8. 14m 19s
    1. Working with the camera
      6m 11s
    2. Exploring GPS
      5m 21s
    3. Exploring the accelerometer
      2m 47s
  9. 29m 35s
    1. Introducing recording and playback with XNA
    2. Capturing sound
      5m 12s
    3. Providing feedback while recording
      5m 50s
    4. Playing a recording
      4m 34s
    5. Persisting a recording
      2m 58s
    6. Listing recordings
      5m 15s
    7. Managing the recording list
      3m 26s
    8. Recording under the lock screen
      1m 35s
  10. 28m 32s
    1. Building the UX
      3m 54s
    2. Using WebClient
      4m 1s
    3. Determining network connectivity
      2m 9s
    4. Leveraging Internet Explorer
      7m 56s
    5. Adding a live tile
      2m 42s
    6. Building a background agent
      7m 50s
  11. 14m 46s
    1. Hello World in C++
      4m 35s
    2. Libraries
      4m 17s
    3. Managed plus managed
      5m 54s
  12. 26m 36s
    1. Exploring built-in controls
      4m 28s
    2. Windows Phone Toolkit
      2m 42s
    3. Introducing Coding4Fun
      3m 14s
    4. Reminders and notifications
      6m 10s
    5. Wallet and In-App Purchase
      1m 34s
    6. File and protocol associations
      1m 59s
    7. Bluetooth
    8. Integrating speech
      1m 28s
    9. Near field communication (NFC)
      1m 23s
    10. WinRT and legacy Windows Phone APIs
      2m 54s
  13. 12m 15s
    1. Publishing your apps
      2m 49s
    2. Learning from apps in the Windows Phone Marketplace
      1m 23s
    3. Staying in touch with updates and new information from Microsoft
      2m 34s
    4. Looking at Windows Phone 7 app reviews
    5. Exploring web sites books and other useful links
      4m 45s
  14. 1m 34s
    1. Farewell
      1m 34s

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Watch the Online Video Course Windows Phone SDK Essential Training
Video Duration: 5m 50s4h 33m Beginner Jun 11, 2013

Viewers: in countries Watching now:

View Course Description

Discover how to build professional apps that encompass the 17 major feature areas of Windows Phone, from XAML to multimedia to network access. In this course, author Michael Lehman details the standard hardware device configuration, teaches how to navigate the development environment, and explores the Windows Phone APIs. The course shows how to build sample applications while learning Windows Phone concepts and frameworks, including the Metro design language.

Topics include:
  • Downloading and installing the tools
  • Understanding the SDK
  • Designing the user experience (UX)
  • Implementing commands
  • Data binding with Silverlight
  • Exploring the Model-View-ViewModel (MVVM) pattern
  • Loading external data
  • Capturing data from the camera, GPS, compass, and accelerometer
  • Recording and playing sound
  • Implementing persistence with isolated storage
  • Leveraging built-in tasks, choosers, and launchers
  • Expanding the available controls using the Silverlight and Coding4Fun toolkits
  • Cloning a Windows Phone app
  • Learning how to publish your app
Windows Phone
Michael Lehman

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Find answers to the most frequently asked questions about Windows Phone SDK Essential Training .

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Q: This course was updated on June 10, 2013. What changed
A: This course was updated on June 10, 2013. Revisions include:
  • Over two dozen movies revised to reflect changes to Windows Phone 8 (released October 2012)
  • New instructions for downloading and installing to Windows Phone toolset
  • New instructions for working with Windows Phone 8 device data
  • New chapter on native development with C++
  • New chapter on advanced Windows Phone features including in-app purchasing with Wallet, reminders and notifications, Near Field Communication (NFC), and more.
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