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Join Chris Nodder as he provides a road map to his new series, UX Design Techniques. He reviews the six steps of the user-centered design process, including: gathering and analyzing user data, creating personas, using ideation techniques, storyboarding, designing and testing prototypes, and planning your development cycle with all this information. Chris will also help you understand the benefits of user-centered design, and offer advice for getting your team on board.
Hello, I'm Chris Nodder. Welcome to this overview of the UX design techniques series. This is the first course in a series that describes the set of techniques you can use to make your development process more user-centered. In this series, we discuss how to gather and analyze user data, creating personas so you know who you're developing for, using ideation techniques to make sure you come up with creative solutions, how scenarios and storyboarding can help you fill in design gaps, how to get early validation of your design ideas using paper prototypes, and how to use all this information to better plan your development cycle.
In this installment, I'll give you an overview of user-centered design including the benefits to you and your team and the techniques you can use. Now, it's time to dive in and discuss what user-centered design is all about. So let's get started.
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