Start learning with our library of video tutorials taught by experts. Get started

Trigger, Interactive Design Studio

Wireframing projects


From:

Trigger, Interactive Design Studio

with Jason Yim

Video: Wireframing projects

(Music playing) (Multiple gun shots) (Suspenseful music playing) Jason Yim: We would sketch something super simple, like this, for a sequence and then that's actually sent to our artist in China.

Watch this entire course now—plus get access to every course in the library. Each course includes high-quality videos taught by expert instructors.

Become a member
Please wait...
Trigger, Interactive Design Studio
1h 25m Appropriate for all Nov 11, 2009

Viewers: in countries Watching now:

Trigger may be the biggest little interactive shop that probably has never been heard of. This amazing boutique shoots out web sites, online games, Facebook apps, and iPhone apps for major motion pictures like Spider-Man and District 9, and consumer brands like Nike and Red Bull. Combining a talented design team with solid software engineering, Trigger has mastered the integration of creative expression and technology. With offices in Los Angeles and Shanghai, they've found the elusive winning formula for East-West collaboration. This installment of Creative Inspirations takes viewers inside what may be a prototype for the next generation design firm.

Subjects:
Web Interaction Design Creative Inspirations Documentaries
Author:
Jason Yim

Wireframing projects

(Music playing) (Multiple gun shots) (Suspenseful music playing) Jason Yim: We would sketch something super simple, like this, for a sequence and then that's actually sent to our artist in China.

It will come back quite finished, and each step being approved by the client, of course. I think Spidey is a great example of kind of a comprehensive web campaign that we've done. As a team, we've worked on Spidey 1, Spidey 2 and then as Trigger, Spidey 3. This is an example of the original concept that went to Sam Raimi and to the executives of Sony, just to pitch the concept.

Then, from there, we would actually do something a little bit more detailed. So these are production wireframes that show how the site will actually function. Anthony Palacios: So, this isn't exactly a 100% accurate representation of what the site is going to look like, but it at least gives the client a sense of where things are going to be in space and in relation to one another. Jason Yim: Then, from there, we'd actually get to kind of these comps that are then shown to the client for final approval before we build everything out.

Then we go ahead and animate everything in After Effects and Flash and stuff. Then, from there, we go on to a full site. (Music playing) Anthony Palacios: One of the great things about working with Sony is that there is a lot of collaboration, just concepting different ideas of how the information flow is going to break down on the site.

So, to kind of make things a little bit easier and kind of get everyone's head wrapped around that concept, we at Trigger, here, decided that it would just make most sense to kind of lay that out in a visual sense, so that we can actually show the client and the film makers what that thought process was, rather than just writing it up in a long doc. Jason Yim: So, again, I think, the importance of the wireframing is that everything is architected. It's thought all the way through, even before we start building a single piece or putting pixels onto the graphics.

For instance, on Wolverine, we started designing and building the game as they were shooting principle photography, so we had to look at a little bit of the opening sequence that showed Wolverine fighting through different battles over time, and that's what we based the game on. From a couple of screen grabs and our own research, we'd start creating these 3D models. At the same time, a different team would be designing the actual user interface for the actual game screens and the 3D work would also continue with sketches of the game map and stuff.

So, you can see that these are quite large. We'll start off like a pencil sketch like this, done mostly by our Shanghai team. They'll start to get more and more detailed and then, finally, they'll actually create it in full 3D with painted assets and stuff. There is quite a lot of work that goes into the game. Every animation from how the characters are fighting and stuff is also storyboarded, sketched out, and shown to the client for approval. The same amount detail goes into an iPhone game, very simple wireframes that show how each of the screens will work.

Then once all this is approved, we'd actually move to design comps that show every single screen. Then, that would actually end up with the actual game, after a lot of programming. Anthony Palacios: A lot of magic. Jason Yim: Yes, and it's all working. It's taking GPS, your starting location, mapping out how to get to Tibet. It's had 500,000 downloads so far.

There are currently no FAQs about Trigger, Interactive Design Studio.

Share a link to this course
Please wait... Please wait...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.
Upgrade now


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Upgrade now

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Trigger, Interactive Design Studio.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Welcome to the redesigned course page.

We’ve moved some things around, and now you can



Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked

Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.