Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.
Learn how to simulate cloth, control its appearance, and make it interact realistically with other objects in your scene, using Blender.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Meet the family of rigid body simulation tools available in Blender and learn how to create realistic 3D movement and collisions.
Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) toolset for 3ds Max, which offers quick preset character rigs as well as custom tools for creating a rig from scratch.