3D animator and maker Kim Lee discusses how he combines digital and physical production methods for maximum flexibility and creativity.
Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.
Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Introduces the viewer to the complete range of options available in the 3ds Max MassFX (also known as PhysX) toolset.
Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) toolset for 3ds Max, which offers quick preset character rigs as well as custom tools for creating a rig from scratch.
Create dynamic, randomly generated particle effects that can emulate snow, rain, steam, explosions, and more in 3ds Max animation projects.