Visual Effects

Learn how to create visual effects for 3D animations, film, or television with After Effects, Maya, CINEMA 4D, as well as other compositing packages like Nuke. These courses also show how to create realistic composites, dynamic particle systems, and other special effects.
John Hersey

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70 Visual Effects courses · 2,755 video tutorials
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  • view course page for ZBrush 4 Essential Training

    ZBrush 4 Essential Training with Ryan Kittleson

    Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.

    2h 58m
    Beginner
     
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  • view course page for Up and Running with RealFlow

    Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.

    3h 6m
    Intermediate
     
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  • view course page for Rendering for Composites inside 3ds Max

    Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.

    1h 50m
    Intermediate
     
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  • view course page for Up and Running with Houdini

    Artist and animator Scott Pagano introduces the awesome power of Houdini, a 3D animation package offering an all-procedural workflow and node networks for faster and more complex renders.

    2h 56m
    Intermediate
     
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  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
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  • view course page for TurbulenceFD for CINEMA 4D Essential Training

    VFX artist Ben Watts show how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosion effects.

    2h 26m
    Advanced
     
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  • view course page for Dynamic Simulations with Bullet Physics in Maya

    Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.

    1h 35m
    Advanced
     
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  • view course page for Artists and Their Work: Conversations about Mograph, VFX, and Digital Art

    Rob Garrott interviews storyboard artists, animators, VFX artists, and other film-industry pros in this series of creative conversations.

    9h 24m
    Appropriate for all
     
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  • view course page for Cloth Simulation in Blender

    Learn how to simulate cloth, control its appearance, and make it interact realistically with other objects in your scene, using Blender.

    2h 0m
    Intermediate
     
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  • view course page for Digital Product Photography with CINEMA 4D

    Learn how to create realistic product renderings for print and video advertising with CINEMA 4D.

    1h 29m
    Intermediate
     
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  • view course page for Dynamics in CINEMA 4D

    Dynamics in CINEMA 4D with Thanassis Pozantzis

    Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.

    3h 1m
    Intermediate
     
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  • view course page for Cloth Simulation in 3ds Max

    Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.

    3h 20m
    Intermediate
     
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  • view course page for Cinematography in Maya

    Cinematography in Maya with Aaron F. Ross

    Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.

    3h 43m
    Beginner
     
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  • view course page for Entertainment Creation Suite: Getting Started with Backburner

    Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.

    24m 47s
    Beginner
     
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  • view course page for Entertainment Creation Suite: Getting Started with MatchMover

    Learn how to perform 2D and 3D camera tracking with MatchMover and import the results in Maya.

    1h 6m
    Beginner
     
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  • view course page for VFX Techniques: Space Scene 01: Maya Animation and Dynamic Simulation

    Learn how to animate and render a professional-looking 3D space scene with Maya.

    3h 8m
    Intermediate
     
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  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
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  • view course page for Digital Matte Painting Essentials 5: Camera Projection in Maya

    Transform a 2D matte painting into a 3D scene, complete with a moving camera, shifting perspective, and an animated background.

    3h 22m
    Beginner
     
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  • view course page for Digital Matte Painting Essentials 4: Texturing

    Learn how to add light, color, and texture to a basic form using photographic references and the tools in Adobe Photoshop.

    3h 10m
    Beginner
     
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  • view course page for Up and Running with Particle Flow in 3ds Max

    Start creating great looking particle animations for rain, smoke, fire, and more with Particle Flow in 3ds Max.

    3h 32m
    Beginner
     
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  • view course page for Chris Korn's Digital Character Design: Start to Finish

    Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.

    33m 52s
    Appropriate for all
     
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  • view course page for 3ds Max 2014 New Features

    Walks through the new functionality and utilities in 3ds Max 2014 that make creating 3D models and animations easier and faster than ever.

    36m 1s
    Beginner
     
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  • view course page for Studio Lighting in CINEMA 4D

    Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.

    1h 37m
    Intermediate
     
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  • view course page for Digital Matte Painting Essentials 3: Tone

    Takes a black-and-white drawing and shows how to use the five elements of light to paint the surfaces and create a realistically shaded backdrop in Photoshop.

    1h 18m
    Beginner
     
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  • view course page for Maya 2014 New Features

    Maya 2014 New Features with Aaron F. Ross

    Introduces the major improvements to Maya 2014, including the new Modeling Toolkit and Paint Effects.

    2h 0m
    Beginner
     
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  • view course page for Digital Matte Painting Essentials 2: Perspective

    Learn about the principles of linear perspective and find out how to create perspective drawings in Photoshop.

    2h 37m
    Beginner
     
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  • view course page for Creating Rigid Body Simulations in Blender

    Meet the family of rigid body simulation tools available in Blender and learn how to create realistic 3D movement and collisions.

    2h 39m
    Intermediate
     
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  • view course page for VFX Techniques: Creating Explosions with 3D Layers

    Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.

    3h 21m
    Intermediate
     
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  • view course page for Creating Fur in Maya

    Creating Fur in Maya with Aaron F. Ross

    Create, render, and customize fur and hair for your 3D models in Maya.

    1h 12m
    Intermediate
     
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  • view course page for Digital Matte Painting Essentials 1: Concept

    Learn to create new worlds, both fanciful and totally realistic, for films with digital matte paintings in this Photoshop tutorial.

    1h 40m
    Beginner
     
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  • view course page for Creating Materials in CINEMA 4D

    Add realism and character to your 3D models with materials in CINEMA 4D.

    2h 5m
    Intermediate
     
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  • view course page for Vehicle Rigging in Maya

    Vehicle Rigging in Maya with Adam Crespi

    Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.

    3h 38m
    Intermediate
     
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  • view course page for Creating Fluid Effects in Maya

    Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.

    2h 16m
    Intermediate
     
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  • view course page for Liquid Simulation in Maya

    Liquid Simulation in Maya with Aaron F. Ross

    Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.

    2h 31m
    Intermediate
     
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  • view course page for Creating Shader Networks in Maya and mental ray

    Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.

    5h 28m
    Intermediate
     
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  • view course page for Creating Simulations in MassFX and 3ds Max

    Introduces the viewer to the complete range of options available in the 3ds Max MassFX (also known as PhysX) toolset.

    3h 53m
    Intermediate
     
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  • view course page for Production Rendering Techniques in CINEMA 4D

    Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.

    2h 21m
    Intermediate
     
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  • view course page for Rendering Using Cycles in Blender

    Learn about shading and lighting realistic 3D renders with Cycles.

    1h 28m
    Intermediate
     
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  • view course page for Photorealistic Lighting with Maya and Nuke

    Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.

    2h 24m
    Intermediate
     
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  • view course page for Creating Simulations in Maya Dynamics

    Covers the basics of the classic dynamics engine, showing how to build a simulation with passive and active rigid bodies, add attributes like bounce and friction, integrate keyframes, and apply constraints.

    2h 11m
    Intermediate
     
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  • view course page for Understanding Maya nCloth

    Understanding Maya nCloth with Aaron F. Ross

    Take an in-depth look at nCloth, Maya's toolkit for simulating high-resolution mesh cloth for 3D characters and animations.

    3h 26m
    Intermediate
     
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  • view course page for Getting Started with CAT Rigging Tools in 3ds Max

    Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) toolset for 3ds Max, which offers quick preset character rigs as well as custom tools for creating a rig from scratch.

    2h 33m
    Intermediate
     
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  • view course page for CINEMA 4D Essentials 7: MoGraph Modeling and Animation

    Introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running.

    56m 17s
    Beginner
     
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  • view course page for CINEMA 4D Essentials 9: Particles and Dynamics

    Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).

    1h 27m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 4: Materials, Texturing, and Lights

    Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.

    2h 24m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 5: Rendering and Compositing

    Covers the basics of rendering images and animation and compositing those elements with effects in a single movie with CINEMA 4D.

    1h 36m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 6: HyperNURB Modeling and Sculpting

    Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.

    1h 24m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 2: Polygon and Spline Modeling

    Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.

    1h 40m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 3: Cameras, Animation, and Deformers

    Focuses on the basics of animating in CINEMA 4D, including setting keyframes, moving the camera, and adding movement and interest with deformers.

    1h 46m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 1: Interface, Objects, and Hierarchies

    Introduces the CINEMA environment and illustrates the importance of the object hierarchy.

    1h 22m
    Beginner
     
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