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Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.
Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.
Add realism and character to your 3D models with materials in CINEMA 4D.
Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.
Covers the basics of rendering images and animation and compositing those elements with effects in a single movie with CINEMA 4D.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.
Demonstrates how to render an animation in CINEMA 4D and apply two different visual styles in After Effects.
Demonstrates how to use MatchMover, Toxik, and Backburner with Maya's existing powerful feature set to create engaging 3D animations.