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This course introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of Maya with its state-of-the-art tools, such as irradiance mapping, fur and hair textures and shaders, and stereoscopic 3D rendering. The course covers critical concepts such as creating basic materials, image sampling, color mapping, subdivs, and lighting, as well as the Render Elements, RT, and physical rendering workflows in V-Ray. Exercise files are included with the course.
Throughout our V-Ray 2.0 for Maya Essential Training, I will be making every effort possible to make you aware of tool locations, and keyboard shortcuts, as I access, and make use of them. It is, however, worth mentioning that when it comes to standard Maya operations, I will, to a degree, be working with the assumption that you have at least a basic working knowledge of the application. If you are new to Maya, then I would strongly recommend you check out some of the great Maya titles already found on the Lynda.com Online Training Library, especially focusing on any essential training titles.
You may also find that some basic photography and compositing skills will perhaps make some of the tools and terminology used in this course a little more accessible. Of course, while these skills may be helpful, they are by no means essential in order for you to work through this course.
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