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This course introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of Maya with its state-of-the-art tools, such as irradiance mapping, fur and hair textures and shaders, and stereoscopic 3D rendering. The course covers critical concepts such as creating basic materials, image sampling, color mapping, subdivs, and lighting, as well as the Render Elements, RT, and physical rendering workflows in V-Ray. Exercise files are included with the course.
To start working at compositing our render elements together, we first of all need to make certain that our rendered footage is available inside the provided composite files. As composite is using local pathing, we need to make certain that we point it to our saved Exercise Files folder. To do this, we just need to come up to our File Menu first of all, let's use the Open command to go and grab one off the provided compositefiles. We need to navigate to our Exercise Files folder, let's double-click and come into the compositefiles folder and we can just load our Chapter 09_Elements_01 composite.
With that highlighted if we click the Open button you can see our composite loads in the background which means we can of course dismiss our File Browser. Now straightaway we can see that we do not have our rendered footage available to us. Instead of showing footage in each of the file input nodes we have these red crosses which are really a composite way of telling those that it cannot find the footage at the expected location. To fix this, all we need to do is again, navigate to our Exercise Files folder, so let's select one of our image input nodes.
Make certain that we're in the Image Import tab. We want to find the correct piece of footage of course which would be this Elements.exr file. So let's go and click on the Load icon, again in our Exercise Files folder into the compositefiles folder, and we can see, there is our piece of footage. Let's select it, click OK, and now we have the footage ready and available to work with. Now of course we could repeat that process for each of the file nodes in the work area, but perhaps a little bit simpler method would be to left-mouse click and highlight our usable path.
Use Ctrl+C to copy that, select another image, input node, and then again left-mouse click to highlight and Ctrl+V to paste and use Return or Enter to accept that path. And then all we really need to do is very quickly repeat that process for each of the file input nodes that we have here. So there we have it, of course at this point we would want to save our composite file so that all of the footage would come in the next time we open this particular file, but really now we're ready to move on to working at compositing our render elements together.
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