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V-Ray 2.0 for Maya Essential Training
Illustration by Richard Downs

Installing V-Ray


From:

V-Ray 2.0 for Maya Essential Training

with Brian Bradley

Video: Installing V-Ray

As V-Ray is a third-party plug-in renderer for Maya, and not a part of the base package, a good starting point for our course would be to quickly deal with installation of the renderer, and its license server. This is a pretty straightforward process that simply requires we follow some onscreen instructions. Of course, first of all, we need to download our V-Ray executable, our install file, so let's pull up our Web browser, and we need to go to www.chaosgroup.com.
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  1. 4m 28s
    1. Welcome
      59s
    2. What you should know before watching this course
      51s
    3. Exercise files
      40s
    4. Workflow recommendation
      1m 58s
  2. 11m 32s
    1. Installing V-Ray
      4m 25s
    2. Setting up V-Ray
      3m 14s
    3. Locating V-Ray's tools and features
      3m 53s
  3. 24m 41s
    1. Image sampling explained
      3m 19s
    2. Understanding subdivs
      3m 49s
    3. Using the DMC Sampler
      6m 54s
    4. Overview of color mapping
      4m 45s
    5. Understanding the color-mapping modes
      5m 54s
  4. 27m 55s
    1. Dealing with lighting problems
      9m 26s
    2. Adding a spherical fill light
      8m 50s
    3. Creating a mesh light
      2m 43s
    4. Creating a skylight effect
      3m 18s
    5. Working with the dome light
      3m 38s
  5. 44m 25s
    1. Global illumination (GI) explained
      3m 55s
    2. Understanding primary and secondary bounces
      3m 34s
    3. How irradiance mapping works
      5m 30s
    4. Using irradiance mapping, part 1
      4m 35s
    5. Using irradiance mapping, part 2
      5m 44s
    6. How light cache works
      3m 48s
    7. Using light cache
      7m 58s
    8. Understanding brute force GI
      2m 18s
    9. Using brute force GI
      7m 3s
  6. 40m 3s
    1. Introduction to V-Ray-specific materials
      2m 22s
    2. Creating diffuse color
      8m 31s
    3. Making reflective materials
      5m 40s
    4. Blurring reflections
      8m 31s
    5. Making clear and colored glass
      8m 49s
    6. Creating a translucency effect
      6m 10s
  7. 24m 15s
    1. Introduction to image sampling
      2m 56s
    2. Using the Fixed-Rate sampler
      5m 57s
    3. How to use the Adaptive DMC sampler
      5m 21s
    4. Working with the Adaptive Subdivision sampler
      7m 7s
    5. Comparing image-sampling renders
      2m 54s
  8. 17m 23s
    1. The physical workflow explained
      2m 37s
    2. Working with VRaySun and VRaySky
      7m 39s
    3. Controlling the VRayPhysicalCamera
      7m 7s
  9. 45m 0s
    1. Depth of field: VRayPhysicalCamera
      5m 45s
    2. Depth of field: perspective viewport
      5m 49s
    3. Creating a motion blur effect
      9m 30s
    4. Generating caustic effects
      7m 51s
    5. Using VRayFur
      6m 2s
    6. Setting up render-time displacement effects
      10m 3s
  10. 34m 17s
    1. Render elements workflow
      6m 47s
    2. Preparing to composite
      2m 22s
    3. Compositing V-Ray elements
      7m 8s
    4. Putting extra elements to work
      6m 20s
    5. Post-lighting a scene
      11m 40s
  11. 11m 47s
    1. Overview of V-Ray RT
      5m 27s
    2. Demonstrating the RT workflow
      6m 20s
  12. 1m 8s
    1. What's next?
      1m 8s

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V-Ray 2.0 for Maya Essential Training
4h 46m Beginner Mar 08, 2012

Viewers: in countries Watching now:

This course introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of Maya with its state-of-the-art tools, such as irradiance mapping, fur and hair textures and shaders, and stereoscopic 3D rendering. The course covers critical concepts such as creating basic materials, image sampling, color mapping, subdivs, and lighting, as well as the Render Elements, RT, and physical rendering workflows in V-Ray. Exercise files are included with the course.

Topics include:
  • Installing and setting up V-Ray
  • Using the DMC Sampler
  • Understanding color mapping modes
  • Adding a spherical fill light
  • Working with the V-Ray Dome Light
  • Using irradiance mapping and the Light cache
  • Creating diffuse color
  • Making reflective materials
  • Creating translucency
  • Ensuring quality with image sampling
  • Controlling the V-Ray physical camera
  • Creating a motion blur effect
  • Compositing V-Ray elements
Subjects:
3D + Animation Rendering Textures Materials Visual Effects
Software:
V-Ray
Author:
Brian Bradley

Installing V-Ray

As V-Ray is a third-party plug-in renderer for Maya, and not a part of the base package, a good starting point for our course would be to quickly deal with installation of the renderer, and its license server. This is a pretty straightforward process that simply requires we follow some onscreen instructions. Of course, first of all, we need to download our V-Ray executable, our install file, so let's pull up our Web browser, and we need to go to www.chaosgroup.com.

Once there, of course, we need to use our login to enter the site. Having done that, we can come to the Download section, and choose the appropriate version of V-Ray. So we want to go to the V-Ray for Maya section, and now we'll just choose the particular version of V-Ray for the version of Maya that we want to work with. In this case, we are working with Maya 2012, the 64-bit version, so we're just going to click to download that particular file. Of course, we want to save the file to disk, so we're going to click OK, and now we'll just wait for the download.

So with our download complete, I'm just going to double-click to run the ZIP executable. This, of course, opens it up inside of our Downloads folder, and I'm just going to make certain that, first of all, we run the V-Ray for Maya install. Of course, we're going to need to come back and run our V-Ray License Server install as well, so let's just double-click to run that. Now we get the actual V-Ray installer dialog, and from here, it really is a matter of just simply following through some recently simple steps.

If we click Next, we come to our end user license agreement; click Agree to that. also our end user software license agreement; agree to that. Now we come to choose the installation type that we want to work with. We can install a full version of V-Ray, and the V-Ray stand alone renderer, or we can just install the stand alone version on its own. I'm going to stick with the Full selection, and click Next. Now we need to choose the installation folders; we need to make certain that we are installing to the correct root folders for our Maya application, and its plug-in folders.

These are the Autodesk defaults, so unless you change the path for your Maya install, then these should work absolutely fine for you. Once you have reviewed these, and set them up correctly, again, click Next, and now V-Ray will install. Another Next, and we come to the final screen for the V-Ray install. Now, one option we have here is to open the changelog file. I would recommend that you take a look at this read me file. It is a way of keeping up to date with what is going on inside your current version of V-Ray. For the moment, though, I'm just going to uncheck that, and click Finish. We select our V-Ray license server information.

Now, generally speaking, the defaults work just fine, so again, I'm going to click OK, and now our settings have been updated, and we can click OK to that. Now, of course, we need to run our V-Ray license server install, so again, I'm just going to double-click to run this particular install, and once again, select Run, and run through the series of instructions inside of the V-Ray License Server install dialog. So again, just clicking Next, Agree to the License Server Agreement, choose the path that we want to install to, click Next, and a very quick install later; we can finish out that particular install, and that's it.

We're done. We have now set up V- Ray as a render engine for Maya. Now obviously, we have dealt here with a very straightforward single Windows workstation install. If we have a different operating system, or we need a more complex network setup, or indeed, if we are wanting to configure multiple machines to work as network render slaves, then we may need to check out the V-Ray documentation found at spot3d.com. In fact, if we just come to our browser, and go to that particular Web site, you can see here we have the V-Ray for Maya official help index.

In here, we have lots and lots of information regarding V-Ray, particular with regard to any installation problems that we may be running into. Well now that we have completed that, time now to move on to setting up V-Ray as our default production renderer inside of Maya.

There are currently no FAQs about V-Ray 2.0 for Maya Essential Training.

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