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Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Bring 3D game characters to life with the help of Mecanim, Unity's new character animation system.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
Explores the major features in Unity and applies them to develop a sample game with a lush environment, fully animated characters, and some interactive gameplay.
Explore the world of modeling and texturing game props in 3ds Max, from cloning to painting textures.
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