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Trapcode Particular Essential Training
Illustration by John Hersey

Trapcode Particular Essential Training

with Chad Perkins

Video: Welcome

Ladies and gentlemen, welcome to Trapcode Particular Essential Training.
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  1. 6m 34s
    1. Welcome
      2m 38s
    2. Using the exercise files
      1m 19s
    3. The prerequisites to this course
      48s
    4. Using Trapcode Particular vs. Trapcode Form
      1m 49s
  2. 8m 40s
    1. Applying the Particular effect
      2m 44s
    2. Using the included presets
      3m 12s
    3. Understanding the Particular paradigm
      2m 44s
  3. 6m 10s
    1. Creating the smoke emitter
      2m 14s
    2. Refining the smoke
      2m 8s
    3. Using the particles as an alpha matte
      1m 48s
  4. 29m 48s
    1. Adjusting the particles per second
      6m 43s
    2. Working with different emitter types
      7m 48s
    3. Animating emitter position
      3m 43s
    4. Understanding direction and velocity
      9m 32s
    5. Creating a pre-run
      2m 2s
  5. 25m 26s
    1. Adjusting particle life span
      3m 4s
    2. Choosing the look of the particle
      4m 12s
    3. Using the Particular curve-drawing interface
      6m 11s
    4. Drawing particle opacity
      4m 20s
    5. Coloring particles
      7m 39s
  6. 16m 3s
    1. Using another layer as a particle
      6m 30s
    2. Working with sprites and polygons
      3m 18s
    3. Rotating particles
      6m 15s
  7. 22m 28s
    1. Using Particular in 3D scenes
      6m 58s
    2. Using After Effects lights as emitters
      6m 22s
    3. Using light falloff on particles
      5m 29s
    4. Achieving a shallow depth of field
      3m 39s
  8. 28m 0s
    1. Adding glow
      6m 50s
    2. Using Particular with multiple effects
      7m 6s
    3. Using 32-bit particles
      5m 15s
    4. Linking emitters to other layers
      3m 16s
    5. Using a motion path
      5m 33s
  9. 38m 41s
    1. Using a movie as a particle
      8m 12s
    2. Working with gravity
      4m 31s
    3. Moving particles with wind
      8m 24s
    4. Bouncing particles off of other layers
      6m 18s
    5. Globally adjusting particle timing
      3m 53s
    6. Adding complexity with the aux system
      7m 23s
  10. 15m 31s
    1. Creating the basic flash particle
      5m 33s
    2. Simulating camera flashes
      9m 58s
  11. 20m 46s
    1. Making the smoke
      9m 36s
    2. Adding embers
      5m 34s
    3. Enhancing the effect
      5m 36s
  12. 11m 32s
    1. About particle motion blur
      3m 16s
    2. Creating welding sparks
      8m 16s
  13. 19m 47s
    1. Creating and animating the emitter
      3m 44s
    2. Creating the light streak
      7m 51s
    3. Smoothing with subframes
      1m 43s
    4. Enhancing with aux particles
      6m 29s
  14. 14m 22s
    1. Examining the bird particle movie
      2m 0s
    2. Creating the bird particles
      8m 59s
    3. Using World Transform
      3m 23s
  15. 12m 30s
    1. Using a layer emitter
      4m 55s
    2. Dissolving the logo
      7m 35s
  16. 1m 11s
    1. Goodbye
      1m 11s

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Trapcode Particular Essential Training
4h 37m Beginner Sep 27, 2012

Viewers: in countries Watching now:

In this course, veteran author and animator Chad Perkins explores Trapcode Particular, an industry-standard third-party Adobe After Effects plugin for generating particle effects. After exploring the menu structure, basic operations, and some key tips and tricks, the course tackles a series of short projects that represent the kinds of design and animation tasks that motion graphics or VFX artists can create, such as camera flashes, smoke, sparks, or even a flock of birds.

Topics include:
  • Understanding the Particular paradigm
  • Working with different emitter types
  • Understanding the curve-drawing interface
  • Animating the emitter's position
  • Adjusting the particles' life span
  • Using custom particles
  • Using Particular's auxiliary particles
  • Integrating the After Effects lights and cameras
  • Using a motion path
  • Working with gravity and wind
  • Using movies as particles
Subjects:
Video Motion Graphics Visual Effects
Software:
After Effects Particular
Author:
Chad Perkins

Welcome

Ladies and gentlemen, welcome to Trapcode Particular Essential Training. On behalf of Lynda.com, my name is Chad Perkins, that's what I look like right there, and I'll be your humble host and author throughout this training series. Trapcode Particular is one of the best and most popular After Effects plugins available today, as well it should be. It renders so fast and looks so beautiful and has so many amazing features, it really is one of the most versatile tools in the After Effects arsenal.

Now Particular can be a tough cookie to master. When you first apply it, it doesn't look all that amazing. But have no fear my friends. Throughout the course of this training series, we are going to make Particular jump up and dance. We're going to start with an introductory project just to get you comfortable with Particular, and we're going to be creating some fog that we will use as an alpha mat for some animated text. We'll then back up a little bit and just learn about Particular.

We'll start with all the basics, and we'll get into more advanced features like gravity and HDR particles. We'll create some cool fireworks as we explain the curve-drawing interface inside Particular. We'll create some cool 3D objects with auxiliary particles. We'll show you how to get particles to bounce off of and stick to other layers in your scene. We'll show you how to create cool stop-time effects like in The Matrix. We'll also take full advantage of the fact that Particular is a 3D effect, so, we'll create some camera moves and have the particles fly around there.

We'll do some lesser-known tricks, such as using an Illustrator shape as a motion path, as well as how to do some sky writing. And finally towards the end of the training series, we just have a series of real-world projects, so we can see Particular in action. We're going to visit the land of Skyrim and make some snow. We'll recreate common effects, such as a flock of birds and streaks of light popularized in an iPod commercial a while back. Also look at some variations of that. We'll also create our own custom camera flashes and apply those to a scene.

We'll simulate a campfire in a regular old shot by adding some smoke and adding some embers using Particular. I'll show you how to use your own custom particles. We'll make some welding sparks, and finally, we'll show you how to make a layer dissolve into particles. All of that and much, much more coming up in this training series. I'm so excited. Let's jump in and get started.

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