Texture mapping adds color, texture, opacity, and reflectivity to the surfaces of 3D models. Learn how to create realistic surfaces and shaders for 3D models with computer-generated bump mapping and reflection maps, your own maps from 2D images and 3D procedural textures with Maya, 3ds Max, and Mudbox, and more.
An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.
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