Texture mapping adds color, texture, opacity, and reflectivity to the surfaces of 3D models. Learn how to create realistic surfaces and shaders for 3D models with computer-generated bump mapping and reflection maps, your own maps from 2D images and 3D procedural textures with Maya, 3ds Max, and Mudbox, and more.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.
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