Create highly realistic virtual shots of your products, reducing the need for product photography, with modo.
Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Explore hands-on examples using both polygonal and SubD modeling, as well as sculpting, retopology, and the dynamic physics simulator Recoil.
Walks through the process of understanding the modo workflow while learning to create 3D models and animations.
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