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Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.
“I send my customers to you all the time to learn. If I had more time in the day I would live on your site!” —Alan B.
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