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Teaches digital artists how to create realistic assets such as 3D characters, immersive game environments, and product designs in Mudbox.
Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.
“Because of your lessons, I can go to “class” every night to learn the new programs that are needed for my work and my other projects.” —Frances M.
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