Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).
Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
“Because of your lessons, I can go to “class” every night to learn the new programs that are needed for my work and my other projects.” —Frances M.
more from our members »