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Start making music with the powerful, intuitive controls in Studio One and these lessons from producer and remixer Josh Harris. Josh begins with a tour of Studio One's Start Page, the creative hub of the program, where you set up your artist profile and audio devices. He then shows you how to set up and start recording a new song, including punching in and using track layers. The course then moves into editing audio and MIDI, where Josh explains the most important of the editing functions: comping, trimming and time stretching audio, quantizing MIDI, and editing MIDI velocities. He also covers mixing with effects and chains, showing how to speed up the process with presets and automation, and explores Studio One's unique feature set used to master your recordings. The course wraps with tips to connect with your audience and share your music with the world, including publishing to SoundCloud, promoting songs on the Nimbit Store, and using PreSonus Exchange.
We're almost ready to export the master session. But before we do so, I'd like to Zoom In and tighten up the space between the audio regions. As you can see, there's a few seconds of silence here at the end of our first song. And that's a little bit too much time considering that there's a two second pause between songs. I can see my pause length right up here in the Pause window. So, what I'll do is I will just trim this audio region, bring it back, and as you can see, Urban One, the second song, follows as I trim this time. Let's take a quick listen.
(MUSIC) I'll bring this in just even a little bit closer, bring the fade over to the left a little bit. Listening. (MUSIC) That's much better. There's not as much silence between the songs now. In the upper part of the Track column, we have a drop down menu that allows us to enter the project's metadata.
You may choose to enter information in all of these fields or some of these fields. It's a personal choice. I will enter my name as the song writer, as well as the composer, as well as the arranger and I will type in the year as well. Now, if I'm interested in adding album artwork, I simply click on the box with the little three dots. And I will choose this picture for my album artwork. Studio One is asking me if I'd like to resize it to 512 by 512 pixels, so I will choose Yes.
And now, this is my album artwork and it will follow my tracks that are exported. In other words, when they're played in iTunes, this is the art work for the album. I'll click this arrow and close the drop down menu. You also have the ability to enter track specific metadata. If you happen to be working on a project where maybe, different songwriters wrote the songs of the project that you are mastering. And maybe you wanted to import different artwork on a per song basis. Let me go back up to the Project Metadata window. And I'm going to enter genre here, I'm going to enter Rock/Urban. Now, I have genre metadata attached to the project. I'll close this again.
And up here under Disc, I will just call this miscellaneous songs. This would be the album name. And underneath artist, I'll enter my name. And as you can see, I have a total length of time of a minute and 49 seconds. This length of time is also reflected in the CD capacity meter. At the top of the Project page, you'll notice we have multiple options to export our project. Burn Audio CD, Image, DDP and Digital Release. Let's start with Burn. I'll click on the Burn button and up pops a Burn Audio CD window. This window will allow me to set my CD burner to burn a standard audio CD. Since we don't have any media in the CD burner right now, that's why the speed defaults to 0 and the Burn button is grayed out. Next, we have Image, and this allows us to make a disc image. Maybe you're interested in sending your project to professional CD duplication company, and they may ask for a digital image of the content of your CD, rather than risking possible errors or imperfections with a burned copy of the project.
Here, you see, we have our Resolution, Sample Rate, Audio File format, and Destination Location on our hard drive of where to burn the project. You can choose to publish or not to publish to Nimbit or SoundCloud. Next is DDP, and DDP images have become the standard method of getting a disc image from mastering to disc manufacturing. The DDP image contains all of the contents of the master disc, along with specific formatting information that will ensure a proper and accurate duplication of your master. The resulting DDP image will be exported to a single folder with a .ddp suffix at the end of the project name.
This folder is what should be delivered to your CD duplicator. And finally, Digital Release. Digital Release allows a digital publication of your project with all the project songs and song metadata placed in a single folder. This is the publication method of choice for releasing your music online. As you can see, I have a list of all the tracks and they default to being selected with the boxes next to the song names checked. I can also choose the Location, Audio File format, I have a choice of WAV, AIFF, FLAC, or OGG and mp3.
Next, I have bit rate. I have the ability to choose as low as 64kbs and going all the way up to 320kbs, otherwise known as kilobits per second. As with DDP image, you have the ability to publish to Nimbit and SoundCloud or not to publish. And underneath Options. There are boxes to check or uncheck relating to Track Numbers, Artist Name, and Real Time Processing. Real Time Processing will play the project from start to finish in real time. I generally leave these settings in their default state.
The Project page has covered all the different methods of publishing a project for today's music climate. And your choice may change from project to project. I have found that Digital Release is the one that I use the most often.
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