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Start making music with the powerful, intuitive controls in Studio One and these lessons from producer and remixer Josh Harris. Josh begins with a tour of Studio One's Start Page, the creative hub of the program, where you set up your artist profile and audio devices. He then shows you how to set up and start recording a new song, including punching in and using track layers. The course then moves into editing audio and MIDI, where Josh explains the most important of the editing functions: comping, trimming and time stretching audio, quantizing MIDI, and editing MIDI velocities. He also covers mixing with effects and chains, showing how to speed up the process with presets and automation, and explores Studio One's unique feature set used to master your recordings. The course wraps with tips to connect with your audience and share your music with the world, including publishing to SoundCloud, promoting songs on the Nimbit Store, and using PreSonus Exchange.
As you can see underneath the Setup section, there is a picture of an audio interface containing its information. I can access an Options menu to change or edit this information by either clicking on the Interface icon or by clicking on Configure Audio Device. What we're looking at here is a list of settings and parameters for our audio interface. If I click and hold this button here, I have a list of available audio interfaces. And ours is set to Built-in Line Output. If you're using PreSonus hardware or another third-party audio interface, you should see that interface in this list here.
Next, we have Device Block Size or Audio Buffer. And Studio One defaults to a setting of 512 samples. As we look at the list of available Sample settings, you see that we can go down as low as 32 or as high as 4,096. If you choose a lower Sample setting, like 128 samples, for example, you will hear a very negligible delay when you record-enable a track. However, you'll be asking more of the computer's CPU resources. Generally, what I like to do is lower the Sample setting to maybe 256 or 128 when I'm recording the track, like a vocal, per say. And then, when I'm ready to mix, I raise the Sample Setting up to 2048, giving my Audio Buffer, plenty of opportunity to handle all the information that I'm asking Studio One to take on when it comes to mixing. For now, we'll leave this at 512.
Beneath the Audio Buffer Size or Device Block Size, we have process precision. Process precision has to do with a mathematical computation that occurs during effects processing. Studio One users have the choice between Single, 32 bit or Double, 64 bit precision process. Single is the standard method of computation and Double allows for a more precise method of computation. While Double precision might sound better at times, keep in mind that it does require more processing power.
The Enable Multi-Processing Box is a default setting, so I leave it checked. What it's basically doing is allowing the computer to take advantage of its multicore processing. And as you can see, we're on a tower, and we have multiple cores here, and I have the option of assigning how many cores I want Studio One to take advantage of during the workflow process. Our input and output latency is contingent upon what our Device Block Size setting is, and the Sample rate is set to 48K. Bit depth is 32. These settings are crucial to Studio One's performance. So, please take a few minutes and spend some time with them. However, you can always go back and make changes to them at anytime if you find that the settings that you currently have are not giving you favorable results.
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