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Join Jeff Sengstack for an introduction to the screenwriting and production planning application Adobe Story. This course details each of Story's three main functions—scriptwriting, collaborative editing, and production organizing—as well as how to connect script text to spoken dialogue in Premiere Pro. Explore how to create and use script templates, manage editing from coauthors using track changes, arrange shooting schedules, and more.
In this lesson I'm going to explain how to use a template to start writing a script, and to do that you need to be inside a Project. So we've got the Test Project open here, and I go up to this little button up there, the plus, which is next to New and click on that, and we're going to add a New something or another here. Let's take a look at the Type, this little dropdown list. We have four types of scripts, Film, TV, AV Script, and Multicolumn Script. The rest these guys are not scripts. Four Script Types, the two on the bottom here are kind of like Excel spreadsheets, the AV Script is just Two Columns, so you can put-- let's say--a video reference on the left column and a script reference in the right column. It's not really a template, per se.
Well, Multicolumn Script is similar to the AV Script, but it starts off as three columns, and you can change the size of the columns add columns, remove columns, change the column header, and things like that. So again, it's kind of an organizational tool rather than a template, per se. The TV Script is a template. It's for episodic TV writing, and it's certainly something we could use, but I'm going to focus on Film Script, because it's the de facto standard when you do scriptwriting. So select Film Script, give it a name. I will call this one--let's say--Test script, like so, and it says Template. It gave a choice, the dropdown list, let's choose from--oh, Template or Template, not much of a choice, so we'll just take Template of course and click on Create.
That opens up our Script with the title right there, written by yours truly, and then some other things down here that you might include if you're writing a script or putting a title page on a script. I'm going to delete these things just by highlighting them like that and highlighting the Address and Phone Number down here and deleting them. You could obviously put in the Address and Phone Number if you wanted to, but we'll remove them for now to just show that you can remove stuff. Let's go on down to Page 1, which is where the meat of the matter is going to be. There are some grayed out text there. That means this is where you put your Scene Headers. You're going to start doing your script here, so if I click, they're going to go away.
They're just kind of a placeholder, reminding you what's going to happen if you start typing there. So I want to be in an EXTERIOR setting here, so I type either I or E, I go E, and it says do you want to be EXTERIOR or INTERIOR or just EXTERIOR? So I go down to EXT. and click Return. Notice it has a period after it. You have to have that to say that the next thing is going to be your Set, and here we are working in Story Plus, so we have a SetList. If you're working in Story Free, you won't have a SetList like this. This is a Story Plus feature, because it's really a production tool to help you down the road when you do production planning.
So, in Story Free just type in the Set. Here we're going to pick one from this group here, so I'm going to pick BEACH, let's say, and when I press Return, it goes to the next line, but I want to go back and add a time of day, so I'm going to press space here. I get a little plus sign which indicates that story thinks you're putting in a new Set, as if this is BEACH something or another, but when I put a hyphen there and then a space, it now knows that I want to put in a time of day. So it's going to take away that plus sign. Let's just pick up--let's say EVENING, I guess. Like sunset time. There we go.
Now I go down, Return, and now it asking me to put in some kind of action. If I right-click here, you'll see that action is grayed out, because that would be the next logical thing. You would put in a script here at that point. You describe the scene basically, so I'm going to start describing the scene. I'll click away so you get that little box to go away, and I'm going to say Warm afternoon. Orange sky. All right, now I'm going to press Enter, and I could continue describing the scene, but right now I want to put in some dialogue. So I'm going to just hit the Tab. When I hit Tab, that tells Story that this is going to be the name of a character.
If I just say R, and immediately the name of one of the characters in our character list pops up. If I click Back, and I go B, it'll be BOY, and when I click backspace, it shows all the guys in our character list, so I want to go down and say SMITH. There we go. Then I am going to say Nice day for a walk and press Return. It's looking for another character name. I'll put B for BOY. So now I've got the boy's name. I want to give him a parenthetical comment to say what his mood is, so I press Enter, and it looks like it's ready for dialogue now, but I'm going to right-click here and say instead of dialog I want a parenthetical comment, and it puts two parentheses there. I'm going to say happy and go outside the parentheses, now press Enter, and now it's ready for dialogue.
So I'll say This is fun! Press Enter, and now it's ready for the next character. Probably SMITH again, something like that. And notice as I start typing, it does auto fill or auto complete. There we go, SMITH. You betcha! How about that? So I press Return. I am going to right-click again here, and we'll say Transition, CUT TO, something like that, so it auto fills, and that will be our transition to something else, to another scene, so that is Scene 1. If I go down here, now it's ready for Scene 2.
I'll go I-N-T, so INT., and we'll say I'll go LIVING ROOM, and I'll back up one notch here, give it a space and a hyphen, and we will say LATER. There we go. I'll tab in, and we'll say R for REPORTER, and it'll be saying something like, Where is your son? Something like that. And that--we will just leave that as the end, so I will right-click here. We can say a New Scene if we want to, and now we're on Scene 3. And how do we know we're on Scene 3? If we go over to View > Numbering > Scene, you can see the scene number is right there, and if we want to figure out how much time we're spending on this, I'll go View > Scene Duration > Cumulative Running Time, and it says how long the story is so far, 23 seconds long.
So that is the basic scriptwriting process if you use the Film Script template, and we'll talk about how you can edit this in another movie.
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