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Up and Running with SpeedGrade

Up and Running with SpeedGrade

with Robbie Carman

 


With Adobe SpeedGrade, editors working with the Creative Suite now have a professional-level color correction and grading application in their hands for the first time. In this course, professional colorist Robbie Carman guides colorists and video editors through this new dedicated color correction application. The course walks through the interface, and then shows how to import footage and start making primary and secondary color corrections. Discover how to use masking and create and apply looks for maximum impact. The final chapters show how to make sure your corrections match shot to shot, and how to render your final output.
Topics include:
  • Viewing clips and navigating the timeline
  • Using automatic scene detection
  • Sending a project from Premiere Pro to SpeedGrade
  • Using SpeedGrade in a stereoscopic workflow
  • Making primary contrast and color corrections
  • Creating and applying looks
  • Making secondary corrections
  • Copying corrections from shot to shot
  • Importing rendered media back into Premiere Pro

show more

author
Robbie Carman
subject
Video, Color Correction
software
SpeedGrade CS6
level
Beginner
duration
2h 43m
released
Oct 02, 2012

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Introduction
Welcome
00:03Hey there! I'm Robbie Carman and welcome to Up and Running with Adobe SpeedGrade.
00:08In this title, we'll explore the essential aspects of getting up and running with
00:12Adobe's new powerful professional color correction and grading tool.
00:16Color correction is an important finishing step in any television and film
00:20workflow, and for many years, color correction tools have been found both within
00:24NLEs as well as within stand-alone software.
00:28Adobe SpeedGrade is a member of the stand-alone and dedicated category, but now
00:33it's also a part of the Adobe Creative Suite, so it can actually integrate
00:37nicely with Adobe Premiere Pro and other Adobe applications within the Suite.
00:41If you are new to color correction and grading and a dedicated purpose-build
00:45application, or if you've just been stumped about what SpeedGrade does and how to
00:49get started with this powerful tool, then this title is for you.
00:53We'll start out by exploring the Adobe SpeedGrade interface and how the
00:57streamlined user interface and intuitive controls makes even the most complex
01:01grading situation an easy task.
01:03Next, we'll take a look at how to get footage and projects into Adobe SpeedGrade
01:08in various ways, including conforming EDLs, the new Send to Adobe SpeedGrade
01:13command from Adobe Premiere Pro, and we'll also take a look at getting setup to
01:17work with stereoscopic 3D projects.
01:21Making corrections quickly is why this application is called SpeedGrade.
01:25So we'll explore Adobe SpeedGrade's powerful layer-based approach to grading,
01:29so you can quickly make detailed primary corrections, as well as work with RAW and log video.
01:36If we're talking about primary corrections, we'll also explore secondary
01:39corrections in Adobe SpeedGrade using masks and keys that allow you to easily
01:44target a specific portion of a clip for correction.
01:47Finally, we'll wrap up by exploring great management and creating looks, as well
01:52as rendering footage from Adobe SpeedGrade.
01:54As a professional colorist, I've spent years honing my skills, learning new
01:59tools and grading a lot of content each and every year.
02:03However, I've noticed that although color correction can look complex, new users
02:08need to experiment, seeing the changes to contrast and color of their images.
02:13Well, with some fundamental concepts and techniques under your belt, you'll
02:17be able to make some real improvements to your projects relatively quickly,
02:21using Adobe SpeedGrade.
02:23So without further delay, let's get Up and Running with Adobe SpeedGrade and
02:27thanks for joining me!
02:28I am Robbie Carman.
Collapse this transcript
What is SpeedGrade?
00:00If you're watching this title, I'm willing to bet that you have some idea of
00:03what Adobe SpeedGrade is.
00:05But in this movie I want to briefly spell out what I think Adobe SpeedGrade is
00:09and where it fits in.
00:10Adobe SpeedGrade is a new application to probably almost all of you watching
00:14this title, and it's new to Adobe as well.
00:18Last year, Adobe announced that it had purchased IRIDAS SpeedGrade, a
00:21professional level color grading tool.
00:24Under the Adobe banner, SpeedGrade is now available as a stand-alone
00:28application or as part of Production Premium CS6, which is how many folks are
00:34introduced to this powerful tool.
00:35Adobe's SpeedGrade is equally at home onset as it is in a dedicated color
00:41grading suite, making it a good match for production and postproduction
00:45workflows, and one of the cool things about SpeedGrade being in the Adobe
00:49stable, well the new version of SpeedGrade now supports a newly redesigned user
00:54interface, and it also has integration with Adobe Premiere Pro CS6.
00:59And we'll talk more about this integration later in this title.
01:02For me, probably the two most compelling features of the Adobe SpeedGrade are in
01:06many systems, most formats and resolutions playback in real-time, and because
01:11Adobe SpeedGrade is known for its precise color science, you can be sure that
01:16your images will look their best.
01:18So where does Adobe SpeedGrade fit in, especially with so many places in the
01:22Adobe Creative Suite to color correct and grade footage?
01:25Well in my opinion, SpeedGrade is the go-to choice for long form color
01:30correction work in the Creative Suite, and it's also a good choice when you need
01:34detailed color grading tools.
01:36What I mean is that Adobe SpeedGrade is a purpose-built application that
01:39provides advanced primary controls, detailed secondary corrections with keys and
01:44masks, and a unique feature of SpeedGrade called custom look layers, which allow
01:49you to essentially apply effects or more utilitarian things like lookup tables.
01:54Additionally SpeedGrade is well known for its flexibility when it comes to
01:58the latest formats.
01:59From RAW and log, to stereo 3D, SpeedGrade can handle almost any image format you throw at it.
02:07Finally, SpeedGrade is cross-platform, and will work on both the Mac or a PC.
02:12It's your choice and it is just great to have that flexibility.
02:15If you've used the other layer-based correction tools like Adobe Photoshop, then
02:19you'll feel right at home with Adobe SpeedGrade.
02:22That's because SpeedGrade uses layers to color correct and grade footage.
02:26However, just because you're working with multiple layers, that doesn't mean
02:30that they're hard to manage.
02:31Adobe SpeedGrade allows you to quickly go through hundreds and thousands of
02:35shots in a project quickly and efficiently with tools for managing grades and looks.
02:41As I mentioned before, SpeedGrade supports all the latest image formats,
02:45including RAW video from RED ARRI cameras, and LOG video formats that allow
02:49you to protect the tonal range and give you the most flexibility in your corrections.
02:54While you're grading, rest assured that you're doing everything at the utmost precision.
02:59Corrections in Adobe SpeedGrade happen with 32-bit floating-point precision.
03:03One of the most exciting aspects of Adobe SpeedGrade is .look files and LUTs.
03:09And these files allow you to hand-off corrections in grades to other apps in the
03:12Creative Suite and other color correction and grading applications.
03:16Finally, I think it's really important to mention that Adobe is listening!
03:21When it comes to SpeedGrade, Adobe has a dedicated team committed to the product.
03:26Having spoken with members of the team, I know that they're excited about
03:29the possibilities of SpeedGrade's color science and workflows within the Creative Suite.
03:34And just remember, as you start to learn Adobe SpeedGrade, you can always
03:38suggest improvements to the team by visiting the Adobe website.
03:41Throughout this title we'll explore the essential aspects of Adobe SpeedGrade.
03:45But Adobe SpeedGrade is a deep application and I hope that you can keep
03:50exploring to find out exactly how this powerful tool fits into your workflow.
Collapse this transcript
Exploring essential equipment
00:00As you can probably imagine, a real-time color correction and grading application
00:03that can work with RAW and Log video, as well as every format in between,
00:08has some requirements when it comes to equipment.
00:11In this movie, we'll take a look at some of those requirements and talk about
00:14some of the other pieces of kit that you might want to consider.
00:17As I mentioned in a previous movie, Adobe SpeedGrade is a cross platform application.
00:22In either case, you'll need a 64-bit OS, meaning either Windows 7 or Mac OS 10.6.8 or 10.7.
00:30And I've actually been testing SpeedGrade on Mac OS 10.8, Mountain Lion, and so far so good.
00:36But as of this recording, it's not officially supported.
00:39Like with other applications, fast processors and RAM speed things along.
00:444GB of RAM is a minimum requirement for SpeedGrade.
00:478 or more gigabytes of RAM is really recommended.
00:51For monitors, you'll need a screen resolution of at least 1650x1050, and a
00:56second monitor is really recommended, but it's not an absolute necessity.
01:00We'll talk more about GPUs in just a moment, but whatever GPU you use, it needs
01:05to have at least 1GB of the VRAM and be OpenGL 2.0 capable.
01:10Finally, you also need to have the latest version of QuickTime installed to get
01:14QuickTime features like Apple ProRes Decoder.
01:16Like many modern applications, especially color grading applications, the GPU or
01:21Graphics Processing Unit is a key component to your system.
01:26For Adobe SpeedGrade, you'll need an OpenGL 2.0 capable card.
01:30NVIDIA Quadro Cards really are preferred because of their CUDA processing.
01:35On Windows, this means a Quadro 4000, 5000 or 6000, and on the Mac your best
01:42bet is a Quadro 4000.
01:44Does this mean that other cards won't work?
01:46Absolutely not, but for battle tested super level performance, these cards are your best bet.
01:52Now here is the thing.
01:54For SDI output the only way currently as of this recording to get SDI output is
01:59by using a PC that has the Quadro SDI daughter card installed.
02:04This Windows only card is pricey, but it does provide a direct to GPU connection
02:09and performs great on Windows machines.
02:12If you're like me and you're a Mac geek, there currently is no SDI output option.
02:18But I would hope that the SpeedGrade team is working on a solution.
02:21To give them credit, they did port the app to the Mac extremely quickly.
02:25So I can only hope that they are working on SDI output on the Mac as a priority
02:29in their development cycle.
02:30When it comes to a preview monitor, there is nothing saying that you can't use
02:34your primary computer monitor to view your footage.
02:38That's actually how I've recorded this entire title.
02:40However, you can also use a secondary computer monitor to have a
02:44nice full-screen view.
02:46You just set this up in Preferences, however, for the most accurate preview,
02:50you'll want to use a calibrated and dedicated SDI output monitor that allows for
02:55switchable gamma, color spaces and allows you to tweak various settings. Just keep in mind,
03:01you'll need a monitor with HD -SDI or 3G SDI connections.
03:05Have no fear though.
03:06These connections also support SD video if you're still working with
03:10standard definition footage.
03:12Now this is going to sound a little funny, but you'll want a nice keyboard and
03:16mouse to run SpeedGrade. Why?
03:18Well, let's take the keyboard first.
03:20Many keyboard shortcuts rely on having an extended keyboard with a
03:24dedicated number pad.
03:25In terms of a mouse, having a three button mouse gives you the most control over
03:30various aspects of SpeedGrade.
03:31Now here is one really cool thing in regards to using a mouse in SpeedGrade.
03:35If you right-click on any of the Color Balance controls and we'll take a look at
03:39this of course throughout this title, and you have the option selected in
03:43Preferences, you turn the Color Balance control into a virtual color wheel.
03:48So if you use the scroll wheel on your mouse, you can quickly make contrast
03:52corrections, simply moving the mouse around allows you to adjust hue and saturation.
03:58This is a very, very cool feature in SpeedGrade that I'm excited to show you.
04:02And many companies like Kensington made trackball type mouses that are
04:06particularly useful as a virtual color wheel controller.
04:09Finally, if you want the most control over Adobe SpeedGrade, consider a
04:13dedicated color control surface.
04:15A color control surface allows you to take tactile control over nearly every
04:19parameter of the application and lets you make simultaneous adjustments, which
04:24quickly speeds up your workflow.
04:25SpeedGrade currently supports the Tangent Wave and the older Tangent CP 200.
04:30I'm personally hoping that the SpeedGrade team will support the new tangent
04:34element in the future as well.
04:35So there you have it, some essential equipment things to keep in mind.
04:39Remember, it's always a good idea to check the SpeedGrade web page at
04:43adobe.com/products/speedgrade, for the latest details on equipment and requirements.
Collapse this transcript
Using the exercise files
00:00If you are a premium member of the lynda.com online training library, then you
00:03have access to the exercise files used throughout this title.
00:06After downloading and unzipping the exercise files, you'll be presented with a
00:09folder called Exercise Files, this guy right here, and you can place this folder
00:12in a location of your choosing, but for this title, I've gone ahead and placed
00:15it here on my Desktop.
00:17Inside of this folder, you'll notice a whole bunch of files that use
00:19the extension .ircp.
00:21These are the SpeedGrade project files that we'll use throughout this title.
00:24Each one corresponds to the chapter and movie number in that chapter that it
00:27belongs to, and I'll be sure to mention the SpeedGrade file that we're
00:30working with, or an onscreen graphic will let you know which one I'm using for
00:33a particular movie.
00:34Just know we won't actually be opening up these files at the OS level, instead
00:38we'll open them up through Adobe SpeedGrade, which is how you access the
00:41timeline and grade information in each file.
00:45Also notice I have a couple of Premiere Pro projects, these guys right here.
00:48While you can use SpeedGrade as a stand- alone application, many users will have
00:52access to SpeedGrade through the Creative Suite Production Premium CS6 bundle,
00:56which includes Adobe Premiere Pro.
00:58If you don't have access to Premiere, then you will just need to watch the
01:01movies where I use it.
01:03Also in this folder, notice the subfolder, called Media.
01:05This folder contains all of the media that we'll use throughout this title.
01:09And we'll access the contents of this folder through SpeedGrade and Premiere Pro.
01:13I do want to mention though, to make your download of the exercise files manageable.
01:16Most of the footage used in this title has been transcoded to the Apple ProRes
01:20Proxy Codec and this is actually a really important point.
01:23To be able to play back footage encoded as ProRes, you'll need the latest
01:27version of QuickTime installed on your Mac or PC.
01:29Also, if you are on a PC, ProRes is a read-only codec, so you won't actually be
01:34able to write ProRes files.
01:35And if you are on the Mac, you'll need one of Apple's Pro Apps including Final
01:39Cut Pro, Compressor or Motion to be able to write ProRes files.
01:42But in this title, that's not going to be a problem since we're not going to
01:45actually right ProRes files.
01:46Instead, we are simply going to read the ProRes proxy files used in the exercise
01:50files in this title.
01:51Okay, let's go ahead and close this folder, and then let me come down here to my dock.
01:56I'm going to open up Adobe SpeedGrade.
01:58To use the exercise files successfully, you'll first need to configure a few
02:01preferences in SpeedGrade and then reconnect SpeedGrade projects to the
02:04media that they use.
02:06So let's start out first by coming up here to the Settings tab at the top of the
02:09SpeedGrade interface.
02:10Over here in the Options list, let's go ahead and click on the Playback category.
02:15Here where it says Base frame rate, make sure that your Base frame rate is set
02:18to 23.976 and this matches the footage that's used throughout this title.
02:23You can actually just click into this box and type in 23.976.
02:28Next, let's go to the Editing category.
02:30Once again, for the Base frame rate parameter right here, type in 23.976.
02:36Then down here on the Timeline tab at the bottom of the SpeedGrade interface and
02:39then over to the View tab, and then in the Playback section, make sure your
02:43Playback Speed is set to 23.976.
02:47This parameter controls the current timeline, so it's always a good idea to
02:51check it each time you open up a SpeedGrade project used in this title.
02:54And as I mentioned before, each project in this title and the accompanying
02:57footage is 23.976 frames per second.
03:01Since my settings are already correct, I'm not going to actually go ahead and
03:04restart, but I think it's a good idea after making these changes to restart the application.
03:08Next, let's take a look at relinking SpeedGrade projects to the media that they
03:12use in the exercise files in this title.
03:14What I want to do is go ahead and press D on the keyboard to access the Desktop
03:18view inside of SpeedGrade.
03:19You can also use the tabs here at the top of the SpeedGrade interface.
03:23The Desktop view shows you the contents of selected folders and drives over here
03:26on the left-hand side in the file tree.
03:28So since I placed my exercise files on my Desktop, I'm simply going to select
03:32the Exercise Files folder over here in the file tree.
03:35And then over here in the main area of the Desktop view, you'll see the
03:38contents of this folder.
03:40However, for ease of use and for the exercise files to relink properly by only
03:44using one Desktop tab, click in this menu right up here where it says
03:48Sequences from selected folder and then choose this option, Sequences from folder + subtree.
03:53This option allows you to see the entire contents of the Exercise Files folder,
03:58including all of the media in the Media subfolder.
04:01Okay, so now I want to show you how to relink an actual .ircp or
04:04SpeedGrade project file.
04:06So what I'm going to go ahead and do is simply hover my mouse over this
04:10SpeedGrade product 03_01_ timelinelayers.ircp, I'm just choosing this one at
04:13random and then I'm going to go ahead and press this plus button right here in
04:18the bottom-right-hand corner of the little thumbnail.
04:20Down here in the timeline, the media is offline and I can tell that by the
04:23peachy color that these clips have and I can also, if I look closely, see it
04:27says Reel not loaded.
04:28So what we need to do is actually relink the media in this timeline to the media
04:32on disc included with the exercise files.
04:35And to do that, I'm going to click on the Timeline tab down here at the bottom
04:38of the SpeedGrade interface and then I'm going to click over to this tab called Reels.
04:41And then what I'm going to do to relink these files is simply click this button
04:45right here to load media from the desktop view.
04:47And just like that, the media is relinked.
04:50Just keep in mind, some of the projects in this title actually started out
04:53with empty timelines.
04:55So after relinking, if you don't want to have to repeat this linking
04:58process every single time that you open up the project, simply save the
05:02project by pressing Command+S or Ctrl+S, and when you do, you are presented
05:06with a Save dialog box.
05:07And you can save a project file to any location of your choosing, but I'm going
05:10to save it back to the main level of the Exercise Files folder.
05:13So let me go ahead and click Save and when I do, I'm asked to confirm a
05:16replacement, so I'll go ahead and click Yes.
05:19Then, here in the main desktop view, click this button right here to refresh the
05:23contents of the exercise files.
05:25After the folder has refreshed, you'll notice that there are two projects with
05:29the same name, except this one has the suffix _v1.
05:33This is the original project file without the relinked media and this one right
05:37here is the project file that you just saved with the relinked media.
05:41This behavior is normal and SpeedGrade has a built-in versioning system.
05:45If you don't want a version, simply right -click on it and then choose Delete and
05:50then simply confirm the delete.
05:52Okay, let me go ahead and quit SpeedGrade.
05:55As I mentioned earlier, a couple of times in this title, we'll use Adobe
05:58Premiere Pro and in a similar fashion of SpeedGrade, you'll need to relink files.
06:02I've actually already gone ahead and opened up a Premiere Pro project used in
06:05this title, and when I opened up that project, Premiere Pro asked me where the
06:09media use in that project was located.
06:11Well, all you need to do is simply navigate to where you saved the exercise
06:14files, and in my case that's the desktop, and then open up the Exercise Files
06:18folder, scroll down to the Media folder, and then here in the Media folder, you
06:22need to find the file that Adobe Premiere Pro is looking for, and you can see
06:26that here, at the top of the dialog.
06:28So I'll scroll down until I find the file premieretospeedgrade_clip2, I'll
06:31select it and then click Open.
06:33And Premiere automatically relinks to the other media used in the project.
06:37If you're a monthly member or annual member of lynda.com, then you don't
06:41have access to the exercise files, but you can follow along from scratch
06:44with your own assets.
06:46Okay, so now that we have the exercise files sorted out, let's go ahead and get started.
Collapse this transcript
1. Touring the Interface
An overview of the interface
00:00In this movie, I want to start out by launching Adobe SpeedGrade so I can give you a quick
00:03tour of the user interface.
00:05In later movies in this chapter we'll break down specific UI elements in more detail,
00:09but as I said for right now, I just want to go ahead and launch the application and give
00:12you a quick tour.
00:14Since I am on a Mac I am going to come down to my dock here and click on SpeedGrade icon
00:17to launch the application.
00:19And just a second Adobe SpeedGrade opens up and what should've notice is that it opens
00:22really, really fast and I love this about Adobe SpeedGrade.
00:26Next notice that the user interface is not really maximize to it's full potential.
00:30I mean sure, I can come down here and hide my dock or come up here and click on the plus
00:33button to maximize the interface.
00:35But I want you to learn a great keyboard shortcut and that's F on the keyboard; F toggles Adobe
00:41SpeedGrade into Full Screen mode. Let me show you how it works.
00:43I'll go ahead and press F and here I am in Full Screen mode.
00:47Now again, because I am on Mac notice that dock has disappeared.
00:50Also, take a look at the top of the user interface. I no longer have a Menu bar.
00:54If I press F, I can toggle out of Full Screen mode,
00:57and if you're in Full Screen mode at any time if you place your cursor at the very top of
01:01interface, you can once again reveal the Menu bar.
01:04Now I really love working in Full Screen mode and I'll be working in Full Screen mode throughout this title.
01:09And the reason I love it is because it allows me to be to focus on Adobe SpeedGrade,
01:13and when I am focused I can grade and work faster.
01:17Next, the most dominant thing here at the top of user interface is the Desktop view, and
01:21a good way to think about the Desktop view is it's simply a way to navigate to various files
01:25and folders and even drives that are attached to your system.
01:27In the later movie in this chapter we'll talk about the Desktop view in more detail, but
01:32for right now what I want you to do on any one of these Desktop tabs here is click on
01:36the Desktop right here and then to Exercise Files.
01:39Over here in the main part of the Desktop view, I am viewing the contents of this folder.
01:44Now if I scroll down a little bit, you'll notice that I have some clips here, as well
01:48as if I scroll up, actual Adobe SpeedGrade or .ircp project files.
01:54If you're following along with the exercise files and you don't see all the same files
01:58that I have here in the main Desktop view when you have the Exercise Files folders selected
02:02here in the file tree, make sure you come to this menu right here and choose the option
02:07Sequences from folder + subtree.
02:10This just ensures that any sub folders that are in the directory that you have selected
02:14are also viewable here in the main area of the Desktop view.
02:18For right now lets go ahead and click this plus button to launch this first project file
02:22called 01_01_interface.ircp,
02:24and when I do that down here, this my Timeline I now have some clips that are populated
02:31in that Timeline.
02:32Now how do I actually view the Timeline? Well, that's simple.
02:35You can simply click on the Monitor button right here to switch over to your Monitor
02:39views, so you can actually view your clips.
02:41Another choice that you have by the way, if you're in Desktop view, is to simply use the
02:45keyboard shortcut D.
02:47D toggles between the Desktop view and the Monitor.
02:50So there is the Monitor and if I press D again, I am back to my Desktop view.
02:55Again we'll talk more about the Monitor and the Desktop view in later movies in this chapter.
03:00Now the first thing that you'll notice about the image here in the Monitor is that it's
03:03really, really big. It looks like it's been zoomed in a million percent. This is normal behavior
03:08of Adobe SpeedGrade. Don't worry about it. What you can do is you can come down here and click
03:12on this button right here to Zoom to fit, that means that the image will be fit to the
03:16viewable area of the Monitor.
03:17You can also use the keyboard shortcut Ctrl+Home or Command+Home key.
03:21Down here in the middle of the interface, as I mentioned, is my timeline and right here
03:25I have traditional Play, Rewind and Transport controls. I have some buttons right here for
03:29toggling scopes on and off and then down here is the actual Timeline itself.
03:35Now the most distinguishing thing about the timeline that I want to talk about right now
03:38is how you actually move the playhead, because this is a gotcha for a lot of new users to
03:43Adobe SpeedGrade.
03:44In many editorial tools you're use to simply clicking here at time code rule, to navigate
03:48your playhead, and you can actually do that inside of Adobe SpeedGrade as well.
03:52But what you can't do is click and drag the playhead. That's because the playhead is not
03:57up here. It's down below the clips; this guy right here.
04:01This is my playhead and right now notice it has the number 1 on it, that's because it's
04:05the first playhead.
04:06We can actually have multiple playheads inside of the Adobe SpeedGrade.
04:10And in a later movie in this title I'll talk about using multiple playheads for purposes
04:14of scene-to-scene color correction.
04:16So if you click on the playhead you can click and drag through your clips.
04:20At the bottom of interface you'll notice that I have several tabs.
04:24The first is the Timeline tab, and on the Timeline tab I can do things like configure my setup,
04:28I can view different reels, I can be really geeky and work with color space controls.
04:34On the Clip tab, this is where I can control the aspect ratio of a clip, as well as several
04:39other parameters.
04:41On the Look tab this is where most of the magic inside of the Adobe SpeedGrade happens.
04:46Here on the left, I have my Layers palette and this is where I can work to add corrections
04:50and create looks on my footage.
04:52The Mask tab allows me to create geometric shapes for purposes of isolating corrections.
04:58The Annotations tab is actually kind of neat, what this allows me to do is leave notes or
05:02markers to myself as I am working on a project, and I find the Annoations inside of Adobe
05:07SpeedGrade to be particularly useful when you're working on long form projects.
05:11If I was working on a Stereo 3D Project, this tab would become available.
05:15So with the Audio tab, if I had audio my project, and if I had done any pan and scan on a particular
05:20clip, the Pan and Scan tab would become available.
05:23Now there are a few more tabs that I want you to show you and I where I founds those
05:26tab is on the upper right-hand corner of the interface. Right up here.
05:29Let's start out with this one called Settings.
05:31On the Settings tab, you have a plethora of preferences and control's that you can use
05:35to setup Adobe SpeedGrade.
05:38Here on the Output tab this is how you control how your render footage out of Adobe SpeedGrade,
05:42and later in this title we'll talk about using Output tab here to render out footage from
05:48SpeedGrade, and after you have rendered, you can view the results of those renders here on
05:52the Render Result tab.
05:54Now that's a super quick tour of Adobe SpeedGrades interface.
05:57Now if it seems like I skipped over a whole lot.
05:59Well, yeah I did. Throughout the rest of this chapter and indeed throughout the rest of this
06:03title, we'll explore in more detail various controls and buttons that we have inside of
06:09Adobe SpeedGrade, so you can become even more comfortable with the user interface.
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Exploring the desktop
00:00In this movie, I want to talk a little bit more about the desktop. No, I don't mean the
00:03desktop at the OS level of your system; I mean the Desktop view here inside of Adobe SpeedGrade.
00:08The desktop is how you'll access different files and folders and even different drives
00:11that are attached to your system, and the desktop is this area here at the top of the Adobe
00:15SpeedGrade interface.
00:16Now let's go ahead and start up this movie by talking about this over here in the left-hand
00:20side of the desktop, and this is the file tree.
00:22The file tree allows you to actually navigate to different files and folders, and as I mentioned,
00:26even different drives in your system.
00:28And starting here at the top of the file tree, you'll see a listing for desktop.
00:31And this is where you'd see different drives that are attached to your system, but it's
00:34also where you'll see items that are truly on your actual desktop, like the Exercise
00:38Files folder right here.
00:40With this option right down here, you can view any recently used folders that you've
00:43navigated to, and because I'm on a Mac, if I go ahead and click this little disclosure
00:46triangle right here, I can reveal the contents of my user home directory.
00:51You can navigate the file tree by using the up and down arrows to navigate to different
00:54locations, and then you can open up a location by using the right arrow, and then you can
00:58close that location by using the left arrow and this makes it really easy to quickly navigate
01:03different files and folders and even different drives that you have on your system.
01:07Over here is the main area of the desktop and this is where you'll see the contents
01:10of a selected folder or different drive that you have over here in the file tree.
01:15Starting here at the very top, I can see a file path, but the one option I want to point
01:19out right now is this menu right here.
01:21Now the option that I currently have selected is Sequences from selected folder.
01:25What that will do is it will show me any .ircp or SpeedGrade project or timeline that I have
01:30inside of the folder that I have selected over in the file tree.
01:34By the way, it will also show you any Premiere Pro project files that you have inside of
01:38a selected directory.
01:39But the option that I choose most of the time is this one right here, Sequences from folder + subtree.
01:43When I choose this option what I can do is view not only the contents on the main level
01:48of the directory that I have selected over in the file tree, but I can also see the contents
01:52of any subfolder that I have within the selected folder over in the file tree.
01:56So in this case if I scroll down a little bit here in my Desktop view, not only am I
02:00seeing SpeedGrade projects or timelines, but I am also seeing any of the media that I have
02:04inside of the Exercise Files folder.
02:06But this media is inside of a subfolder called, well, Media.
02:10And this view is sort of a way of comprehensively viewing the contents of a selected location
02:15in the file tree.
02:15And as I said this is the method that I prefer, but you can play around with the different
02:19options available up in the menu.
02:21With these controls over here, you can adjust how you're viewing thumbnails.
02:25So with the Thumbnail Size slider if you drag up, you can increase the size of a thumbnail
02:29that you're viewing.
02:30Now there is one really cool thing about this.
02:32if you go ahead and press the P key on your keyboard, you can hide all the tabs at the
02:36bottom of the Adobe SpeedGrade interface.
02:38Then if you increase your Thumbnail Size all the way up, you'll get a nice super-sized
02:43view of a clip that you're trying to preview or look at.
02:45Now the really neat thing about this is that anytime that you place your mouse over a thumbnail
02:49of a clip, you'll get this little slider right here.
02:52You can slide to preview or scrub through the clip. Let me go ahead and reduce the Thumbnail
02:57Size just a touch.
02:59Next, with this button right here for Show Thumbnails, you can choose whether you want
03:02to turn off the graphical or visual view of the thumbnail or have it enabled.
03:06Like a lot of other applications, you can choose to view your clips either as Thumbnails or
03:10you can choose to view them in a List view.
03:13Of course in List view, you also get a thumbnail but it's just a lot smaller, but you do get
03:17a lot of additional information about a shot.
03:20With these Sort By controls you can choose to sort by File Name, Timecode Range, Resolution
03:25or even Modified Date.
03:26And then if use this button right here, you can change the sort order.
03:30Neighbor part of the desktop I have another menu that I want to show you.
03:33By default, we're viewing all files in a selected folder or directory.
03:37However, you can filter which file types that you're viewing in a selected folder or directory or even drive.
03:42So for example, if you only wanted to view EDLs or DPX image sequences, or say RAW files you can do that.
03:48Let me go ahead and choose RAW files and you can see now I'm viewing this R3D file. This
03:52is a RED RAW file, and in this case there is only one RAW file in my exercise files directory.
03:57But this is a nice way to filter a directory or folder for only the file types that you want to view.
04:02Let me go ahead and change that back to All Files.
04:04Then let me scroll back down once again so we're viewing some shots.
04:09Sometimes over the course of a project you'll add additional media to a directory or folder.
04:13And to have Adobe SpeedGrade update to show you those new items all you need to do is
04:17go ahead and click on this button right here to refresh your currently selected directory or folder.
04:23And actually anytime that you navigate to a new location, Adobe SpeedGrade automatically
04:27refreshes that view.
04:29So over here in my file tree if I go up to view, say the main level of my hard drive,
04:33you'll notice that SpeedGrade updates.
04:35Click back on exercise files, it once again is updating.
04:40So far we've just taking a look at how to view items here in the desktop of Adobe SpeedGrade,
04:44however we have not talked about how to actually open something up.
04:47So what I want to do is simply place my cursor over this file right here called 01_02_desktop_.ircp.
04:54This is an Adobe SpeedGrade timeline or project.
04:56And the way that I open up an Adobe SpeedGrade timeline or project is by simply selecting
05:01it and then pressing the plus button.
05:03If you're not a plus button type of person you can also simply double-click on it and
05:06then down here at the bottom of the interface I have my Timeline.
05:09Now remember, I've currently hidden all the tabs at the bottom of the SpeedGrade interface.
05:12Remember, if I want to get those back, I'll simply press P on the keyboard to reveal those tabs once again.
05:19Okay so you've opened up a project or a timeline but how do you actually get media into that
05:23timeline or project?
05:24Well that's pretty simple, but in doing so I want to show you one more neat feature of
05:28the desktop inside of Adobe SpeedGrade.
05:30You'll notice here at the top of the interface I have multiple desktop tabs, and you can actually
05:35add as many tabs as you want by clicking this plus button right here, but by default I have
05:39two additional tabs, these guys right here.
05:41Let me click on this first one and then click on my Exercise Files folder.
05:44And then I am going to go into the Media folder, and inside of the Media folder I have three
05:50different subfolders, and I am going to click on this first one, desktop location 1.
05:56And inside of that folder you'll notice that I have two different clips.
06:00Let me click over to this second desktop tab over here and I am going to repeat that same
06:05process, opening Exercise Files > Media and then desktop location 2, and in this folder
06:13I have two additional clips.
06:14The cool thing about using multiple tabs here at the top of the Adobe SpeedGrade interface
06:18or the desktop is that you can sort of create bookmarks for different locations on your
06:22system, and by doing so you can quickly navigate to those different locations.
06:26So for example, I can click on my exercise files, back over here to desktop location
06:301, desktop location 2.
06:32I just wanted to point this out because as you get more complex in your projects for
06:35example conforming a huge long feature film with an EDL, you might have media in multiple locations.
06:41And by using multiple desktop tabs you can sort of save those various locations so you're
06:46not having to do a lot of fumbling around over here in the file tree.
06:49Okay let me switch back over to desktop location 1 right here and then let's actually talk
06:54about how to get an actual clip onto an open SpeedGrade timeline or into a project.
06:58And the way I do that is exactly in the same method that I opened up a project with.
07:02If you simply placed your cursor over a clip, you'll get that same plus button and by clicking
07:06that plus button you'll add it down here to an open timeline.
07:09Let me go ahead and add this clip as well by clicking the plus button.
07:12And you'll notice that second clip is placed right after the first clip down here in the timeline.
07:17Let me click over to desktop location 2 and this time I'll simply double-click on the
07:21clip and it's also added to the timeline and I repeat that with the last clip.
07:25Finally, I want to share with you one last useful keyboard shortcut and that's the D
07:29key on the keyboard.
07:31The D key allows you to toggle between the monitor, which we'll talk about later in this
07:35chapter and your last active Desktop view.
07:38So that's the Desktop view inside of Adobe SpeedGrade and it's the way inside of the
07:42UI that you'll navigate to files, folders and even drives.
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Viewing clips and navigating the Timeline
00:00In this movie, I want to talk about a few different ways that we can view clips and
00:04navigate the Timeline here inside of Adobe SpeedGrade.
00:06If you're following along with the exercise files, be sure to open up this Timeline called
00:0901_03_viewingandTimeline.ircp.
00:13Now once you open up a Timeline, how do you actually view a clip? Well, there is a couple
00:17of different ways that you can do it.
00:19If you come over to the tabs here at the top of the interface, you can simply click on
00:22the monitor button, and here is your shot right here underneath your playhead down here in
00:26the Timeline, but another way that you can do this is by using the keyboard shortcut D.
00:31And what D does is it toggles between the monitor and your last active Desktop view,
00:36so the monitor and then last active Desktop view.
00:39And that's a good keyboard shortcut to know and it's one that we'll use throughout this title.
00:44Now one of things that first gets new SpeedGrade users when they flip over to the monitor is
00:48that the image looks gigantic, and it's because you're viewing it at a 100%.
00:53In this case this video is 1920x1080.
00:57So one way that you can view a clip, if you want to view it in its very large and original
01:01size, is by going ahead and pressing the P key on the keyboard.
01:05This is also the same thing, by the way, as clicking this button right here to toggle the Grading panel.
01:11The Grading panel is this area down here at the bottom of the SpeedGrade interface.
01:14But I prefer the keyboard shortcut.
01:16So I'll go ahead and press P and now you will notice that I am viewing the image nice and
01:21large, but the controls in the various tabs at the bottom of the SpeedGrade interface,
01:24are now being hidden.
01:26At any time, you can press P again or use the button right here to toggle the Grading panel back open.
01:32But of course most of the time, you are going to want to be able to manipulate the controls
01:35in the various tabs down here at the bottom of the SpeedGrade interface.
01:39So it would be nice to have the image up here in the monitor fit the viewable area of the monitor.
01:44There are a couple of different ways of doing that.
01:46First, you can come over here and click on this button right here, that's called Zoom
01:50to fit, and what that will do is it will zoom the image up in the monitor to the viewable
01:54area of the monitor.
01:56However, I prefer a couple of different keyboard shortcuts.
01:59If you're on a Mac, simply use the keyboard shortcut Command and then the Home key.
02:03If you are on a PC, you would use Ctrl and the Home key on your keyboard to accomplish the same task.
02:08And when I use that keyboard combination, what happens is that the image fits into the
02:12viewable area of the monitor.
02:14At any time, if you prefer you can click on this menu right here and manually adjust the
02:19size of the image to a different percentage of your choice.
02:22But once again, I'll go ahead and use Command+ Home since I am on a Mac to fit the image into
02:26the viewable area of the monitor.
02:28So down underneath of the monitor, is where my Timeline is inside of Adobe SpeedGrade
02:32and this is the Timeline area right here.
02:34Now the first thing that's going to kind of get you, if you are a new user to Adobe SpeedGrade,
02:37is how to actually navigate the Timeline.
02:40I think that you can probably figure out that each one of these blocks right here, is a different clip.
02:44But what's a little different than most nonlinear editors, is how you actually move the playhead.
02:49In most non-linear editors, you are used to clicking up here in the timecode ruler,
02:53something like that, and you can do that in Adobe SpeedGrade, but you can't click and drag.
02:58That doesn't actually navigate the playhead.
03:00All it does is it snaps the playhead to that particular frame.
03:04Instead, the playhead is underneath of the clips, and this is the playhead right here.
03:08If you click on it and drag, you can smoothly navigate all of your clips inside of the Adobe
03:14SpeedGrade Timeline.
03:15Of course, many of the keyboard shortcuts that you'd probably think of for playback
03:18also work inside of Adobe SpeedGrade.
03:20If you go ahead and press the spacebar on the keyboard, that will begin playback and
03:24if you go ahead and press it again, that of course stops playback.
03:27You can use the left and right arrows to navigate frame-by-frame, if you press the Home key,
03:33you will go back to the beginning of your sequence, if you press the End key, you will
03:37go to the end of the sequence.
03:39You can also use keyboard shortcuts like J, K and L, so for example, if I back up my playhead
03:44here, if I press L, I'll begin playback forward. If I press K, I'll pause playback.
03:50If I press J, I'll go backwards and if I tap either one of the direction keys, I'll go
03:55faster in that particular direction.
03:58This is great because these are probably keyboard shortcuts that you have really become used
04:01to inside of other applications, especially edit applications.
04:05To easily navigate between different clips on a Timeline, use the keyboard shortcut Command
04:10or Ctrl and then the left or right arrows, and this allows you to quickly navigate between different clips.
04:15Now when I did that, you might have noticed that in and out points were placed around
04:18the clip that my playhead was on.
04:20You can toggle the way that in and out points work inside of Adobe SpeedGrade by pressing
04:23this button right here.
04:24Here, the in and out points are at the beginning and then the end of my sequence.
04:28If I press it again, in and out points are once again around the clip that my playhead is on.
04:34Now the cool thing about in and out points is that by default Adobe SpeedGrade likes
04:37to loop around selected in points, so if I begin playback on the shot, you will notice
04:42when the playhead gets to the end of the clip or where the out point is, it loops back around to the in point.
04:48You can of course manually set in and out points by first positioning your playhead
04:52where you want one of the points to be and then by using Shift+I to set an in point and
04:57then if you come down to where you want the out point, use Shift+O to set the out point.
05:02Now there is one cool playback feature that I want to show you.
05:05The way I get to it, is by going down to my Timeline tab here and then to the View tab.
05:09And here in the middle of the View tab, I have some different Loop mode options.
05:13Again, the default is to loop playback as we just saw.
05:17Clicking this button right here, you can switch to ping-pong playback mode.
05:19Well, what's ping-pong playback mode? Well, when you reach your out point, automatically
05:24Adobe SpeedGrade will start playing in reverse, ping-ponging between the different in and
05:28out points that you have placed on your sequence.
05:30Let me show you how that works.
05:32I'll press play and notice when the playhead gets to the out point, it ping-pongs off of
05:37it and then plays in reverse, going back to the in point, and then predictably, when it
05:42gets to the in point, it ping -pongs back the other way.
05:46Finally, using this last option, if you want to disable looping all together, this will
05:50allow you just to play in one direction and then stop playback when you reach that out point.
05:57As weird as it might seem, I actually kind of like the ping-pong method because it allows
06:00me to constantly watch a shot back and forth which is nice if I'm really making detailed
06:05corrections on a shot.
06:07Finally, the last thing that I want to show you in this movie is a couple of controls
06:10that are not all that intuitive.
06:11First, over here on the left-hand side of the Timeline there are some buttons that probably
06:15make sense to you.
06:16The Speaker button will disable any clip audio that you have on a particular track.
06:20This little eye button will disable or hide from view, a particular track.
06:24You can lock a track, so you don't accidentally move any clips on that track.
06:28And then if you wanted to actually remove a track all together, you'd simply click on
06:31this button right here and drag out of the Timeline.
06:34And notice that little red X? This will allow me to delete this track.
06:37Let me go ahead and undo that by pressing Command+Z or Ctrl+Z if you are on a PC.
06:43One of the things that you might like to have turned on is a visual representation of what each clip is.
06:48What I mean by that is right now, we are simply viewing the name of the clip, but if you go
06:52ahead and click this little filmstrip icon right here, you can actually get a thumbnail
06:57underneath each clip, so you can visually see what's going on with the shot which is kind of nice.
07:02And then finally, if you want to remove a Timeline all together, simply come over to
07:06this X in the upper right-hand corner of the Timeline to delete the Timeline, and then
07:09confirm its deletion.
07:11So that's a little bit about viewing clips and navigating the Timeline inside of Adobe SpeedGrade.
07:15I think you can see it's pretty straightforward.
07:18It's a little different than other applications, but once you get comfortable viewing clips
07:21and navigating the Timeline inside of Adobe SpeedGrade, it will become second nature to
07:26you, just like it has probably in other applications.
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Using scopes
00:00In this movie, I want to show you how to access and use video scopes here inside of Adobe SpeedGrade.
00:05If you're new to using video scopes, video scopes allow you to analytically look at the
00:09video signal in different ways.
00:11Now why would you want to do that? Well put simply, your eyes lie and your eyes lie to
00:15you all the time about what's really going on in a shot.
00:18Sure, you might think a shot is warm or you may think it's cool, but if you stare at it
00:21at a long time, you can become convinced that it looks perfectly neutral.
00:26Video scopes on the other hand don't lie about what's going on with your images; instead
00:30they give you an accurate snapshot of what's going on with the video signal.
00:33So how do you actually access the various scope options that are available inside of
00:37Adobes SpeedGrade? Well that's easy, simply come to the bottom on the monitor, this area
00:40right here, and then click on one of these three buttons to access the various scope
00:44options available inside of SpeedGrade.
00:46The first button, this guy right here, allows you to access the Vectorscope.
00:49The middle button allows you to access the Waveform and then the last button allows you
00:53to access the Histogram.
00:55But there are three very easy to learn keyboard shortcuts for each scope option.
00:59If you go ahead and press V on the keyboard, you can toggle open or close the Vectorscope.
01:03If you press W you can toggle open or close the Waveform, and then if you press H you can
01:08toggle open or close the Histogram.
01:10So again, that's V for Vectorscope, W for Waveform and H for Histogram.
01:15With all the scopes on screen at the same time, you might want to adjust the size of
01:19each scope and you can do that by grabbing this little handle right here to adjust the
01:23size of an individual scope.
01:25You can change which side of the screen that scope appears on up here on the monitor by
01:29clicking on this little icon right here that's present on each one of the scopes.
01:33And when you click on one of these, it'll go to the opposite side of the screen from where
01:36it's docked currently.
01:37If you don't want a scope to be docked to the monitor simply click on this little lock
01:41icon right here, and then the actual scope will be in a floating window.
01:45From there you can go ahead and resize the scope and position it anywhere that you want on screen.
01:50Let me go ahead and close the Vectorscope and then go ahead and close the Histogram,
01:55and then what I want to do is make the Waveform into a floating window.
01:58The Waveform is a principal tool that you'll use to do two different things.
02:02First the Waveform will allow you to analyze the overall brightness levels that you have in a shot.
02:07Next, the waveform will also allow you to analyze the relative color balance that you have in a shot.
02:11Now how does it do this? Well the Waveform uses a scale that goes from 0-100%, where 0
02:17is black and 100 is white.
02:20This scale represents the entire tonal range, going from black to white.
02:24All this stuff right here in the middle of the screen is actual video signal itself.
02:28Now one thing I should point out is that SpeedGrade doesn't actually have a dedicated Luma only
02:33or Y only Waveform.
02:35Instead what it has is this guy right here which is commonly referred to as an RGB parade.
02:39But don't worry, an RGB parade can also measure luma values in your shots.
02:43So let me go ahead and move the waveform over here to this side just a little bit.
02:47And the first thing I want to show you is how we can measure brightness in a shot.
02:51This first shot looks dark, doesn't it? Well if I scrub through it I don't think it gets
02:55any brighter, it's still dark.
02:57And the Waveform in fact verifies this, because most of the signal goes from about 3%, 4%
03:02or so up to about 30%, indicating that this shot is pretty dark.
03:07Remember that the scale that the Waveform uses mimics the tonal range.
03:10So dark or black is down here on this part of the scale, midtones right about here and
03:16then highlights up here.
03:17And with the trace bunched up towards the bottom of the scale, I can once again verify
03:20that this shot is indeed dark.
03:22If I go down to the second shot on this Timeline I have the opposite problem.
03:27This shot looks really, really bright and once again the waveform shows me that.
03:31Most of the trace is bunched up towards the top of the scope, indicating that I have a
03:35pretty bright, or pretty over exposed shot in this case.
03:39Finally let me go down to this third shot on the Timeline.
03:42Another way that the Waveform works is that it actually mimics a picture from left to right.
03:47So in other words this part of the trace right here, this red trace is this part of the screen right here.
03:52So by looking at the Waveform I can see where various objects are on screen.
03:56So this area right in here, well that's this statue and it's present on each one of the
04:01traces, again because the Waveform breaks the signal down into the red, green and blue components.
04:06This area up here of the sky, well that's these bunches of trace right here towards
04:11the top of the waveform.
04:12Next let me navigate down to this fourth clip.
04:15I mentioned before that the Waveform also allows you to measure the relative color balance
04:19that you have in a shot.
04:20Now looking at this shot it looks, well pretty blue, and the Waveform actually shows me that as well.
04:27Notice that the blue trace is elevated over the red and green traces, indicating that
04:31I have a blue color cast.
04:33But because the Waveform mimics the tonal range, again from black to white or from 0
04:38to 100 here, I can also tell where in the tonal range that blue color cast is happening.
04:42Notice that the blue trace is elevated over the green and red traces but particularly
04:46here at the top of the scale, indicating that I have a blue color cast that's mainly in the highlights.
04:52And this is a really important thing when it comes time to actually color correct.
04:55Instead of dragging and moving controls willy-nilly, you want to attack the problem where it exists.
05:00And in this case because I know that the color cast mainly exists in the highlights, that's
05:04where I'll start neutralizing the color cast.
05:07Okay let me go ahead and hide the Waveform by pressing W on the keyboard.
05:11Then let me go ahead and press V to bring up the Vectorscope and I'll undock the Vectorscope
05:16so it's a floating window as well.
05:18The way that the Vectorscope works is that hues are measured as the angle around the
05:23Vectorscope and then saturation is measured as the distance out from the center of the Vectorscope.
05:28And in this case, the trace, this stuff right here, is pointed out towards sort of the blue
05:33cyan area, and it's pretty saturated as the trace extends all the way out to the edges of the scope.
05:38Now the Vectorscope allows you to measure overall hues and saturation in the image,
05:43but when doing detailed work I often depend on the Waveform because I can see the relative
05:47color balance between the three different image channels; red, green blue.
05:51I can also see in the tonal range where a particular color cast exists.
05:56Finally, the last scope that we have to use to analyze the signal is the Histogram.
06:00Some people really like the Histogram. I've never really been a huge Histogram user myself.
06:05But what the Histogram allows you to do is that it sort of works like the Waveform in
06:09the sense that it mimics the tonal range from black to white, and in the case of the Histogram
06:13inside of Adobe SpeedGrade, is it actually layers the different color channels over one
06:18another, so you can see where in the tonal range different colors are happening.
06:23Finally, the last thing I want to show you about analyzing the shot is that if you actually
06:26come over to the image here in the monitor and then click and drag, you'll get this little floating pop-up.
06:31And what this allows you to do is sample the part of the image that you're dragging over
06:35to get precise color read outs, which is really nice if you need to be super detailed about
06:40matching particular parts of the image or matching shots from one shot to another.
06:45Okay, so that's a little bit more about using the scopes here inside of Adobe SpeedGrade.
06:49In your own projects the scopes can be your best friend to allow you to make intelligent
06:53decisions when making color and contrast corrections to your footage.
06:57
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Exploring additional tabs in the interface
00:00In this movie, I want to show you a few key features of the additional tabs found down
00:03here at the bottom of the Adobe SpeedGrade interface.
00:05Now we're not going to talk about every single control or even every tab, but rather some
00:10of the key things and controls on a few of these tabs.
00:12The first thing I want to point out is that you can actually toggle the visibility of
00:15these tabs by using the keyboard shortcut P.
00:19By clicking this button right here, you can accomplish the same task.
00:21Okay, so let's go ahead and start out here on the Timeline tab and then come over to
00:26the Setup tab and then right here in the center, you have Timeline Elements.
00:29What you can do in the Timeline Elements category is drag different elements like Grading layers,
00:33Dissolves, Solid Clips, Pan & Scan layers and even Grouping elements directly to the Timeline.
00:39So for example, if you click on this icon right here for Grading layer, simply drag up to
00:42the Timeline and let go, and now you've created a new Grading layer.
00:46And we'll talk more about Grading layers and how they're used later in this title.
00:50So for now let me go ahead and undo that.
00:52But as I said you can drag any of these items from this Timeline Elements category, so let
00:56me go ahead and drag the Pan & Scan element up here and now I have a new Pan & Scan layer.
01:00And the reason I drag the Pan & Scan is because I want to talk about the Pan & Scan tab a
01:04little bit later in this movie.
01:06With one of these clips selected, I am going to skip over the Clip tab and go directly to the Look tab.
01:10And the Look tab is where all the proverbial magic happens inside of Adobe SpeedGrade.
01:15Over here on the left-hand side I have my Layers stack, and this is where I can add different
01:19corrections to a particular clip.
01:21So for example, I can add a Primary correction, maybe a Secondary correction, or maybe even
01:25a custom look layer.
01:27And over here in the center of the Look tab, depending on what layer you have active, you'll
01:32have different controls for that layer.
01:33In this case I have a Primary selected, so you'll notice that here in the center I have
01:37a whole bunch of different color balance controls or these color wheels right here.
01:41Now one thing I do want to point out is that you can actually toggle between different
01:44modes of how you're viewing the controls here in the center of the Look tab, and you can
01:49do that by clicking on these buttons right here.
01:51So the default is the Color Wheels mode which we're currently looking at.
01:54But then you can get into a Sliders mode, or if you really masochistic, a Numbers mode where
01:58you can numerically enter in values as you're color correcting grade.
02:01And you can toggle quickly between these different modes by using the keyboard shortcut Shift+Enter
02:05key, just like that.
02:08So one thing I want to mention about the color wheels is that here in the center of the Look
02:11tab you'll notice that you actually have four different categories: Overall, Shadows, Midtones and Highlights.
02:18And you might be thinking to yourself, well Rob, they look exactly the same, and you're
02:22not wrong. Here is how these work.
02:24The Overall category splits the tonal range into offset, or shadows or blacks, gamma or
02:29midtones, and then gain or highlights.
02:32And these are the same controls that you're used to probably seeing in any color correction tool.
02:36Now the one thing that people ask me a lot though is, Rob where are the Curves inside
02:40of Adobe SpeedGrade? Well there are no Curves inside of Adobe SpeedGrade; instead what you
02:45have is the tonal range is broken down into Shadows, Midtones and Highlights.
02:49And within each tonal range you have three additional controls.
02:52And a good way to think about this because I am in the Shadows category is as low shadows,
02:57mid shadows and then high shadows.
03:00The Midtones would be low midtones, mid-midtones and then high midtones, and I think you get
03:04the idea for Highlights; low highlights, mid highlights and then high highlights.
03:09And if you think about the way that you use Curves, usually you target a portion of the
03:12tonal range and then add control points at that part of the tonal range. You can essentially
03:16accomplish the same thing with the three broken down categories for different parts of the tonal range.
03:22And this gives you an amazing amount of flexibility when it comes time to adjust the contrast
03:26and color of different parts of the tonal range for your images.
03:29So let me go ahead and click back over here to the Overall category and there is one more
03:32thing I want to show you about how these color wheels work.
03:35If you hover your mouse over one of these color wheels, you'll notice that you have
03:38a couple of different controls. This little triangle here on this black to white ring
03:43adjust the contrast at a particular part of the tonal range, and you can simply click on it and drag.
03:49Down here in the color wheel if you click and drag you can adjust your overall color
03:52balance and the saturation for a selected hue.
03:55Now the really cool thing about this is if you right-click you enter Virtual Color Wheel mode.
03:59And the way that this works is that if you use the middle scroll wheel on your mouse
04:03or two fingers on a trackpad, you can quickly adjust contrast simply by dragging.
04:09And then if you simply move your mouse around or use one finger on a trackpad, you can adjust
04:14the overall color balance at that particular part of the tonal range and the saturation
04:17of a selected hue.
04:18If you right-click again you can get out of the Virtual Color Wheel mode.
04:22And the Virtual Color Wheel mode makes it very quick to great clips without having to
04:26make dozens and dozens of clicks.
04:28Just keep in mind when you go into Virtual Color Wheel mode with a trackpad, the trackpad
04:32behavior is dependent on the OS and the machine that you're using.
04:35If you ever need to reset contrast and color, simply use these controls at the bottom of
04:40each color wheel.
04:41All right, let me go ahead and navigate down to the next clip in this Timeline, and then
04:45I want to skip over the Mask tab. We'll get back to that in a later movie in this title.
04:49Now I want to show you the Annotations tab.
04:51The Annotations tab at first glance is kind of silly, but it's actually really, really
04:55useful and it's a way of making notes to yourself about an entire clip or even a frame, and you
05:00can toggle between Clip level and Frame level with these two buttons right here.
05:04So the way this works is that you can actually add text or you can draw shapes on screen
05:08to highlight a particular portion of the image that you want to focus on. So let me show you what I mean.
05:13So with the Text tool selected, I am simply going to click up here into the actual image
05:16in the monitor and let me type in green/yellow cast fix.
05:23And you can see I now have that annotation on screen.
05:27The other thing I can do if I click over here to the Pen tool is I can click and actually
05:31draw a shape around a portion of the image.
05:34Better yet I can even change the color of that, maybe I want to make this one red, and
05:38then I am going to go ahead and add another text annotation, we'll say blown out fix.
05:47So the cool thing about this is that you can actually render out these Annotations if you
05:51want. Now I don't think you really want to, but that option is available to you.
05:54But they're simply just notes to yourself as you're going along and working on shots.
05:59And with this menu right here for Show Annotations, you can toggle how the annotations are shown,
06:04only when this page is active, that's the Annotations tab, Always or Never.
06:08So for example if I switched over to the Look tab here, you'll notice that the Annotations go away.
06:13Click back to the Annotations tab, there they're once again.
06:16Okay, let's skip over to the Stereo 3D tab because we'll talk about that in a later movie
06:19in this title, and what I am going to do is select this layer of audio right here and
06:23then click over to the Audio tab.
06:25Here on the Audio tab you can adjust things like Volume or Offset that means the relative
06:29sync with your video as well as clip position.
06:31And by clicking these arrows, you can simply move the audio clip around on your Timeline.
06:36Now I do want to make it clear that I am working with a separate piece of audio. This is not
06:40audio that actually belongs to a clip.
06:42When you have clip audio, this Audio tab will not be available for you.
06:45And then finally I want to show you how the Pan & Scan tab works.
06:48Let me click on the Pan & Scan layer that I added earlier to activate that tab.
06:51So here on the Pan & Scan tab I can adjust my Pan & Scan.
06:55So for example, maybe you want to choose a preset here, and in this case I want to have
06:59a very wide aspect ratio, a 2.4:1 crop, so I'll choose that option.
07:04And now you'll notice that I have that crop going on.
07:06And I can view the crop in a couple of different ways.
07:08Normally, as what I am seeing right now, as Transparent so I can see the rest of my clip
07:12behind these sort of semi-transparent bars, and then simply as an Outline.
07:18Anyway that you choose you can use the on screen widget here to reposition, scale and
07:23even rotate your clip within the frame that you've chosen, and this is very useful for when
07:28you need to make different types of outputs or frame the shots up in different ways. Okay,
07:32so that's a few additional features found on the tabs at the bottom of the Adobe SpeedGrade interface.
07:37Feel free to keep exploring the other controls that you find on these additional tabs as
07:41you go along in your own projects.
07:43
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2. Getting Clips and Projects into SpeedGrade
Importing clips directly into SpeedGrade
00:00In this movie, I want to talk about importing clips directly into Adobe SpeedGrade without
00:04using another instruction set like an EDL or even an Adobe Premiere Pro project file.
00:10Now you might be thinking to yourself, Rob, why would I want to import clips directly
00:13into Adobe SpeedGrade, because after all, don't I want to you color correction at the
00:17end of the editorial process? Well, normally that's true, but think about it like this;
00:22maybe you're on set and a lot of times when you're on set, you want to be able to bring
00:27footage into SpeedGrade to do some test grades,
00:30to make sure that things like your lighting and the overall look of the scene are working.
00:34And to do that you'd simply attach camera media to your computer, copy files over, and
00:38then import clips into Adobe SpeedGrade.
00:41Now that's not to say that this workflow is only germane to on set or on location work.
00:46Of course, at anytime you can import individual clips into Adobe SpeedGrade, so you can color
00:52correct and grade them, but I think that you'll find this direct to Adobe SpeedGrade workflow
00:56most often useful when you are on set or on location.
01:00If you're following along with the exercise files, be sure to open up this project or
01:03this Timeline called 02_01 directtospeedgrade.ircp.
01:07I've actually already gone ahead and opened up this Timeline and it's here in the middle
01:10of the interface, and you can see that this Timeline contains no clips.
01:14Well, let's go ahead and remedy that.
01:16Over here in the Desktop view make sure that you have the Exercise Files directory selected,
01:21and then in the main part of the Desktop view, with this pulldown menu, make sure that you
01:24have the option, Sequences from folder + subtree selected.
01:28Remember, this option simply allows you to view subfolders within a selected directory
01:33over here in your file string.
01:35Okay, so with everything set up properly, what I'm going to do is scroll down just a little
01:39bit and I'm looking for four different clips; here's the first one right here, directclip1.
01:43Here is clip2, clip3, and clip4.
01:47And I want to get all four of these clips into this blank Timeline here in Adobe SpeedGrade.
01:52So let's start out with directclip1.
01:55Probably the easiest way to get a clip into a blank Timeline and thus into Adobe SpeedGrade
01:59is very simply placing your mouse over the clip, and then if you click this little plus
02:03button right here, you can add the clip to a Timeline, but did you notice what that little
02:07yellow sticky said? It's said, Insert after selected clip.
02:11Well, right now since I have no clips on this Timeline, this clip will be added to the beginning of the Timeline.
02:18All right, so we'll go ahead and click the plus button here, and then there you go.
02:21The clip has been added to this Timeline.
02:23If you don't want to go through the somewhat arduous step of clicking that plus button,
02:27you don't have to.
02:28All you need to do is simply come up to a clip that you want to add and double-click
02:31on it, and it's added to the Timeline after the clips that you've previously added.
02:35Let me repeat that process for clip 3 and 4.
02:38I'll click the plus button for 3 and then I'll double-click for 4.
02:43And then down here on my Timeline, you can see that all four clips have been added.
02:47Now I should point out, if you have an entire folder of clips that you want to import, you
02:52can easily do that without having to click on each individual clip.
02:57All you do is navigate over here in your file tree, to the directory, to the folder that
03:01you want to import, and then simply click this button right here to add all the items
03:06that are viewable in the Desktop view and thus in that folder or directory to your Timeline.
03:11Of course, to view the actual clips that you've added to the Timeline, you simply need to
03:15switch over to the Monitor tab right here.
03:18And remember, a great keyboard shortcut to quickly switch between your active Desktop
03:22in the monitor is simply D on the keyboard.
03:24Just remember, when you switch over to the monitor, your clip will look rather zoomed in and large.
03:29You can remedy this by simply clicking this button right here called Zoom to fit, or if
03:34you're on a Mac you can use the keyboard shortcut Command and then the Home key, or if you're
03:39on a PC, you can use Ctrl and the Home key.
03:41Okay, so I think you can see that it is really simple to import clips directly into Adobe's
03:46SpeedGrade, and again, in postproduction this workflow is not all that widely used.
03:51It's more often used when you're on set and you simply want to get clips in quickly, so
03:55you can do test and preview grades while onset or while on location.
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Using automatic scene detection
00:00In this movie, I want to show you a magic trick.
00:02Okay well, I might be exaggerating just a touch, but I think that automatic scene detection,
00:06which we will talk about in this movie, is a very powerful and useful feature inside
00:11Adobe SpeedGrade.
00:12Now what do I mean by automatic scene detection? Well, sometimes you'll be delivered a single
00:17self-contained movie file and because it's a self-contained file, all the constituent
00:22clips are not available for you to color correct and grade, like they would be say, if you
00:26had a Adobe Premiere Pro project, or if you had a folder of clips that you want to conform
00:31with an EDL.
00:32Both of which, by the way, we'll talk about later in this chapter.
00:35So in the case of a single self-contained file I guess you could color correct it and
00:39grade it by key framing corrections throughout the entire length of the shot, but that would be a giant pain.
00:45So a better way of working with a self-contained file is to cut it up into its constituent clips.
00:52That's what automatic scene detection does.
00:55Automatic scene detection analyzes a clip to see where the separate clips or separate
00:59shots actually are in the file.
01:02Then based on your input it will make cuts at those various edit points.
01:07If you're following along with the exercise files make sure that you open up this project
01:10or this Timeline called 02_02_scenedetection.
01:14Down here in middle of the interface you can actually see that this particular Timeline
01:17is a blank Timeline.
01:19So with the Exercise Files folder selected over here in my file tree, what I'm going
01:24to do is come down and scroll to the bottom of this view until I find this particular
01:30shot right here called scenedetect.mov.
01:33This is actually a self-contained file of three or four maybe even five shots.
01:38What I want to do is use the automatic scene detection inside of Adobe SpeedGrade to cut
01:43this file up into its constituent clips.
01:47So what I'm going to do is click the plus button here to add it to this blank Timeline,
01:51and then down here in the Timeline tab and then on the Reels tab, what I want to do is
01:56hover my mouse over the shot, this movie right here called scenedetect.mov, and then I want
02:01to click this button right here called SCD, Scene Cut Detection, and when I click on that,
02:07automatically Adobe SpeedGrade will start analyzing this self-contained movie file.
02:12What it's doing is it trying to figure out where the separate cuts are in this file.
02:19So now in this floating window I want to show you what you're actually looking at.
02:22Over here on the right we have this weird graph looking thing.
02:26We'll get back to that in just a second.
02:27Over here, I can see a preview as I drag through this weird looking graph over here on the right.
02:32Down here I have some controls to navigate through some various points in this graph.
02:36Then right here I can control the sensitivity of what I actually think is a cut point.
02:42So looking at this graph you will notice that there are bunch of bars, and no, I am not
02:47trying to harking you back to your days in high school math.
02:50But what these bars indicate is Adobe SpeedGrade's confidence that, that particular frame is
02:56an actual cut point.
02:58The higher the bar, the more confident Adobe SpeedGrade is that that particular frame is a cut point.
03:04And when it's really confident, you'll get a blue bar like this one right here.
03:08A blue bar indicates Adobe SpeedGrade thinks that this particular frame is a cut point.
03:13Let's go ahead and take a look at this particular one right here.
03:16Yup! That indeed was an actual cut point.
03:21Now sometimes things like dissolves in other transitions will confuse Adobe SpeedGrade
03:27into thinking that a frame is actually cut point when in fact it's not.
03:32So there are two options that have to sort of adjust how Adobe SpeedGrade handles scene
03:36cut detection when analyzing a file.
03:38The first is by using this little slider right here for sensitivity.
03:42Notice that I have this little sort of orangey gold line right here.
03:46This is my sensitivity line.
03:47If I drag down, notice that the line goes up, and if I drag the other way, notice that
03:53the line goes down.
03:54Now let me drag all the way forward and you'll notice that the line starts to touch some
03:59of these bars and when it does, it turns those bars blue.
04:03Now Adobe SpeedGrade thinks of these blue bars, these guys right here, are actually cut
04:08points, when I know in fact, they are not actual cut points.
04:11So you can adjust the sensitivity control when Adobe SpeedGrade falsely indicates different
04:17frames as cut points.
04:18Now you have to balance this out, because you don't want to be too aggressive and make
04:22too many frames cut points, but you also don't want to go the other way and have things that
04:27are really truly cut points not be cut points.
04:30Let me go ahead and reset that by clicking this little gray square right here.
04:34The other thing that you can do is you can use the controls right over here.
04:38If you click this button right here, you can navigate to the next frame that Adobe SpeedGrade
04:42thinks is a true cut, right there.
04:45Now in this case, this frame is truly a cut point.
04:50But if I didn't want it to be, I could simply click this button right here to make it a
04:55regular frame or non-cut point.
04:57Let me go ahead and click that back.
04:59Let me just briefly scan through this.
05:02I think that most of the cut points that Adobe SpeedGrade shows in this particular case are
05:06probably true cut points, because there is only a three or four shots, and guess what?
05:10They are all cuts.
05:11So I'm happy with the automatic cut detection or the actually automatic scene detection
05:14that Adobe SpeedGrade did.
05:16So what I'm going to do is go ahead and simply click this button right here, split into clips.
05:20Then in just one second here on my Adobe SpeedGrade Timeline you will notice that I have one,
05:26two, three, four different shots.
05:29Let me press D on the keyboard to navigate over to my Monitor view and then let me
05:33drag the playhead through the sequence.
05:35Oh, and remember there's a cool keyboard shortcut you can use.
05:38On the Mac it's Command+Home and on the PC it's Ctrl+Home to snap the image into the
05:44viewable area here of the monitor.
05:46So let's drag through.
05:48So it looks like it automatically detected all the shots in the self-contained file.
05:53So no matter what you call it, automatic scene detection, automatic cut detection, or scene
05:58cut detection, really it's all just the same thing.
06:01I think that you'll find this to be a very powerful and useful feature inside of Adobe
06:06SpeedGrade when you have a single self-contained file that you want to color correct and grade
06:10by being able to cut it up into its constituent clips.
06:13
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Conforming a project with an Edit Decision List (EDL)
00:00In this movie, I want to show you what is probably the most common way of getting projects
00:04into Adobe SpeedGrade and that's by using an EDL or an Edit Decision List.
00:09By using an EDL, you can conform a project here in Adobe SpeedGrade back to the original
00:14edit that you had in your editorial tool.
00:15And by using a standard CMX 3600 EDL, you can reconnect to a wide variety of video formats
00:21such as RAW video from a Red camera or other codecs and resolutions that your project may contain.
00:27Now I know what you might be thinking, EDLs really Rob? Well, it's true, EDLs are a
00:32little bit of an antiquated format, but they still really work well for exchanging information
00:37between different applications.
00:39So in this movie, we're going to use an EDL and then reconnect the EDL to the clips that
00:44we want to color correct and grade.
00:46If you're following along with the exercise files, be sure to open up this project for
00:49this Timeline called 02_03_edl.ircp.
00:53Make sure you don't open up this one, also called 02_03.edl.
00:56We'll use this file in just a second.
00:58For right now, I want to have the actual IRCP file or the SpeedGrade project file open.
01:03So down here in my Timeline, you can see that I have that Timeline open, but there are no
01:07clips in it.
01:08So what I want to do is add the EDL to this Timeline and remember an EDL is simply an
01:13instruction set. It doesn't actually contain any media.
01:18So what I'm going to do is come back up here to my Desktop view and let's go ahead and
01:21select the EDL file, 02_03.edl.
01:24I'll click the plus button to add that to my Timeline.
01:27Okay, so down here in the Timeline, you can see that I have a whole bunch of clips.
01:30And notice the color of these clips, they are kind of a peachy orangey color.
01:34This indicates that these clips are not actually online.
01:37And if you look at one of the clips here, you can see it says Reel not loaded.
01:41Again this is because an EDL is simply an instruction set, it doesn't actually contain any media.
01:47So what we need to do is point SpeedGrade to the media that this EDL uses.
01:52So the way I'm going to do that is by coming down here to my Timeline tab and then over
01:56to this tab right here labeled Reels.
01:58Here in the Reels tab, you can see all the individual clips that are used to make up
02:02this particular sequence, or this particular Timeline, but notice again, they say Reel not loaded.
02:07So what I want to do is come over and click on this button right here, Load from desktop,
02:11and what this says is it loads reels from the sequence desktop.
02:14However, there's one really important thing that you need to understand about this, is
02:18that it loads media based on your current Desktop view.
02:22So right now, I'm looking at the Exercise Files folder and I know that all of my clips
02:26that make up this EDL and make up this Timeline, are located in the Exercise Files folder,
02:32and then in the subfolder called Media, and I'm viewing the subfolder again because I
02:35have this option right here, Sequences from folder + subtree selected.
02:39So it's important that you first navigate to the location or the folder or the driver
02:43whatever it may be, where the media is located for the EDL that you're trying to conform
02:48and reconnect media to.
02:50If your media is in multiple locations, you'd first just need to navigate to each location
02:54and reconnect each location separately to the EDL.
02:58You can make this task easier by using multiple Desktop tabs and sort of create bookmarks
03:02for each location in which your media resides that you need to reconnect back to the EDL.
03:07So I'm already in the right place.
03:09So let me come down here and click this button right here, Load from desktop.
03:13And instantaneously, all of my media is reconnected, conforming to show to the EDL or to that instruction
03:20set that I exported.
03:21Okay, so now that we've reconnected all the media to this EDL, what I'm going to do is
03:25come up here to my Monitor tab and remember you can always use the keyboard shortcut D
03:29on the keyboard to toggle between your active Desktop view and the monitor, and then what
03:34I'm going to do is use the keyboard shortcut, since I'm on a Mac, of Command+Home to snap
03:38the clip back into the viewable area of the monitor.
03:41Just remember if you're on a PC, you can use the keyboard shortcut Ctrl+Home to accomplish
03:44the same task.
03:46Next, down here on the Timeline, I want you to notice something.
03:48I actually have three different tracks.
03:51I have two shot tracks, and then I have a track right here labeled Dissolves.
03:54In this particular Timeline, I have some dissolves that transition between these clips.
03:58An EDL supports simple transitions like dissolves.
04:02Okay, let me go ahead and just drag through this sequence, and you can see that I have
04:07a little dissolve there, cut into another clip, another dissolve right there. Everything
04:11is looking pretty good.
04:12Let's back up and I'll play this by pressing the spacebar.
04:14(music playing)
04:18Visually, everything looked great, but did you hear that audio? Well, that audio came
04:22through because we reconnected to a couple of clips that had audio with them.
04:26And if I don't want to listen to that clip audio, I can come over there to the left side
04:30of the Timeline and click these little speaker buttons right here for each one of the shot tracks.
04:35Now personally, I don't find listening to clip audio to be all that helpful while I'm
04:39color correcting and grading, but what I do find to be particularly useful is listening
04:43to all the audio of the entire show, the music track, the sound effects track, the nat sound,
04:48and so on.
04:49So what I'll often do is export a self-contained stereo file of the entire show or ask my client
04:54to do that.
04:55And then what I will do is I'll bring that into SpeedGrade, so I can color correct and
04:59grade the show in context of the audio that I'm working with in the project.
05:03So what I'm going to do is press the Home key to navigate back to the first frame of
05:07this Timeline and then I'm going to press D on the keyboard to toggle back to my last
05:11active desktop, in this case, it was the Exercise Files folder.
05:14And then what I'm going to do is scroll up a little bit here, and there's a file right
05:18here called edl_audio.wav.
05:21I actually want to go ahead and add this audio file to this Timeline.
05:25So let me go ahead and select this file and then drag it down here to my Timeline.
05:28What I want to do is position it underneath all the other clips.
05:32When I do that, you'll notice this red line underneath all the clips.
05:35And I'm going to try to position the clip right at the beginning of the Timeline, something like this.
05:40So I will go ahead and let go.
05:42And you'll notice it lined up pretty well, but not exactly.
05:44You'll notice that there are a couple frames difference here at the end.
05:48So anytime that you want to move a clip around on an Adobe SpeedGrade Timeline, simply place
05:52your mouse over that clip and then using this little icon right here, you can click and drag.
05:57Notice that red bar as I drag?
05:58What I'm going to try to do is line up that red bar right to the end of edl_clip7, right here.
06:02All right, that looks pretty good.
06:04Let me switch back over to my monitor by pressing D on the keyboard, then let's go ahead and
06:08play back this Timeline.
06:09(music playing)
06:23Okay, so now I have the audio mix down in context with all of my shots.
06:27Now you might have noticed that the audio stumbled there just a little bit, that's because
06:31it was just playing through this last cross dissolve right here.
06:34Once it's sort of cached that cross dissolve, everything should play back just fine.
06:37Okay, so that's an EDL workflow of Adobe SpeedGrade.
06:40I think you'll find that it's the workflow that you'll use most often, especially if
06:44you're doing long form work.
06:45
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Sending a sequence from Premiere Pro to SpeedGrade
00:00Earlier this chapter we talked about three different ways to get footage and projects into
00:03Adobe SpeedGrade.
00:04The first was by directly importing clips into SpeedGrade. Next, we talked about automatic
00:09scene or automatic cut detection, and we also talked about conforming shots by using EDL.
00:14Well, in this movie I want to show you a fourth way to get clips and projects over to Adobe SpeedGrade.
00:19And that fourth way actually starts here in Adobe Premier Pro by selecting a sequence
00:23and then coming up to the File menu and choosing Send to Adobe SpeedGrade.
00:27Now for this movie I'm assuming that you have access to Adobe Premiere Pro.
00:31If you're using a standalone version of the Adobe SpeedGrade and don't have access to
00:35Premiere Pro, then you will just need to follow along with the steps that we do in this movie.
00:39However, if you do have access to Premiere Pro and you're following along with exercise
00:42files, you should open this project called O2 _04_premieretospeedgrade, and there is only
00:47one sequences in this project called O2_04_ premieretospeedgrade and that's the open sequence right here.
00:52Now before we actually send this sequence over to Adobe SpeedGrade, I want to point
00:56out a few really important things.
00:59First down here on the sequences, let me scrub through it, you'll notice that there are couple
01:02of cool looking guitar shots here, but also notice that the sequence is really short and
01:06this is actually a really important thing to keep in mind.
01:09When you send to Adobe SpeedGrade, what you're actually doing is you are creating DPX image
01:14sequences for each and every shot on your sequence, and this can take quite a bit of time.
01:19So I've found that the Sent to Adobe SpeedGrade command is best often used in short form
01:24work, things like spots and other short pieces.
01:27It's not particularly suited for long form work.
01:30I find that the EDL workflow, which we've discussed earlier in this chapter, works best for long form work.
01:35But if you on a pinch and you're doing a short form piece, sending to Adobe SpeedGrade from
01:39Adobe Premiere Pro is a perfectly valid workflow.
01:42There are couple other things I want you to understand about DPX image sequences.
01:45First, DPX image sequences are really, really, really, big.
01:49In 1920x1080 there are approximately 8 megabytes per frame.
01:54So you are going to need a lot of hard drive space to store all those frames, especially
01:59when you consider that you have DPX sequences in probably your original media as well.
02:04So you will need a lot of storage space.
02:06Because DPX image sequences are so big and there are so many separate frames, you will
02:10also need very fast hard drives to support playback.
02:14If you notice that you're dropping frames when you send a sequence over to Adobe SpeedGrade,
02:18it's probably because your drives are not fast enough to support the throughput needed
02:23to playback DPX image sequences.
02:26The other thing I want to point out about creating a DPX image sequence and using the
02:29Send to Adobe SpeedGrade command is that when you do that you lose access to the original
02:34codecs that you have here in Adobe Premiere Pro.
02:37For example, maybe you are working with Red raw files here in Adobe Premiere Pro.
02:41Well, when you create a DPX image sequence, you lose access to that raw metadata.
02:46Likewise, any effect that you have placed on a clip here inside of Adobe Premiere Pro
02:51is baked into the DPX image sequence.
02:54So just keep those things in mind, but the actual process of sending to Adobe SpeedGrade is pretty easy.
02:59So with the sequence selected what I am going to do is back up to the File menu and choose
03:03Send to Adobe SpeedGrade, and then here in the dialog box, I can choose where I want
03:07to save this new .ircp project.
03:11That's an Adobe SpeedGrade project.
03:13Now it defaults to the same location that your Adobe Premiere Pro project is located
03:17in, and I am fine with that for this particular movie, and it also defaults to the same name
03:21as your sequence in Adobe Premiere Pro which I am fine with.
03:25In this movie, we're simply going to be saving things back out to the Exercise Files folders.
03:29Let me go a head and click Save, but before I do just remember that this is going to take some time.
03:34So what I am going to do is start rendering and we'll come back right before the project
03:37is about to be sent over to Adobe SpeedGrade.
03:44Okay, so the project is done rendering all those DPX image sequences.
03:47Let me actually go out to my Exercise Files folder here and then look at this folder right
03:52here 02_04premierestospeedgrade Media.
03:55If I go ahead and open that up, you'll notice that there is a folder for each and every
03:58shot that we had in my Adobe Premiere Pro timeline, and if I open up one of the folders
04:02for one of these clips, you'll notice that there are ton of DPX files inside, one for each frame.
04:08And notice because this was 1920x1080 each one is about 8 megabytes per frame, and just
04:14remember that really adds up, especially if you're doing longer sequences.
04:18Let's switch over to Adobe SpeedGrade.
04:20Here in SpeedGrade, you can see that I now have my project.
04:23Let me press D on the keyboard to switch over to my monitor.
04:25Because I'm on a Mac I'll use the keyboard shortcut Command+Home to fit the clip into
04:29the viewable area of the monitor here.
04:31If you are on PC you just use Ctrl+Home.
04:34Let me go ahead and scrub through this, and everything looks pretty good.
04:39Also notice that we have an audio file right here 02_04_premieretospeedgrade.wav.
04:43Now back inside of Adobe Premiere Pro I didn't actually have any audio, but this is a pretty
04:49important thing to keep in mind, is that your audio from the sequence will also be sent
04:54over to SpeedGrade, and in this case, the audio track here inside of Adobe SpeedGrade is actually empty.
04:58It's just representative of the fact that we had audio tracks back in our sequence in
05:02Adobe Premiere Pro.
05:03Finally, we'll discuss in the last chapter in this title the idea of getting back to
05:07Premiere Pro but I do I want to put it in your head that this is not a true round-trip workflow.
05:12There is a reason that the command is Send to Adobe SpeedGrade, because it's a one-way trip.
05:17What we're going to do is get our footage into Adobe SpeedGrade and then grade it of
05:21course, and then we will render it out.
05:23But we actually need to manually import that footage back into Adobe Premiere Pro at the
05:28end of the process, and again, we'll talk about that in the last chapter in this title.
05:32So there you go, a pretty straightforward workflow.
05:34You just have to keep in mind some gotchas about working with DPX image sequences in
05:38the new Send to Adobe SpeedGrade command from Adobe Premiere Pro.
05:42But for short form work and other small projects this is a great workflow that easily gets
05:46projects and footage from Adobe Premiere Pro over to Adobe SpeedGrade.
05:51
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Exploring the stereoscopic workflow
00:00Over the past few years, stereoscopic 3D production and post production has really gained in popularity,
00:05and in this movie, I want to show you the essentials of how you can get set up to work
00:08with stereoscopic 3D inside of Adobe SpeedGrade.
00:11Before we jump into SpeedGrade, I want to show you how I have my stereo footage organized
00:15here on my machine.
00:15So let me go ahead and open up the Exercise Files folder here, and then let me go into
00:19this folder right here called Media, and then let me open up this folder right here called stereo footage.
00:24Inside of this folder, you will notice that I have two subfolders, one called left for
00:27my left eye footage and one called right for my right eye footage.
00:30And inside of each folder, I have a shot called lizard, one for the left eye and one for the right eye.
00:35Now it's always a good idea to organize your stereo footage into separate left and right
00:38folders, but not only is this a good organizational practice, it can also help you inside of Adobe SpeedGrade.
00:44Adobe SpeedGrade can automatically detect which shots are for the left eye and which
00:47shots are for the right eye, depending on how you've named your folders.
00:51So I always think it's a good idea to name your folders left and right for separate left and right eyes.
00:56Okay, let's jump into SpeedGrade and see how stereoscopic footage works inside of the application.
01:01If you are following along with the exercise files, let's go ahead and open up this project
01:04right here called 02_05_stereo.ircp.
01:08Before you can actually start working with stereo footage, there are a few things that
01:11you need to adjusting in your settings.
01:13So to get over to your Settings tab of course, you can just click, but you can also use the
01:17keyboard shortcut S on the keyboard.
01:19Here in the Settings tab, the first area or the first category that we need to look at
01:22is the Editing category and if you scroll down just a little bit, you first need to
01:27make sure that you enable stereo.
01:29If you don't have this option selected, you will not be able to work in stereo.
01:33Next, let's come up to the Display category and in the Display category, we have Stereo
01:383D Display Options, and if you click into the Stereo display mode menu right here, you have
01:43a few different options for how you are going to actually display 3D, you can turn it off,
01:47you can choose to display anaglyph red/cyan, interlaced, and so on.
01:50For this movie I am going to go ahead and choose the red/cyan option.
01:53Then I am going to go down to my Timeline tab here and on the Setup tab, let me make
01:57sure that this Timeline is set up to work in Stereo.
02:00Let me press D to get back to my desktop.
02:02Then what I am going to do is scroll down just a little bit, and I want to look for
02:07those two lizard shots that we were looking at just a moment ago.
02:10Okay, here are the two shots, lizard_ left and lizard_right, let me go ahead and add
02:14the lizard_left shot to my Timeline.
02:16Okay, I have added it to my Timeline, but let me click the Timeline tab and then click
02:19over to Reels, and you will notice that SpeedGrade automatically added the right eye as well.
02:24And that's because of the way that I have my footage organized.
02:27Remember I had it organized into separate left and right folders and Adobe SpeedGrade
02:30is really smart when it comes to Stereo work and it can automatically detect matching shots for either eye.
02:36Okay, let's go ahead and click on this tab right here called Stereo 3D, and this tab become
02:40active when you are working with stereoscopic 3D projects.
02:43Here on the Reel Assignment tab, under the Stereo 3D tab, is where you can set up your reels.
02:47Now this was automatically done for us when we added the footage.
02:50Again, SpeedGrade is really smart and figured out which eye is which.
02:53Here is the left eye and here is the right eye.
02:55But if for some reason, SpeedGrade didn't actually choose the right eye, you can always
02:58manually come back to your desktop and drag a shot in for either eye, just like that.
03:03Here on the Reel Setup tab, you can adjust things like mirroring and you will often need
03:06to do this if your footage was shot on a beam splitter rig, but my footage was shot side-by-side,
03:11so I don't need to do any mirroring changes.
03:13On the Geometry job, this is where the "magic" happens with stereo work inside of Adobe SpeedGrade
03:18as far as I am concerned.
03:19So what I can do on this tab is I can automatically align my image.
03:23Now let me show you the image before we continue on.
03:25I want to press D on my keyboard to hide my Desktop and here's the shot.
03:29It looks pretty good. Remember, it looks kind of weird right now, because it's just in anaglyph
03:32mode, that red/cyan mode. I don't see anything that strikes me as being totally off and totally weird.
03:37However I am willing to bet that there are some alignment problems with this shot.
03:41So what we can do with these controls right here, is we can align the image.
03:44This first one allows you to adjust Parallax. This next one, Rotation. This one, Vertical
03:48offset and then this one Relative scale.
03:51These controls right here allow you to match color and contrast between the eyes.
03:55The first button tries a little bit to match the color, the middle button tries a little
03:59harder and then finally this button right here, matches the color and the contrast of
04:03the shots or of the different eyes really, really strongly.
04:06Of course, you can always use the manual controls up here to adjust things, but I like to go
04:11ahead and first do an automatic match to see where I get.
04:15So what I am going to do is click the Match button right here and SpeedGrade will process these clips.
04:19And in just a second, it will automatically align them.
04:22And you can see up here in the manual controls it did in fact make some adjustments, and you
04:27can further refine those adjustments if you see fit.
04:29Okay, so up here in the Monitor, I have a few different buttons that I want to show you.
04:33The first button is this one right here and this is how we can view our stereo image in Display mode.
04:38Remember we set that up just a moment ago in our Settings, and right now I am viewing
04:42this image as red/cyan anaglyph.
04:44But at any time, you can view separate left and separate right eyes.
04:48You can also use the keyboard shortcuts Option+L or Alt+L or Option+R or Alt+R to quickly switch
04:52between the left or right eyes, clicking back on the center set of glasses will get you
04:56back to both the eyes.
04:58This button right here lets you go into Side-by-Side display mode.
05:01Side-by-Side display mode is a popular way that 3D stereoscopic productions are worked
05:05on in postproduction.
05:06It's also a popular way that stereoscopic 3D work is delivered.
05:09With this button right here, you can view a Difference Matte of the two eyes.
05:13A Difference Matte is particularly useful for when you need to come down here to the
05:16Adjust button under the Stereo 3D tab and start adjusting your parallax or your separation.
05:21And as you do that, it's really easy to see how you have separated the left and right eyes.
05:26And over here on the Floating Window tab, you can control the position of the stereo window.
05:30When objects have a negative parallax are in front of the screen, sometimes they go past
05:34the edge of the screen and when they do, this breaks the stereo effect.
05:38But by using Floating Windows, you can prevent these types of problems.
05:41Okay, let me go ahead and close this Timeline and I want to show you one more thing about
05:44getting set up to work with stereoscopic projects.
05:47I don't need to save this, but what I am going to do is come back to my desktop, and then
05:51scroll back up to the top here, and once again open up the project 02_05_stereo.ircp, but
05:57I want to make sure that my Timeline is setup to work in Stereo, which it is, and then
06:00let me open up this EDL called 02_05_stereo.edl.
06:04Just like when we worked with an EDL earlier in this chapter, we have an offline or not loaded clip.
06:09So what I am going to do is come over to my Reels tab here and click the Load from desktop button.
06:13And once again, Adobe SpeedGrade automatically figured out the left and the right eyes.
06:18Now why is this any different than what we did? Think about it this way, oftentimes in
06:22stereoscopic productions, an editor will work in mono.
06:25Typically, working with the left eye to cut the show together and get everything sorted
06:29out with the story, but then what they can do is export an EDL of the left eye.
06:33You can bring that EDL into Adobe SpeedGrade and based on the way that Adobe SpeedGrade
06:37can automatically figure out the other eye, assuming that timecode matches, you can simply
06:41load a mono EDL and Adobe SpeedGrade will automatically create a stereo Timeline for
06:45you if you have this settings enabled, which is hugely useful.
06:48Finally, the last thing I want to discuss is just about grading with stereo footage.
06:51Now I know we haven't talked about grading quite yet inside of Adobe SpeedGrade, but
06:55I just want to show you something real simple.
06:56If I come over here to my Look tab, what I am going to do is just a simple contrast correction on this shot.
07:02Let's make it a little darker in the midtones and we'll make those highlights a little brighter as well.
07:07Now what happened automatically, if I switch between those two eyes, is that Adobe SpeedGrade
07:11copied the correction to both eyes.
07:13You don't have to switch back and forth between different Timelines making sure that your
07:18different eyes match.
07:19Adobe SpeedGrade does it for you automatically.
07:21Okay, so that's the essentials of getting set up to work with stereo 3D footage inside
07:25of Adobe SpeedGrade.
07:26Even if you are not working with stereo 3D footage at the moment, it should be reassuring
07:30to know that Adobe SpeedGrade is up to the task when it comes to stereoscopic finishing
07:33and color grading.
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3. Making Primary Corrections
Grading layers and exploring the Layer Stack
00:00In this movie, before we actually jump into primary grading, I want to explain the semi-confusing
00:04topic of grading shots here on the Look tab, and then here in the Layers stack versus adding
00:10new grading layers up here in the Adobe SpeedGrade Timeline.
00:13And as you learn more about SpeedGrade, at first blush these seem to be sort of contradictory
00:18approaches to grading, but in fact they are actually very complementary, and I'll explain
00:22that in just a moment.
00:23But first, if you are following along with exercise files be sure to open up this Timeline
00:27on a project called 03_01_timelinevslayers.
00:30By default when you navigate to or select a clip here in the Abode SpeedGrade Timeline
00:35you're going to obviously grade that clip. Let me show what I mean.
00:38So I am going to come down here to the Look tab, and then here in the center section of
00:41the Look tab I am going to make a simple correction.
00:44Now I know that we haven't talked about making corrections yet, but just bear with me.
00:47What I am going to do here on the Overall tab is make a contrast adjustment here in
00:51the midtones of the shot, I'll also make a little bit of an adjustment to my Shadows
00:56and my blacks, something like that.
00:57And then I am going to neutralize the slight green color cast that's in the shot, here in the midtones.
01:03Okay, I am happy with that.
01:04A good keyword shortcut to remember, by the way, when you're grading is the 0 key on your keyboard
01:08numberpad, and what that does is it toggles the grade on and off, just like that.
01:13So what I am really getting at is that each clip has a built-in container for corrections,
01:18and that's the Layers stack over here.
01:20However, sometimes you'll want to combine different looks or even have separate grades
01:24for different looks that you're trying out, or grades that different project stakeholders like.
01:29So let me go ahead and navigate over here to the Timeline tab and then on the Setup
01:33tab, right here in the middle, I have a category called Timeline Elements and then another
01:37category over here called Tools.
01:39And we're going to use some tools in both of these categories to illustrate the idea
01:42of adding grading layers up here on Adobe SpeedGrade Timeline.
01:46So what I want I first do is click on this button right here to extract new grading
01:51layers from my clips in my Timeline, and when I did that you'll notice that I have these
01:55two pink bars above each one of the clips here on my Adobe SpeedGrade Timeline, and
01:59these are new grading layers for each clip.
02:01So as I mentioned before, each clip by default has a grading layer on it, but by clicking
02:06this button you can add additional layers for each clip in your Timeline.
02:10So I am going to ahead and click it two more times here, so I have three additional layers,
02:13but in reality I really have four different grading layers.
02:17The original grading layer on the clip itself and then these three additional grading layers.
02:21Let me go ahead and navigate down to the second clip on my Timeline and here I have a pretty looking lizard.
02:26A good way to thank of these Timeline layers as I mentioned is as containers for grades and corrections.
02:31And by selecting one of these grading layers what you can do is then come back down here
02:34to the Look tab and make a correction.
02:36Now I am just going to make some very extreme corrections just to illustrate the mechanics of this.
02:41So let me go ahead and I'll make this clip kind of pinky-purple, something like that.
02:46I'm going to select another layer right here, up here on my Timeline, and then we'll make
02:51another extreme correction; make this one kind of greenish, something like that, and
02:56then we'll select the third one and we'll make this nice and blue. We'll crush the blacks
03:01kind of a bit, like that. There we go, and maybe we'll even add a Custom Look layer over
03:07in my Layers stack.
03:09So you might have noticed besides the clip looking horrible up here in the monitor,
03:13the different corrections that I made for each one of these grading layers sort of combined.
03:18That's because the layers by default mix together, and why you can certainly grade like that,
03:22a better way to conceptualize these different grading layers is as different grades.
03:27And what I mean is that you might have one that you like, the director likes, and the
03:30one that you are just playing around with and trying some ideas out on.
03:32But by clicking this little eye icon for each layer you can disable a particular grading
03:37layer so you're only viewing one grading layer at any given time.
03:41And this is again a great way to toggle between different grades that you've applied to a shot.
03:46If you'd like to remove a grade track, simply click on this icon right here, and then drag
03:50up into the blank area here above the Timeline until you see that red X, and then let go
03:54to delete that grading layer.
03:56And one thing I do want to make clear though is that each grading layer is its own self-contained entity.
04:00We'll go ahead and turn both of these layers back on, and then select one of them and come
04:04down to my Look tab again.
04:07And you'll notice on this one we had sort of that hot pink correction.
04:10If I click on this one, you'll notice that we have that green correction.
04:13Let me go ahead and just add a couple of additional primary layers.
04:17So now you'll notice on this particular grading layer I have three primary layers, but if
04:21I click back on the first one I only have a single primary layer.
04:24Okay, finally I want to show you one more thing about grading layers on a Timeline.
04:28Let me go ahead and remove all of these additional grading layers that I added just a moment
04:32ago, and then what I want to do is come back over here to the Timeline tab then to the Setup tab.
04:37And here in the Timeline Elements section I am going to click on this element and drag
04:41up to the Timeline to add a new grading layer.
04:43But don't actually let go as you drag. I want to illustrate something.
04:47Right now when I drag I have a thick red line. If I drag up a little further, you'll notice
04:51that I have a thin red line. Let me go ahead and start with the thin red line.
04:54When I apply the thin red line, a grading layer is applied only to the shot that I was dragging
04:59to. Let me go ahead and undo that.
05:01If I drag up again and I get a thick red line like that and let go.
05:06You'll notice that you have a grading layer applied to both shots, grading layer one and
05:12grading layer two. Let me go ahead and undo that.
05:14At any time if you add a grading layer to the Timeline you can trim it out to match
05:19the length that you want.
05:22And I'll use a grading layer this for a scene or maybe even the entire Timeline to apply
05:26a unifying look to that scene or Timeline, or to do things like apply a custom Look layer
05:31to legalize an entire Timeline, and I'll show you that method of legalizing entire Timeline
05:36using a grading layer in a later movie in this title.
05:39Okay, so that's a bit more about the Layers stack and how it integrates with Timeline
05:42grading layers. Once you see how these items can work together, you'll see that you have
05:46a lot more options for how you approach grading inside of Adobe SpeedGrade.
05:50
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Making contrast corrections
00:00In this movie, I want to talk about making contrast corrections here inside of Adobe
00:03SpeedGrade, and I want to talk about contrast corrections for three different scenarios;
00:07first, on an underexposed shot, next, on an overexposed shot, and then finally, on a shot
00:12that's neither under or overexposed but could benefit from having an expanded contrast range.
00:16And if you are following along with the exercise files, be sure to open up this project or Timeline
00:20called 03_02_contrastcorrections, and if you take a look at the first shot here in this
00:25Timeline, you can see that it's pretty dark and kind of well underexposed.
00:28But let's go ahead and verify that by taking a look at the Waveform and the easiest way
00:32to open up the Waveform is by pressing W on the keyboard.
00:35You could also click on this button right here at the bottom of the monitor.
00:39Over here on the Waveform, the trace, the stuff right here for the red, green and blue
00:43channels is clumped up towards the bottom of the scale that the Waveform uses.
00:47And remember the scale that the Waveform uses goes from zero or black or dark up to 100
00:51or white or light.
00:53And with most of the trace clumped up here towards the bottom of the scale, this verifies
00:57what our eyes are telling us, that this shot is pretty dark and kind of underexposed.
01:00Okay, so to fix this shot, what I am going to do is come down here to the Look tab at
01:04the bottom of the Adobe SpeedGrade interface and then to the Overall tab.
01:07And you will notice I have a slider right here called Contrast and you could use this
01:11Contrast slider to fix this shot, but I have found that it doesn't give you very good results
01:15when you have severely underexposed or severely overexposed shots.
01:19So instead, what I am going to do is use these three different color wheels, these guys right
01:22here and you will notice on each color wheel, you have two sets of controls; an outside
01:26ring to affect contrast and then the inside wheel to affect overall color balance and
01:31saturation for a selected hue.
01:33So I am going to start here on the Gain color wheel and I am going to click on this little
01:36triangle right here and drag to increase the contrast at this part of the tonal range.
01:41Just remember, you can enter into virtual Color Wheel mode for any of the color wheels by
01:45right-clicking on the color wheel and then using the middle scroll wheel on your mouse,
01:50you can increase the contrast at that particular part of the tonal range very quickly.
01:54So I am going to drag up quite a bit like that. All right, that's working pretty well.
01:58I'll right-click again to get out of virtual Color Wheel mode.
02:00Then I am going to come over to the midtones with the gamma control, this guy right here,
02:04and I won't go into virtual Color Wheel mode, I'll just click and drag the little triangle control
02:08up to the right just a little bit there.
02:10All right, and that's looking pretty good.
02:12Just notice up here in the image in the Monitor, not only have I lightened the clip, but I
02:16have also increased the visual noise.
02:18And this is a problem with severely underexposed shots.
02:22As you lighten them up, you also lighten the visible noise in the shot, and while we do
02:26have a custom Look layer effect, here inside of Adobe SpeedGrade, called fxDegrain, I found
02:31that for really severe noise reduction, it's best to depend on third-party tools like those
02:36you can find from Neat Video as well Magic Bullet.
02:39Unfortunately those tools do not work inside of Adobe SpeedGrade; rather you will have
02:43to depend on using those tools in say Adobe Premiere Pro or even Adobe After Effects.
02:47In your own projects, you can try the Degrain effect and the way that you access it is by
02:52coming down here to the layer stack, clicking on this plus button and then coming up here
02:56and choosing fxDegrain.
02:58And you can drag the Strength slider up quite a bit, remember, you can hold down the Shift
03:02key to increase the speed at which this slider changes, and you can maybe adjust the sensitivity
03:07a little bit as well.
03:08All right, that's looking a little bit better, but again I often depend on third-party tools
03:13and other applications to do heavy-duty noise reduction. Okay,
03:17let me click back on the Primary layer here.
03:20Next thing I want to do is come over to my Offset or my blacks color wheel, this guy
03:24right here and I am going to drag down just a touch, something like that to increase the
03:29blacks or increase the depth in the shot just ever so slightly.
03:32All right, that's working pretty well.
03:34Now one thing you might have noticed up here in the Waveform is that the blue trace, right
03:38here, is under 0% and if you are in a broadcast workflow, this would indicate that this shot
03:43is illegal for broadcast.
03:45For right now, don't worry about that.
03:47In a later movie, I'll show you how you can legalize a clip or even an entire Timeline
03:52by using a custom Look layer.
03:54So let me go ahead and toggle this correction on and off by using the 0 key on my keyboard number pad.
04:00So here's the original shot, and then here is the corrected shot; the original shot and
04:05the corrected shot.
04:05I think you will agree that the corrected shot, while not bright by any means, is a
04:09whole lot more usable.
04:10All right, let's go ahead and navigate down to the second shot on this Timeline.
04:14And this clip has the opposite problem of the first shot that we just corrected.
04:18It appears to be pretty overexposed and if I go ahead and take a look at the trace here
04:22on the Waveform, yup, the trace indicates that as well.
04:26Most of the trace is bunched up here towards the top of the waveform indicating that this
04:30clip is pretty bright and well, kind of overexposed.
04:33So I want to make a similar type of contrast correction to fix this shot.
04:37Let me come back down here to the Look tab and once again we'll start out here in the
04:40highlights or Gain color wheel.
04:42And I'll click on the Contrast control right here and drag down until the top of my trace
04:47is right around 90% or so.
04:49Next, I'll come into my blacks or my Offset control and drag down as well, until just
04:55the bottom of the traces are touching 0%, something like that.
04:59Now after I made that correction with the Offset control, you will notice that the top
05:02of the trace here, which we set previously around 90% is down here around 75%-73% and
05:08this is due to the overlapping nature of the controls here and how they affect the tonal range.
05:13It's not a mistake and it's not a bug.
05:16All you need to do is simply come back into the highlights or the Gain control and drag
05:19up just a touch to increase those levels once again.
05:24And this time I actually like a value right around 81%-82%.
05:28And then finally, I'll fix the midtones of this clip and sort of adjust the exposure
05:31overall to taste.
05:33And I am going to drag down just a touch, something like that works pretty well.
05:38Let me go ahead and once again press 0 on the keyboard to toggle this correction on and off.
05:41Here is the original shot, pretty overexposed and bright, then here is the corrected shot;
05:46original and then corrected shot.
05:48Once again, the corrected shot is much better.
05:50Then finally, let's navigate down to the last clip in this Timeline.
05:53And this shot looks pretty good and by taking a look at the Waveform, I don't really see
05:56any problems with this shot.
05:58The trace here goes from about 10 or so percent up to about 92%-93% and this is a situation
06:04that you will encounter all the time, a clip is neither underexposed nor overexposed.
06:09But a lot of times when clients walk into the suite, they say things to me like, Rob
06:13we'd really like that shot to pop a little bit more, and when they say that, I know what
06:16they want me to do is expand the contrast range of a shot.
06:20So that's exactly what we are going to do on this shot, that's either over or underexposed.
06:24So once again, I'll come down to the Look tab here and this time let's go ahead and
06:26start out with the Offset or blacks control, and I am going to drag down ever so slightly
06:30until the bottom of traces are just touching 0%, something like that.
06:35Next, I'll come into the Gain or Highlights control, drag up just a touch like that, and
06:42then finally, I'll come into the gamma or the midtones and I am going to drag down ever so slightly.
06:46I am going to go ahead and toggle that grade on and off.
06:49Here is the original shot and then the corrected shot; the original and then the corrected shot.
06:54And you will notice it's almost like a patina has been removed from the shot.
06:57And this is exactly the pop or punch that clients are always asking for.
07:00Okay, so that's making some simple contrast corrections to shots here inside of Adobe SpeedGrade.
07:04And contrast corrections are always the first type of correction that you will make on a
07:07shot, even before you make color corrections and that's a really important point.
07:12It's always a good idea to first make contrast corrections before color corrections, because
07:16as you adjust contrast, you potentially change where the tonal range, colorcast will happen.
07:21And of course, we'll talk about making color corrections in an upcoming movie in this chapter.
07:25
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Making color corrections
00:00Earlier in this chapter we took a look at making contrast corrections to shots here
00:03inside of Adobes SpeedGrade.
00:04Well, in this movie I want to talk about the cousin of the contrast correction and that
00:08is of course is the color correction.
00:10And if you're following along with the exercise files be sure to open up this Timeline called
00:1303_03_colorcorrections.
00:14Now let's go ahead and take a look at this first shot in the Timeline and it's a pretty
00:17cool looking shot of a lizard, but what strikes me about it is that appears to have sort of
00:21a blue kind of purplish color cast to it, but I of course want to verify that by taking
00:25a look at my scopes.
00:26So I'm going to open up the Waveform by pressing W on the keyboard and I'm also going to open
00:30up the Vectorscope by pressing V.
00:32Let's start up by taking a look at the Waveform.
00:34Over here I have traced for the three primary channels; red, green and blue, and if you notice
00:38this portion of trace on all three channels, right here on the blue channel, it appears
00:42to be elevated over the green and red traces indicating that I have sort of a blue, kind
00:47of purplish color cast to the shot.
00:49And if I take a look at the Vectorscope, you'll notice that I have a large portion of trace,
00:53this part right here, pointed out towards the blue area of the scope.
00:56Both of these things combined verify what my eyes are telling me, that I have sort of
00:59a blue kind of purplish color cast to the shot.
01:02So of course I want to go ahead and neutralize this color cast and the way I'm going to do
01:05that is by coming down to Look tab here and then to the Overall tab.
01:09In just a moment, we'll talk about using the three different color wheels right here, in
01:12the middle of the Overall tab.
01:14But for right now, I want to show you how we can make a color correction by using the
01:17sliders here at the top of the Overall tab.
01:20But before you make a color correction, it's always a good idea to make a contrast or exposure
01:24correction first.
01:25As you adjust contrast, you potentially change where in the tonal range a color cast is occurring.
01:30So it's always a good idea to first make a contrast or exposure correction before making
01:34a color correction.
01:36So for this shot, the way I'm going to make the exposure or contrast correction is by
01:39using a slider right here called Contrast, and I'm going to drag to the right just a
01:43little bit just to increase the contrast and sort of deepen up the blacks in the shot.
01:47Something like that works just fine, maybe back off just a touch.
01:50Okay, that's working pretty well.
01:52Now to neutralize the color cast, I'm going to start here with the Temperature slider,
01:56and I'm going to drag to the right over towards to the orange part of the slider, and remember,
02:00you can always hold down the Shift key on your keyboard while you drag to change your
02:04parameter faster.
02:05So I'm going to drag up to a value of 22, maybe 21. Yeah, that's looking pretty good.
02:10And then using the Hue control right here, I'm going to drag to the left to add a little
02:15bit of green back into the shot, maybe a value of around .5, .6 or so. That's looking pretty good.
02:21Now up here on the trace you'll notice that the red, green and blue channels, especially
02:24this clump of trace right here in the middle are all in relative balance with each other,
02:28indicating that I've neutralized a large portion of that sort of blue, sort of purplish color cast.
02:33Now as you are color correcting, just keep in mind, in the real world there is no such
02:36thing as a perfectly neutral image.
02:39You'll notice the peak of the red trace is a little elevated over the green and blue
02:42traces right here. That's okay. The shot looks much better.
02:46And to show you the difference between the original shot and the corrected shot, I'm
02:48going to go ahead and press 0 key on the keyboard number pad.
02:51So here's the original shot, and then the corrected shot; the original shot and then
02:56the corrected shot, and I like the corrected shot much better because it doesn't have sort
02:59of that blue purplish color cast.
03:00Okay, so now that we fixed the first shot in this Timeline, let's go ahead and navigate
03:03down to the second shot and this is also a cool shot of a lizard, but you'll notice that
03:07it has an obvious purple color cast to it.
03:09Over here on Waverform, notice that the blue trace is elevated over the red and green traces
03:14and that the red trace is elevated over the green trace.
03:17Both of these factors combined indicate that I have a purple color cast in the shot.
03:21Also if you take a look at the Vectorscope, you'll notice that most of the trace is pointed
03:24up here in the red sort of purple area, once again, indicating that the shot has an obvious
03:28purple color cast.
03:29So of course, we want to go ahead and neutralize this purple color cast, and the way we are
03:32going to do that is by coming down to the Look tab and then to the Overall tab.
03:36But instead of using the sliders here at the top of the Overall tab, we are going to use
03:39the three primary color balance controls right here.
03:42Now of course, before you actually make a color correction, it's a good idea to make
03:45contrast corrections first.
03:46So I'm just going to make an ever so slight contrast correction by coming in here to my
03:49to Gamma or Midtone control, dragging up just like that. Okay, so that looking pretty good
03:54and now I'm ready to make the color correction.
03:57The thing you need to know is that to neutralize a color cast you need to add in color from
04:00the opposite side of the color wheel.
04:03And fortunately SpeedGrade has a great way to visualize this.
04:06If you take a look at the color balance controls right here, you'll notice that if you had
04:09a purple color cast, right here on the color wheel, you need to add in green or sort of
04:13yellow from this side of the wheel to neutralize that color cast.
04:17So on this shot, I'm going to go ahead and start in the Midtones or Gamma control, and
04:20why am I doing that? Well, because most of the imbalance is happening here in sort of
04:24the middle part of the traces.
04:26So let me go ahead and add in a little bit yellow-green by dragging here on my Gamma
04:30or Midtone control, something like that, and I'm trying to get the traces on the Waveform
04:34to be relatively equal. Something like that is working.
04:37Next let's come over to the Gain control and repeat that process by dragging out towards
04:41the yellow-green part of the color wheel, something like that is working pretty well.
04:45And if you take a look at the Waveform, you'll now notice that all three traces are in relative
04:48alignment with one another.
04:50And as I mentioned, in the real world there's no such thing as a perfectly neutral image.
04:54And while you are trying to get the traces to be relatively equal, you need to use your
04:57eyes and actually look at the image and adjust your corrections to taste.
05:01Okay, so now that we've made the correction, let's go ahead and toggle the grade on and
05:04off by using the 0 key on the keyboard number pad.
05:07So here's the original shot and then the corrected shot; the original shot and then the corrected shot.
05:11And I think you'll agree that the corrected shot is a whole lot more neutral and we've
05:15eliminated that purple color cast.
05:17Finally, the last thing that I want to share with you about making color corrections inside
05:20of Adobes SpeedGrade is that you have a whole another level of granular control to making
05:24color corrections.
05:26And what I mean is that so far we've been making color corrections, as well as contrast
05:29corrections here on the Overall tab of the Look tab.
05:32But you also have the Shadows, Midtones and Highlights tabs, and these three tabs for the
05:37different parts of the tonal range give you curve like control over making very subtle
05:41adjustments to those parts of the tonal range, and what I mean, for example, here on the Highlights
05:46tab is that we have Low-Highlights, Mid-Highlights and High-Highlights.
05:50On the Midtones tab, Low-Midtones, Mid-Midtones and High-Midtones.
05:54And I think you get the idea on the Shadows tab.
05:56Low-Shadows, Mid-Shadows and High-Shadows.
05:58If I come back over here to the Highlights tab, I can make a correction that is very
06:02subtle and only targets a very small portion of just the highlights.
06:07So I've noticed here on this image that I still have a little bit of a purple color
06:10cast here in the Highlights.
06:11And what I'm going to do is come into the Midtones Highlights control, this guy right
06:15here or the Gamma control, and drag over towards yellow-green, ever so subtly, just to eliminate
06:21even more of that purple color cast. Okay, that's looking pretty good to me.
06:25Okay, so there are the essentials of making color corrections inside of Adobe SpeedGrade,
06:29and there are few different ways that you can make color corrections.
06:32You can use the sliders on the Overall tab, as we did, you can use the Color Balance controls,
06:36but for even more granular control you can come into the three tabs for the different
06:40parts of the tonal range and make curve like corrections when you need to eliminate very
06:44subtle color casts.
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Using custom look layers
00:00In this movie, I want to talk about a very unique feature inside of Adobe SpeedGrade
00:03called custom look layers.
00:05And in this chapter, we're talking about primary corrections, and in the next chapter, we'll
00:08talk about secondary corrections.
00:10But I like to think of custom look layers as a hybrid correction motivated towards a
00:14primary correction, and that it allows you to quickly create a look without having to
00:18do a lot of manual labor.
00:20Now at first glance, a custom look layer might appear as just a way to add an effect to a
00:24shot, and that's true,
00:25but custom look layers also serve more utilitarian purposes such as the ability to apply a LUT
00:30to a shot, which we'll talk about later in this chapter, as well as do things like legalize footage.
00:35For now, let's start off talking about how to actually apply a custom look layer.
00:39And on this shot in the Timeline called 03_04_ looklayers, I've already gone ahead and applied a basic
00:44primary correction to the shot.
00:46Essentially, what I did was just tweaked the contrast ever so slightly with this primary
00:49layer right over here in my layer stack.
00:52Now how you actually add a custom look layer is very easy.
00:55Simply come down to the bottom of the layer stack, and click on this plus button right here.
00:59And when you do that, you get a whole long list of different custom looks that you can
01:02apply to the shot.
01:04Now some of these things are more effect- based like a Bleach Bypass look, Day-for-Night,
01:09Emboss, and so on.
01:10But as I mentioned, some of these are more utilitarian, like the ability to apply a lookup
01:14table or to do things like legalize footage.
01:17I'll show you how to legalize a shot with a custom look layer a little bit later in this movie.
01:21For right now, what I want to go ahead and do is just apply this effect right here called fxBloom.
01:26On this shot, I like sort of the highlights that are happening here on the back of the lizard's head,
01:30but I really want to blow them out, and give them sort of a nice glow.
01:34So by applying the fxBloom custom look layer, I can do that.
01:38So I'll come over here to the Intensity control, and drag up quite a bit, and still those highlights
01:43are getting kind of blown out and nice and glowy. Something like that is working.
01:47I might adjust the Radius ever so slightly, something like that.
01:51And then I'm going to go ahead and adjust the Threshold.
01:54Okay, and I am really liking the look of this shot.
01:56So I want to go ahead and toggle off the fxBloom custom look layer by using the decimal key
02:01on my keyboard number pad. So here's the shot without the Bloom, and then with the Bloom;
02:05before and then after.
02:06I am really liking the blown out sort of glowy highlights, but I think I may have a problem.
02:10Let me go ahead and press the W key on my keyboard to open up the Waveform.
02:14And then here on the Waveform, notice this trace that's above 100%, well in most broadcast
02:19workflows, trace that's above 100% or below 0% is illegal for broadcast.
02:24So what I actually want to do is come back down here to the layer stack, and once again
02:27click the plus button to add a new custom look layer.
02:29And this time, I'm going to choose this one right here, fxLegalizeNTSC.
02:33I'm choosing NTSC because it matches my footage.
02:36And when I apply that custom look layer, now on the Waveform, you'll notice that the trace
02:39is once again within or right at 100% indicating that it's now legal for broadcast.
02:45Now here's the thing though.
02:46As you go ahead and apply primary and secondary corrections as well as custom look layers,
02:50you might have shots that are illegal for broadcast, and it would be a giant pain to
02:54have to legalize each one by itself.
02:57So I want to show you a better way of applying a Legalize custom look layer.
03:02And this is one of my favorite uses of custom look layers.
03:05So what I'm going to go ahead and do is come back down here to layer stack, and then delete
03:08the fxLegalize custom look layer off of the shot.
03:11Then, what I'm going to do is come over to the Timeline tab, and then click on the Setup tab.
03:17And what I'm going to do is click on the Grading icon right here, and drag it up to the top
03:21of the Timeline here, and let go.
03:23So now, I have a new Grading layer that I've applied to this Timeline.
03:25Let me go ahead and select that Grading layer, come back over to Look tab, and go ahead,
03:30and once again click the Plus button here to add a new custom look layer, and then choose fxLegalizeNTSC.
03:36I have the same result over here on the Waveform.
03:40The advantage of this workflow is that if you apply a Grading layer to your entire Timeline,
03:45you can legalize the entire Timeline in one fell swoop with a Legalize custom look layer.
03:51I'll often do this right at the start of a project.
03:53I'll add a new Grading layer, apply the Legalize custom look layer, so that way when I'm actually
03:58grading and correcting my shots, I'm working within the confines of a legalized image.
04:03Okay, so that's a little bit more about applying custom look layers.
04:06Now in this movie, we only applied two effects: the fxBloom effect, and then the Legalize effect.
04:11But, if you come back down to the layer stack, and click on the Plus button to add a custom
04:15look layer, just keep in mind that there are a ton of different custom look layers that
04:19you can apply to your shots depending on what you're trying to do and how you are trying
04:23to stylize your footage.
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Layering corrections
00:00In this movie, I want to show you how you can use opacity changes between different
00:03layers and the Layers stack to effectively layer different types of corrections together.
00:08Now if you're following along with the exercise files, be sure to open up this Timeline called
00:1103_05_layeringcorrections.
00:13And this Timeline contains a pretty cool looking shot of a lizard that I've actually already
00:16gone ahead and applied a primary correction to.
00:19So let me go ahead and press the 0 key on my keyboard number pad, and here's the original
00:23shot and then the corrected shot; the original shot and then the corrected shot.
00:26And all I really did was slightly expand the contrast of the shot with the primary correction,
00:31but now I think I want to go on a slightly different direction.
00:33I want to have this lizard look like he's hanging out in the middle of the night, and
00:37when I think of night, I think of dark of course, but I also think of slightly blue.
00:41So what I want to do is go ahead down here to my Layers stack and add a new Primary layer
00:45by clicking the +P button right here.
00:47And then in the Look tab and then into the Overall tab right here, I'm going to come
00:51into my Gamma or Midtones control right here and drag towards blue, like that.
00:56I'm also going to darken up the midtones just a touch, something like that.
01:01Now I don't know about you, that doesn't look all that great to me.
01:04Sure, I made the shot darker, and I've also made it blue, but I'm sort of losing detail
01:08over here in the shadows, and I can't really see the lizard, and I also think it's kind of too blue.
01:13Now of course I could back off the blue, and I could back off sort of how I darken the
01:17midtones, but I want to show you another way of doing this.
01:20Over here in the Layers stack with the second Primary layer selected, I have an Opacity
01:24slider here at the top of the stack.
01:26And what I can do is adjust the opacity between these two layers to effectively change how
01:32they're layering or sort of combining together.
01:35So with the second Primary layer selected, what I'm going to do is click on the Opacity
01:38slider here and drag, and remember, you can also use the Shift key to have a slider update
01:43faster here inside of SpeedGrade.
01:45So what I'm going to do is drag down until I have an Opacity value of maybe around .50,
01:50maybe a little lower, .48 or so. Something like that's working pretty well.
01:55Now if I drag through the shot again, yeah, that's looking pretty good.
02:00And let me go ahead and toggle off the second Primary layer, that's the layer I currently
02:03have selected, and the way I'm going to do that is by using the decimal key on my keyboard number pad.
02:08So here's the original shot with the basic parameter correction that I did to expand
02:12the contrast and then with the second Primary layer that I added, but this time remember
02:17I adjusted the opacity so these two layers were blending together.
02:20Now I know what you might be thinking, are there other blending modes available like
02:23you might have in Photoshop, like Add and Dodge and that kind of stuff? No, there's really not.
02:28You have this Opacity control to sort of blend two layers together.
02:32But a lot of times the Opacity control works very well to sort of back off an effect, or
02:36maybe if you backed off too much, you can add a little bit more of that effect back
02:39in to create the overall look for a shot.
02:42Now of course I did this opacity change between two Primary layers, in the next chapter we'll
02:46talk about secondary corrections of course, but you can apply the same technique to secondary
02:50corrections, as well as custom look layers.
02:53So for example, if I came down and clicked on the plus button right here to add a new
02:56custom look layer, maybe I want to do a BleachBypass here. Now I have a really sort of crushed
03:01look and I can't see hardly anything.
03:03Well, I'll simply with the BleachBypass layer selected, come into the Opacity slider and
03:08drag way down so I get a little bit of that desaturated type look, but it's not as heavy
03:14as it was at 100% opacity.
03:16Okay, so that's a little bit more about layering corrections by using the Opacity control between
03:22different layers.
03:23And in your own work, I think, you'll find this is a very effective way to blend or sort
03:27of layer corrections together on a shot.
03:29
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Correcting log and raw footage
00:00These days as you hear a lot about the digital cinema cameras from Red and from Arri; cameras
00:04like the Red One, Scarlet and Epic, as well as the Arri Alexa have defined the high-end
00:09production and postproduction markets for the past few years.
00:12And in this move, I want to show you the essentials of working with footage from these camera systems.
00:16So if you're following along with the exercise files, be sure to go ahead and open up this
00:19Timeline called 03_06_loganddraw.
00:22This first shot comes from a Red Scarlet camera, and the Scarlet like other Red cameras allows
00:27you to shoot RAW.
00:29And the biggest benefit of shooting RAW is that you have to all the original sensor data
00:33coming off the camera.
00:35So instead of baking in contrast and color you can do things like recover blown out highlights
00:39and recover contrast deals that you never thought were possible.
00:43Now before we go ahead and actually access the RAW controls for this Red footage, I want
00:47to show you a few setup things.
00:49Over here in the Settings tab and then in the Dynamic Quality category, we have a section
00:53called Resolution.
00:55And the Resolution section allows us to dynamically adjust our Playing Resolution as well as our
01:00Paused Resolution.
01:01Now in my experience what I typically like to do is lower my Playing Resolution to something
01:06like 1:4 or even 1:8 and this gives me a relative good balance between image quality and overall
01:12performance during playback.
01:13Remember, RAW footage, especially 4K or 5K footage from a Red camera system is very system intensive.
01:20So by lowering your playing resolution you're going to get more real-time performance.
01:24But while i'm paused, I like to have typically a 1:1 or at least a 1:2 resolution.
01:31Now these Resolution controls have one more ramification.
01:35Let me go ahead and change both of these back to 1:2 and then let me go ahead and click
01:39back here on the Monitor tab.
01:42Now when I am set to 1:2 notice that my resolution right now is 1920x1080. Let me go ahead and
01:48click back on Settings and change both of these to 1:1 and then click back on the Monitor tab.
01:54Now notice that my resolution is 3840x2160, that's because I'm working with a full resolution image.
02:02Now if I scroll down to the next shot here on my Timeline, this shot comes from an Arri
02:06Alexa camera and it's 1920x1080.
02:09And you'll notice that my resolution now is set to 1920x1080.
02:13And this can be a little troublesome when you're working with mixed media format timelines.
02:17Often what I'll do is go ahead and apply a Pan & Scan layer and you can do that by coming
02:21over to the Timeline and then to Setup and dragging a Pan & Scan layer up to the Timeline.
02:27From there you can set the overall frame that you want to work within, and typically I'll
02:31have the frame match my output resolution.
02:34And then you can Pan & Scan footage to match that output frame.
02:38Let me go ahead and go back to the first shot here.
02:40Instead of working at a 1:1 resolution, what I am going to do is come back to my Settings
02:43tab here and change both of these Playback and Paused controls to 1:2, so I am working
02:49with a slightly reduced resolution, which for the purposes of this movie is just fine.
02:54The other thing I want to show you here on the Settings tab is over in the File Formats
02:56category and then the R3D section.
02:58Adobe SpeedGrade can actually work with Red Rocket cards if they're available including
03:02multiple Red Rocket cards.
03:04And this is great if you work with a lot of Red RAW footage as a Red Rocket card offloads
03:08the necessary debarring process for Red footage from your computer's CPUs to the Red Rocket
03:13cards themselves.
03:14Now let me go ahead and click back over here on the Monitor tab.
03:16And the next thing I want to show you is how we actually access the RAW controls for Red footage.
03:20And we can actually do it in two different places.
03:23First is down here on the Timeline tab and then over to the over to the Format Defaults tab.
03:27Now the Timeline tab and the Format Defaults tab controls your RAW footage for your entire Timeline.
03:32In just a moment I'll show you how we can override the controls here on the Timeline
03:36tab and then in the Format Defaults tab.
03:38But over here in the Format menu I can actually control RAW controls for not only Red footage
03:43or .R3D files, but also for .arri RAW files coming from the Alexa camera.
03:48But in this case I am going to go ahead and work with R3D files.
03:51Now down here in this menu you can use the settings stored in each clip.
03:55But if you go ahead and click you can go ahead and override those settings and use the settings
03:59that you control down here below.
04:01Now again, because this is the Timeline tab and Format Defaults, you'll be controlling
04:06all the Red RAW footage that you have on your Timeline.
04:09So I often find a better way to do this is to change these back to use settings stored
04:13in each clip here in the Timeline tab, and then Format Defaults, and then click over to the Clip tab.
04:17And here on the Clip tab you also have a Format Options tab.
04:21Now the one thing you need to do is go ahead and check this box Override Timeline default.
04:26Because remember, just a second ago when we were on the Timeline tab and Format Defaults,
04:29I mentioned that that controls all of the RAW footage that you have in your Timeline.
04:33But often you'll need to control an individual clip and adjust its RAW parameters on a case by case basis.
04:40So I am going to go ahead and click this button right here to Override the Timeline defaults,
04:43and when I do that this same menu becomes available, use settings stored in each clip
04:48or use settings below.
04:49And when I click use settings below, I can adjust any of the RAW parameters.
04:54So for example if I wanted to click here and adjust my Kelvin value maybe to something
04:58like 2000 and make this shot really cool, I can go ahead and do that.
05:03But of course just because you're adjusting RAW data doesn't mean that you can't actually
05:07go back and color correct and adjust contrast and color as you normally would.
05:12So after adjusting any of the RAW parameters that you'd like here in Adobe SpeedGrade,
05:16you can come back over to the Look tab and then color correct as normal.
05:20Okay, so that's how you access RAW controls for Red footage, let's go down to the next
05:24shot on this Timeline.
05:25Now this shot is an Apple ProRes file that came off an Arri Alexa camera.
05:29And you'll notice that it looks kind of, well flat, it doesn't look all that great. I mean
05:33it doesn't look bad, but it doesn't look great.
05:36One of the things about working with the Alexa camera is that you have the option to work in Log.
05:40And when you shoot Log, all your footage will look, well pretty flat and kind of boring.
05:46That's because you're preserving all the original contrast detail that's available in the shot.
05:51So what you often need to do is apply a LUT or a lookup table to transform your shot from
05:57the Log space to say the Rec709 space that most HD video uses.
06:02And how we actually apply a LUT is a pretty simple process here inside of Adobe SpeedGrade.
06:06So down here on my Layers stack what I am going to do is go ahead and click on this
06:09plus button right here to add a custom look layer and then I am going to choose this option
06:12right here to add a LUT.
06:14Now before I click in just a second my footage is going to look really, really weird.
06:18Don't worry. We'll change the options that are available in just a second.
06:22So I'll go ahead and choose LUT and as I told you my footage looks, well really weird.
06:27Here in the center of the Look tab, I have my Lookup table menu, and if I click here I
06:32can choose from different LUTs that ship with Adobe SpeedGrade.
06:35But in this case I am going to go ahead and choose this LUT right here, Alexa LogC2Video_Rec709.
06:41So let me go ahead and choose that option and instantaneously my footage looks way, way better.
06:47On my keyboard number pad, let me go ahead and use the zero key to toggle the entire
06:51grade on and off.
06:52Here is the original shot, it's pretty flat and then here's the transformed shot using the LUT.
06:57You'll notice that it has much better contrast and overall color, and just like Red RAW footage
07:02this is just a starting point.
07:04You can always come back to the Look tab here and click on your Primary layer and then adjust
07:08parameters as you see fit.
07:10So for example maybe I want to raise my gamma or midtones here and then may be I want to add
07:15a little bit more saturation. Okay that looks much better.
07:18Okay, so that's the essentials of working with RAW and Log footage from Red and Arri camera systems.
07:23I should mention that although we didn't work with an Arri RAW file in this movie, the methodology
07:28of working with an .arri RAW file is exactly the same as working with a Red RAW file.
07:32They are just different controls.
07:34While you may not be working with RAW or Log footage yet, both RAW and Log footage gives
07:38you incredible access to image data, so you can apply corrections and looks at their full potential.
07:44
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4. Making Secondary Corrections
Using a key to make secondary corrections
00:00In this movie, I want to begin our exploration of secondary color inside of Adobe SpeedGrade
00:04by talking about using keys.
00:06Keys lets you isolate a portion of the image based on the HSL, Hue/Saturation and Lightness
00:10values for further refinement and correction, and making a secondary color correction using
00:15a key inside of Adobe SpeedGrade is really straightforward and pretty easy.
00:19Let's begin by taking a look at the shot.
00:21This is pretty cool looking shot of a lizard, but there's one things that's distracting
00:24me about the shot, and that's this green leafy background right here.
00:27I think it's just a touch too saturated.
00:29So what I want to do is use a key to isolate this leafy background and then de-saturate
00:34it just a touch so it's not as distracting.
00:36Well, let's come down to our Layers palette down here and you can see that I actually
00:39already have a primary correction on this shot.
00:41And I use this primary correction to do a slight contrast adjustment on the shot.
00:45If I use the decimal key on my keyboard number pad, I can toggle that correction on and off,
00:50so there's before and there's after; before and after, and you can see it's just a simple
00:55contrast correction.
00:56But this is actually a really big point; you want to make sure that you perform primary
01:00corrections before secondary corrections.
01:02Why? Well, as you perform primary corrections, you potentially change where in the tonal
01:07range an object that you're trying to isolate exists.
01:10So it's always a good idea to perform a primary correction before a secondary correction.
01:15Okay, so now that we've seen that we have a primary correction on the shot, let's come
01:19back down to the Layers palette here and click on this button right here, the +S button, and
01:23that's going to add a new secondary layer to this shot.
01:25And in Adobe SpeedGrade, the main purpose of a secondary layer is for a key.
01:29Over here in the main part of the window, I have my controls for this key, but we are
01:32not seeing all of them right now, so let me grab this little handle and drag up so
01:36we see everything.
01:38And then, because I'm on a Mac, I'm going to go ahead and use the keyboard shortcut
01:40Command+Home to snap the image back into the viewable area, up here in the monitor.
01:45If you are on a PC that keyboard shortcut would be Ctrl+Home key.
01:48Down here in the main part of the Look tab with my secondary layer selected, the most
01:52noticeable thing that you'll probable see is this area right here, and these are my
01:56Hue, Lightness and Saturation controls.
01:58And let's start at the very top.
02:00Using these buttons right here, I can isolate different vectors or different preset colors.
02:05So for example, red, yellow and green.
02:09Below these Presets, or below these Vectors, I have my individual Hue, Lightness and Saturation
02:14qualifiers, and I can enable and disable each one by simply using this little check box right there.
02:19On each qualifier, you'll notice a scale, one right there, one right there and one right there.
02:24Let's start out with the Hue scale.
02:26The Hue scale just simply shows me the color spectrum, wrapping around from red to red.
02:30The Lightness scale shows me black on the left and white on the right, and then the Saturation
02:35scale shows me desaturated on the left and heavily or fully saturated on the right.
02:41Now each qualifier, when you make a selection can have a little block, like this one for hue.
02:45This block determines the range of the selection that you've made on that particular qualifier.
02:49And you can adjust the range by using this top little triangle here, by dragging out
02:53or dragging in to adjust the range.
02:56Once you've settled on a range, you can use the bottom of the triangle here to drag out
03:00to soften that selection or to soften that range.
03:02Below the qualifiers, you'll find a plus eyedropper and a minus eyedropper.
03:06The plus eyedropper lets you add to your selection and the minus eyedropper, of course, let's
03:10you subtract from your selection.
03:12Using the X key here, you can reset your selection.
03:14And then this little button right here, that's a plus and minus button, allows you to invert
03:18the selection that you've made.
03:20Normally, when you make a selection and then make a correction based on that selection,
03:24you're affecting what you've selected.
03:26However, if you click this button you can correct the inverse of your selection, which
03:30is useful in certain circumstances.
03:32Then over here in the main part of the window I have all my color correction controls.
03:36Things like Input Saturation, Contrast, Temperature, and so on.
03:39I also have controls for Offset and Gain.
03:42All right, so let's go ahead and actually make a selection, and the way I'm going to
03:45do that is by clicking the plus eyedropper right here and then coming up to the image
03:49and clicking and dragging on the green leafy background there.
03:52Now it looks like nothing happened, but something actually did.
03:56Notice here in my Hue, Lightness and Saturation qualifiers, I've actually made a selection.
04:00These different ranges right here, but I'm not actually seeing that selection at the moment.
04:05To see the selection, I need to come over to this menu right here, labeled Gray-out and the
04:09default option is None, meaning that I'm not going to actually see my selection.
04:12But I have three different ways of viewing my selection in this menu.
04:16I can view the selection as Color/Gray background.
04:18I can view the selection as Color/Black background, and I can also view the selection in a more
04:23traditional matte view as White/Black background.
04:26Let's start out with a Color/Gray background.
04:28So here's my initial selection, what's in color right here, and then my background here which
04:32is gray, it's stuff that they don't have selected in the shot. The same idea with the
04:36Color/Black background.
04:38What's in color is what I've selected and what's in black is stuff that I haven't selected.
04:42And then, finally, for a more traditional sort of matte view, you have the White on Black
04:45view, again it's the same idea.
04:47What's white is what you have selected, and what's black is not selected. It will not
04:51take part in the secondary correction.
04:53I actually like the Color/Gray view, but which option you choose is totally up to you.
04:56So now that I've made a selection, let's go ahead and refine it just a touch so we get
05:00a little bit of a better selection.
05:02I'm going to start out with my Hue qualifier here and widen out the Hue just a touch; something
05:07like that works, and then I'm going to do the same thing with my Lightness control.
05:11Yeah, I'm liking that, and then finally, I'll do the same thing with my Saturation control.
05:16I'll also soften up the Saturation control just a touch, and go back and soften the Lightness
05:24qualifier or the Lightness control, just a touch as well.
05:27Okay, one last thing that we need to do before actually making the correction, and that's
05:31to use these two controls right here for Blur and Denoise.
05:34It's always a good idea to blur and denoise your selection, so that you don't get any
05:38chattering or ringing on the edges, or any other artifacts that might be present when
05:42you make a selection.
05:44So what I'm going to do is drag up the Blur control here, and remember, you can always
05:47hold down the Shift key to change the value of a slider, a little bit faster here inside
05:52of Adobe SpeedGrade.
05:53So I'm going to drag up until I'm around a value of 2 or so, yeah that's working, and
05:57then I'm also going to denoise the selection just a touch, maybe a value of around .5,
06:03.55, somewhere in there.
06:04All right, that's looking good and then I'm going to come back to the Gray-out menu here,
06:08and change this back to None.
06:10So I've made a selection and I'm pretty happy with it, but now it's time to actually make the correction.
06:15So I'm going to come into my final Saturation control right here, this guy, and drag down,
06:19again, holding the Shift key, so I can drag a little faster and something like that is
06:24working pretty well for me.
06:26Now with the secondary layer selected over here in the Layers palette,
06:29once again I'm going to use the decimal or period key on the number pad on my keyboard
06:33and toggle that on and off.
06:35So there's the original and then the corrected shot; original and corrected shot.
06:39And you can see that the leafy background here is less distracting.
06:42I actually think I want to touch too far, so I'll add a little more saturation back
06:46in and that's looking pretty good.
06:50So there you have it, performing a secondary correction by using a key inside of Adobe SpeedGrade.
06:55Keys are a very versatile way of making secondary corrections.
06:59Although, we used the key in this movie to isolate a background element so we could
07:02reduce its saturation,
07:04keys can be used for a wide variety of circumstances;
07:07things like skies, adjusting skin tone, and so on.
07:10I think the more that you practice using the key, instead of Adobe SpeedGrade, the more
07:13usage you'll find for them in your own projects.
07:16
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Using masks to make secondary corrections
00:00Earlier in this chapter, we took a look at making a secondary correction by using a key.
00:03In this movie, I want to show you another way that you can make a secondary correction
00:07here in Adobe SpeedGrade, and that's by using a mask.
00:09A mask allows you to isolate an object or something else onscreen by using a geometric shape.
00:14And once you've isolated it, you can then go back and refine the contrast and color
00:18within that shape.
00:20So let's begin here by playing back this clip and seeing what we got.
00:23All right, this is a pretty straight forward shot, guy working on his guitar.
00:27But the one thing I notice is that his face over here, kind of gets lost in the shadow
00:31of this dark room.
00:32Now I should mention that I've actually already gone ahead and performed the primary correction
00:36on this shot, that is a correction that affects the entire image.
00:39And what I did was I deepen the blacks and I neutralized a little bit of yellow colorcast.
00:43And I did that with this Primary layer right here.
00:46On my keyboard, let me use the number pad and then use the Decimal or Period key to
00:50toggle this correction on and off.
00:52There's the original shot and there's my corrected shot.
00:55So you can see I cooled it off and darken it up quite a bit.
00:58After I made that correction though, the subject's face, as I mentioned, kind of got lost in shadow.
01:02So I want to fix that, but I don't want to brighten up this stuff over here.
01:06I like the look of this shot.
01:08I just want to lighten up the area around his face.
01:11And the way that I'm going to do that is by using a mask.
01:13Okay, let's come down to our layers here and then I'm going to click on this +P button
01:17right here to add a new Primary layer.
01:19Now you might be thinking to yourself, hold on a second Rob. I thought we were doing
01:22a secondary correction.
01:24We are, but remember, secondary layers inside of SpeedGrade are really just for keys.
01:28What we're going to do is tie a mask into this Primary layer.
01:31Okay, so now that I've added a new Primary layer, let me click over here to the Mask tab.
01:37And the Mask tab is where I find all my controls for creating masks.
01:41Now you can create very simple masks or very complex masks, and in this movie, we're going
01:45to create a pretty simple one by using a preset, these guys right here.
01:49We can create a circle mask, a square mask, or a traditional edge vignetting type mask,
01:53and again these are presets.
01:54But please keep in mind that you can draw your own masks with Bezier controls and all
01:59that kind of stuff to your heart's content, but for this movie, as I mentioned, I just
02:02want to do a simple mask around the subject's face.
02:06So I'm going to go ahead and click this Preset button right here for a circle mask and when
02:09I do, up here in the Monitor you will notice that I have some onscreen controls.
02:14Now this is a really unique feature to Adobe SpeedGrade and that's this guy right here, the Widget.
02:19The Widget provides you onscreen and sort of tactile control over adjusting the shape
02:24and the size and the softness of the mask, and I really, really, really love the Widget.
02:30And you can turn the Widget on and off by using this button right down here in your Mask controls.
02:35So how does the Widget actually work? Well, it works in a few different ways.
02:37You are just going to have to experiment and play with it.
02:40These controls right here allow you to adjust the vertical and horizontal size of the mask.
02:46This sort of semi-grade control right here allows you to adjust the overall size of the mask.
02:51This little plus button right here in the middle allows you to move the mask around.
02:56These grade controls right here and right here allow you to skew the mask however you want.
03:01And then this control right here allows you to rotate the mask, and then finally, this
03:06control on the outside of this box, allows you to soften the mask up.
03:11So what I want to do is adjust this mask so I can position it around the subject's
03:15face and I'm going to do something like this, maybe we'll make it a little bigger, somewhere
03:20in that range. That's working pretty good.
03:23I'm going to come in and adjust the skew, just a slight amount something like that's
03:27working, maybe make it a little smaller, and then I'll rotate it just a touch.
03:32Again, the idea is I'm just trying to get it around the subject's face, and I'll go
03:35ahead and add a touch more softness as well.
03:38Okay, so I positioned the mask around the subject and I should also be clear that the
03:42subject doesn't really move a whole lot throughout this entire shot.
03:46Later in this chapter, we'll talk about tracking masks, when you want to have a mask move within
03:50an object onscreen.
03:51Okay, so we've set up the mask pretty well here.
03:53Now what I'm going to do is come back to my Look tab.
03:55Right here in the Primary layer that we just added, what I need to do to make this correction
03:59actually work is use these buttons right up here.
04:02These buttons allow me to apply my grading layer to the inside or the outside of the mask.
04:08The inside is this one right here.
04:09It has kind of white opaque background with a sort of black, sort of translucent center,
04:14and then if I wanted to affect the outside of the mask, I'd simply click on this guy.
04:18And if I didn't want the layer to work with the mask at all, I'd simply click this one
04:21right here to turn off the mask for that layer.
04:24But I want to control the inside of the mask here.
04:27So coming over to my Overall controls right here on the Look tab, what I'm going to do
04:32is use my Gamma controls and adjust the contrast for the inside of that mask.
04:38Something like that works just fine, maybe I'll back off just a little bit.
04:41And then what I'm going to do is just up the saturation inside of that mask just a touch,
04:45so he doesn't look so washed out.
04:47Again, I'm going to use the Decimal or Period key on my keyboard to toggle that particular
04:51layer that I've selected, this Primary layer right here on and off. Here you go.
04:56So you can see we've lightened him up quite a bit and we can now see him a whole lot better.
05:00But one of the ways that I love using masks is to sort of digitally relight a scene.
05:05So not only do I want to control the inside correction on this mask, what's happening
05:09inside of the shape, but I also want to affect what's going on, on the outside.
05:13And the way I'm going to do that is by adding another Primary layer here, and then using
05:16the Mask control buttons right here, I'm going to click this guy to affect the outside of the mask.
05:21Now that I've selected the outside of the mask, I'm once again going to come into my
05:23Gamma controls and just darken that contrast a little bit in the midtones.
05:29That way we're more focused on the subject and his face than what's going on over here.
05:33Let me toggle that on and off again by using the Decimal or Period key on the number pad on my keyboard.
05:38And you can see that works pretty well.
05:41I notice after I made that last correction, I can see a little bit of a heavy edge around
05:44the mask, so no problem. I'm simply going to come back to the Mask tab here and I'm
05:48going to soften that out even more so we have a nice soft shape, and we don't actually see
05:54an edge around where that shape is.
05:56Let me go ahead and toggle this entire grade on and off.
06:00Here is the original shot that we started with.
06:02It was warm, there is not all that great contrast to it, and then here's the final image; original and then final.
06:11So you can see in combination with the primary correction, by using a mask, we were sort
06:14of able to digitally relight the scene, to get the light from over on the left-hand side
06:19of the screen to more on the subject's face, and now our viewer's eyes will be focused
06:24right to the subject.
06:26So there you go, using a mask to create a secondary correction inside of Adobe SpeedGrade.
06:31It's pretty straightforward, and this was just a simple example, but in your own projects,
06:34I think you'll find that using masks is a great way to perform secondary corrections.
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Tracking masks
00:00Earlier in this chapter we talked about using a mask to isolate an object on screen for
00:03purposes of making a secondary correction here inside of Adobe SpeedGrade, but what
00:07we didn't talk about is what happens when that object on screen moves.
00:11Of course in the real world objects move around on screen all the time, and in this movie
00:15I want to talk about tracking a mask to isolate a moving object on screen.
00:18Okay, before we do that let's go ahead and take a look at what's going on with this shot.
00:22Down here in my Layers area, you can see that I have three different corrections applied to this shot.
00:26And let me use the 0 key on the number pad on my keyboard to toggle the entire grade
00:29on and off. Here is the original shot and the corrected shot; the original shot and
00:33the corrected shot.
00:34What I did with this first primary correction was I neutralized that yellow colorcast in
00:38the shot, and I also increased the contrast of the shot ever so slightly.
00:42Then what I did with these two other primary corrections was I applied a mask to each one,
00:46affecting the inside and the outside of the mask that I created.
00:49And the result of this was I darkened the edges of the shot ever so slightly and brightened
00:54up the center portion of the shot right around this tool that the guy is using to carve out his guitar.
00:58Of course I created the mask over here on the Mask tab, and you can see that this is
01:03just a simple circular mask around the object or the tool that the guy is using to carve out his guitar.
01:08Now earlier in this chapter when we created a mask, we used a Mask Preset, the Circle
01:11Preset right here.
01:13That's in fact what I did on this shot as well, but I do want to point out that anytime
01:16you can grab any of the control points for the actual shape of the mask or for the softness
01:21of the mask, and you can also use these Bezier controls, these guys right here, to adjust
01:26the shape of the curve at a particular point.
01:28You don't have to just use presets when you're creating a mask.
01:32Okay, let me go ahead and scrub through the shot, and you can see that the guy is moving
01:36around and the tool is moving around just a little bit, but what is not moving? Well, that's the mask.
01:40The mask is not actually following the tool or the object on screen as it moves around,
01:45and I want to remedy that.
01:46So the first thing I'm going to do is press the Home key on my keyboard to go back to
01:49the beginning of the shot.
01:51When you track a mask, you track from wherever your current playhead position is for, and
01:56since I want to track the entire shot, I want to go back to the beginning of the shot.
02:00Then down here in my Mask controls, there is a button right here called Track Object.
02:04Now before I go ahead and click Track Object, I just want to be clear that tracking an object
02:08can take a little bit of time depending on the length of the shot and the resolution
02:11of your shot, so what we're going to do is begin tracking and then we'll come back after
02:15tracking has completed on the shot.
02:16
02:25Okay, so the mask has finished tracking. Let me go ahead and grab my playhead and scrub
02:28back through this, and now you can see that the mask actually moves with that tool or
02:33that object on screen.
02:35And you can see what SpeedGrade did here on the track above my actual clip. It applied
02:39keyframes and then tweening between those keyframes to follow the object around on screen
02:43and to move the mask in the same way that the object moves.
02:47Let me go back to my Look tab here so you don't see the outline of the mask, and then
02:51let me scrub through again, and yeah, that's looking pretty good! Okay, so there you go, tracking masks.
02:58Tracking masks is a great way to follow an object around screen that you're trying to
03:02isolate with a secondary correction. Just avoid the temptation to do it on every single
03:06shot, as you can waste valuable time tracking objects.
03:09A lot of times you might be able to get away with just increasing the overall size of your
03:12mask instead of actually tracking the object. In a lot of cases though, tracking an object
03:17is necessary and it's pretty easy to do here inside of Adobe SpeedGrade.
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5. Matching Shots
Using playheads to compare shots
00:00In this movie, I want to show you how you can use multiple playheads here inside of Adobe
00:03SpeedGrade to quickly and visually match shots together.
00:07Now of course every single Timeline inside of Adobe SpeedGrade has a default or master
00:10playhead and that's this guy right here with the yellow number 1 on it.
00:13However the issue with using a single playhead when it comes time to match shots together
00:17is that you can only see an individual shot at any given time.
00:21What I mean is that you can scrub through your Timeline and sort of get an idea of the
00:24flow of shots, you can also play through the shots of course, but at any given time you
00:28can only see one shot or one frame that is underneath the playhead up here in the monitor.
00:32But by using multiple playheads, you can visually compare multiple places on your Timeline together
00:37for purposes of matching shots together.
00:40Let me go ahead and show you how this works.
00:41First I'm going to come down to my master playhead and simply position it a little earlier
00:45in the shot, something like that.
00:46And then what I want to do is go ahead and put my mouse over this little icon at the
00:50end of the master playhead.
00:52When I do that you can see I gat a little sticky here that says, if you hold down the
00:55Ctrl or in this case the Command key since I am on a Mac and drag out you can create
00:59a new playhead, so that's exactly what I'm going to do.
01:01I want to hold down the Command or if you're on a PC the Ctrl key and then drag out from
01:05this icon and when I do a new playhead is created.
01:09Now before I let go, I just want to show you as I position this around I can place it on
01:13any shot that I want.
01:14But I want to make sure that I have the green plus button on the playhead.
01:17Don't drag outside of the Timeline or you'll get this red X, which means that you'll be
01:21deleting that playhead.
01:23So I'm going to go ahead and position this second playhead right about there and let go.
01:26Now notice a couple of things.
01:28On the actual playhead itself is the number 2, indicating that this is the second playhead,
01:32and notice that that number 2 is not yellow like this number one, indicating that this
01:36is not a master playhead. This is just a second playhead in this Timeline.
01:41Also up here in the monitor, I now can see both playheads.
01:44This is my first playhead or my master playhead, and this is the second playhead right here.
01:48I'm going to go ahead and repeat this process once again holding the Command or if you're
01:52on a PC the Ctrl key and dragging out to create a third playhead, then I'll do it one more
01:56time creating a fourth playhead.
01:59Now because I'm on a Mac I'm going to go head use the keyboard shortcut Command+Home key.
02:03If you are on the PC you'd use the Ctrl+Home key to snap the image in the monitor back
02:08into the viewable area.
02:10So up here in my monitor you can now see that I have all four playheads in view.
02:14Now here's the really cool thing.
02:15If I come down to my Timeline and drag these playheads, look they all move in tandem with one and other.
02:23And if I press the spacebar to begin playback, they also play with one another.
02:27Now the reason that they're all moving together is because of these icons at the end of each playhead.
02:32This icon looks like a little play button and when all the additional playheads have an icon
02:36on them, when you move the playhead or play the playhead, all playheads will move together in tandem.
02:41However if you click on the playhead button, until becomes a stop icon, you can reposition
02:47it in the individual playhead to a frame that you want.
02:49And this makes it really easy when you want to change the frame that you're using then
02:53compare to other shots.
02:53If you click the stop button again, it goes back to the play button and once again all
02:58of the playheads work in tandem.
03:01So once you actually position your playheads on the shots that you want, you can visually compare them.
03:04And when I am looking at these four shots I can see that the sky in this one is a little
03:09darker than the pinky sky that I have going on these shots, and I want to go ahead and fix that.
03:13So to make it change when you're using multiple playheads, simply select the shot that you
03:17want to work with in your Timeline, and then you can come down to your layers.
03:20In this case, I want to come to this Primary layer, in which I've applied a mask, and then
03:25I'm going to go head and lighten up that sky just a touch. Something like that works pretty well.
03:31If you want a larger view of the clips that you're trying to compare, don't forget about the P key.
03:35By pressing P you can temporarily hide all the tabs at the bottom of the SpeedGrade interface.
03:40And then if you use the Command or Ctrl key if you're on a PC key, plus the Home key,
03:44you can snap the clips into a much larger view up here in the monitor, which is nice
03:48when you want to compare shots visually.
03:50Press P again to reveal the tabs at the bottom of the interface and then of course use the
03:54Command or Ctrl key plus the Home key to snap the clips back into the viewable area up here in the monitor.
04:00So once you're done comparing shots you'll probably want to remove the actual playheads
04:03that you've added to your SpeedGrade Timeline, and to do that it's pretty easy.
04:07Simply come down to the same icon that you dragged from to create the playhead in the first place.
04:12Click and then drag off of the SpeedGrade Timeline and when you do you notice that the
04:16playhead has a red X on it. Let go to delete or remove the playhead, and simply repeat
04:21this process for all the playheads that you wish to remove from your SpeedGrade Timeline.
04:25Okay, so that's using multiple playheads inside of Adobe SpeedGrade. I think in your own project
04:30you'll find them a very useful way to visually compare shots, so that you can match those
04:35shots together.
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Copying corrections from shot to shot
00:00In this movie, I want to show you an easy way to copy a grade from one shot to another shot
00:04by using keyboard shortcuts.
00:05During the course a project you'll have shots that you want to have match, and one way to
00:09have these shots match is by copying grades that you've developed from one shot to another
00:13shot, to at least getting the ballpark of the look that you've developed.
00:17You can then go in refine the actual individual corrections that make up that grade on an individual shot.
00:22But the first step is copying a grade from one shot to another shot, so you at least
00:26have some consistency through your program.
00:29And in the Timeline I have a shot that has pretty stylized look on it. It's kind of a
00:33bleach bypass type look.
00:34Well this second shot doesn't have that look on it at all.
00:36So what I want to go ahead and do is copy the look from this first shot to this second shot.
00:42Okay, so the first thing I need to do is tell Adobe SpeedGrade from which direction on the
00:45Timeline you want to copy grade from, either earlier in your Timeline from your currently
00:49playhead position, or from later in your Timeline from current playhead have position.
00:53And the way that you do that is by using two different keyboard shortcuts.
00:56To copy a grade from earlier on the Timeline from your current position, simply use the
01:00keyboard shortcut Alt or Option and then the minus key on the keyboard number pad.
01:04If you want to copy a grade from later in your Timeline from current playhead position,
01:07use Alt or Option and then the on the keyboard number pad.
01:11Okay, so in this case I'm going to go ahead and press Alt or the Option and then the minus
01:14key on my keyboard number pad to copy grades from earlier on the Timeline, this area down here.
01:20And then what I'm going to do is go ahead and press the 1 key on my keyboard.
01:23Why 1? Well because I want to copy the grade from one clip back of my current playhead position.
01:29So if I go ahead and press 1 now, I've applied that earlier grade.
01:32Now obviously this grade doesn't match exactly, but what I do want to show you down here on
01:36the Look tab is this red text right here where it says Preview.
01:40You have not actually committed to this copy as of yet. You can still get out of it if
01:45you don't like the look that you've copied to the shot.
01:47And the way that you do that is by pressing the Backspace or the big Delete key on your keyboard.
01:51When you do that, you've cancelled the copy.
01:53If I go ahead and press 1 again to copy from the previous shot and if I press the Enter
01:57key on my keyboard number pad, you'll notice that I've actually committed to the copy.
02:01Okay, so on this shot it doesn't match exactly to the first shot. It's a little bright.
02:07So what I'm going to go ahead and do is just darken down the shot just a little bit something like that.
02:12And you know what, I've actually decided that I want to warm this clip up quite a bit. I
02:16want to make it nice and warm, something like that.
02:20Now I have the opposite problem.
02:22The first shot doesn't match the second shot in the Timeline.
02:24If I use the keyboard shortcut that I told you about earlier Option and then the plus
02:28key and now once again press 1, I'll copy the grade from one clip forward.
02:33And just like last time, you're not actually committed to this grade right now; notice
02:37it says Preview until you press the Enter key on the keyboard number pad.
02:41Now you're probably thinking yourself, okay Rob that works great when the shots are adjacent
02:45to each other, but what about shots that are not adjacent to each other?
02:48Well, what I'm going to do is go ahead and simply duplicate the second clip by coming
02:52over to this icon right here on the second clip and then holding down my Command or if
02:56you are on a PC, the Ctrl key and then duplicating that clip.
02:59Then what I'm going to do is go ahead and do something a little more funky on this first
03:04shot, let's select the first shot, there it is and we'll make this a little red, something
03:09like that, and then we'll lighten this up, so we have a nice sort of neony type look.
03:14So then what I am going to do is navigate down to the third shot in my Timeline, then
03:17I'll use the keyboard shortcut Option or Alt and the minus key to copy from previous clips
03:22in the Timeline, and then I'm going to go head and press the number 2, so I copy from two
03:26clips back of my current playhead position.
03:29And there you go. Once again the grade was copied.
03:31Just don't forget, to commit to the preview grade you simply need to press the Enter key
03:35on your keyboard number pad.
03:36After committing to the grade you can come back in to your color controls and adjust
03:41the grade however you see fit.
03:44Okay, so that's using keyboard shortcuts to copy grades from one shot to another shot.
03:49And the thing about this is that you can copy up to nine different shots, either forward
03:52or backwards using the one through nine keys on your keyboard number pad.
03:56In a later movie in this chapter, I'll show you another way that we can copy grades and
04:00that's by using .look files.
04:02But for right now I think you can see that using keyboard shortcut is an easy way to
04:05copy grades from one shots to another.
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Applying and saving looks
00:00In this movie, I want to talk about looks.
00:02Well, what do I mean by a look? Well, a look is a combination of corrections that you've
00:06applied to a shot.
00:07So for example, our primary correction, a secondary correction, a mask or maybe even
00:12a custom Look layer.
00:13Taken altogether, those separate corrections make up a look that you've developed for a particular shot.
00:18And in this movie, I want to show you how we can use some pre-built looks that Adobe
00:22has developed for SpeedGrade.
00:23I also, want to show you how we can customize those looks to save our own costume looks
00:28that we can use within a project or even for other projects.
00:32First off, if you're following along with the exercise files, be sure to open up this
00:34Timeline called 05_03_looks, and this Timeline has a shot that we've seen before, and it's
00:39an okay looking shot of this guy working on his guitar.
00:41But it's just a little flat and just a little boring.
00:44So what I want to do is jazz up the shot with a custom look.
00:48And to do that, what I'm going to do is come down to my Look tab here, and then underneath
00:51my color controls, you should notice, that you have a bunch of open tabs.
00:55This first tab, if you haven't saved your own custom look before, will be empty like I have it here.
01:00But on these other tabs, you have some examples of looks that Adobe ships with the application.
01:05You have Cinematic looks, Desaturated looks, Stylistic looks and then some Temperature looks.
01:10Again, a good way to think about these looks that Adobe had shipped with the application
01:14is as a starting point for developing your own custom look.
01:17I don't advise that you just use these looks right out of the box, because in many cases
01:22they just won't look right.
01:23You'll often have to go in and tweak some of corrections that make up that look to fit your footage.
01:29Okay, so what I'm going to do is come over here to Cinematic category here and there's
01:33a look that I want to apply to the shot right here, called BleachBypass1.
01:37I'm simply going to click on this look, I'm not going to double-click on it, and when
01:40I click on it, you'll notice up here in the monitor I now have that look applied, but
01:46I'm just previewing this look.
01:48How do I know that I'm previewing it? Well down here on the Look tab, notice this red
01:51text right here, that says Preview.
01:53You haven't actually committed to using this look as of yet.
01:57If you don't like this look, or if you don't want it applied to the shot, simply press
02:00the Backspace or the big Delete key on your keyboard to reject that look.
02:04However, if you do want the look, simply select it again, and then press the Enter key on
02:08your keyboard number pad to apply the look.
02:11Okay, I've applied that BleachBypass look and over here in my Layers, you can see that
02:15I have a primary correction, as well as a custom look layer, this BleachBypass layer right here.
02:19But what I want to do is customize this look just a little bit more.
02:24So the first thing I'm going to do is come down here, and click on the plus button to
02:26add a New Custom Look Layer, and then what I'm going to do is choose, this look right here, FxBloom.
02:32And then with the Intensity sliders here, I'm going to drag up until I get a value of
02:36around 2 or so, maybe 2.2, and what I'm trying to do is give a nice glow to the highlights in the shot.
02:42All right, that's working pretty well for me.
02:45The next thing I'm going to do is add a new Primary layer, and then I'm going to switch
02:48over to my Mask tab, and I'm going to use these Preset buttons here to create a new mask, and
02:53the one I'm going to click on is this guy right here to create a new Vignette type Mask.
02:57And up here on the actual image in the monitor, I can use the widget here to resize and reposition the mask.
03:03So I'm going to make it a little bigger, something like that, and I'm going to add some softness
03:08to it, maybe a little more softness.
03:10Yeah, that's working pretty well maybe just add touch more softness.
03:14And then you know what? I'm going to actually skew it just a little bit, something like
03:18that, and let me reposition it ever so slightly, and maybe just a touch more softness. There we go.
03:24Okay, then I'm going to come back down to my Look tab and using these controls right
03:28here, I'm going to click on this button, so I affect the outside of the mask.
03:32And then, using my main color controls here in the overall category of Look tab, I'm going
03:36to drag my Gamma or my Midtone brightness down quite a bit, something like that, and
03:42I'll do the same thing for the Highlights.
03:45Now you'll notice that I'm getting sort of a nice sort of edge vignette on the shot.
03:49I'm going to come back to the Mask tab I think, and size this down ever since slightly, so
03:54the vignette is a little bit more pronounced. Okay, that's working for me.
03:57Then finally what I'm going to do is add another Primarily layer and come over here to my Overall
04:02controls in the Look tab, and I'm going to warm-up the midtones of the shot, just ever
04:07so slightly. Something like that.
04:09However, that's a little too warm for me.
04:12So I'm going to use the Opacity slider here, for this Primary layer and drag down, and
04:17remember you can hold the Shift key down to have sliders move a little faster inside of SpeedGrade.
04:22So I'm going to go to a value of maybe around .35, .37. Yeah, that works pretty well.
04:27Okay, let me go ahead and use the 0 key on my keyboard to toggle the whole grade on and off.
04:33Here's the original shot and here's the look that I've developed.
04:36So now, what I want to do is go ahead and save this as my own custom look, so I can
04:40use it on another shot on a Timeline or may be even in another project.
04:44And to do that I'm going to come down and click on this tab right here.
04:46Remember, this tab I said was empty if you hadn't previously saved any custom looks.
04:51Now when you say you save a look to this tab, where does it actually go? Well, that's a good question.
04:55It goes to by default to your User documents folder Adobe SpeedGrade 6 for Adobe SpeedGrade
05:026 and then Settings.
05:04With this tab active, I'm going to come down to my Layers and click this button right here
05:08to save a .look file.
05:09A .look file is the combination of corrections that you've applied to a shot, or in other words, a look.
05:15So I'll click this button to save the look and over here you can see that the look has been saved.
05:20If I click on the actual name of it, I can remain this and I'll call this warm bleach with vignette.
05:28Finally, I just want to mention a few more things having to do with .look files.
05:34First, if you ever need to remove a look that you've created, simply hover your mouse over
05:37the look and then, click this X button right here, to delete the look.
05:41Another thing that you can do when you hover over a look is click this E button to export
05:45the .look file, and when you do that a new window opens up.
05:48And in this window, you can export the .look
05:50file into various flavors of 1D and 3D LUTs or look-up tables, and look-up tables
05:56allow you to exchange information between different systems.
05:59So by translating the .look file into a 1D or 3D LUT, you an exchange the look that you've
06:05created with other users on other systems and this is a very nice workflow thing, when
06:10you need to interact with other operators and other artists on different systems.
06:14So in this case, I'm not actually going to export the look, so I'll just click the X
06:17here to close this window.
06:19Finally, you should know that if you work with Adobe Photoshop or Adobe After Effects,
06:22you can now access .look files in those applications to apply looks to footage.
06:27And I'm really excited about this from a workflow standpoint.
06:30As in the past as a colorist, I would had to rendered out footage for those artist to use.
06:34Now I can simply develop a look and then they can apply that look to the footage in Photoshop
06:39or After Effects without me needing to render first, and that's definitely a time saver.
06:44So that's just a little bit about working with looks. As you can see, it's easy to apply
06:48one of the pre-built looks that ships with SpeedGrade, modify it, and then save your own look.
06:53But of course, you can always start from scratch, creating a look as well.
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6. Rendering
Using the Output tab
00:00In this movie, I want to talk about the essential aspects of rendering footage from Adobe SpeedGrade.
00:04Here, in this project, I have a Timeline that I've already gone ahead and graded.
00:08Let me go ahead and scrub through the shots here so you can see what I've done.
00:13I'm pretty happy with the way that the shots look.
00:15So the next step is to render the footage out of SpeedGrade, and the way that I do that
00:19is by coming up here to the Output tab at the top SpeedGrade interface.
00:23So the Output tab is pretty simple looking, yet at the same time it's pretty deep and
00:27I just want to make a point of that.
00:28In this movie, we're not going to talk about all the parameters that you can find here
00:32on the Output tap.
00:33But in your own workflows you may need to tab some of the advanced options that you
00:37can find here on the Output tab for different types of renders that you might need to make.
00:42So the Output tab is broken down into three main sections; the Output section right here
00:46at the top of the Output tab, the Framing section here in the middle, then finally,
00:50the Render section at the bottom of the Output tab.
00:53Let's start up here in the Output Section.
00:55So the first thing that you need to do to configure this render is to tell Adobe SpeedGrade
00:58where you actually want the render to.
01:00And, you do that right here in the folder area.
01:02By default you'll be rendering out to your desktop,
01:04but if you click this button right here, you can choose other locations.
01:07So for example, if I choose my Macintosh HD, I click again and choose my Users folder,
01:12I click again, I'll choose this user, and then I'll click one more time and I'll choose my Movies folder.
01:17And you can see the file path of where you rendering right here.
01:21Now actually in this case I'm fine rendering through the desktop.
01:23So I'm simply going to click this back button a few times to delete those other locations.
01:27Next, you can choose what your file name is.
01:30Now this is something that's kind of important.
01:32By default Adobe SpeedGrade will try to render out your entire Timeline, which is useful, but
01:37it renders out entire Timeline as one self-contained file.
01:40And if you are in a Premiere Pro to SpeedGrade workflow, this is the primary way that you
01:44want to render footage back out of Adobe SpeedGrade so you can import a self-contained file back
01:50into Adobe Premiere Pro.
01:52With that said, you don't have to render a single self-contained file.
01:56For example, if you come in and click this M button right here.
01:59You have several options that you can use for how files are going to be rendered.
02:03And using the source options for example, such as this one right here, source and filename,
02:07when you render out, what you'll do is you'll render out each clip, the source, as a different
02:11movie file on disk.
02:13And this is nice especially if you go in and say a daily's workflow,
02:16but it doesn't work so well when you're trying to get footage back to your editorial applications
02:20such as Adobe Premiere Pro.
02:22Again in that case, you'll probably want to render out a self-contained file,
02:26but it is nice to know that you can render out individual clips.
02:29And, in future versions of Adobe SpeedGrade, I'm hoping that the round-trip workflow improves
02:34so, that we can actually render out individual clips and then simply pass off an XML file,
02:39for example, back to Adobe Premiere Pro and all those individual clips will be reconfirmed
02:44back in Premier Pro correctly.
02:46But for right now, what I want to do is simply click on the source file name right here and
02:50then click X to remove this type of render.
02:52Okay, so let me click back when it says Enter Filename and let me go ahead and call this
02:56file GUITAR SEQUENCE.
02:58Next, down here in the Format & Options area, you have a lot of advanced options.
03:03We're not going to talk about these in this movie.
03:05However, I do want to focus on two options that are available here.
03:09First is this pull down menu.
03:10Here, you can choose from different presets that you have in your system.
03:12But if you go ahead and click this other button a new dialog window will pop open.
03:16In this window, what I can do is configure an output preset for various formats including
03:20Image Sequences, Quick Time, Native Move and IHSS.
03:24Let me go ahead and click back right here what it says QuickTime.
03:26What I actually want to do in this movie is I want to output a QuickTime file using the
03:30photo JPEG codec.
03:31Now you might be thinking to yourself Rob, why photo JPEG?
03:34Well, it's not because, of its high image quality.
03:36It's simply because, photo JPEG is a cross-platform codec that plays back on pretty much any system,
03:42and to do that I'm going to click here in the video section, where it says Animation
03:45and then, scroll down toward it says Photo JPEG, this option right here.
03:49Next, what I want to do is change my frame rate to match the footage that I'm using in
03:54this Adobe SpeedGrade Timeline.
03:56So let me click here and type in 23.976.
03:58Next, in the Video Quality section, let me change my quality from Normal to Maximum to
04:05render out the maximum quality file.
04:07None of my footage actually has any audio in this SpeedGrade Timeline.
04:11So I'm going to click here and uncheck Enable audio.
04:13In the Time Code section I'm going to check both these options: Add the time code track,
04:17as well as to display time code in the QuickTime player.
04:20The last thing that I need to do is actually save a name for this preset.
04:24So the way I'm going to do that is by simply clicking here what says enter name for this
04:28preset, and then let me go ahead and type in PHOTO JPEG RENDER, and then I'll go ahead and click Save.
04:36After I saved my own preset what I want you to notice here in this menu, it appears as
04:40a preset on my system.
04:42And this is a great way to access presets that you want to use over and over again.
04:47Next, down one here in the framing area, we have a few options that we can configure.
04:51First you can choose to render out the Full Image at it's full resolution, or you can render
04:55at lower resolutions which is nice when you want to do just quick test renders.
04:59Here, with this menu you can choose to change the aspect ratio of the render clip.
05:03And then, finally with this menu you can choose to render to a different resolution of your choosing.
05:08So for example you can render this 1080 footage out at 720, 540, you can even render out to the
05:13iPad if you want.
05:14But the interesting thing is when you choose a different size like this NTSC Video option,
05:19these options right down here underneath the menus become available, and these options allow
05:22you to configure how you're framing the shot within the video frame.
05:26So for example, are you doing a center card, letterbox, and so on, and so forth.
05:31I actually want to render this file at a full resolution without changing its aspect ratio
05:35or its framing at all.
05:36So I'm going click back in this menu and choose same as proxy.
05:38Finally, down here in the render area you have two different options that you can choose
05:42from: Online Quality which is the option that you should choose most of the time, or you
05:46can choose Offline Quality if you're in a super rush.
05:49I'm going to make sure that it choose Online Quality.
05:51So let me go ahead and click Render and we'll come back when the render is done.
05:59Okay so, the render is done and you might have noticed as it was rendering, there were
06:02some icons right here on the interface.
06:05And these just give you some performance stats of the render.
06:08So once the render is done, you can simply click over to the Render Result tab and then
06:11you can navigate to where you rendered to view the actual rendered file.
06:15It's worth noting though, that this area is pretty much the exact same thing as the regular Desktop view.
06:20You can even bring this file back into your SpeedGrade project.
06:23Okay so, that's little more about rendering.
06:25Next up in this chapter, we'll discuss bringing the rendered file that we created back into
06:29Adobe Premiere Pro,
06:31so we can integrate it with things like titles and audio, and so on.
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Importing rendered media back into Premiere Pro
00:00In this movie, we're going to pick up where we left off in the last movie.
00:03If you haven't watched the previous movie on rendering from Adobe SpeedGrade, be sure
00:06to go back and watch that movie.
00:08So what I actually want to do in this movie is I want to import the file that we exported
00:12from SpeedGrade here into Adobe Premiere Pro, and what I'm going to do is remarry that file
00:17with things like text and audio.
00:19So before we actually import the clip that we rendered from SpeedGrade, let me go ahead
00:22and show you the original sequence that I had here inside of Adobe Premiere Pro. It's
00:26this guy right here called Guitar Sequence.
00:28And if I scrub through the sequence, you can see it's the same shots that we saw inside
00:32of SpeedGrade, but there are also some text elements.
00:34And if I go ahead and play back, there is some audio.
00:36(music playing)
00:39Okay, so what I actually did to send this sequence to SpeedGrade was I duplicated it
00:44over here in the Project panel and I created this sequence right here called Guitar Sequence_EDL PREP.
00:49And in that sequence what I essentially did was just strip off the titles and the audio,
00:53because all I really cared about was grading these shots. I didn't really care about the
00:56audio and I didn't really care about the titles.
00:59And plus, the titles wouldn't go over to SpeedGrade regardless.
01:03So I sent this over to SpeedGrade, we graded it, and then as we saw in the previous movie,
01:06I rendered out these shots.
01:08So now it's time to get that rendered footage back into Premiere Pro.
01:12And in the previous movie, what I did was I rendered out a self-contained file of the
01:16entire sequence, so that's what I'm going to go ahead and import back in Premiere Pro.
01:20And to do that I'll double-click here on my Project panel, then I'll navigate out to my
01:23Desktop, that's where I saved this movie right here called Guitar Sequence, I'll select it,
01:27and then click Import.
01:29Next, what I'm going to do is once again duplicate the original sequence by right-clicking on
01:34it and then choosing Duplicate, and I'll simply rename this Guitar Sequence_Graded, and then
01:42I'll go ahead and open that up.
01:44Then what I'm going to do is delete all the footage here on video track one, so I'll simply
01:49with my selection tool select these clips and then simply press Delete.
01:54Finally, the last step in remarrying this graded footage back to the text and the audio
01:59from the original sequence is to simply take the new graded file and edit it into the sequence,
02:06just like that.
02:07And now if I scrub through this, you'll notice I have my graded shots.
02:10Now one thing I like to always do is I like to compare before and after.
02:14So one way to do this is to simply copy the time code from the graded sequence, switch
02:18back over to the original sequence, type in that same time code, and now you can quickly
02:23switch between the graded shots and the original shots.
02:29Now one more thing, you might have noticed I had a cross dissolve here at the end of
02:32the original sequence.
02:33Well, I can simply duplicate that again, or come into my Effects and search for Dissolve
02:39and there is Cross Dissolve, and I'll drag it out to the end of the shot, just like that,
02:46and now I have an exact replica of my original sequence, but now it's graded.
02:51So there you go, a little bit of workflow for importing graded footage back into Adobe
02:55Premiere Pro and marrying it back up with text and audio and other project elements.
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Conclusion
Goodbye and additional resources
00:00We've reach the end of Up and Running with Adobe SpeedGrade.
00:03And I want to thank you for joining me on this exploration of the essential features
00:06of this powerful color correction and grading application.
00:08In this title, we touched on many key aspects of Adobe SpeedGrade, but SpeedGrade is a deep
00:14and robust application with a plethora of more features then we were able to explore in this title.
00:19So in your own projects keep exploring all that SpeedGrade has to offer. I did want to
00:24leave you though with a few additional resources that I think that you might find useful.
00:27First, is the official Adobe SpeedGrade forum on the Adobe website. This forum is great especially
00:32since quite a few of the SpeedGrade development team monitor the forum, answer questions, and give feedback.
00:38Creative COW also has an Adobe SpeedGrade forum which is very active and if you are like
00:42lot of folks you probably use the Creative COW forums on a daily basis. So it's nice that
00:46they now have an Adobe SpeedGrade forum to ask questions and to get answers from users
00:51around the world.
00:52Finally, no application is perfect, so if you do discover a bug or have an idea on how
00:57to really improve SpeedGrade, let Adobe know.
01:00By visiting the Feature Request/Bug Report Form on the Adobe site you can give Adobe
01:05valuable feedback about SpeedGrade and other Adobe tools.
01:09So once again thanks for joining for Up and Running with Adobe SpeedGrade.
01:13I'm Robbie Carman.
01:14
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