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In our previous movie, we exported a self contained QuickTime movie of a sample render we wanted to hand off to our editor. What we're going to do now in this movie is import that self contained QuickTime movie and show you how I integrated back into the timeline. Now, if you have access to the project file, we'll be working with 11_02_backtopremiere. And what I want to do is within Premiere Pro CC, I'm going to import and pull in off my desktop, my approval render.
And what I've done a little differently from the last time we looked at this Premiere Pro project, I added a layer of text. What I'm imagining is that this is the version of the timeline we're going to send off to the Academy Awards for their consideration of this film as Best short film. So we've got this little property of screening purposes only text up here, and what we want to do now is get this approval movie back into this timeline. So what I'm going to do is right click and add a track.
I'm going to add one video track after video track number 1 and no audio tracks. And then I'm just going to take this and real basic, just drag it in here. Now what I'm going to do is check my edit points, this is one of my favorite ways when I work with self-contained QuickTime movies and edit them back into the original timeline. Check for frame accuracy is, just use the up and down arrow key to go from edit to edit to edit. Make sure it's moving on all the edits.
And then, as I hit the arrow point, I'll go back one frame and back forward one frame. And all these edits should be happening precisely on the edit. That tells me these are in sync. The other thing I could do is just randomly pull up a frame and turn, and toggle this on and off, and make sure that I'm not seeing any frame jumps. So that if this were one frame off, and now I toggle on and off. I'll see him jumping in the frame.
So that's how I can, that's the other way I can double check my frame accuracy. I'll pull that back in, there you go. We've pulled our render out of SpeedGrade, pulled it into Premier. We've checked it for frame accuracy. And if we're happy with it, we can either toggle this track output, or just make a duplicate of this timeline, and then just go ahead and delete this track. And now I've got my color-graded timeline. Quick, easy, accurate, the way I like it.
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