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In Soundbooth CS5 Essential Training, author Jeff Sengstack demonstrates how to record, edit, optimize, and enhance audio using the professional tools in Adobe Soundbooth CS5. This course covers basic audio edits, such as trimming, fading, and panning clips, removing unwanted noise, enhancing audio with special effects, and creating stereo blends from multiple tracks. An overview of recording hardware and a detailed explanation of core audio concepts are included as well. Exercise files accompany the course.
Several of the music files that I included in this Essential Training course started off as loops, small snippets of a bass lick or a drum sequence, then the audio engineer who worked on this piece simply copied those loops and placed them one after another to create an entire clip. And you can do something along those lines in the Soundbooth. You can create a loop and then you can copy and paste it to make an entire clip length sequence of music. We're going to use this cymbal-for- loop, a WAV file that I created for this particular movie. I'm going to use that to create our loop. Let's listen to it. You'll see that it fades up and then there is kind of a rhythm to it and I wanted to make that segment, that little rhythmic passage into a loop.
Let's listen to how it works. (Hi-hat playing.) You see there is a pattern there and now the thing is you want to find the beginning and the end of that pattern. There's kind of a manual way to do it and a more automated way to do it. Let me show you the manual way, and then we'll fine tune it with the automated way. So, let's look for that pattern, the beginning of the pattern, for example, and then we will try to find the end of it. (Hi-hat playing.) That, right about there, is the beginning, I think.
So, I need to mark the In point and the Out point, but I want to do that with the Create a Loop Task open. So, over here in the Tasks panel on the left-hand side, there's a thing called Create Loop. I click that. And it has an In point, Out point and a Duration. Right now, there is no official In Point or Out point, but the In point is just where the Current Time Indicator happens to be located at the moment. I am going to create an In point by clicking the Set In point here. Here's the In point. Now we're going to play it and listen for the Out point. (Hi-hat playing.) Right about there is the Out point. Click Out point. And now I've got this thing looping down here.
It loops automatically when you open up this Create Loop. A little loop button comes on automatically. Now we can play it and see if I in fact did get the beginning and the end of that little sequence. (Hi-hat playing.) Oops! Not quite. It's a little off. And I can sort of manually adjust, try to fine tune it, but I would rather get a little help from an automated feature called Beat Detection. So, let's go over here to Create Loop and click on this little button that says Show Beat Indicators and this is really cool. Watch this. It actually detects the rhythm of the piece and it's not rhythm where the beats are exact, it's rhythm based upon the sound, where there's a little bit of an after beat bump, bump, bump -- It actually shows those individual beats and you can see that our little In and Out points don't quite match up here.
So, let's see if we can fine tune that up here. I'm going to zoom in a little bit by pressing the Plus key a couple of times. Now I'm going to take this little In point here and drag it over right to that beat point. You now it's hard to get it exact, but yes, there's another automated feature. Let's show you that. View > Snapping > Snap to Beats. Isn't that great? That actually will snap to beats. So, I'll click that and now we'll snap to that beat, like that. Now I got the In point pretty well nailed down. Let's try that. (Hi-hat playing.) Clearly, the Out point isn't quite right.
So, let's see if I just go to this beat, if that's going to be correct. Let's see. (Hi-hat playing.) I think I might have one too many little 'ba dump ba dumps' there. Let's see if I can narrow that down one beat here. This point there, and see if that makes the right rhythm. (Hi-hat playing.) Now we're cookin. That's the right rhythm. Now we got this nice loop. It is, how long? Two-and-a-half seconds long, and now what I want to do is I want to Auto-Smooth the loop point.
What that does is it creates little transitions, sort of instantaneous transitions between each loop point, if I later copy and paste this into a piece. So, I do want to have that, so that there is just that little extra bit of nice transition from one to the next. And now that I've done this, I've got these guys all figured out, I'm going to save this loop as something. We'll save it in my edited files section, where you guys can go back and get it later. I'll call it 04_08. There you go! I'll talk about saving in another tutorial, but we'll just save it this way.
Now we've created this little loop. I'm going to copy all of it, by triple-clicking on it. Ctrl+C or Command+C on a Mac, go to the end of this guy and paste: one, two, three, four. I'm going to press the backslash key and see that we've created a sequence of cymbal sounds. Let's just go to the beginning, Home, and play it. (Hi-hat playing.) I've now created this longer collection of a cymbal track that we can run underneath the piece of music and without having to actually have the drum player play for three minutes. Instead, he can play for just a few seconds where you got basically the part that we need to create for a whole piece.
And that's how you create a loop and then use it in a piece.
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