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Adjusting score duration, intensity and parts

From: Soundbooth CS5 Essential Training

Video: Adjusting score duration, intensity and parts

I want to show you how to customize a Score that is adjust all the parameters inside a Score. I have loaded up that Uptown Score into a Multitrack File. I deleted the other tracks because I just want to focus on only one track even though it looks like there is multiple tracks here. It's really just one track with a Score in the track. Now this is how a Score looks in its default setting, this particular one. As I mentioned previously there is an intro, and an outro at the beginning and end. Here, it's marked with "..." because they are very brief, and then in this particular case there are four parts.

Adjusting score duration, intensity and parts

I want to show you how to customize a Score that is adjust all the parameters inside a Score. I have loaded up that Uptown Score into a Multitrack File. I deleted the other tracks because I just want to focus on only one track even though it looks like there is multiple tracks here. It's really just one track with a Score in the track. Now this is how a Score looks in its default setting, this particular one. As I mentioned previously there is an intro, and an outro at the beginning and end. Here, it's marked with "..." because they are very brief, and then in this particular case there are four parts.

Some Scores have only two or three, but here it is four. Each one is an individual chunk of music that they are pieced together one after the other and in order repeated here. So, this whole default length, a little bit more than a minute and thirty, is the original length as you a upload this thing into a multitrack file. But the thing is they are eminently customizable, these Scores. Let me just give a sense of how that works. First of all, you can simply customize the length by just dragging the end. As you see as I drag the end, the parts kind of bounce around a little bit and that little outro, that little "..." sometimes is present and sometimes it isn't and sometimes, it's kind of truncated a little bit like right there the outro is not a full outro, here it is right there.

Let me show you what it sounds like, but it's truncated. If I drag it a little bit, it won't have that really clean finish. It gets cut off. So, as you drag these guys, you will notice that you want to watch these little end, to try to make sure you get the full value if that's what you want to have. You can also change whether you have an outro by clicking on this dropdown list and saying I really don't want an outro. So, I just say I want just the intro, for example, and there goes the outro, but I will like to have both intro and the outro.

So, we will keep those guys on for now. There are some other things called variation. This is Variation dropdown list. If you select one of these things, it gives you sort of a preset version, and then you can shrink or reduce it within that preset version and keep number of parts that they originally are there. So, if I go to 15 seconds, for example, only part one will be in this thing. No matter how far I spread this thing out, only part one will be inside this particular version. So, this repeats part one over, and over, and over again inside here until it finishes, again you have to watch that little ending.

So, if I play this, it would be repeating part one until it gets to the end and plays that little finish. If I change it, even though it's no longer 15 seconds, it's a 15 second version of the Score that you stretched out. If I change to 96 seconds, all those parts will pop in again. See how that works. There are two different editing modes: the Basic and the Key Framing mode. The Key Framing mode is on by default, which is what I think anyone watching this video would want to use, because you want to do things with a little more precision then you do with Basic. But if choose Basic, Basic basically says you can control the number of instruments, the intensity throughout the entire piece.

You can have four, three, two or one, and that's throughout the entire piece. You can't keyframe that have more or fewer as you go through the piece, and you can have the Guitar at whatever level you want, but it's going to be that level throughout the piece, and you can have the Brass at whatever level you want but, again, it's that same level throughout the piece, and then you can adjust the overall Volume through the piece, but you can't adjust it using Key Frames. So I just suggest forget the Basic stuff, and go with the key framing. There is this preset. When you click on the Preset, it adjusts these basic settings, but you can do that too. You don't need to use these little presets.

So let's just go with key framing for now for the whole thing. Now let's talk about Intensity and Volume. With Intensity, that really says the number of instruments. We go to the beginning. You press Home you go to the beginning and if I play the very beginning. It's just this little intro, which only is one instrument. Then it goes into the whole piece of music with all the instruments playing. So, if you want to have only let's say one instrument coming at the beginning you can change the Intensity and drop that down to one, for example.

That puts a keyframe there automatically when you do that. You can move the keyframe left or right. It kind of goes in increments depending on where the instruments are. So, it's not precise to let's say, seconds inside here, but it's only where the instruments change inside the file. So let's go right there at the beginning. I will have just one instrument show up there at the beginning. I just say, wait a minute. There is more than one instruments, right? That's because there are two solo groups of instruments, and you get there by clicking Parameters and showing that as a Guitar Solo Track, and that's a Brass Solo Track.

Now they are getting kind of squished. So, I am going to the drag this guy down and expand the view. So, that's what's cool about this particular Score Uptown. They have got two solo tracks instead of one, and by solo I mean this can be a group of instruments that are solo here, and here you can just control the volume of these instruments not the number of instruments. Here, the number of instruments says you kind of layer them in. Here, it's the volume level for the guitar. So, let's just not bring the guitar in right off the bat. Let's gradually bring it in, and I will move this guy over a bit. Rather than bringing the guitar in full volume there, I am going to click a keyframe here, drag that way down, another keyframe here, and then we will bring them up gradually to there let's say.

It says 9% there, but if you hover over the end of it, it really is 100%. Let's look at the Brass. The same thing, the Brass kind of comes in full force. You can add keyframes there, one, two, drop it down, and let's say I want to bring him up like that. So, you can bring in both sets of solo groups and individual, like that. Here we go. Go back to Home. Let it play. Now we can also increase the number of instruments here in the Intensity section.

Bring them in a little bit at a time. If I click here, add another keyframe, drag it over a bit, lift it up, maybe this second instrument comes in, click here to bring in the third one, click here and drag it up to bring in the fourth one. Let me show you how that works. I am going to bring the Guitar back down so you just hear these four instruments. Bring this guy way down, bring this guy way down and just so you can hear those instruments. We will go back to beginning. The bass guitar is the first instrument, and the rhythm guitar is the second instrument, and you can't select just the rhythm guitar.

You can either have only the bass, the bass and the rhythm guitar and then the third instrument, whatever that third one is, it sounds like a guitar or keyboard. I can't really tell. Select the first down guitar from bring it before so you'll hear those four instruments as they gradually come in, you can change the keyframes to these what are called Hold keyframes, by right-clicking on them and saying Linear.

But it really doesn't make any difference when you talk about Intensity. You can't gradually go from the three instruments to four instruments and gradually bring in the fourth instrument. It's always going to be a jump whether you have this kind of a keyframe, a Linear, or a Hold keyframe, it doesn't make any difference. I am right-clicking and changing back to Hold. It doesn't make any difference. But you can change the keyframes in the Guitar if you want it to make sure if I click this one, it's going to be a Hold. It will be on hold till I get to the next one here. So, it will hold right along there and then drop back down suddenly if I used the Hold keyframe instead. So using keyframes, changing Intensity, adjusting the amplitude levels of the solos of the solo groups allow you to customize these things to the nth degree.

So, I think you have a basic sense of how to change the intensity, change the amplitude or the volume level of the solo instruments or the solo groups. But you have one other thing you can do with Scores, and that will be probably fairly common, is to edit your Scores to video. So, let me just give you a sense of how that works. If you've edited video in a multitrack file, and it works the same way with Scores. I've uploaded this particular video here. I can drag this to this track, and it will automatically add a video track on top, and if I want to change the view I can go Window > Workspace.

I can say Edit Audio to Video or Edit Score to Video. We will tick Score here, and it puts the video on top and now we can edit the Score to this video as well as edit the audio within the video to the video. So that's the other little cool trick that when you're working with Scores you probably going to want to adjust the length of the Score, the intensity of the Score, the volume level, those kinds of things to your video, and you can do that here inside Soundbooth. You can save that audio file as a Soundbooth file. Go back and work on your video in Premiere, for example, and bring that Soundbooth file in while you continue to work and edit on your file in Premiere.

So, that's how you work with Soundbooth Scores.

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This video is part of

Image for Soundbooth CS5 Essential Training
Soundbooth CS5 Essential Training

52 video lessons · 14789 viewers

Jeff Sengstack
Author

 
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  1. 4m 51s
    1. Welcome
      1m 13s
    2. What is Soundbooth CS5?
      2m 30s
    3. Using the exercise files
      1m 8s
  2. 18m 4s
    1. Taking a look at basic sound waves
      3m 53s
    2. Taking a look at complex sound waves
      6m 43s
    3. Understanding digital audio concepts
      7m 28s
  3. 14m 45s
    1. Understanding the workflow
      5m 35s
    2. Touring the workspace
      3m 44s
    3. Customizing the workspace
      5m 26s
  4. 13m 11s
    1. Opening and importing files
      3m 59s
    2. Setting up recording hardware
      2m 35s
    3. Recording vocals and instruments
      6m 37s
  5. 1h 3m
    1. Playing and monitoring audio
      5m 10s
    2. Viewing audio waveforms and spectral displays
      6m 24s
    3. Selecting audio
      9m 14s
    4. Trimming and deleting audio
      3m 59s
    5. Copying, cutting, and pasting audio and inserting silence
      7m 55s
    6. Adjusting volume
      11m 21s
    7. Using specialized volume techniques
      6m 54s
    8. Creating and using loops
      4m 42s
    9. Stretching time and shifting pitch
      5m 14s
    10. Working with video files
      2m 22s
  6. 26m 50s
    1. Identifying noises: Hums, hisses, clicks, and pops
      5m 45s
    2. Removing background noise: Audio tape hiss
      7m 55s
    3. Removing vinyl record clicks and pops
      3m 57s
    4. Removing individual sounds
      9m 13s
  7. 13m 27s
    1. Previewing Soundbooth effects
      5m 32s
    2. Applying and adjusting standard effects
      4m 58s
    3. Applying and customizing advanced effects
      2m 57s
  8. 48m 25s
    1. Applying reverb and echo: Analog Delay and Convolution Reverb
      8m 46s
    2. Using delay-based effects: Chorus/Flanger and Phaser
      6m 8s
    3. Understanding sound-level effects: Compressor and Dynamics
      7m 0s
    4. Applying equalization effects: Graphic and Parametric
      11m 14s
    5. Exploring other special effects: Distortion and Vocal Enhancer
      7m 58s
    6. Setting the all-in-one effect: Mastering
      7m 19s
  9. 46m 42s
    1. Understanding multitrack concepts
      1m 16s
    2. Building a multitrack file
      7m 5s
    3. Adjusting track and clip volume and panning
      8m 54s
    4. Adding effects to individual tracks
      7m 38s
    5. Using Soundbooth sound effects in your multitrack file
      6m 38s
    6. Using three multitrack editing techniques: Duplicating, splitting, and cross-fading
      6m 15s
    7. Working with video in multitrack
      2m 49s
    8. Using professional production studio mixing techniques
      6m 7s
  10. 17m 13s
    1. Understanding how scores work
      3m 30s
    2. Previewing, downloading, and inserting scores into multitrack files
      4m 45s
    3. Adjusting score duration, intensity and parts
      8m 58s
  11. 10m 42s
    1. Dynamically linking to Premiere Pro and After Effects projects
      4m 31s
    2. Turning spoken dialogue into searchable metadata
      6m 11s
  12. 21m 42s
    1. Saving snapshots
      6m 23s
    2. Saving entire files or selected ranges
      11m 59s
    3. Saving and mixing down multitrack files
      3m 20s
  13. 10s
    1. Goodbye
      10s

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