Soundbooth CS4 Getting Started

Soundbooth CS4 Getting Started

with Garrick Chow

 


Garrick Chow provides a succinct introduction to the latest version of Adobe's versatile audio editing application in Soundbooth CS4 Getting Started. He shares typical techniques for importing and editing audio, and explains how to solve common problems like equalizing volume and repairing flawed source recordings. Garrick shows how to experiment safely using the History panel and the Snapshot tool, and discusses multi-track mixing. Exercise files accompany the course.
Topics include:
  • Touring the interface
  • Equalizing the volume of captured and imported sound clips
  • Inserting and working with scores
  • Exporting audio to a variety of formats

show more

author
Garrick Chow
subject
Audio
software
Soundbooth CS4
level
Beginner
duration
40m 30s
released
Sep 30, 2008

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Soundbooth CS4 Getting Started
Welcome
00:00(Music plays.)
00:05Hi, and welcome to Soundbooth CS4 Getting Started.
00:08I'm Garrick Chow, and I'm going to be taking you through basics of this versatile
00:11audio editing application.
00:13We'll start with an overview of the interface so you can get your bearings
00:15straight, and then we'll move on to common editing tasks like equalizing your
00:19audio and repairing problems in your tracks.
00:21I'll also be covering how to import audio, how to mix multiple tracks together,
00:25and we'll even take a look at the Snapshot feature, which lets you save multiple
00:29versions of your mixes, giving you total freedom to experiment as much as you
00:32want with your tracks.
00:34So you'll learn just enough here to get your feet wet, and I hope these
00:36movie will entice you to further explore the capabilities of Soundbooth CS4 when you're done.
00:40Let's get started.
Collapse this transcript
A tour of the interface
00:00Adobe Soundbooth CS4 is a digital audio Editor that makes it easy for anyone to
00:04record, edit, mix and repair audio files. Its aimed to creative professionals who
00:08don't specialize in audio editing and who may not need all the advanced
00:12capabilities of a program like Adobe Audition.
00:14In this movie, I am going to walk you through the interface, so you can get
00:16your bearings and start using Soundbooth as effectively and efficiently as
00:19possible. Now, just so we have something to look at instead of an empty
00:23interface here, let's import a file. I have copied the file Interview_01.mov to
00:28my Desktop from the Exercise Files folder and this is an unedited video clip of
00:32two surfers. So Soundbooth can work with the audio and video files or just
00:36audio files by themselves. To bring this into Soundbooth, I am going to choose
00:39File > Open and out of my Desktop I'll just select interview_01 and open that up.
00:45I will talk about some other ways to get files in the Soundbooth in the next
00:48movie. So I can see the file I am working with is listed here in the Files
00:52panel, interview_01.mov, and the audio from the file itself is shown here in the
00:56Editor area and it's represented by these peaks and valleys that you see here
00:59known as the waveform, which is a visual representation of audio.
01:04Now, in case if your Soundbooth doesn't look quite like mine., let's first talk
01:06about Soundbooth's workspace layouts. I am currently looking at Soundbooth in
01:10its Default workspace layout. In this layout, the Files panel is opened over
01:14here, which lists all the sound files you're currently working with and the
01:16main area where you actually work with your files again is called the Editor.
01:20Also opened in the Default Soundbooth layout is the Tasks panel which contains
01:24several commonly performed tasks that you will probably find yourself
01:26frequently using like, Clean Up Audio, Remove a Sound and so on and we will
01:30take a look at a couple of these a little bit later.
01:32Down here at the bottom, we have the Video panel open, which popped up because
01:35I am working with the video file, but if you are working with just an audio
01:38file, you will generally just have the History panel open up by default and the
01:41History panel keeps track of everything that you do to your file and we'll talk
01:44about this a little bit later as well. At the very top here, kind of tucked
01:48away is our Tools panel and this is the way you'll access all the various tools
01:51that you'll need to work with your files.
01:53So this is the default Soundbooth layout. There are a couple of other layouts
01:57you might want to check out depending on the project you are working on. Here
02:00under the Window menu, you can go to Workspace, then we have things like
02:02Edit Audio to Video, which is the layout to use if you are working with the audio of
02:07a video track, and you can see here that it it displays the video portion of
02:10the clip up here and the audio portion down here at the bottom. We also have
02:14Window > Workspace > Edit Score to Video, which looks very similar, but this is
02:19useful if you want to edit sound effects or music to a video clip and it looks
02:23very similar to the other layout, but you can see that it opens up the Scores
02:26panel here and we'll talk about that a little bit later as well.
02:29I am going to switch back to the Default layout. Notice by the way that it's
02:34very easy to get to the other panels that are available in Soundbooth from this
02:37layout like the Effects panel. You can just pop over there and this contains
02:40tons of different effects you can apply to your clips. Again, we can see
02:44we can jump to the Video panel.
02:45Generally, you can get to any panel that you need from the Default layout and
02:48if you don't see the panel that you need, if you accidentally closed it for
02:51instance, just go to the Window menu and you'll find all the panels here and
02:54you can just select them to open them. Notice that they all have corresponding
02:57keyboard commands as well, if you are into opening panels with keyboard
02:59commands.
03:01And also note by the way that the Workspace menu up here gives you access to
03:04the same workspace layouts. So that's an overview of the Soundbooth CS4
03:08interface. Of course each one of these panels has its own sets of buttons and
03:12menus, but we'll cover many of those as we work away through the rest of the movies.
03:16In the next movie, I am going to show you more ways of importing files into
03:19Soundbooth. So for now, I am going to select this video file that we brought in
03:22and I am just going to click the Trash icon here to delete it out of
03:25Soundbooth, so we have a nice empty panel to start with in the next movie.
Collapse this transcript
Importing audio
00:00Depending on the project you are working on, you may use several different ways
00:03of getting audio files into Soundbooth. As we saw in the first movie, you can
00:07simply choose File > Open to browse your computer for the file that you want to
00:11work with, just like you can with most all other applications. So in that
00:15example I opened up interview_01.mov and there it is.
00:20Now, you can also just drag the file you want into the Soundbooth window,
00:23either into the Editor area here or into the Files panel. So if I go out to my
00:27Desktop where my exercise files are and I want to grab this kyle_clip here and this
00:31is usually easier when there is more room for you to work with, but just adjust
00:34this a bit here. So I can drag this clip either into the Files panel, to add it there.
00:41You can see it's opened up there.
00:43You can also drag the clips into the Editor area like so and in both cases,
00:47they are added to the Files panel. I usually try to drag files into the Files
00:51panel, because if you are working with a multitrack file, which is something
00:54we'll talk about a little bit later and you add the file you're dragging into
00:57the Editor area you might actually add that into your multitrack file, which
01:01may not be what you want to do.
01:02So just to be safe, I usually just drag the files into the Files panel. You'll
01:06also find an Open File button here right in the Files panel and by clicking on
01:09that, it's the exact same thing you get as when you choose File > Open.
01:12I can just come in here and choose a clip and open it up.
01:16Now, you will also find next to that Import File, which looks very similar to
01:21Open Files, but the difference here is I can select the file, click Open,
01:25but you can see that it just adds it to my Files panel. It didn't actually open the
01:28file over here. I can see in the Editor, I am still looking at neil_clip.aif
01:33and I actually just imported ocean_sounds.aif.
01:36So the Import Files button can be useful when you want to bring in a bunch of
01:39files in the Soundbooth, but don't necessarily want to open and work with them
01:41right away. So I can hold down Shift here, maybe select these next two, click
01:45Open and you can see those are just added to my Files panel so I have access
01:49to them, but it didn't open them in my Editor area.
01:51Now, since Soundbooth is part of the Adobe Creative Suite,it can, as you might
01:55expect, work seamlessly with audio and video files you are working with another
01:58applications like Premiere, After Effects, and Flash. For example, I have
02:02opened an empty Flash project here, that I just opened up and let me just show
02:06you how this works. I'm going to choose File > Import, and I will Import To
02:10Library and from my exercise files, I am going to choose the mp3 file called
02:13swell. This is just some music swelling louder and louder.
02:19(Music plays.)
02:24So this file is now imported into Flash, but let's say I wanted to edit it.
02:28I can simply right-click on it and choose Edit With Soundbooth. That pops it over
02:31into Soundbooth and from here, I can do all kinds of edits and we'll take a
02:34look at some editing tools in the next movie. But let's just say, I wanted to
02:37trim this down to say right there. I will save that. And now when I go back to
02:46Flash, you can see it's actually working and when I go to play this now,
02:51(Music plays.)
02:53it actually did trim down that file. So it's very easy to roundtrip audio files
02:57from other Adobe applications into Soundbooth and back. Let's go back to Soundbooth.
03:02Now, lastly, you are not limited to working with prerecorded audio in
03:05Soundbooth. You can also record your own audio directly into Soundbooth by
03:08clicking the Record button right down here.
03:10Now, you might have to adjust your settings, depending on what device you are
03:14trying to record or how your microphone is connected to your computer, but it's
03:17really easy to start recording a file right from here. You can see my voice is
03:20actually affecting the meter right here. So I'll just click the Record button
03:24and now I'm recording directly into Soundbooth. Hit Stop, close that and
03:30there is the file I've just recorded. I can play that back.
03:33(Recording: And now I'm recording directly into Soundbooth.)
03:36So it's that easy to record directly into Soundbooth and you can see the file
03:40has been added here into my Files panel as an untitled recording. I don't
03:44really need that right now. I am just going to delete that. Also going to delete Swell.
03:50Okay, so those are just some of the many ways you can get audio into Soundbooth.
Collapse this transcript
On-clip editing
00:00In Soundbooth, you can quickly perform some of the most common types of audio
00:03editing tasks, without having to navigate through a series of menus or
00:06toolbars. Instead you can perform your edits directly on the clips themselves.
00:11Let's use interview_01.mov as an example here. So I will just double-click on
00:15that in my Files panel. I am going to go ahead and play a little bit of that for you.
00:19(Woman off camera: Try and look at me and not the camera.)
00:21(Girl 1: All right, I'm Phoebe Piper. And I've been surfing for like, what is it, like...?)
00:26(Girl 2 laughing: I don't know. A long time.) (Girl 1: 5 years.)
00:27Okay, so at the beginning of this clip, you hear the interviewer telling the
00:30interviewees not to look at the camera. And I probably don't want that in the
00:33final version of this clip. Instead I want the audio to come in when the first
00:37girl introduces herself. Let's take a closer look at this and see when that
00:41occurs. I am going to grab my Zoom tool here and zoom at the beginning so we
00:45can see that a little bit better and let's play that again.
00:50(Woman off camera: Try and look at me and not the camera.)
00:52(Girl 1: All right, I'm Phoebe Piper.)
00:54So basically right about there is when she starts speaking. So to trim away
00:59the part that I don't need at the beginning, all I have to do is to grab this
01:02handle here and just drag that to the right. Maybe right about there.
01:09Now let's play that back.
01:14(Girl 1: All right, I'm Phoebe Piper.)
01:17And that's all there is the trimming. Now, there is another trim handle on the
01:20right-hand side. Let me zoom back out again. I will click the Zoom Out Full
01:24button here. Now you can see there is another trim handle on the end if I
01:27needed to trim off the end, but I don't need to in this case. Now, let's go
01:30back and listen to the beginning of this again.
01:34(Girl 1: All right, I'm Phoebe...)
01:36It kind of starts very abruptly. It goes from silence into full audio. So it's
01:43a pretty obvious sounding edit and that's not usually something you want.
01:46Fortunately, another set of controls we have available on the clip are the Fade
01:49In and Fade Out controls and they are found in the upper left and upper
01:51right-hand corners. Let me zoom in again so we can see this little bit better
01:57like so. Let me just get my Selection tool here again.
02:02Now to have the audio gradually fade in all I have to do is drag the Fade
02:05control to the right and you can see that yellow line appears that represents
02:09the fade. Now, we want to try to do is to line up the top of the yellow line to
02:13the point where you want the clip to be at full volume. So probably say right
02:17about there. Let's play that.
02:23(Girl 1: All right, I'm Phoebe Piper.)
02:25Now, that still sounds pretty abrupt, but watch what else we can do.
02:28In addition to dragging the Fade control left and right, we can also drag it up
02:32and down to control how rapidly or gradually the fade occurs. I'd like this clip
02:36to reach full volume right before the subject starts speaking. So I am going to
02:40drag down to maybe there and you can keep an eye on the waveform. You can see
02:43how the waveform actually shrinks, just maybe like that. That's going to be my
02:48Fade In. Let's see what that sounds like.
02:55(Girl 1 quietly: All right. I'm Phoebe Piper. And I...)
02:58So that's much better. It doesn't sound nearly as abrupt anymore. So that's the
03:02Fade control and again we have a Fade Out control on the end of the clip.
03:05So if you want to make sure that the end doesn't sound abruptly cut off, we can
03:08always go to the end and maybe just add a little bit of a fade there, like so.
03:12I can play that.
03:13(Girl 2 laughing: We're just chickening out.) (Cell phone rings.)
03:19So just a very little bit of a fade right there. The third set of on click
03:22controls I want to look at is the one right here in the middle and this is
03:26called the Amplitude slider and it lets you control the overall volume level of
03:29your clip. Simply by clicking on it and dragging left or right, you can make the
03:33clip quieter or louder. Let's say I want to make the entire clip a little bit louder.
03:41Maybe just like so, and there it is.
03:44Now, you can also control the level of specific portions of the waveform by
03:47first selecting the portion that you want to change. For example, looking at
03:50this waveform, you can see that the beginning of this clip is quieter than the
03:53rest because it's smaller. One way to try to fix this would be to
03:57select the waveform at the beginning and then just increasing that particular
04:00selection's amplitude.
04:01So I will try to make a selection here and I do have my Selection tool
04:05selected which is why I can make a selection. And notice now I can drag the
04:08Amplitude slider and it only affects that portion.
04:14Like so.
04:15But this doesn't always produce the best results because the transition between the area
04:19selected and the area you didn't select is usually going to sound pretty abrupt.
04:27(Woman off camera: Here now, are you checking the waves?) (Girl 2: We were going to go...)
04:30So you can kind of hear that there was a change there. So I am going to undo
04:33that by choosing Edit > Undo and setting it back to the way it was and in the
04:38next movie I will show you a feature of Soundbooth CS4 that lets you perform
04:41more accurate volume changes.
Collapse this transcript
Automating volume
00:00At the end of the previous movie, I showed you how you can change the volume
00:03level of sections of your audio clips by first selecting the section that you
00:06want to change, and then using the Amplitude slider here.
00:09But as I mentioned the problem with this method is that when you are dealing
00:12with a continuous sound like we have in this particular clip, which contains not
00:15just people talking, but also the sound of the ocean constantly behind them,
00:19the transition between the area you increase in the rest of the clip can sound
00:22kind of abrupt and harsh. So let me undo that.
00:26What I would like to show you now is a new feature of Soundbooth CS4 called
00:30the Volume Keyframing tool, and we've actually been staring at this tool the
00:33whole time. It's this thin blue line that you see right here, running across
00:36the entire clip.
00:38What it does is it lets you automate the volume levels within the clip by
00:41clicking at the key points where you want to change in the volume to occur. So
00:44let me show you how this works. I am going to click right about here where the
00:48volume level does get louder to add a point there, and then I am going to add
00:52another point and drag that up, maybe like so, and it tells you how many dB you
00:58are raising it. Like so. Okay, let's give that a listen and compare the two areas.
01:07(Girls laughing.) (Girl 1: Probably about 6 years, yeah.)
01:11(Girl 1: On and off though.) (Woman off camera: And you guys aren't surfing now obviously.)
01:14(Woman off camera: So what are you doing here now. Are you checking the waves?)
01:18(Girl 1: We were going to go, yeah... )
01:20It's still a little bit louder. Let's drag it up a little bit more.
01:26This line lets you gradually ramp the volume up or down instead of having it occur abruptly.
01:31(Girl 1: On and off though.)
01:33(Woman off camera: And you guys aren't surfing now obviously. So what are you doing here now. Are you checking the waves?)
01:40(Girl 1: We were going to go, yeah, and we're just checking...)
01:42Okay. So it's a little bit better. I think you get the idea there. So this tool
01:45lets you change volumes more gradually than you could by selecting a section of
01:49the waveform and using the Amplitude slider and it's a really nice tool to
01:52have in your arsenal, especially when you are dealing with a situation where
01:55you want manual control over the levels inside a single clip.
01:58Incidentally, if you can't seem to click on the Volume Keyframing tool, go up
02:01to the Edit menu and make sure Enable Volume Keyframe Editing is checked.
02:05You can't turn this feature off because it is easy to accidentally click on the
02:08Volume Keyframe Line and inadvertently change the volume of your clip. So keep
02:12this feature in mind if you need to make volume adjustments within your clip.
02:16In the following movie, we'll look at ways of equalizing the volume of the
02:19entire clip automatically.
Collapse this transcript
Equalizing volume
00:00In the previous movie, we looked at the Volume Keyframing tool which lets you
00:03manually set points in your clip where you want changes in volume to occur.
00:06But there will also be times when you want to make sure that the volume level
00:09of the entire clip is uniform or as close to uniform as possible throughout.
00:13To that end, we have a feature called Equalize Volume Levels.
00:16I am going to undo the changes that I made in the previous movie using the
00:18Volume Keyframing tool. I'm just going to say Undo Move Keyframes and just keep going
00:23backwards till I get that line back to where it was, all right.
00:28Now again we can see here that the volume level at the beginning of this clip
00:31is obviously quieter than the rest because the waveform is much smaller.
00:35To equalize the volume, I just come down here at the bottom of the Soundbooth
00:38window and I click the Equalize Volume Levels button.
00:40Soundbooth takes a couple of seconds to analyze the clip and now we have a
00:44clip in which the volume level is pretty much uniform throughout. Go and play a
00:48little of this for you.
00:51(Woman off camera: ...doing here now? You know, are you checking the waves?)
00:54(Girl 1: We were going to go, yeah, and we're just checking the waves out and seeing...)
00:57(Girl 2: It's too cold to go in there now though.)
00:58(Girl 1: It was really cold today, so... yeah.) (Girl 2: Just waiting for it to get warmer.)
01:03Now, the results are going to be vary depending on the audio clip you're using.
01:06For instance, in this clip, not only the level of the speech increased, but you
01:10also hear a lot more of the ocean noise in the background, which might not be
01:14completely desirable.
01:15It's up to you to make the final call as to whether this is the best method for
01:19equalizing the volume of your clip, or if you want to use the Volume Keyframing
01:21controls, or some other method of increasing or decreasing volume levels.
01:25But again, you can equalize the volume of the clip by just clicking the button down
01:28here or you can also do up by going to the Processes menu and choosing
01:31Equalize Volume Levels or using the keyboard command here. And you'll also find
01:36it in the Tasks panel, under Volume Correction > Equalize Volume and you'll
01:40just find a button here that does the same thing.
01:42Now, another useful and related feature I should point out while I am in here
01:45is the Match Volume task which lets you equalize the volume of multiple clips
01:49together instead of working with just one clip.
01:51For example, I have these three interview clips here kyle_clip.aif, matt_clip
01:56and neil_clip and just looking at the waveforms here I can see that these are
01:58very different in terms of the level of volume. And I know that I eventually
02:02want to use these in the same project, so I am going to have some trouble with
02:05the varying levels of volume.
02:06Fortunately, I can easily correct this by selecting the clips. I am just going
02:10to click Kyle there, hold down Shift on my keyboard, select all of three, and
02:13just drag those into the files to match area here under Match Volume.
02:17Let me just drag this down a bit, so you can see what's going on. Drag this up a
02:21little bit more. It's a pretty big panel.
02:23So I have got three clips in here, and all I am really going to be concerned
02:27about right now here is the Match Volume button. Go ahead and click that.
02:31Soundbooth has now analyzed these clips and it shows me exactly how much it has
02:36to reduce or decrease the level of each clips that they match. Right here
02:39under the Change column, we can see how much you have to change each one of
02:42these clips.
02:44Now, if I go back and look at the files again,
02:51you can see the clips have all
02:52been equalized together now and now I am free to drag these clips into the
02:55same multi-track mix, knowing that they are all at about the same perceived
02:58level of loudness.
Collapse this transcript
Repairing audio
00:00Now, let's take a look at some of the tools available in Soundbooth CS4 for
00:03fixing problems or imperfections you might find in your audio file.
00:06I am going to work with interview_01.mov again and there are two problems in
00:10this file that I want to try to fix. The first one happens right about at the
00:1340 seconds mark or a little before that. So let's give this a listen.
00:18(Girl 1: It's cold today so...)
00:21So you should have been able to hear that loud pop that occurred there.
00:24Sounds like an issue with the microphone when this was recorded, but regardless
00:27of the cause, it's now on my audio track.
00:29Now, there are a couple of ways you might try to get rid of this noise.
00:32For example, you could zoom way in on that pop and try using the Volume Keyframing
00:36tools to try to lower the volume or use the Amplitude slider here to reduce the
00:40volume there. But the problem with those methods is that you'd be reducing the
00:43volume of every sound at that particular moment.
00:45So you would end up with instead of a pop is a slight moment of complete
00:49silence on your track, something you probably don't want. So instead, let's try
00:52a tool called the Auto Heal tool. I'm going to come over here to the Tasks panel and
00:56I am going to choose Remove a Sound.
00:57Now, that's going to open up the Spectral Frequency Display pane down here.
01:02And I will be getting to that just a little bit later, but for now, I am going to
01:04click this button up here to turn off that display. So I am just looking at my
01:07waveform display again.
01:08So let's go ahead and find that pop. I know it occurred right about here, so I
01:12am going to grab my Zoom tool, see I can spot it here. And you can see right
01:16there is that large spike, that's right there.
01:18(Background noise/static.)
01:20You will hear it if I play it again.
01:21(Background noise/static.)
01:23So what I am going to do here is I am going to come over here to the Remove A
01:26Sound task panel, click the Selection tool here, and I am going to try to
01:30select just that pop. In fact, I might want to zoom in a little bit more,
01:35so I can see it just a little bit better. Let's try to select that.
01:44With it selected, I am going to come over here and click the Auto Heal button.
01:48And what the Auto Heal does is it automatically blends the selected area with
01:51the surrounding audio, and it generally works best with selections that last
01:54about half a second or less.
01:55So let's go ahead and deselect by clicking off and now play that area again,
01:58and we will see if we can still hear that pop.
02:02(Background noise/static.)
02:05There is still a slight remnant of it, but it's not quite as prominent as it was before. If you want to try
02:09again, you can always choose Edit Undo, ma be zoom in a little bit more,
02:16way, way in, and see how much more we can get rid of here. Maybe I can get this part here.
02:24All right, let's try that. I will zoom out a little bit more so I can see what's
02:28going on. Incidentally I am holding on the Option key on my keyboard while I
02:33click out with a Zoom tool, or if you're on Windows, you'll hold down the Alt key.
02:37All right, let's go ahead and play that. Click Off so we are not stopping there.
02:42(Background noise/static.)
02:44You can still kind of tell it was there, but it certainly is not as
02:46prominent as it was before.
02:47(Girl 1: No...) (Background noise/static.)
02:50Now, again just remember that the Auto Heal tool only works with selections
02:53that are less than half a second long. So if I make a large selection here and
02:57try to use the Auto Heal tool, I'll actually get this message saying that it has
03:00to be approximately 0.57 seconds or smaller. Okay, let's just zoom back out
03:04again and let's take a look at another Repair tool.
03:07At the end of this clip, you can hear a cellphone ringing there.
03:13(Girl 1: Today is a good day, but it's too cold!) (Cell phone ringing.)
03:16(Girl 1: We're just chickening out.) (Cell phone ringing.)
03:18All right, so you definitely hear that cellphone there and this is going
03:21to be a real issue if you're trying to get rid of that sound in other audio
03:24editing programs. It would be really difficult to remove a sound like this
03:27that's in a single clip and interspersed with somebody talking and the sound
03:30of the wind and the sound of the ocean. It's hard to pull out just that
03:33particular sound. Happily Soundbooth makes this sort of thing much easier. I am
03:36going to zoom in on that area of the waveform first, and the other way we can
03:39do this is just grab the handle up here and drag that to the right so I'm
03:43looking just at the end here. And let's figure out where that cellphone sound occurs.
03:48(Girl 1: Today is a good day, but it's too cold!) (Cell phone ringing.)
03:50(Girl 1: We're just chickening out.) (Cell phone ringing.)
03:53So right here. Now, I am going to switch back to that Spectral Frequency
03:56Display that we saw earlier. This shows me the frequencies of my audio file as
04:00the spikes of color down here. And looking at this, I can clearly see what
04:03looks like dashed lines here and these actually are showing me the frequencies
04:07of the cellphone ring. Now, this particular ring covers several different
04:10frequencies, and you can see we have multiple dashed lines here.
04:13Some rings you will encounter may only be a single dashed line, but that's not
04:16really a big deal. The important thing is I can see the parts that I need to
04:19get rid of here. Let me increase the size of this so you can see it a little bit better.
04:22I am going to come over here and grab my Marquee tool. I am just going to drag
04:27selections around the dashes that I find down here. Let's start with this one
04:31down here. And what you can do is come over here and check Play Selected
04:36Frequencies Only to hear what you have just selected and play that back.
04:39(Background noise/static.)
04:41Of course we have to put the playhead over there first.
04:43(Chirping noise.)
04:47So that's just part of the tone,
04:48and what I can do now is just hit the Delete key on my keyboard and get rid of
04:51those frequencies I've just selected. But there are still other frequencies
04:55within that cellphone ring that I need to get rid of.
04:56So I am just going to repeat this for each series of dashes that I see.
05:03Right there.
05:04You want to try to get as close as possible to adjust the frequencies you are
05:07trying to eliminate. Let's come in here, get rid of those. Three more to do.
05:22And I see one more up here.
05:27All right, let's see if that did anything. Let's roll our playhead back a bit.
05:31I am going to uncheck Play Selected Frequencies Only and let's hear we have.
05:37(Girl 1: Today is a good day, but it's too cold!)
05:40(Girl 1: We're just chickening out.)
05:42Pretty cool, huh? We actually got rid of the cellphone frequencies, but we didn't
05:45lose the dialog that was being spoken on the rest of track there.
05:49Now, this technique works best with short defined sounds. Things like
05:53background hisses or low rumbles can't really be fixed this way. But by
05:56looking at the sound via the Spectral Frequency Display here, you should be
05:59able to tell whether you'll be able to get rid of the sound or not just by
06:02looking at the display.
06:03So using this technique, I was able to get rid of most of the cellphone sound
06:06without really damaging the speaker's voice, even though the two sounds
06:09overlapped each other. When you're done on this view, you can just click the
06:11button up here to go back to your waveform view.
Collapse this transcript
The History panel and Snapshot tool
00:00If you have been playing with Soundbooth on your own, you might have noticed
00:02that the History panel keeps track of all the changes that you make to your
00:05file as you make those changes. This is a great feature of Soundbooth CS4 that
00:09lets you easily see everything that you've done to the file since you've opened it.
00:12Let me give you a fresh example here. Let's choose the neil_clip.aif,
00:15Double-click that. Just close that Spectral Frequency Display. And you can see
00:20here since I open this last, I had applied a change called Hard Limit, which was
00:23basically applied back when I showed you how to do volume equalization.
00:26I am going to make a couple of more changes to this. Let's just increase the
00:29Amplitude here and we'll trim it. Mayve add a fade. And you'll notice that each
00:36time I make a change, that change is added to the History here.
00:39Now, if I want to undo the changes I've just made, I can just click backwards
00:42in the History panel or just jump several steps and go all the way back to how
00:46the file was when I first opened it.
00:47In fact, when you choose Edit > Undo, what you're really doing is just stepping
00:51backwards in the History. Just like when you choose Redo, you are stepping
00:53forwards in the History. Be aware though that the History panel will remember
00:57everything you've done to your file, even if you save the file, but as soon as
01:00you close the file, that History is gone.
01:02So, if you are experimenting with different mixes or effects on your project,
01:05it's a good idea to use the new Snapshot button found in History panel here.
01:09The Snapshot button lets you save the current state of your project at the
01:12moment you click this button and choose New Snapshot. It will ask you to name
01:16the snapshot. I am just going to call this snapshot1. And from this point on,
01:22you can then continue playing around with your file. Maybe I want to reduce
01:25the amplitude a bit, maybe trim off the beginning, add a slight fade.
01:30Take another snapshot; call it snapshot2. And maybe I will do a couple of more changes here.
01:40I'll do a little volume change.
01:47And take one more snapshot.
01:53Again, you can see that the History panel has been keeping track of everything
01:56I have been doing here. So at this point, I still could go back to earlier
02:00states of my project. Now, before it show you how these snapshots work, let's
02:04save the file. I am going to choose File > Save As.
02:06The important thing here is to make sure you are saving as an Adobe Sound
02:10Document or ASND file. Otherwise you won't be able to go back and use your
02:14snapshots.
02:15An ASND file is also the best format for sharing the file with other Adobe
02:19products like Premiere, or Flash, or After Effects, because it's a lossless
02:23non-destructive format, so you'll never lose any of your original sound
02:26quality. I'll Just go ahead, and save this on my desktop for simplicity sake.
02:29Now, it's asking me, would you like to include a snapshot with the file when
02:33saving? It's basically saying do you want to save a snapshot of the file the
02:36way it is at this particular moment. I am not going to bother with that at this point,
02:39so I am just going to say, No.
02:44Now, let's completely quit Soundbooth. I am not going to bother saving any of
02:49these other changes. So I am just going to say no to all. Now, let's open up
02:52that file that we just saved on our desktop.
02:57All right, so here is my clip. If I go to the History panel, notice the History
03:01panel is now completely empty. All the changes that I made are gone because
03:04I've quit Soundbooth. But if I come back down here to the Snapshot tool,
03:07notice that my snapshots have been saved. So I can go to snapshot1.
03:11Now, it's telling me that selecting a snapshot is going to clear my Undo
03:13history. Do I want to create a new snapshot before I go back to the snapshot?
03:17I don't have to worry about that. I am just going to say, No.
03:18So, there is my snapshot1,
03:23there's snapshot2,
03:27and there's snapshot3.
03:29So, at anytime I can select any one of my snapshots and go back to that version of my
03:32project, the way it was when I took that snapshot.
03:34So what this feature really gives you is the complete freedom to experiment
03:38with your project as much as you want, knowing you can always go back to
03:41previous states of a file.
Collapse this transcript
Inserting scores
00:00Let's take a look now at Soundbooth's Scores panel. Occasionally, you might want
00:04some music or sound effects to mix into a video or audio file you're working with,
00:07but you might not have access to say a musician friend to compose
00:10original pieces for you. But since using Soundbooth, you can head over to the
00:13Scores panel and in here you'll find a collection of musical scores, ambient
00:17noises and sound effects.
00:18To sample a score from here, just double-click it.
00:21(Music plays.)
00:24You can also select a score and click the Play button down here.
00:27(Sound of rain and cars driving by.)
00:32So you might want to take some time
00:34listening to the scores included with Soundbooth and you can find even more by
00:37going over here to the Resource Central tab, and in here you'll find loads of
00:41sound effects and scores, some for free, some for a minimal fee. But you can
00:45use anything you find in here in any project you like. So it's definitely worth
00:48your while to spend some time browsing around in here.
00:50So let's take a look at how to insert a score. I am going to go back to the
00:53Files panel and click Import and let's import the movie file surfing.mov.
01:02This currently has nothing in the audio track. So I want to add some music to it.
01:05To do so, I am first going to right-click on it and choose Insert Video into New
01:09Multitrack File. A multitrack file is just that. It's a file with multiple
01:14tracks. I can add as many additional audio tracks to this file as I like.
01:18So let's bring in a score. I'll go back to our Scores panel, and I'll drag this
01:25one in here, and now we have a score track. One of the nice features of scores
01:32tracks is that they have their own volume controls built in right here. I can
01:36reduce or increase the volume of this clip simply by clicking and dragging on
01:39the percentage level here either left or right.
01:42The scores also have a keyframing volume control just like the regular clips
01:45have so you can automate the volume level changes during playback. Also bear
01:51in mind that each track has its own volume control, but we'll talk more about
01:54that in the next movie. For now, just make a mental note that the Scores
01:57panel can be a great resource when you are looking for music or sound effects
02:00to enhance your project.
Collapse this transcript
Multi-track mixing
00:00In the previous movie, we looked at Soundbooth Scores and how we could add a
00:03score to a multitrack file like this one. Just in case you didn't watch that movie,
00:07I will quickly create another multi-track file because in this movie,
00:09I want to talk about Mixing and you need to have a multitrack file to mix.
00:13So I am just going to start with the surfing movie again and choose Insert
00:17Video Into New Multitrack File. It gives this Untitled Multitrack number 2. So
00:23again this gives a multi-track file where we can see the video track and it has
00:26no audio currently and we have an empty audio track.
00:28So let's add some audio. I am going to import a couple of files here from my
00:33exercise files. Let's grab matt_clip.aif, open that, and let's also import
00:41surfalicious, which is a music file,. And let's do one more and I will grab
00:46ocean_sounds.
00:48Okay. So I am going to add these files to my Multitrack file here. Let's start
00:52with the ocean_sounds. Because this is currently a surfing video that has no sounds,
00:56let me go ahead and play it for you once here. You can watch down here.
01:01So we just have video and no audio. Let's go ahead and grab ocean_sounds.
01:04I am just going to drag this to the existing Audio 1 track here. So you can see the
01:09clip has now been added in its own track and I can drag it around, like so.
01:13Now it's not quite as long as the video here. So what I am going to do is
01:17select that, choose Edit > Copy. I am going to move my playhead towards the end
01:22here and choose Edit > Paste. So I am just going to paste the copy of it here.
01:26Let's zoom out so we can see the whole thing. I am just going to line that up,
01:31and I am just going to trim that edge down.
01:35That way I have an ocean sound that continues all the way through. But, if you
01:38look at this waveform, you can see the ocean sound kind of dies out towards the
01:41end here. So it might be a better idea in this case to actually trim this first
01:45clip to right about there. Let's move this over and stretch it out. That way,
01:54if you look at the two waveforms here, it looks like there's more of a
01:56continuous ocean sound all the way through. I am just going to play that for you once
02:01so you can hear what it sounds like.
02:02(Background noise/waves crashing.)
02:10All right. So now the video is looking a little bit better because we added that audio sound to it.
02:14(Background noise/waves crashing.)
02:20Next, I am going to add this clip called matt_clip, which is
02:24a surfer talking about his surfing experience. Now I could come over here to
02:27Track and say Add Audio Track to create a new blank track, but it's just as
02:30easy or easier to grab the clip that you want, just drag it to a blank area
02:34here in the Editor, and that automatically generates a new audio track.
02:37I'll probably put that right about there, and let's play that and see how that sounds.
02:42(Background noise/waves crashing.)
02:44(Man 1: My name's Matt Bovard. I've been surfing about 19 years and I'm from Newbury Park, California.)
02:51Okay. So listening to that, his voice is not quite as loud as I needed to be. It's
02:55actually kind of being drowned out by the ocean sound. So this is where we
02:58start doing the actual process of mixing.
03:00Mixing is really about finding the optimal balance between the volume levels of
03:04all of your tracks relative to each other. It's about figuring out what needs
03:07to come to the front of the mix, and what needs to sit in the background.
03:09So obviously, since I have some dialog in here, I want people to be able to
03:12hear that. So I am going to come over here to control area of this track, and
03:15you will notice that each track has its own set of controls that are all
03:18identical. This is the Track Volume right here. I am just simply going to click
03:21there and drag to the right to increase that volume of that track.
03:25Now let's give it a listen.
03:28(Background noise/waves crashing.)
03:29(Man 1: My name is Matt Bovard. I've been surfing about 19 years and I'm from Newbury Park, California.)
03:36That sounds a lot better to me now. I could even bring the Track Volume of the
03:39ocean down a little bit I think.
03:45(Background noise/waves crashing.)
03:46(Man 1: My name is Matt Bovard. I've been surfing about 19 years and I'm from Newbury Park, California.)
03:51Okay, it's starting to work for me. So again, just remember that each one of
03:54these tracks has its own set of controls. Now what are these controls? First of
03:57all, we have a Mute button which mutes the track. So if I don't want to hear
04:00that track, when I go back to play this, I hit the Mute button and it's gone.
04:06(Man 1: My name's Matt Bovard.)
04:08Similarly, we have a Solo button, which is the S button that will play only
04:11this track now when I click the Play button.
04:14(Background noise/waves crashing.)
04:17Let's undo that. We also have a Pan button. So if we are working with the
04:20stereo mix, we can pan our mix to the left channel or to the right channel.
04:23And this here is our Meter that just gives a visual representation of how loud our
04:27track currently is. Let's add one more track here. I am going to add some music
04:31here, surfalicious. Drag down to a blank area.
04:39And there is our music now.
04:40Looking at this, I can already tell it's going to be way too loud. But let's
04:42go ahead and play it anyway.
04:44(Music playing.)
04:47(Man 1 over music: My name's Matt Bovard. I've been...)
04:48So you can see that really needs to come down. So let's drag that way, way down.
04:52See how that sounds.
04:54(Man 1: ...about 19 years and I'm from Newbury Park, California.)
04:59Now, you can actually do the mixing live while it's playing back. But my clip
05:03here is so short that it's kind of hard to do. So let's just try that there.
05:07(Music plays.)
05:08(Man 1: My name's Matt Bovard. I've been surfing for about 19 years and I'm from Newbury Park, California.)
05:14(Music plays.)
05:20All right. So the music is a little bit too long because the video actually runs
05:23out before we get to the end of the music. So let's actually go to the end of
05:27the music track here, and just drag that in. And it actually will snap. You can
05:32see it snapping right there to line up with the end of the video clip or the end
05:35of any other clip that it notices. And I probably want to add a bit of a fade
05:39in here. So that the music fades out. See how that sounds.
05:47(Music plays.)
05:49Maybe even a little bit longer fade.
05:55(Man 1: ...from Newbury Park, California.)
05:58(Music plays.)
05:59All right. So you can see we do have the same controls on the individual clips
06:03here that we had when we were just working with the clip itself. We have the
06:05Fade controls, we've got the Amplitude controls here, and we can trim the
06:09beginning and the ends of the clips.
06:10But if I want to do some more precise editing, for instance, may be I want to
06:13fade the beginning and ends of this dialog clip here, but I want to be able to
06:17have a little bit more precise control over this, I can double-click this
06:20clip. And you will notice that it opens up in a much larger view, so I can come
06:24in here and be more precise about my fades. Maybe do something like that.
06:28Let's see how that sounds.
06:30(Man 1: My name's Matt Bovard. I've been surfing...)
06:32Okay, that's pretty good. Now it won't sound as abrupt now when it comes in and
06:36maybe I want to fade that out a little bit at the end as well.
06:40(Man 1: ...about 19 years and I'm from Newbury Park, California.)
06:45That's probably a little too much right there. Let's try from the beginning again.
06:50(Man 1: My name's Matt Bovard. I've been surfing about 19 years and I'm from Newbury Park, California.)
06:57Okay. I think I am pretty happy with that. When you are done doing this more
06:59precise editing, you can just click the Back button up here, sort of like the
07:03Back button in your browser to go back to the view of your entire mix.
07:07Now let's give this whole thing a listen.
07:11(Music plays.)
07:15(Man 1: My name's Matt Bovard. I've been surfing about 19 years and I'm from Newbury Park, California.)
07:21(Music plays.)
07:24Pretty cool. So that in a very small nutshell is the basics of mixing in Soundbooth.
Collapse this transcript
Exporting audio
00:00When you are ready to share your Soundbooth project with others, you have a lot
00:03of options in terms of file formats. I still have my multitrack file open from
00:07the previous movie. I'm going to choose File > Save As.
00:12Now I spoke about the native Soundbooth document format, ASND, back in the movie
00:16on using the History panel and the Snapshot tool and how it's a lossless and
00:20high quality, nondestructive format. This is a format you want to use when you
00:24intend to continue working on your project in Soundbooth.
00:26In fact, it's a good idea to always keep an ASND version of your file so you
00:29have a non-compressed version to go back to, if you need to make more changes
00:33down the road. Of course, you can notice that we have several other types of
00:36formats in here. Some are for video output like H.264, or FLV Flash video or
00:43MPEG2-DVD, MPEG2 Blu-ray. Some are just for audio like AIF or WAV or MP3.
00:51Depending on which format you choose here, you'll get different options for
00:54customizing the file you're saving. For example, if I want to export this
00:57project as a QuickTime movie since it has both video and audio, I would choose
01:00QuickTime and then Save.
01:03Now, I get an entire Export Settings window here so I can determine exactly
01:06what settings I want to apply to this QuickTime movie. I can choose what video
01:11codec I want to use, what I want to do with the audio. There are tons of
01:14choices in here and you kind of have to know what you're doing, but the choices
01:17are all here. Let me go ahead and cancel out of this. So depending on what
01:22format you choose you'll see a variety of different options when you click Save.
01:27Now, I do want to show you a pretty cool new feature of Soundbooth CS4 though,
01:30so let's go back to the surfalicious audio track, and I'm going to export this
01:35as an MP3.
01:38Now, I get this MP3 Compression Options dialog box.
01:42MP3 is still the most popular format for distributing music online because of
01:46its compression capabilities. But the problem with most programs that can
01:49compress files as MP3 is that you can't hear the quality of your compressed
01:52file until after you save it.
01:54Here in Soundbooth CS4, you can actually preview the audio of your file before
01:58you save it. Let's click Play and listen to what this sounds like at the
02:01default 128 kilobits per second.
02:05(Music playing.)
02:11Now to give you an extreme example, let's take this down to 16 kilobits per
02:15second in mono.
02:18(Music playing.)
02:24That's pretty horrible sounding, but it's a great example of how you can hear
02:27exactly what you're going to get before you click the Save button and then
02:30adjust accordingly if you're not happy with the results.
02:33Notice also that Soundbooth gives you the projected size of your exported file,
02:37which makes it really easy to take both file size and file quality into
02:40consideration when exporting your project.
02:43So as you can see Soundbooth has many, many options when it comes to exporting
02:46your project into other formats.
Collapse this transcript


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