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SolidWorks is the world leader in 3D software for product development and design. Start creating manufacturing-ready parts and assemblies, as well as detailed drawings and bills of materials. In this course, author Gabriel Corbett shows how to create 2D sketches that will become the basis for your 3D models. You'll use the Extrude and Revolve tools to turn 2D sketches into 3D parts, then create more complex geometry with sweep and lofts. Then learn how to use the cut features to remove material and shape parts, and use mirroring, patterning, and scaling to modify parts. Next, you'll combine parts into movable assemblies and subassemblies. Finally, you'll create accurately annotated drawings, complete with itemized bills of materials that relate the final parts and assemblies to a manufacturer.
The View Cube is a new interface for controlling the view orientation that pops up when the space bar and Ctrl is pressed. The View Cube or View Selector is great for new users of the software because it gives a user a very visual way to see what will be shown on the screen. SolidWorks has many ways to move them all around. However, many of these methods are cryptic and hard to use for the new user. The View Cube really solves this problem. To get started let's go ahead and hold down the Ctrl key and press space bar. That pops up the View Cube and you can see it just surrounds whatever you model you have with this view selector.
I can choose any one of the faces and the model will spin around. And so I'm looking straight at that face. To go back into it hold down Ctrl+space bar, and I can look at any one of the faces I'd like to, to spin them all around. It's a very visual, easy way to look over, at the model. To go back into the file again. Notice if I'm choosing these faces it's only choosing the faces on the front of the cube. If you hold down Alt, it allows you to choose the faces on the back side of the cube. Pick one of those, spin it around, take a look at the model. All your same controls are available here. By holding down the middle mouse button I can still spin things around and take a look at the different faces there.
And I can also choose a face and hold down the space bar and get the regular orientation window that pops up. Notice I've got the standard views here and I've got the views here. And notice, it also surrounds it when I use that. And if I turn the view selector off, it's allows me do that. So space bar, I can choose View Selector right there from the top of it as well to make it easy to get into that command, to easily use the View Selector. I do want to point out that, a lot of times, you're going to be using the space bar to pull that up. And then you're going to choose, either the View Selector or normal to. And you might want to actually overwrite the space bar, to make it just normal to.
To do that, right-click here, go to Customize Command Manager. Come over here to Keyboard. And search for normal to, and notice normal to is here. And I'm going to change it to space bar. And you can delete both of those out of there just hit space bar and that's going to over write. Click OK and whenever I hit space bar I choose a face just space bar brings you right into normal too or I could hit Ctrl+ space bar, it brings up the View Cube. Real quick way to get quickly oriented to the view you'd like take a look at. In the software. The new View Cube is a great edition to Solidworks and is especially useful when new users are getting used to using the software.
It provides a very easy to understand design that makes it very clear what's going to be shown. It does take one more click, however, to push the space bar and Ctrl. And then choose the view you'd like. As you get more used to the interface, you might want to assign the View Cube to another individual key and save the space bar for the normal two command. But that's totally up to you, and how you want to work in the software.
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