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Sheet Metal Design with SolidWorks

Sheet Metal Design with SolidWorks

with Gabriel Corbett

 


CAD software like SolidWorks makes sheet metal design quick and cost effective. This course gets you up to speed with the sheet metal tools in SolidWorks for designing parts and assemblies, and then takes you on a trip to the factory floor to see the final manufactured results. First, you'll learn to create base features, flanges, and bends that add strength and connections. Then find out how to flatten parts and add holes, cuts, and corners that are manufacturing ready, and use the Convert to Sheet Metal command to convert imported geometry into native sheet metal parts. Author Gabriel Corbett also shows you how to create assemblies from multiple parts, use the Pattern and Mirrors tools to effortlessly duplicate existing work, and then document and export your designs. Finally, take a tour of a sheet metal fabrication company and learn about the machinery and processes that occur during manufacturing.
Topics include:
  • Understanding sheet metal fundamentals
  • Creating base features
  • Creating flanges and tabs
  • Making hems and corner features
  • Unfolding and folding parts
  • Adding cuts across bends
  • Adding welded corners
  • Using the Forming tools
  • Importing geometry
  • Using the Convert to Sheet Metal command
  • Making sheet metal drawings
  • Exporting DWG and DXF files for laser cutting
  • Building an assembly
  • Creating parts in an assembly
  • Creating flat patterns
  • Using in-context design techniques
  • Exporting parts

show more

author
Gabriel Corbett
subject
Prototyping, Product Design, CAD, Manufacturing
software
SolidWorks 2013
level
Intermediate
duration
2h 56m
released
Jul 29, 2013

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Introduction
Welcome
00:00 (MUSIC). Hi, I'm Gabriel Corbett, and welcome to
00:06 Sheet Metal Design with SolidWorks. Sheet metal is a complex industry and
00:11 understanding the basic processes and fundamentals is essential to designing
00:15 parts that are easy and efficient to manufacture.
00:18 SolidWorks has assembled a great set of tools for working with sheet metal.
00:22 However, it's up to us the designers to use these tools to create parts that are
00:25 designed well. In this course, I'll go over some of the
00:28 background on sheet metal processes and the techniques to design manufacturing
00:33 ready parts. I'll start by showing you how to design
00:36 basic sheet metal and cover all the common tools in the sheet metal package.
00:40 From there we'll expand our knowledge into more complex, multi-body, sheet metal
00:44 design techniques, and assemblies. We'll also go over drawing and
00:47 documentation techniques, and cover the steps required to produce cut patterns,
00:51 and files, to send out for fabrication. As a bonus, we'll also be touring a sheet
00:56 metal fabrication company, and learning about the machinery and processes that are
00:59 required to build sheet metal parts. I'll cover what really goes on behind the
01:03 scenes on how to design parts that are ready for manufacturing.
01:07 Now let's get started with Sheet Metal Design with SolidWorks.
01:13
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Using the exercise files
00:00 If you're a premium member of lynda.com, you have access to the exercise files used
00:05 throughout this title. If you download the exercise files to your
00:08 desktop, or anywhere else in your file system, when you open the file, you'll see
00:11 the file structure listed from Chapters one through eight.
00:14 If you open any one of the chapters, you'll see the files used in that chapter.
00:18 If you go to chapter two, for instance, you can see each movie has a corresponding
00:23 start file. Or if you don't see a start file there
00:25 we're starting with a blank document. If you see it ending with a dot fin, that
00:30 means it's a finished part at the end of the movie.
00:32 If you look at the higher level chapters, like for instance chapter seven.
00:36 We have assemblers who are working on and each one of those assemblies is located
00:39 inside of a folder named after the movie title.
00:48 If you're not a premium subscriber to lynda.com, you don't have access to the
00:51 exercise files. But you can follow along from scratch with
00:54 your own assets.
00:55
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1. Interface and Sheet Metal Basics
Looking at sheet metal tools
00:00 By default, the Sheet Metal tools are not shown in SolidWorks.
00:04 So we need to activate the Sheet Metal ribbon.
00:06 Also besides using the tools in the ribbon, we can also access the Sheet Metal
00:10 toolbar from the file system. To get started, let's go ahead and start
00:14 up with a new file. Click on New, click on Part, click on OK.
00:19 And notice the ribbon bar. We've got Features, Sketch, and a few others.
00:23 But we don't see Sheet Metal. So right-click on any one of these tabs
00:28 and you'll see all the available toolbars that we can turn on, all the available
00:32 ribbon bars. And we need Sheet Metal, so click on that.
00:35 And notice that just gets added to the list of tabs.
00:38 See there? We can also access it from the file
00:40 system, so if you see this small little arrow here at the top.
00:44 If I mouse over it, it does a little fly out.
00:46 And if I want to keep that out, I can go ahead and push on that push pin at the
00:49 very end. Then under Insert.
00:51 Come down to Sheet Metal and I've got the available tools here.
00:55 I can also right click anywhere in this gray area of the screen next to the
00:59 (UNKNOWN) system's logo. And I can see all of the available tool
01:02 bars that I can turn on and one of them happens to be Sheet Metal.
01:06 Click on that and the Sheet Metal ribbon or bar shows up.
01:10 And I can drag it around the screen and I can dock it in different places on the
01:14 screen wherever I want. If you don't want it go ahead and click on
01:17 the red x and it goes away. Solidworks has a full set of tools for
01:22 working with Sheet Metal as well as some handy tools for converting parts to Sheet Metal.
01:26 The key thing to remember is for the best parts, start them as native Sheet Metal designs.
01:31 So load the Sheet Metal toolbar and let's get started.
01:33
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Using and customizing the Ribbon
00:00 The ribbon is your go to place for all the sheet metal tools.
00:03 From the start there are lots of great tools available, however you can also
00:06 customize the ribbon with more tools to suit our needs.
00:10 To get started let's go over the basic tool locations.
00:12 At the top here you see there are only 2 buttons that are actually active, it's
00:15 base flange tab and the forming tool. And when we get started with designing a
00:19 sheet metal part using the base or flange feature, these other tools will become available.
00:24 We also can turn on other tools and tool palettes.
00:28 We can do that by right-clicking on any one of the tabs and coming down to the
00:32 very bottom here and click on Customize Command Manager.
00:36 And this allows us to completely customize our interface.
00:38 We can show or hide toolbars, we can click on different shortcut bars, we can go to commands.
00:45 And the Commands folder here you can see we have a Sheet Metal tab.
00:48 Click on it. And these are all the tools that can be in
00:52 this part of the ribbon, or I can actually add those to other ribbons, so in this
00:55 case here, I'll just grab a tool that's not up there, like for instance, corner
00:59 trim, and just drag it up, and there you see it just adds to that ribbon, and while
01:04 I'm in that mode I can also. Rearrange things.
01:07 So I can put it over here, I can add things to different parts of the toolbar.
01:10 I can drag things out, drag them back. And rearrange it however I'd like to see
01:16 it from where I'm working, you know, put the tools you're using the most up front.
01:21 I can also go, for instance, to the sketch tab.
01:23 And you can see these are all the basic sketch tools that are available.
01:26 And I can come over here to the sketch toolbar, and if I wanted to I could for
01:30 instance grab the center line command, and I could drag it directly below the line command.
01:35 I use that quite a bit so it's a lot more handy for me to actually be able to click
01:39 on it with one click verses clicking on the drop down arrow, and then grabbing the
01:43 center line from there. Once you're done with selecting the
01:47 different commands, I can also go to different menus, keyboard shortcuts, mouse
01:52 gestures and other options. When you're done with that click OK, and
01:56 you can see the toolbar's been changed. I can also dock or re-dock the ribbon.
02:02 If I click up here in the top, I can grab it and pull it out and this happens a lot
02:06 for people who are just getting started with Solidworks, is they accidentally
02:09 undock the ribbon. And they're not sure how to redock it.
02:12 So let me go over that real quick. As I click on with my left mouse button on
02:17 the ribbon, you can see that there's these 3 icons that show up.
02:21 One over here, one up here, and one over here.
02:23 And those are my 3 locations that actually can redock The Command Manager.
02:27 So I'm going to put it right back here at the top, and it'll go over that button and
02:31 it re-docks back up to the top. The Ribbon is a convenient tool pal that
02:35 can be moved and customized to your needs. Layout the tools you need most and let's
02:39 start designing some sheet metal parts.
02:41
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Understanding sheet metal
00:00 So, what makes sheet metal different from other parts designed in SolidWorks?
00:04 Okay, so let's go over the basics. Number one, constant thickness.
00:08 All sheet metal starts out as flat material and needs to be cut to size via
00:11 laser, punch press, stamping press or shearer.
00:15 Because material either comes in standard thicknesses, we need to choose one of
00:18 those available gauges. Next, we need to bend the material with
00:22 specialized tooling using standard raduis'.
00:24 It's best to design with standard tooling to avoid needing you buy custom tools that
00:28 are both cost and lead time to your design.
00:30 Let's go over some basic terms Sheet metal.
00:34 Number one is thickness. Thickness is the material, gauge thickness
00:36 you are going to select, when you first start off making a Sheet metal part.
00:40 The bend radius is determined from these tooling you're going to be using to bend
00:44 your part. Standard bends radiuses are 030, 060, 090.
00:48 Eighth inch, quarter inch, 3 8ths, half inch.
00:51 And those are just a few of the available radiuses that your sheet metal supplier
00:54 will probably have. The k factor is determined by selecting
00:58 the material, the bend radius and the type of tooling you have.
01:01 A lot of times your sheet metal supplier will be able to provide you the correct
01:04 K-factor, bend deduction or bend allowance depending on how you want to use these values.
01:09 The bend allowance, again, is the amount of material or the arc length of the bend.
01:15 And we can look those up in tables and we're going to look at a few in just a few minutes.
01:18 The bending was always determined from the flap to how much you are going to bend
01:22 that flange up. So, in this case here, it's from the flat,
01:25 in this case, we have a 90 degree bend. The flange length is again from the flat
01:30 to the end of the flange. The final thing must be a mold line
01:34 measurement that term not really use quite as much but that's the length up to the
01:39 edge of the bend. I've included a few different tables for
01:42 you to look up the gauge thicknesses of the various materials.
01:45 I've included both the aluminum table, the steel table, as well as the stainless
01:48 steel table. And these are standardized thicknesses of gauge.
01:51 This is just a subset of the different values.
01:53 They're quite more extensive, if you open the PDF documents that we've included in
01:57 the Exercise files. If you look at a couple different gauges,
02:00 let's go down here on the aluminium table and look at 12 gauge.
02:03 You can see it's 080 thickness. If you look on the steel table, the same
02:07 12 gauge materials is actually 0.104. So, the same gauge thickness is actually
02:12 different from material to material. So, make sure you plan on that and you
02:16 can't easily switch between two material gauges and expect the material to be
02:19 exactly the same size. Here's an example of some break tooling.
02:23 You can see we have an upper die, which pushes into the material, at the bottom of
02:27 the upper die you have a bend radius, which is going to determine the bend
02:30 radius of your sheet metal piece. Your material, which then spans across the
02:34 two sections of the lower die, and generally, we want to make sure that our
02:37 thickness of material. And our lower die or our flange length is
02:41 four times the thickness in the material. Otherwise, it won't hit these corners of
02:46 the lower die and you'll have an issue that it doesn't form correctly.
02:49 So, make sure that the flange length of your material is a minimum of four times
02:54 your material thickness. Now, you can make it smaller if you need to.
02:57 However, it might be a matter of making custom tooling or having to remove part of
03:01 the flange after your building the part and that's going to add cost and lead time.
03:05 The back edge can move in and out to determine the length of your flange.
03:09 Over here on the right you can see the completed bend and the material comes up
03:13 out of the back gauge and forms into the V shape.
03:15 This is an example of goose neck tooling. Sometimes when you want to make a relief
03:19 flange, where the material actually comes up over and around, you need to have some clearance.
03:24 If you use standardized straight tooling here, this flange would hit the backside
03:29 of the tool. So, in this case here, you've got this
03:31 goose neck die that comes in here and allows the material to form around there
03:35 and provides a little bit of a relief. Keep in mind, when you're working with
03:38 gooseneck dies we have to make sure we maintain a certain distance between the
03:42 first flange and the return flange to allow the dye to get in here to actually
03:46 form this bend. Here's an example of three different bend
03:51 radiuses on the exact same piece of material.
03:53 If you look over here, the flange length is 1 and a half inches and we have 1 and a
03:58 half inches of material here. So, if you flatten this out without a bend
04:01 radius, it'd be 3 inches total. But as you can see by adding a quarter
04:04 inch radius bend the flat length is actually 2.44.
04:07 As you go up in bend radius thickness, so in this case we have a 3 8ths bend and
04:14 this flat pattern is actually 2.38. And when you go to a half inch it comes
04:18 down to 2.33. So, as the bend radius goes up, the flat
04:22 pattern gets shorter and shorter. This is an example of a bend deduction
04:27 table for an 030 radius tooling at 90 degrees, and you could see each value,
04:32 say, 16-gauge for the thickness of the material has a different set back.
04:36 Steel and stainless steel have the same thickness.
04:38 However, a little bit different set back. Where if you go here to aluminum, we're
04:42 looking at a much different set back value because the material bends and forms differently.
04:47 Make sure when you're designing a SolidWorks, that you choose the correct
04:49 thickness and set back values so that your flat pattern will be the correct size when
04:53 they come to build your parts. This is an example of different K-Factor values.
04:57 As you can see, as the bend radius gets close to three times the material
05:01 thickness, all those values end up going close to 0.5.
05:05 These values are just reference values. However, you might want to check with
05:09 their materials applied if you want to choose the K-Factor method for determining
05:12 the flange length. Finally, I have included a setback.XL file
05:16 that allows you to type in a material thickness, type in the bend radius and
05:20 type in the angle as it's going to calculate for you the setback.
05:23 These values are going to be approximate, however, they're going to do a pretty nice
05:25 job of getting you close to the values you need.
05:28 This works great for thicker material or odd-sized bend angles.
05:32 When working with solid Sheet metal, keep in mind that the computer can design anything.
05:35 However, we need to stick with standard tooling and materials whenever possible.
05:39 Hopefully these tables will be a good reference for you in the future.
05:42
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2. Sheet Metal Flanges
Creating a base feature
00:00 The Base Flange tab feature is the primary sheet metal creation tool.
00:04 This same tool can create three types of flanges based on the sketch geometry provided.
00:09 The most basic of these tools is the enclosed boundary sketch.
00:12 To get started, let's go over the basics of creating any part in Solidworks.
00:16 There are generally six steps for creating most features in this software.
00:19 And sheet metal is no different. The six steps are the following: Number
00:24 one, select a face or plane to draw on. Number two, start a new sketch on that
00:30 face or plane. Number three, draw some geometry, and in
00:32 this case, we need to have an enclosed boundary.
00:35 Number four, tie that geometry into the origin.
00:38 Number five, Add Relationships. We want all our lines to be black and
00:43 fully defined. Blue lines are under-defined or undefined
00:46 and if you see yellow red lines that means you've caused an error in the sketch.
00:50 Go ahead and delete the lines or delete any relationships you might have added to
00:54 fix the issue. We want to make sure other lines are black
00:58 in color and fully defined. Number six, create the features.
01:01 There are many features in SolidWorks, and almost all of them start in this exact
01:05 same six-step process, so in this case, we're going to be choosing the sheet metal
01:10 Base Flange Tab Tool. To get started, let's pick a plane.
01:15 In the View area, you can see as I mouse over the different planes, they highlight
01:19 in the View window. I can then choose a plane like the top
01:22 plane, and if I click on it with my left mouse button, I can either choose to start
01:26 to sketch on it or I can show it. Sometimes it's nice kind of show the
01:30 planes first, so that they stay visible while I am doing other work.
01:34 I can show any of these planes, I can show all three.
01:36 It's a nice way to kind of get a good understanding of what's going on in the
01:40 user environment. See all the planes and see which one you
01:43 want to get started with. If you see a plane, you can go ahead and
01:47 right-click on that plane, and click on Sketch, which will start a new sketch.
01:51 Or, over here in the tree, I can click on the Plane, a start a sketch here.
01:56 Or alternatively I can come up here to the Ribbon, choose Sketch, and then choose one
02:02 of the planes. Once you do that, we're in the sketch
02:05 environment, we know we're in the sketch environment because we have one: the Exit
02:09 Sketch button, up here, as well as Cancel, and you can see that the history bar here
02:14 is directly above whatever sketch you happen to be in.
02:16 I happen to be in sketch seven, but your sketch might be saying one, two, or three
02:20 depending on how many times you might have opened or worked with the sketch.
02:23 So don't worry the name doesn't really matter.
02:25 I can also go back and hide these various other planes, when I have done using them.
02:31 Now, I want to draw an enclose boundary. So, I am going to choose the Center Point
02:37 Rectangle Tool. I am going to click on that drop down
02:39 arrow next to the rectangle and choose the second one down which is center rectangle.
02:43 Come over to view window, click right on the origin, and draw the rectangle.
02:47 Next, I'm going to come up here and grab the Smart Dimension Tool, and I'm just
02:52 going to add a few dimensions. In this case here I am going to get ten by eight.
02:56 And I'm just typing 8.0 and hitting enter on my keypad to quickly Select that
03:03 dimension and close that window. When you are done adding dimensions and
03:08 notice you've got a fully defined sketch, all the lines are black.
03:12 I'm moving the window around by holding the middle mouse button so I'm able to
03:15 spin and scroll to see my model. Let's go up here to the Sheet Metal tab.
03:23 Click on Base Flange tab, and as soon as I do so, it gives me a little highlight of a
03:28 preview of what I'm looking to create, and I can type in a certain thickness in material.
03:33 In this case here I'm going to type in 0.0625.
03:38 One 16th of an inch. That'll be the thickness of my sheet metal.
03:41 Next is the bend allowance. So when sheet metal gets bent, or formed,
03:45 it has a certain of bend deduction or bend allowance that's added to those bends.
03:50 And I can choose to either use the K-Factor system and actually type in the
03:54 number that I need there. Or use Bend Allowance, Bend Deduction,
03:58 Bend Calculation or Bend Table. These values come from tables or look-up
04:02 values provided for you by a Sheet-Metal Company you might be working with.
04:06 So these are not made up arbitrarily. However k-factor, if you use it 0.5, will
04:11 generally always work, but generally when you flatten out the flat pattern, it will
04:15 not be the correct size. So you gotta make sure you go back to your
04:18 parts, and change it to, for instance, to a bend deduction, and then type in the
04:22 value you'd get from a table or from talking with your sheet metal supplier.
04:26 This is really important when you actually go to produce your parts.
04:28 Because, if you don't, your parts will be the wrong size.
04:31 And you'll have all types of issues in the future.
04:33 So definitely pay attention to bend deduction.
04:36 And make sure you're getting the right values in for the right thickness and material.
04:39 because each thickness, each angle will determine the different bend deduction.
04:43 Down here at the bottom is the Auto Relief type, so when we put a edge flange on a part.
04:49 If it doesn't fully extend past the edge of the part, it'll then get cut it on the corners.
04:54 And it's asking us if we want to have Obround, a tear or rectangular cut.
04:58 And we'll show that in the future here, but I'm going to go ahead and choose Obround.
05:02 And that's going to give us a little rounded corners in our relief.
05:06 Once we're done with all those, go ahead and choose the green check mark.
05:09 That will save out that part. And if I can hold down my middle mouse
05:12 button, I can spin it around, take a look and see what I've created.
05:17 And now I'm ready to go on to the next step.
05:20 The Base Flange Tool is the real workhorse of the sheet metal tools.
05:23 Almost all sheet metal parts will start off using this tool.
05:26 Depending on the sketch geometry, one of the basic features will be created.
05:31 Now that we've covered the base feature, let's see what else this tool can do in
05:34 the next two movies.
05:35
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Looking at the Flange tool
00:00 The Flange tool is the same tool that we chose before to start a base, however this
00:04 time we leave the sketch open. Instead of generating a flat part that's
00:08 ready to add bends to, we start with a flange that's already bent.
00:11 When laying out a sketch don't worry about adding in bend radiuses.
00:15 The software will allow us to add these in later, so just start with a basic shape
00:19 with hard corners. To get started, we need to start a sketch,
00:23 and this time I'm going to choose a sketch from up here and I'm going to choose the
00:28 top plane. From the top plane, it spins around so i'm
00:31 looking straight at it and I'm good to go. This time I'm going to start with the line command.
00:36 And I'm a start right at the origin. Draw a line out to the right.
00:39 And the length doesn't really matter in this case.
00:41 I'm going to go about 4 inches. Click and go up, let's say about 2 inches
00:48 and go over to the right. I'll say about 0.75 and the number doesn't
00:52 exactly have to be correct. Just get, roughly there.
00:55 When you're done, go ahead and just hit Escape, or you can continue adding more
00:59 lines and more flanges as you go around. I'm going to hit Escape, takes me out of
01:03 that tool, and I'm ready to create a flange.
01:06 Let's go up to Sheet Metal, click on the tab, and click on Base Flange tab.
01:11 As soon as you do that, it spins it around 3-D and gives me a little representation
01:16 of what's going to happen. I can click on this arrow here and drag it
01:19 up or drag it down, your choice, and it gives you a little heads up display of how
01:24 long that flange is going to be. I have it about 2 inches, click OK, and I
01:27 can spin that around in 3-D, see what it's going to look like.
01:31 And notice, even though I drew hard corners, or sharp corners, it actually
01:35 adds in a bend radius, and that's determined by the Base Flange tab dialog box.
01:40 So, under Direction 1, it's asking me how far do I want to go and what conditions.
01:45 So I have the 2 inches in there, and it's doing a blind condition, which means
01:49 whatever value I want to type in is exactly how far we can go.
01:53 We also have options for up to vertex, up to surface, offset from surface and
01:57 mid-plane as well. Direction 2 allows me to create that same
02:01 flange, go in the opposite direction, and same thing.
02:06 I can type in a distance, and you can see that flange gets longer in that direction
02:10 as well, but in this case here, I was just going to use the Direction 1 and come down here.
02:15 I have the option to choose the thickness of the sheet metal, the bend radius, in
02:19 this case here I'm going to type in 0.030, which is a very standard bend radius.
02:24 And I can choose the direction of where I want to have my flange.
02:27 Notice if I zoom in here, that sketch is actually on the inside of that bend flange.
02:33 If I click on this check box it swaps. It puts the entire sheet metal flange on
02:38 the inside of the sketch, versus on the outside of the sketch.
02:41 So you can switch between the two, depending on what type of design you're making.
02:45 We cover this in the last movie a little bit, as far as the bend allowance and the K-Factors.
02:49 K-Factor's great to start with, but it's not going to give you the correct size
02:52 flat pattern. I always recommend using the bend
02:55 deduction in getting that value from your sheet metal supplier.
02:58 But in this case here, we'll keep it as K-Factor, because K-Factor will always work.
03:03 When you're happy with what your flange will look like.
03:05 Go ahead and click on OK. And there you go, our first flange.
03:11 And looks pretty good. Let me go ahead and turn off the shadows
03:14 so we don't see that. And, we don't need the RealView graphics either.
03:18 Those are nice for when you want to look at something that's real fancy on your
03:21 screen and you want to maybe do a screen capture or something like that.
03:25 But, in reality, those two features actually add some overhead to the computer
03:29 and slow it down, so I generally turn them off when I'm working on sheet metal parts
03:33 because things can get pretty complicated and you don't want to slow the computer
03:36 down unnecessarily. Once you've created a flange, we can
03:40 continue on here, or we can go back to that flange and modify it.
03:44 To change this flange, notice, I've got a feature called Base Flange 1.
03:48 Now, if you've created several flanges, or if you've erased and started again, this
03:51 could be Base Flange 2, 3, 4, doesn't really matter, as long as there's a base
03:55 flange, you can click on the little plus next to it, expand it out, and you can
04:00 see, there's the sketch. Sketch one that created that flange.
04:03 And then here are the two bins used to actually bend that flange.
04:07 And I can edit each one of these individually, if I needed to, to adjust
04:10 the K factor, to adjust the bend deduction or any of the other features inside of there.
04:15 If I want to change the sketch, go ahead and click on Sketch 1, and notice this
04:19 little pop-up window shows up. We choose that very first icon called Edit Sketch.
04:24 I hit the space bar, that will bring up all the orientations available, I'm
04:27 going to click on this one here called Normal To.
04:30 So I'm looking straight at it and I can continue to add on, so I can make a bend
04:34 this way, maybe one over to here. When you're done, hit Escape and I notice
04:39 I can use any of the basic tools up here like lines and arcs to create the shape.
04:44 But one condition though, is it needs to stay an open boundary and it cannot
04:47 intersect itself. When you're happy with your shape, go
04:50 ahead and exit out of the sketch. And, those extra bends will be added to
04:55 your feature. If used correctly, and you can think about
04:58 your design ahead of time, the flange tool can make your job much easier.
05:02 Any number of bends can be incorporated into one feature.
05:04 However, simplicity is your friend. And remember, each bend adds cost and complexity.
05:12
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Creating tabs
00:01 To create a tab, you need to have an existing sheet metal part.
00:04 Lucky thing for us, we've got one open. We open at 2.3, and that should be under
00:09 the Exercise files. If not, it should be an easy part to create.
00:12 The Tab tool operates the same as the Base tool.
00:14 However, we need to tie it into an existing flat face of a part to create a tab.
00:19 To get started, let's choose a face to add on to.
00:21 We can choose any of the faces we'd like, this one, that one, this one, I can flip
00:27 the part over, choose any of these faces as well.
00:29 But in this case here, let's just go ahead and choose this big face here.
00:34 And I'm going to come up here to the pop-up window and choose this very second
00:38 icon on the bottom row called Sketch, and I'm going to click on the space bar to
00:43 bring up the Orientation window and click on this Normal to.
00:47 That allows me to look straight down on my part and see exactly what I'm going to be
00:50 creating on that flat face. I'm going to start with the Line command
00:55 and choose this upper corner here, and go ahead and just draw out a little bit of
00:58 our shape here. So, draw up, over, down.
01:05 And it doesn't exactly what we create, we're just practicing creating the shape.
01:10 And when I get down to this point here, a lot of people will hit Escape and get out
01:13 of that command thinking it's complete. But in reality, we need to connect this
01:17 point to this point with a line. So, let's go back to that line command,
01:21 grab that line tool, and connect the to/g. It needs to be a complete shape.
01:25 Now, look closely at this bottom right-hand corner and see that I actually
01:28 made a mistake. Let's go ahead and zoom in, see what happened.
01:32 Oh, there's a tiny little line that got created.
01:34 And sometimes that happens when you just double-click a little too fast, and you
01:38 create this little line, which will cause errors in your design.
01:41 Click on the line, hit Delete, and clear it out.
01:44 That's actually the number one mistake when you're creating flat patterns and,
01:47 and shapes, is that you'll have a small little line or point somewhere in your
01:51 design which will be an error when you create the Flanger tab.
01:55 Once you have a nice enclosed boundary. Let's go ahead and go up to Sheet Metal
01:59 and click on the Base Flange Tab button. And you can see if you spin it around 3D,
02:04 I'm spinning that just by holding down the middle mouse button, it's going to create
02:08 the shape. It gives us a preview.
02:09 Notice the thickness, the k factor, and auto-relief have all been chosen by
02:15 default, because they're extending an existing flange or base that's been created.
02:21 So, that's just fine with us. Go ahead and click on OK to create shape.
02:25 Notice, we didn't add any dimensions. And that's okay, because we're just
02:28 playing with the feature. Once you created the first feature, we can
02:31 go ahead and add other tabs to different faces.
02:34 How about this one here? Let's click on that face.
02:36 Go ahead and start a sketch. And click on the Spacebar.
02:40 This time, I'm going to choose the line command again, but I can't start on the origin.
02:48 I need to start up here, a little bit up the flange/g.
02:51 Start with my line, come up, and I can go this way for a little while, extend that
02:56 line and come over here, and continue that flange.
03:02 And make sure you close it off by connecting the last two dots.
03:05 And let's look at that in 3D, what's going to happen.
03:07 In this corner here, if I were to try to bring this point down to the origin, it
03:12 would cause an error because this bend region here.
03:14 So, I'm actually limited to where I can start that to this point right here where
03:19 that actual bend ends. So, you see I snapped onto that point
03:22 where the bend end. It doesn't interfere with the bend region,
03:25 and you've got a nice bend area there that solvers can figure out.
03:29 And if you do have an issue in the future, you can always try moving this point where
03:33 it connects just a little bit further up, so, there's absolutely no problem with any
03:38 kind of the bend region. You can also add in circles or holes.
03:44 We can add in a rectangular feature, any other shape.
03:48 As long as you have one enclose outside boundary and enclose interior boundaries,
03:54 you should be good to go. When you're happy with it, click on Sheet
03:56 Metal, go to Base Flange tab, creates the shape.
04:00 Click on OK, and there we go. Now, we've got a couple issues here.
04:05 One is we have a hole very close to the edge of the part, which will probably
04:08 cause us an error, or some type of an issue later on.
04:11 So, you want to basically go back and double check your flanges, your tabs, and
04:15 make sure everything is going to be okay. To do so, let's go back to that tab.
04:19 Click on the Plus. Look at the feature or the sketch that
04:23 created that. Click on it with the Left Mouse button.
04:26 Click on Edit Sketch. And then I can go over here and move some
04:30 of these features around. Drag the circle, get it further away from
04:34 the edge, and everything is looking good. I can go in here and add dimensions now to
04:38 finalize that sketch. And when your done, exit out of the sketch
04:42 and there you go. Got a nice tab, and continue building onto
04:47 that sheet metal part. The Tab tool extends flat faces, and can
04:51 easily add detail to your sheet metal part without changing the original base or flange.
04:57 As part of the base Flange Tab tool set, this is the third type of this fundamental feature.
05:02
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Making an edge flange
00:00 So once you have a sheet metal part, the next logical step is to add edge flanges.
00:04 To take that flat part, and add in some bends.
00:07 If you already have a part with bends, don't worry.
00:10 You can add more. To get started, choose a straight edge of
00:13 the part. And choose the Edge Flange tool.
00:15 You can choose the tool first. However, like many things in SolidWorks.
00:19 If you pre-select the entities, it speeds things up a bit.
00:22 And you get a nice visual representation as soon as you launch the tool.
00:26 Let's choose this edge up here and go ahead and click on Edge Flange.
00:30 You can see a little arrow that pops up and wherever I click it just gives us a
00:35 nice representation of what's going to happen there.
00:37 And you can see the bend region. Spin it around in 3D, see exactly what's
00:42 going on there and take a look at some of these options.
00:45 So first things first, the bend radius is determined from whenever we created that
00:50 first sheet metal feature. In this case here, we've got an 029 radius.
00:55 As far as the angle, I can use the arrows, up and down.
00:58 And you can see in your screen as I hold down these arrow keys, it will bend back
01:03 and forth. Or I can even just type in a number.
01:06 For instance, maybe 60 degrees. And you can see the nice bend where it is.
01:12 In this case here, they'll also use 90 degrees.
01:14 Change it back. And I come down here to Flange Length.
01:18 By default it uses the blind condition. I also have a few others like Up to Vertex
01:23 or Up to an Edge. However, because we're just getting
01:26 started with the sheet metal part, Blind's probably what we're going to be using.
01:29 Now, I can choose how I'm going to define the length of that flange.
01:33 So in this case here I've got 2.0 which I type in, and down here below that I get a
01:38 choice of I can scroll it up and down but I can also choose do I want to use the
01:43 outer virtual sharp, the inner virtual sharp, or to a tangent bend?
01:48 So it just continues to change that length of that flange depending on which scenario
01:53 you like to use. I always choose the first one here.
01:56 For, the virtual sharp on the outside. For flange position, again, we have a lot
02:01 of different options of how we want to do that.
02:04 I'm going to zoom in. On that bend area, to take a look closer.
02:08 The very first option here is called Material Inside.
02:11 What that means is, the flange itself that we started with, or that base feature,
02:15 comes right to the edge, and the new flange we're going to be creating on that
02:20 edge flange, actually will end at that same edge that we started with.
02:25 If I choose the next option here as far as Material Outside, watch what happens.
02:30 Click on that. It actually pushes that entire feature out.
02:34 So that the inside edge is now aligned with the outside edge of the original bass flange.
02:38 Or I can choose, I want both the bend region and the bend outside.
02:43 I have a few more options for bending up to a virtual sharp or up to a tangency and
02:48 those happen to do a lot more with irregular bends or irregular bend angles.
02:53 The most common are going to be your Material Inside, Material Outside or Bend
02:59 Outside conditions this case here let's go ahead and choose Material Inside I also
03:04 have the option for Trim Side Bands or Offsets.
03:06 When you're working with complicated bend areas, Trim Outside Bends can really help out.
03:11 But in this case here, it's not going to do much.
03:13 Offset, however, if I click on that, I can choose exactly how far I'd like to offset
03:19 that bend. I'm going to type in 0.375.
03:22 And you can see, it just adds a little extra material before it does the bend.
03:27 Also, while I'm working in this mode, if I add one more edge to my feature, clicking
03:32 on this one, see what happens? It extends both edges, and it creates a
03:36 miter flange between the too. That can be really handy, and save you a
03:39 lot of time, when doing multiple edges at the same time.
03:41 And, it even works with the offset command.
03:44 If I turn it off. It sucks it in.
03:45 You turn it on, pushes it out. Pretty handy.
03:49 And, the last couple of things here, is if you did want to use a Custom Bend
03:53 Allowance, or Custom Relief Type, we do have these options to turn that feature on
03:57 at the end, and actually change from a K-Factor to maybe a Bend Allowance or Bend Deduction.
04:02 If we're doing a bend outside of the common 90 degree bend with our common bend radius.
04:07 But in this case, we want to use the default, so I'm going to turn that off.
04:10 If you're happy with what you have, go ahead and click on the green check mark,
04:15 and there we go. At this point in time, I'm going to switch
04:18 over to the other part I have open by going under Window, and it's called 2.4.2,
04:23 or just go into File. Open, and under your Exercise Files under
04:28 Chapter Two, and choose 2.4.2, click on Open.
04:33 This is a flange that we started with earlier, and I'm just going to show you a
04:36 couple of other edge flanges we can add to this.
04:39 So just like we can add to this existing flange, I can choose any of these other
04:42 edges to add on to. This case here I'm going to choose this edge.
04:45 Click on Edge Flange you can bring up a little bit you can see you got a nice
04:50 little edge tradition here but one thing we have as a problem is, what happens in
04:55 this corner. It starts intersecting with this other
04:58 existing bend if I click on OK it does a little relief and actually tears that
05:04 material so, instead of doing that, that's where I want to go back and I wanted to
05:08 show if I go and I click on Trim Outside Bends it should actually trim away that
05:14 whole section that's interfering and you get a nice corner there.
05:17 So that's what the Trim Outside Bends means.
05:19 The Edge Flange tool is a real building block of the SolidWorks tools.
05:24 We first need to start with a part that's created with either the Base or Flange tools.
05:27 However, most of the remaining bins will more than likely be created with the Edge
05:31 Flange tool.
05:32
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Using the Edit Flange Profile tool
00:00 The Edge-Flange2 is awesome, however, what if we don't want a flange to go the whole
00:04 length of the edge or we don't want just a basic edge flange?
00:08 How about adding a hole or two? It's all possible using the Edit-Flange
00:12 Profile tool. There are a few rules that we need to
00:15 follow to make the flange build correctly. To get started, let's go ahead and choose
00:19 this edge over here, and click on the Edge-Flange2.
00:26 We get the little pop-up displaying the flange as we see it.
00:30 If I spin it around, notice over here on the left, right under the edge I chose, I
00:35 have this Edit-Flange Profile button. If I click on that, it puts me into a
00:40 Sketch Mode and I have the ability to then grab any of these sketch lines and move
00:44 them around. Notice the lines on the right and left are black.
00:48 That doesn't mean you can't grab them, and still move 'em around.
00:50 So, I can adjust the length of that flange, the height of that flange.
00:54 And if I want to even zoom in on it, I can even add onto it.
00:58 So in this case here, we'll grab that line command, and I'm going to draw a line.
01:02 You continue on that flange a little further.
01:06 Hit Esc when you're done. Now, in this case here, the one
01:09 requirement is that I need to have one enclosed boundary.
01:12 So, along the bottom edge, up, over, and down.
01:15 I actually have two boundaries, oh, because there's this line here connecting
01:18 the two. So, I need to get rid of that line.
01:20 I'll go up to Trim Entities, choose the Power Trim, and go ahead and trim that out.
01:25 Notice, that as soon as I do that. The yellow preview shows back up, and then
01:30 if I want to be a good designer I click on the center line command, connect the dots
01:33 again, so everything stays in line, and looking good.
01:37 Now, I can also come here and add in circles if I wanted to, if I want to add
01:41 in some rectangular shapes, those are all just fine.
01:46 As long as I have one exterior boundary and inclose interior boundaries.
01:50 I can have as many as I want, it doesn't really matter.
01:53 The other thing to keep in mind though, is when this turns into a flat pattern you
01:55 want to make sure whatever shape you create, when it's flattened out does not
02:00 intersect with any of the other flanges that you might be bending up to create
02:04 that shape. When you're done editing that flange
02:06 profile, go ahead and click on Finish, and it gets updated.
02:10 Take a look in here. We can see that we've got a, a brown bend relief.
02:15 And our flange is right there at the edge at that same level in line, okay?
02:19 If I want to play with that a little bit, I can always go back to that Edge-Flange,
02:22 click on it. Go up to Edit Feature and you can see
02:26 what's going on here with that flange. As far as the flange position, we can go
02:31 ahead and change it to material outside, or if I click on bend outside, it actually
02:36 gets rid of the bend relief all together. If I bring it back in, and it adds it back
02:40 in here. This is an (INAUDIBLE) round.
02:42 Notice that is has a rounded corner at the back.
02:45 I can change that by going to Custom Relief Type.
02:49 Going down instead of aubrown, I'd like to use rectangular.
02:52 Notice I change it to a hard rectangular cut at the back of that shape.
02:57 When you're done, go ahead and click OK, and there's our shape.
03:01 The Edge-Flange2 is the basic building block of all sheet metal parts.
03:05 The Edit-Flange Profile option, allows us to really harness the power of this tool
03:08 and to create much more complicated designs.
03:11
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Using the miter flange
00:00 There's no more impressive or powerful tool in the Sheet Metal tools library than
00:04 the Miter Flange. The Miter Flange can create very
00:07 complicated sheet metal shapes in a snap, and correct the use of the feature can
00:11 really save you a lot of time. More than likely this tool will help you
00:14 create shapes that would otherwise be extremely difficult.
00:18 To get started, we have to draw a sketch on an edge.
00:21 And that's the hardest part. But before we do that, we need to actually
00:24 start the sheet metal feature. So I'm going to click on sketch.
00:27 I'm going to choose the top plane. I'm just going to draw a rectangle using
00:30 the Corner Rectangle Cool. Starting right on the origin, I'm going to
00:33 draw our a rectangle. And I'm going to go ahead and add a couple
00:36 dimensions of 5.0 and 4.0. And, come up to sheet metal and click on
00:45 Base Flange tab, to create a base feature. In this case here, I'm going to choose
00:50 0.125 thickness, click OK. Now, if I wanted to go back and change any
00:56 of the sheet metal features, I can always go back and right click on the sheet metal
01:00 itself feature. And that allowed me to change my bend
01:02 radius, my thickness, my bend allowance, and such.
01:06 In this case here, I actually want to change it to 0.125 as my bend radius as well.
01:09 I'm going to click on okay. And now, we're ready to get started.
01:14 Now, the first thing we want to do, is we want to keep track of where the origin is.
01:17 So I click on the origin here, you can see it highlights it, over here in my window,
01:20 if I click right there, there's the origin.
01:22 So what I want to, is I want to draw on a face that's adjacent to the origin.
01:26 In this case, I'm going to choose this flat face, the edge of the sheet metal.
01:30 I'm going to go up to Sketch, start a sketch, and we'll start with the line command.
01:35 Now I always like to use the Normal Two command by clicking on the space bar and
01:39 then selecting Normal Two. Now, I want to choose not this bottom edge
01:44 here, but this top corner. So it's the upper right hand corner of the
01:48 part to draw on. And start a line command right there.
01:51 And let's just go up for a little bit. About 2.65.
01:56 Come over, about one and a half. And down about a half of an inch.
02:00 Okay, that's my shape. And when I'm done with the shape go ahead
02:03 and hit escape. But I could continue on and create as wild
02:07 or as complicated a shape as I'd like. In this case here, that's all I really need.
02:10 And let's go into the Sheet Metal tools, and click on Miter Flange.
02:15 As soon as I click on Miter Flange, you can see that it propagates along that
02:18 entire edge, using that geometry that I created.
02:21 Now I can always go back and add dimensions and fully define that shape.
02:25 Next, I want to go back and choose a few more edges around that part.
02:29 I don't want to choose an edge that intersects with the origin though.
02:31 So, go ahead and choose this one on the far side, to continue the design, and
02:36 notice what happens there. It creates a Miter Flange on two adjacent
02:41 bends, one after another and creates some really complicated sheet metal geometry in
02:45 that shape. I can continue on by adding a few more of
02:48 these lines. And the Edge Flange, or Miter Flange,
02:52 continues around the outside of that shape to close it up.
02:55 However, notice the origin's right here in the middle of our part.
02:58 So instead of choosing these edges, let's go ahead and un-select those for right now.
03:03 And go ahead and finish out that part by clicking on the green check mark, and
03:07 there it is. Now, this is the perfect opportunity to
03:10 use some symmetry like the Mirror command, because number one is I have the origin in
03:14 the middle of the part, and I'll probably be adding in a closed corner or maybe a
03:19 weld beat to this outside edge, and I don't really want to do that work four
03:22 times, I'd rather just do it once and use the symmetry across the part.
03:26 So, to do that, I'm going to go over to Features.
03:28 I'm going to choose the Mirror command. And we can mirror a sheet metal parts,
03:32 just like we'd mirror regular parts. My mirror face or plane, I'm going to
03:35 choose is this edge of the sheet metal. And instead of using the basic features to
03:40 mirror, I want to make sure I come down here to Bodies to Mirror.
03:42 And that's really important. So choose Bodies to Mirror.
03:44 And go ahead and choose that entire body. Click OK.
03:49 Go ahead and do that one more time. Choose Mirror.
03:53 The face or plane, I'm going to choose this edge of the sheet metal, and not
03:58 Features to Mirror, but Bodies to Mirror. And go ahead and choose the entire body,
04:02 click OK and there you have it. So you have a really nice mirrored part,
04:06 with a lot of complicated geometry that was created really, with only a couple
04:09 quick commands using the Miter Flange. Of all the Sheet-Metal tools, the Miter
04:14 Flange can really do so much with very little input.
04:17 Once you set up the initial sketch, the tool does the rest.
04:20
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Making a swept flange
00:00 Swept flanges are fairly new to SolidWorks and provide a handy tool for complex
00:04 compound bends. Be careful with this tool.
00:07 Just because you can create it in a computer does not mean you can create it
00:10 in real life. Many times, you'll need to buy expensive
00:13 tooling and deal with manufacturing issues.
00:15 My best recommendation would be to do a preliminary design and then start talking
00:19 with a manufacturer about the feasibility of that design.
00:22 That being said let's make a Swept flange. To get started with, let's go ahead and
00:28 open 2.7, Start File. And in this case here, what I want to do
00:32 is I want to create a flange that's going to start on this edge here and go
00:35 around the outside of the perimeter of this part and end over here.
00:39 So, one of the primary things we need to choose when we're starting with a swept
00:42 flange is we need to choose and draw a sketch on a coincident edge.
00:47 so in this case here, because I want to draw on this edge or actually want to
00:50 extrude along that edge. I want to start drawing on this face here.
00:54 So I'm going to go ahead and choose a sketch, start a sketch and start with a
00:59 line command almost right there the top and draw it up over and out.
01:05 And we'll just leave it undefined for the moment.
01:08 I can move things around a little bit just to get a little bit better shape.
01:12 That's about what I'm looking for. Now I'm going to go ahead and exit out.
01:16 So, I've got a sketch on that edge there. And we're going to be going and creating
01:22 that swept flange down along this edge, around that edge there and around the rest
01:26 of the part. To get started, go to the Sheet Metal tools.
01:29 In the ribbon, if you don't see that tool available here, you can always add it in.
01:34 But we also have access to all the Sheet Metal tools up here under Insert > Sheet
01:39 Metal, in this case here, we're going to come down to Swept Flange.
01:43 Click on Swept Flange and this works a lot like a regular sweep.
01:47 Number one, I'm going to choose that profile If I want to sweep around the
01:52 outside of the part. Notice it's pre-selected because I had
01:54 selected it originally. If not, go into the tree, expand it out
01:58 and choose that sketch. Next it's looking for edges.
02:01 Now it can have a sketch that defines those edges or I can just choose them from
02:05 the window. As soon as I do that, it gives me a nice
02:08 preview what's going to happen, and I can continue on that part.
02:11 Check out this edge right now. It's a hard edge, but as soon as I click
02:14 on that next adjacent edge, it actually bends in, sweeps it out, so it's pretty nice.
02:19 And continue that all the way around, all the way over to here and go ahead and end.
02:23 Looks good. You can use the basic default radiuses or
02:26 you can change them. You can change a couple of their offsets
02:29 from the ends and then click on OK to accept the flange.
02:34 Now this part is very complicated to build doing tradition bending techniques.
02:39 So this would have to be a stamping or hydra-form part to be actually manufactured.
02:44 This one is not too bad though. But you can really get some pretty
02:47 complicated parts that'd be extremely difficult to manufacture using this tool.
02:50 So my recommendation is definitely check in with your manufacturer to make sure
02:54 whatever you come up with is manufacturable and easy to work with.
02:58
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Using the Jog feature
00:00 A Jog feature is an offset in sheet metal. The most common use of this feature is to
00:04 create an overlap of two parts or two edges.
00:08 In this case here, I've got a formed sheet metal piece that have two edges that are
00:11 kind of butting up against each other with a gap.
00:13 What I want to do is add an offset that goes underneath this other flange, and
00:17 then maybe extend this flange so, it covers.
00:19 To do so, what I need to do is start a sketch on this top plane.
00:22 Let's go ahead and click on Sketch, and click on Line.
00:27 And this is a regular line, not a center line.
00:28 Click on Spacebar, so, I'm looking straight down on that face.
00:32 And I'm going to make a line just across that part.
00:34 And it just happened to be snapping across the origin, so, it defines where that's located.
00:38 When you're happy with your sketch, go ahead and hit Escape, and then jump over
00:43 here into the Sheet Metal tab and come up here to Jog.
00:47 The first question is, which face is going to be fixed?
00:50 In this case here, it's going to be this one.
00:52 And as soon as I do that, I get a preview of what's going to be created.
00:55 You can see that's way too big and going the wrong direction.
00:58 So, we gotta fix this thing up a little bit.
01:00 Number one is my offset distance. I really don't want is an offset that is
01:04 just one material thickness. So, I type in 0.063.
01:09 You could see, it's looking better, but now it's still the wrong side.
01:12 So, let's go ahead and flip the direction. So, it's on the inside.
01:16 And actually when I am doing an offset, I ran into a little bit an issue because
01:20 what happens is, there's two bends that actually create this offset.
01:23 And they actually run into each other right here in this plane.
01:26 So, at 90 degrees, it's to big of a bend to actually complete this offset.
01:31 So, what I want to do is I want to start changing that angle to a smaller angle,
01:35 so, you can see that flange starts moving up, up, up, up into the other flange.
01:39 And right about 60 degrees is the sweet spot.
01:43 In fact, it goes a little bit past. So, 61 degrees will just give us a little
01:47 gap right between the two faces, so, you have a nice flange with a nice overlap and
01:51 nothing interferes. And while we're at it, because the two
01:54 faces are actually touching, these two bends are touching, we can change this
01:58 from 0.063 offset really to a 0.00 offset. And that'll be just fine.
02:03 When you're happy with it, go ahead and click on OK.
02:05 And you can see there's my flange, my offset looks good.
02:09 Now, what we need to do is extend this face here so, it covers over the top of
02:12 the offset. To do so, I'm going to click on that top face.
02:15 I'm going to start sketch and click on the Spacebar, look down straight on that part,
02:21 and come up here to the Corner Rectangle tool.
02:23 I'm going to click right on the edge, I'm going to snap there, and I'm going to snap
02:27 right here to the beginning of that bend. I don't need any other dimensions there,
02:30 because I'm snapping to two points. And that looks pretty good.
02:34 Come over to Sheet Metal, use the Base FlangeTab tool, which is going to extend
02:38 that face using a tab, click on OK. All the defaults are preset, because we're
02:43 extending an existing Sheet Metal feature. Click on OK, and there we have it.
02:48 We have a nice overlap between the two parts.
02:50 They're actually not touching, there's a small gap between the two.
02:53 This perfect for spot welding. And if we wanted to, we could add some
02:57 through holes. If we wanted to put some bolts or screws
02:59 through there or rivets. We could use counter sunk screws if we
03:02 need the two keep a nice flat surface. And we can put PEM fasteners or something
03:06 like that on the backside to connect the two faces together.
03:10 We're now going to jump over to 2.8.2, which is a flat plate.
03:14 And it's going to demonstrate one more basic jog.
03:17 If I click on the Jog feature from the beginning, it asks me for a planer face to
03:21 sketch bend on. In this case here, I'm going to choose the
03:25 top face, and it automatically puts me in the Sketch mode.
03:28 I'm going to choose the Regular Lline command, hit the Spacebar.
03:31 So, I'm looking down at that, and I'm going to create a line from the inside of
03:34 the part all the way to the other. Then I'm going to come up here hitting
03:38 Escape to get out of that command. Grab the Dimension tool.
03:42 Dimension from the line to the edge of the part.
03:44 And in this case, I'm going to say 1.0, Enter.
03:47 And that fully defines the line. Notice, it's black, fully defined, no
03:52 other issues. And we're ready to create our jog.
03:55 Go up here to Jog. And my fix face is going to be that same
04:00 flat face, and they can see that there's my representation of the jog.
04:05 It's going to be a little preview of it. And I can change the size or height.
04:09 And this time here, I'm going to make it a one inch jog.
04:13 Instead of 60 degrees, let's go ahead and make it 90 degrees.
04:16 And let's also look at the flange position here.
04:18 You can see that it extends all the way out to the edge of the part.
04:21 Notice that the part was this long and it still is this long.
04:24 What that does is it adds a material to this jog to make sure it's the same length.
04:29 That's controlled by this button here, Fix Projection Length.
04:31 If I turn that off, notice that it sucks it way back, and it just takes up the
04:35 existing material and makes the jog with it.
04:38 This is really handy though, because it always will add the correct amount of
04:40 material to continue that part to the end. I can also play with the position of the jog.
04:45 I can use the bend center line, I can use the material inside, material outside, or
04:52 bend outside. Just to move that flange position around
04:55 different places, depending on how I have that line defined originally and where I
04:59 want that Jog feature to actually end up. When you're happy with all the features,
05:03 I'm going to go back to the bend center line one, spin it around, and go ahead and
05:07 click on the green check mark to finish the feature.
05:10 The jog feature is really a combination of two edge flanges, and some added features
05:14 that control the length of the resulting flange.
05:16 Jogs are great for creating off sets or strengthening edges.
05:19
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Making hems
00:00 A hem is basically just bending over the edge of sheet metal to get a smooth,
00:04 finished edge, versus a rough or sharp edge.
00:07 Hems also help to improve the strength of the sheet metal edge.
00:10 There are several types of hems that SolidWorks can create and if done
00:13 correctly, features like piano hinges can be built into your part.
00:16 This does take some special tooling, so make sure the shop you're working with has
00:20 the tooling. To get started, let's select an edge to hem.
00:22 I'm going to pick this edge here. And go up to the Sheet Metal tab and make
00:27 sure I pick the Hem tool. And you can see right off the bat, I get a
00:32 preview of what's going to happen. I want to use this closed hem here to
00:36 start off with. So let's go over the features.
00:38 Number one is the edge that we chose. I can choose an adjacent edge to add
00:43 additional hems to the sides. I can choose how I want that hem to be placed.
00:48 Do I want the material on the inside or do you want to add additional material to
00:51 push it on the outside. I'm going to choose the first option there.
00:55 As far as the closed hem, I can have it so it's actually smashed against the other at
00:59 the joining face. I can have it as an open hem by pushing it up.
01:03 I can have it as a teardrop hem or I can have it as a rolled hem.
01:07 A bunch of different options I can play with there.
01:08 In the first case, I'm just going to choose the basic closed hem and I'm
01:12 going to adjust the length to being 0.375. If I have miders in my part, I can adjust
01:18 the gap between the two. In this case here, I'm going to type in 0.03.
01:22 When you're happy with how it looks, go ahead and click OK.
01:25 And all those edges get hemmed out. If you want to edit the hem, we could
01:29 always go back to that same feature over here, click on the feature.
01:31 Click on the fly out Edit Feature tab, and I can come back to it.
01:37 I can go back and adjust the hem, I can adjust the gap, maybe I'll make an open
01:42 hem over here. And I don't really want all those edges,
01:45 so I can go back and hit the Delete key to remove some of these other faces So I'm
01:50 only doing that to the one edge. But you can always go back and edit things
01:53 as needed. Now on this side of the part, maybe I'd
01:56 like to add like a piano hinge for instance.
01:58 So what I'll do is I'll click on the edge, I'll click on Hem and in this case here I
02:03 want a Rolled Hem. And I can type in the degree and I can
02:07 type in the radius. So the radius would be whatever size pin
02:10 you'd be using, we'd probably want half that pin diameter for the radius.
02:14 So let's say that we're going to use an 8th of an inch pin.
02:16 So maybe I'll give it a 0.065. So that'd be 0.03 which would be half the
02:20 eighth inch plus a little bit more just so we have the clearance in there.
02:23 Let's zoom in and take a look what we have there.
02:25 So in this case here it'd be a little bit too open, so I'm going to change that angle.
02:29 So I can bring that all the way around and form it so it's just about hitting that
02:34 lower face. So maybe 295 looks like a pretty good angle.
02:39 When I'm happy with that, go ahead and click on OK and there we have it.
02:44 Now to make a true piano hinge, we'd actually need to go back and slice this up
02:48 and do some cuts to divide up that surface across the part.
02:51 But we can come back and do that later. Hems are a nice way to finish the edge of
02:55 a sheet metal part, it can create a more professional and polished look on your design.
02:58 Not only do they strengthen the edges, they can also design in custom hinges or
03:03 other connections into the edges of your parts.
03:06
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3. Sheet Metal Cuts and Corners
Unfolding and folding parts
00:00 Sometimes we can build parts in 3D. However, other times it's easy to work
00:04 with sheet metal parts in their flat state.
00:07 The Unfold command allows us to unfold one or more bends, make whatever changes we
00:11 need to, to the part, and then refold it. To get started, we need to choose what
00:15 face we would like to start with, on a flat section.
00:18 In this case here, I want to add a cut across, this bend here, and I want it to
00:24 continue from this face, over, across the bend, and up and around here.
00:28 To do so, let's go ahead and unfold this bend here.
00:31 Let's go ahead and choose Sheet Metal tab, and come up to Unfold.
00:36 The first question is, which face is going to stay fixed?
00:39 In this case here, I want this one to stay fixed and this bend here, I want to choose
00:44 that bend and go ahead and click on OK. That just flattens out that one little
00:49 section and I can spin it around and see what I got.
00:52 Now I can choose this face here, to start sketch, click on Normal, too.
00:55 Come up to Sketch, start a new sketch, and I'm going to use the Slot command.
01:00 I'm going to make it coincident with the center of this radius.
01:04 So I'm going to start there, drag it across, I'm going to make it a half inch
01:08 wide slot, 7.5 and I want to make it 1.25 long.
01:19 Go ahead and go to Features and Extrude Cut.
01:21 And because we're working in sheet metal, I have this option to choose length to
01:25 thickness, click OK, and there it is. Now I want to fold my part back up.
01:32 So I go back to Sheet Metal, I want to go to Fold.
01:34 And I want to choose the fixed face, and choose the band here.
01:40 Click OK, and it's re-bent. It's a real nice way to unfold, add some
01:45 features, fold it back up, and you're ready to go.
01:47 We can also unfold the entire part by going to the Flat-Pattern state.
01:52 In this folder in the bottom of the feature manager, I can expand out the
01:55 Flat-Pattern and then I can right-click on the flat pattern.
01:58 And then I can right-click on the flat pattern and say unsuppress.
02:01 That'll flatten out all the bends and you can see what our parts going to look like.
02:04 When your done, go ahead and resurpress it.
02:06 It all comes back together. And then to finish this part off, I just
02:11 go ahead and use a couple of the mirror features.
02:14 (SOUND). Choose a Facer Plane, I'll choose that one there.
02:18 I'll choose a body to mirror, which is the entire thing.
02:21 I'll click OK, then I'll do it one more time.
02:25 (SOUND). Mirror, bodies to mirror, (SOUND) that
02:28 body, click OK. And there's my complete part, and notice,
02:32 I've only built one quarter of it, so it really saves me some time by using a
02:35 little bit of symmetry. And when I go back to my flat pattern, I
02:38 can always unsuppress, and see the complete Flat-Pattern with all those bends
02:44 flattened out. When I'm done, go ahead, resuppress the
02:47 part, and it's complete. The Unfold and Fold commands are very
02:51 helpful for working with parts in their flat states.
02:54 All the bends in a part can be unfolded, or just the bends that you're working with.
02:57
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Making normal cuts in sheet metal
00:00 There are 2 methods to make sheet metal parts.
00:02 Option 1 is to add in all the features, in a flat pattern and then fold up the part.
00:07 Option 2 would be to add secondary operations to cut holes or cut across a part.
00:12 Secondary operations add significant cost and are generally not as desirable.
00:16 If you want to make a cut into sheet metal that will flatten correctly, you need to
00:19 choose the normal cut option. Let's take a look at some examples.
00:23 In this part here, we've already got a couple bends in this part and it's folded up.
00:27 If I click on this top surface here, start a sketch and come over here to the line
00:32 command and click on space bar so I'm looking normal to it.
00:35 And we go ahead and draw a line from this point here to this edge here and down
00:42 across this edge and back out. Then I'm going to go ahead and add a
00:46 dimension from those 2 lines, of 30 degrees.
00:50 Click OK. And I've got a fully defined sketch.
00:53 Now what I want to do is, I want to cut that across my part here.
00:57 So I'm going to go up to Features and go to Extruded Cut, and I want to say Through All.
01:02 And it cuts across the part. Now if I leave normal cut off, what it
01:06 does when I click on the feature, it cuts across the part and it looks really nice,
01:10 however in reality, in sheet metal if it starts with a flat pattern we can't make a
01:15 cut like this. It actually causes errors for us, so if I
01:18 click on the flat pattern I'll show you what I'm talking about.
01:20 Unsupress, and actually you see that it actually tries to do this little angle cut
01:24 here because it's not in a flat state so you have to actually machine that in
01:29 there, or you have to cut this later on. On a saw.
01:32 So if I suppress that I can come back go back to the feature and click on normal cut.
01:39 And that little option there will change it, so that it actually dips in around
01:43 those corners and actually deforms that material around the corner.
01:46 Now from the side it looks exactly the same.
01:49 But, as I look at it at an angle, I can see that both of the corners, kind of flex
01:54 around where the bend region is. Normal cuts are really what will happen
01:57 automatically, when you cut a part in its flat state, and then form it up.
02:01 At the end of the day, normal cuts are the way to go, because, there's no extra
02:05 tooling, and the parts will be clean and easy to form.
02:07
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Adding cuts across bends
00:00 There are many options for making extrude cuts and holes in sheet metal.
00:03 If you're little bit creative and with a few choice cuts and bends, very intricate
00:07 geometry can be created. Let's take a look at an example.
00:10 In this case here, I want to have a tab that sticks out the side of this part and
00:14 it can be nested inside of this flange right here.
00:17 To do so, I'm going to choose a cut from the bottom of the part.
00:21 I'm going to choose that flat face, click on the Spacebar, click on Normal To, and
00:25 I'm going to come up with a cut. I'm going to start right on that bend line
00:29 and I'm going to drag out a cut all the way to the edge.
00:32 Now the width of my rectangle is predefined because I snapped at the edges
00:36 of the line and the end of the part but I want to add a couple dimensions.
00:39 In this case here, to the end of the part. I'll type in 1.0 and I'll do the same
00:44 thing at the top. From there to there, 1.0 and let's go
00:48 ahead and do a Features > Extruded Cut. What that's going to do is it's going to
00:52 cut through that part. Now we have a couple of requirements here
00:55 because we're using a sheet metal part. And we want to make sure that we always
00:57 cut fully across the entire bend. So I can choose something like a Up to
01:03 Next, Up to Vertex. Up to Vertex will take it right to that
01:06 point here. Or I can use the Blind cut.
01:08 As long as I'm using something past the end of the part.
01:12 So I'm going to go ahead and choose 1.25. So I'm going to cut past the part.
01:17 Click on OK. And now I've got a nice relieved cut.
01:21 Now, I'm going to choose again that bottom face, click on Normal To > Start a sketch,
01:29 use a Rectangle tool. And I'm going to draw out what that tab
01:32 should look like. In fact I can even add in something like a
01:35 center line from the origin and put a hole.
01:42 Include all that together and I can add a few dimensions.
01:45 In this case here, we'll type in 0.5, and we'll make that tab 0.5 from the edge of
01:53 the part. And I can define the length of this here.
01:56 I'll just make it 1.25. (INAUDIBLE) putting that little whole
02:00 right on the edge of that part. And then I want to define also the edge
02:04 distance between that edge relief and the edge of the tab.
02:09 So go ahead and click there and type in 0.10.
02:13 We're using fairly thick material here so we want to at least make it a fairly thick
02:18 space between the two to give enough relief.
02:21 Click on 0.1, you can see a preview of what we're going to see.
02:25 And then go ahead and choose Sheet Metal and choose Base Flange tab, I'm just
02:29 going to create a tab. Click OK, there you go.
02:32 Now you might think, hey this is great, but what happens if this flange gets a
02:37 little bit longer? So you definitely have to keep track of
02:39 where that flange is, and where it's coming out of.
02:42 So let's take a look at what happens. Let's go to Flat Pattern > Un-suppress,
02:46 take a look. Well, we just happened to luck out here
02:50 because we have a nice amount of material all the way around that tab that's not interfering.
02:57 So when I fold it back up, we're good to go.
02:59 But what happens if we went back to that tab and i got a little bit more aggressive
03:04 with the length. And I said, well I want this to be 1.75
03:07 which looks completely fine. And when I create the feature, it looks
03:12 just fine as well. But when I go over here to the flat
03:14 pattern, and I unsupress, guess what happens.
03:17 It interferes. Obviously, we can't have materials
03:20 overlapping each other in a flat pattern. So we have an error.
03:23 However SolidWorks dose not necessarily tell us about errors like this.
03:26 So we have to make sure that whenever we're working with tabs or flat patterns
03:30 or cutting across a bend and adding tabs. That we take a look at the flat pattern
03:34 and make sure that we don't have any type of interferrence like this in the future.
03:37 So let's go back, change that tab, change it back to the 1.25.
03:43 Which we know works, exit out and we're back to a good part.
03:49 There are many ways to work with sheet metal and your imagination is the limiting factor.
03:53 Get creative with sheet metal bends, cuts and tabs.
03:55 But keep in mind that everything must flatten out when you're done.
03:58
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Making closed corners
00:00 When forming Sheet Metal, the corners between flanges will normally have a gap
00:04 that can be undesirable. Solid works has tools for closing the gap,
00:07 and offers several options on how to build that corner.
00:10 To get started, let's look at the problem. When I add in a flange, using the edge
00:14 flange tool, to this edge here, you can see, I can place it up here, and I can
00:19 control it's length by going up to vertex and make it the same length as these other flanges.
00:23 So then I click OK. You can see I end up with this big gap
00:27 between the flanges. It's obviously a lot more apparent when
00:30 I'm using a little bit thicker material, but either way, it's undesirable.
00:34 I can also see down here in this region here, I've got a little bit of an overlap
00:38 between the two flanges, and this region here's probably going to be pulling and
00:41 causing issues. So first things first, let's go back to
00:44 that edge flange, edit the flange, and what I can do is, I can open up that
00:49 corner region by clicking on Trim Side Bends.
00:52 Click OK. You can see it trims away that material,
00:55 and you have a nice clean corner now, but the problem is we still have a nice, big gap.
00:59 Actually, not a nice gap at all, but it's what we want to get rid of with the closed corner.
01:03 Let's go ahead and try that out. Go up to Corners, go to close corner.
01:07 And let's choose from the faces to extend. So I want to choose either this face here,
01:12 or that face there. So pick one of those.
01:15 And you can see what happens, and we get a little preview.
01:17 So this would be a corner to corner, or a butt type flange.
01:20 You can do an overlap in this direction. Or an overlap in the other direction.
01:24 So I'm going to choose this overlap in this direction.
01:26 And watch what happens in that corner. As soon as I click on OK.
01:29 It's going to fill in this bend region right here.
01:31 Click OK, and there it is. It extended this flange over, brought this
01:36 one in, and brought that whole bend region in so you got a nice tight corner.
01:40 Makes it look a lot nicer, than this open bend region on this side here.
01:43 I've a few more options on this side. I'll go ahead and use a corner, close
01:47 corner again, and this time I'll do that bite corner, or corner to corner type treatment.
01:52 And this is great for using, like, a weld bead up this corner.
01:55 And choose one of these, and click OK. You can see, that's a perfect place for
02:01 placing a nice weld bead. Also, when you're in this, state like this
02:05 and you have a close corner up together, the first step in bringing a flange over
02:09 for instance, if I was going to be using something like a, welded or riveted corner.
02:14 This point in time I could choose this interior edge, using edge flange, bring it
02:21 over, notice that's interfering so let's go change with the position of that
02:25 flange, and I want it to be completely on the inside.
02:28 Adjust its length, maybe 0.75, and click OK.
02:31 And you can see there we have again, a nice flange but we do have that region at
02:38 the bottom that's causing us trouble, so go back to that flange.
02:41 You might want to say, I prefer to have a trimmed outside bend.
02:45 You can open up that bend ridge here. But a lot of times, when you do have
02:49 multiple bends all coming into the same area.
02:52 You might want to leave that one open here.
02:53 Because, otherwise, especially with thick material.
02:55 You'll have a lot of pulling in different directions that could cause issues.
02:59 But this way, what I can do is, I can add either spot welds, rivets, or drill some
03:03 holes there, and add some fasteners. Close corners make your part look finished
03:08 and give you may options on the look of your part.
03:10 There also the first step in adding in connected corners like weld beads, riveted
03:14 corners or spot welds.
03:15
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Adding welded corners
00:00 The welded corner feature in SolidWorks provides a visual representation of a
00:04 weld, and allows you to get a semi-accurate weight measurement.
00:07 This also carries over to drawings, and the welds can be shown.
00:10 To get started, let's take a look at a few examples.
00:12 In this corner here, I've got a closed corner, corner to corner, butt corner, and
00:17 I have the open bend region here. You can try closing up the bend region, if
00:20 you want, but with for thicker materials a lot of the times you'll make the weld
00:24 feature fail. Or have errors.
00:25 So in this case, it's open and I'm going to go up to the Sheet Metal, come
00:30 over here to Corners, and use the welded corner.
00:32 I'm going to choose this face here and as soon as I click on that, you can see it
00:36 fills that in with a representation of what's going to happen when I click on the
00:40 welded corner. Generally when you are doing welded
00:43 corners, you want to have your 2 edges very close together like this so you have
00:47 a butt corner, or even a little bit of an overlap, here.
00:50 When the weld cools, it doesn't warp your part.
00:53 Go ahead and click okay. And you can see a nice weld gets filled in there.
00:57 And I can also do the same thing over here.
00:59 This has got an open bend region, so this is probably not recommended.
01:02 But SolidWork can definitely handle it if you do get put in that position.
01:04 But before we do this, I want to point out that SolidWorks actually adds that weld,
01:09 and also adds that material to the weight of the part.
01:12 So click on evaluate real quick, look at mass properties and you can see this is
01:16 3.26 pounds and 11.5 cubic inches. Let's go add the weld come back and weight again.
01:22 Go to sheet metal, go to corners, go to welded corner and come over here and
01:28 select this face. You can see that it is going to fill in
01:30 all of that material and I have a few other options down here, I can change the
01:33 fill out radius if I wanted to. Either up or down.
01:36 You can see that's going to move slightly. You type in 0.125 to get a little bit
01:40 sharper corner. And I can add some texture, I can add weld
01:43 symbols if I want to. But in this case I don't really need them.
01:46 And when I'm happy with that I go ahead click on OK.
01:48 And there it is. Let's go back and evaluate that again.
01:52 Weight it and you can see, we add a little bit of mass and we added a little bit of volume.
01:59 Okay. When you're happy with that you see the
02:01 two welded corners. Comes out pretty nice.
02:03 And you've got a finished part. Welded corners can be very helpful in the
02:07 right situations. And allows the designer to add in some
02:09 polish to the design. However, they also add in a lot of
02:12 features and overhead to the part or assembly, and should be used only when necessary.
02:16
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Making a cross break
00:00 In heating, ventilating and air conditioning work, or duct work, cross
00:03 breaks are useful to stiffen sheet metal. The cross break command lets you insert a
00:07 graphical representation of a cross break in a sheet metal part.
00:11 The cross break is not a geometric entity and it does not alter the geometry of the part.
00:15 You add it to provide the information needed to create the cross break, during manufacturing.
00:19 To get started, it's pretty easy, let's go ahead and choose the cross-break command,
00:23 and choose this top face. You can see it gives us a nice
00:27 representation on what's going to happen here, and these lines here will be the
00:30 bend lines as this thing gets formed up... You can pull up.
00:33 Or down, depending on which way you'd like to have the cross break form.
00:36 And you can adjust the bend radius. You can change the angle.
00:41 And you can edit the profile if you'd like.
00:43 When you're happy with what you have, go ahead and click on okay.
00:46 And you've got a nice part, showing a nice representation of where the cross break
00:50 will be when your part gets finally finished during manufacturing.
00:53 I'll just add a little extra polish on our part here.
00:55 Let's go ahead and change the material. So let's go over to materials, right
00:59 click, click on edit material, come down here to galvanized steel.
01:04 A lot of HVAC work is galvanized steel. Go ahead and apply that.
01:08 And click on close. There's our finished part, galvanized
01:12 steel with a cross breaks, looking nice. Cross-breaks can be added into sheet metal
01:16 parts as a representation of a manufacturing option.
01:19 If you're working with large panels and need to support the flat section of the
01:22 panel, this is a good option.
01:24
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4. Converting to Sheet Metal
Using the Convert to Sheet Metal command
00:00 Many times designs evolve from what might have started as a solid body, might
00:04 actually be made from Sheet metal. Other times the geometry of a Sheet metal
00:07 part is too complex, and designing it as a solid is much easier.
00:11 Either way you go, SolidWorks to Convert to Sheet Metal command can easily convert
00:15 any or most geometry to a flattenable Sheet metal part.
00:19 All we need to know is the Sheet metal thickness and the band radius.
00:21 To get started, let's fire up the command and then choose the face that will be stationary.
00:26 So, under the Sheet Metal tab, let's go ahead and click on Convert to Sheet Metal.
00:29 And I'm going to choose the bottom face as my starting fixed face.
00:34 There it is. I'm going to type in my thickness of
00:37 material, which is .063 and my bend rates about 30 looks pretty good.
00:42 Now, when I chose my bend edges I always want to chose edges that happened to be
00:46 around the fixed face. So, in this case here, I'm going to chose
00:49 this edge and you can see that as soon as I do that it highlights that entire face.
00:54 Come over here and pick the edge right next to it, and again it chooses that
00:57 whole face. And it shows me that edge right here is
00:59 going to be a ripped edge and notice that it shows up down here.
01:03 Next, click this edge here, and then this one inside here.
01:10 Now, I can continue on here by clicking this edge here on the inside, and this one
01:14 out here on the outside. You can see that ripped edge just follows
01:17 up all the way along. Soon as all that looks good, we come down
01:22 here and let's take a look at some of the other edge corner details.
01:27 So, as far as the corner, there is an open bed corner and I can define how big of a
01:31 gap I like between the two flanges. I am going to type in 0.01 for 10
01:36 thousands, and this is a overlap, it's 50% right now, I am going to say it's 100% overlap.
01:41 So, 1.0 would be a full overlap. And come down here to K-factor.
01:45 Now, K-factor will work just fine, but it won't give us the exact flat pattern that
01:49 we need when we actually go to build this part.
01:51 So, I prefer to change this over to a bend reduction.
01:54 But you see this edge here is actually not a 90 degree bend, so I need to go look
01:58 this up in a table and may do a custom bend allowance for that one edge.
02:02 So, at this point in time, let's just leave that K-factor and we'll come back
02:05 and adjust that later. When everything looks good, go up to the top.
02:09 Click on the green check mark and click on OK and there's our part.
02:13 It's a nice Sheet metal part now. You've got a little bend release in the corners.
02:17 You got a little gap between the flanges. And we might want to do a little extra
02:21 work at this point time to do some close corners or some welded corners.
02:25 Something that's going to finish this part off.
02:27 because right now there's nothing that's really connecting these pieces together so
02:30 maybe you want to bend over a little edge flange, do some spot welding, something
02:35 like that to make this a more robust part. But at least we got a start and it's Sheet metal.
02:39 Now, when I actually want to go build this part or send it out, I can click on the
02:44 Sheet Metal tab here. I can always go back and edit this by
02:48 right clicking that edit feature, and this is where I can go change some of these
02:51 values if I wanted to change from K-factor to Bend Deduction.
02:55 I can do that there. And when I'm ready to make a flat pattern
02:59 to this I can come down to the Flat Pattern toolbar here, and I can right
03:02 click on that and say unsuppress. And I have a nice flat part now.
03:06 And inside of that Flat Pattern folder, if I expand it out I see that I've got a
03:12 sketch for the bend lines. I've got a down box telling me how big it
03:15 is, and I've got all the different bends here that have been flattened out.
03:19 And I can get some data from this if I like.
03:20 I can go up here to Evaluate, click on Measure, you maybe measure from one side
03:26 to the other side to get the size of that flat pattern.
03:30 When you're happy with that, click OK, and I can suppress that flat pattern, go back
03:37 to a solid Sheet metal shape, and we're good to go.
03:40 Now, I'm going to switch over to another part, which is 4.1.2.
03:45 This is a little bracket. So, this a really common part that you
03:48 might see being converted to Sheet metal. It was designed originally as either an
03:52 extrusion, or maybe a plastic part or a machined part.
03:56 Something of that nature. And when it actually went to the
03:58 manufacturing floor, they said hey this looks like a lot better part that can be
04:01 made out of Sheet metal, so let's go ahead and covert that over.
04:05 So, to do so, same process. We're going to go up to Sheet metal.
04:07 We're going to go to Convert to Sheet metal.
04:10 And my fixed face I'm going to choose as this one here.
04:12 And my thickness this time I'm going to type in .125.
04:15 So, an eighth of an inch, and the 030 looked just fine.
04:18 Coming down to bend the edges here, going to choose this edge on the inside.
04:22 And choose this entire face. And come over here, pick out one more edge
04:28 and you can see there's a nice representation of what's going to happen
04:31 when I build this Sheet metal part. You have nice rounded corners because the
04:34 Sheet metal will be forming around that shape.
04:37 And when everything looks good just go ahead and click on the green check mark.
04:41 There's our part. Quickly coverts over to Sheet metal.
04:43 And I can open the flat pattern, unsuppress it and you can see I've got a
04:47 nice flattened part. You see the cut and ready to manufacture.
04:52 No, matter where you are in a design, the Convert to Sheet Metal command allows you
04:55 to quickly move into the Sheet metal world.
04:57 Keep in mind, if you know from the start you'll be making a Sheet metal part, it's
05:01 always best to start with the Sheet metal tools versus converting.
05:04
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Adding sketched bends
00:00 Sketch bends are a nice way to add bends and flanges to existing parts.
00:04 This can be very handy when a design is already in process and a flat pattern has
00:08 already been created. It's also very helpful for working with
00:11 imported parts. To get started, let's go ahead and choose
00:14 the top face of this part here. And we'll jump over to the Sketch tab,
00:17 select the Line. Click on the space bar to bring up the
00:20 Orientation Panel and click on Normal To. I'mma draw a line from this side over to
00:26 that side of my part. Hit Escape to close outta that command.
00:30 Grab the Smart Dimension tool, dimension from that line to the end of the part and
00:35 type in 0.75. When you're happy with that, go over to
00:39 the Sheet Metal command, and click on Sketched Band.
00:44 The first question of Sketched Band is which face is going to be fixed, so I'm
00:48 going to choose this top face here. You can see, as soon as I do so, I get a
00:52 little arrow, showing me which way the bend is going to be bending, and I
00:55 actually want to go the other direction, so I click on these little arrows here to
00:57 flip the direction. I do want 90 degrees, I also have choice
01:01 to select, if I want a center line bend, a material inside, outside, or bend outside,
01:07 condition of where I want that. In this case here right there at the bend
01:10 center line is fine with me. I could adjust the bend allowance if I
01:14 need it to, but in this case I'm happy with what we have.
01:16 So click on the green check mark, and there's our first bend.
01:20 Now I'm going to choose another bend and place it right here.
01:23 So I'm going to again choose the top space, start a sketch.
01:26 Click on the space bar. Normal To, go ahead and grab a Line command.
01:33 In this case here, I'm going to snap right here to the end of this radius.
01:36 And you can go all the way to the other part, or even past it.
01:39 Or you can have a short line. It doesn't really matter how far the line is.
01:42 I prefer to have it go all the way here, but in this case I'm just going to show
01:45 that you can have a short line. As long as we have something that's
01:48 telling the computer where we want to place that bend.
01:51 Jump back into the Sheet Metal command, click on Sketch Bend.
01:54 As far as my fix face, I choose this top face again, and my position's fine.
02:00 I do want to bend this one up. So, click on the green check mark, and
02:04 there we have our two bends from a flat. And this is a regular sheet-metal part
02:10 now, so I can click on the Flat Pattern tool.
02:12 Right-click on it and say Unsuppress, and I can get the flat pattern, with bend
02:17 lines, and a bounty box, so it's ready for manufacturing.
02:21 When working with sheet metal parts, flat patterns are a way of life.
02:24 Using the Sketched Bend tool, we could build parts as flat patterns and then add
02:28 bends as needed.
02:29
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Importing geometry
00:00 SolidWorks can work with many types of files, and imported geometry.
00:03 Sheet metal parts import just like any other dumb solid.
00:07 Dumb solid, you say? What is that?
00:08 The one characteristic of an imported geometry is there's no feature tree.
00:11 All the geometry is there. However, you cannot directly change the features.
00:16 However, you can add or cut through the shape.
00:18 Once we have the solid imported, we can then use the Convert to Sheet Metal
00:21 command to start working with the part. Let's try it out.
00:25 Let's go up to file, Open and in this case here I have an IGS file which is 4.3 IGS
00:30 that I'd like to open. I also want to point out while I'm here
00:33 that you can click on the File menu and choose all the types of files.
00:37 And you can see everything we have we can import or work with.
00:41 Our standard Solidworks files. And we can import Dump Solids, or
00:44 Universal Interchange formats like IGES, or Step files.
00:48 So I'm going to go ahead and choose the IGES file, 4.3.iges, click OK, and it's
00:54 going to import the solid. And as far as running the import
00:58 diagnostics, I do not want to do so, so click on No, and I don't want to run
01:02 feature error recognition either, but we will do that in a second.
01:05 Once I have that file that's imported I'm going to switch over from Shaded to Shaded
01:09 with Edges so I can see a little bit easier and there's my part.
01:14 Now you'll notice on the left here that I have an imported solid.
01:16 I don't have a feature tree at all. There's nothing I can go back and edit or modify.
01:20 So what I want to do is I want to show you that I can add a feature.
01:24 So I choose a face. I can start a sketch.
01:26 Maybe we draw a circle. Start at the origin and do an extruded cut.
01:33 And I'll do it up to next, so I'll cut that through.
01:36 So you can see that I can add or modify features to it imported solid.
01:41 So you have an imported solid now I have a cut directly below that.
01:44 But I can't go back and change the original flanges or holes.
01:47 So under sheet metal, I have a tool called Convert to Sheet Metal which I can go
01:52 ahead and activate. And my fixed face is my first question I'm
01:57 looking for here. I'm going to choose the bottom of the part.
02:00 And because I'm importing a sheet metal part from the beginning, I can go down and
02:04 use this tool called Collect All Bends. So what that does is it analyzes the part
02:08 and looks for any bends it can find. Notice it finds all the bends.
02:12 And it overrides any of the values you might have up here as far as thickness and
02:16 bend radius. And it uses the values of the imported
02:19 part that we're sending. Now if everything looks okay, go to the top.
02:24 Click on the green check mark. And we've just converted this part over
02:28 from a solid, then we import it to a full sheet metal part.
02:32 I can click on the plus next to here, I can right click, I can say unsuppress, and
02:37 I can flatten the part out so you can see that I have flatten part, I have expanded
02:42 this thing out here, I can look at the bend lines, the bounding box, and I can
02:45 see the different bends that I have in the part.
02:48 I'm happy with that, fold it back up, and we are complete with that part.
02:55 Now let's go back up to the Open command. And this time I'm going to open the Step file.
03:01 Click on Open, and again that's going to run through and import the file, and it's
03:06 going to ask us run import diagnostics. In this case I want to click on Yes.
03:10 Notice it finds a faulty face. We have this tool called Attempt To Heal All.
03:14 If I click on that SolidWorks will go through and try to fix that face.
03:18 It did a good job, fixed the face, and so we are good to go here.
03:23 Click on OK. And now it's asking me if I'd like to run
03:26 feature recognition. Now SolidWorks has a feature recognition
03:29 feature built into it that allows us to go through and analyze the part and look for
03:33 any faces. Bends, holes, things of that nature.
03:37 Click on Yes, and we have some options. So number one, we have an Automatic mode
03:42 we can be in or Interactive. I'm going to choose the Automatic, and I'm
03:46 looking for sheet metal features in here, I'm looking for Extrudes, Holes, Base
03:51 flanges, Sketch bends, Hems and Edge Flanges.
03:54 And my fixed face at the bottom, you need to go and choose, is the bottom of the part.
03:59 There it is. And click on OK, and that's going to go
04:06 through and analyze the part, and recreate this as a complete sheet metal part.
04:11 Okay, when we're done, switch over to Shade With Edges, and we'll have a
04:15 complete part here's all the features, I can go back and edit any one of these
04:19 features if I need to, changing the holes, the sizes, the flanges, you name it, I can
04:23 change it. I can go down the bottom, to the flat
04:26 pattern, I can unsuppress the flat pattern.
04:28 And take a look a the part, looks good, and I could say that out for cutting.
04:33 From this point on, I can now save this part out, so I can go to File, Save As.
04:38 I could save it out as a Standard SolidWorks file type, or and IGES file, or
04:42 Step file, or any other file format that I'd like.
04:45 In this case here, I'm happy with the SolidWorks format, so, I'll leave it as is.
04:50 SolidWorks has many options for importing parts from other CAD systems, as well as
04:55 universal file interchange formats, like Step or IGES files.
04:58 We can open a file, work with it, save as a native SolidWorks file.
05:02 Or save it as another universal file type like a step or ex file.
05:05
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Looking at the rip feature
00:00 The Rip feature can be used to split edges or faces of sheet metal parts.
00:04 Or in the process of converting to sheet metal.
00:06 We first need to create a sketch on a flat face, or choose edges on an existing part.
00:11 To get started, let's go ahead and open up 4.4 and you can see here I've got a part
00:16 and I want to start a sketch on this top face.
00:19 So go ahead and choose a sketch and click on Space bar for Normal To.
00:22 Looking straight down on that face and let's go over here and grab the Line command.
00:26 And I just want to draw some lines across these corners.
00:32 I'm just going to snap to the inside corner and snap to that outside edge.
00:38 There we go. Once I've got all four of those lines
00:42 drawn in there, I'm going to go ahead and exit out of the sketch.
00:44 And see that's that's exactly where we're going to be cutting our part, and we're
00:49 going to cut it here, and then down this edge here.
00:51 So let's go ahead and fire up the Rip command and we're going to choose some edges.
00:56 The first edge I'm going to choose is this one up here and notice when I do that, I
01:00 get these two arrows going both directions.
01:02 So it's going to add a gap of ten thousandths.
01:05 In this case here, it'd be going in both directions, so five thousandth one way,
01:09 five thousandth the other way. However, I don't want it to go both ways.
01:12 I only want it to go along this long edge here.
01:14 So I'm going to change the direction so it only goes this direction.
01:17 Then I'm going to add the line directly below that, or that inside edge.
01:21 And change the direction so it's going the same direction as the arrow above it.
01:26 We want to do that for all the edges. So I'm going to spin this around.
01:31 Choose this edge on the top. Choose the edge below it.
01:35 Spin it around a little more. Come over here, choose this edge here,
01:41 change the direction. Choose the edge on the inside, change the
01:47 direction and just those last two edges now.
01:50 That edge and that one. Okay, double check that all your arrows
01:56 are facing towards the inside or along the long edge of the part.
02:00 That's essential to make sure the part does this correctly and doesn't fail and
02:04 when your done, go ahead and click on OK. And you can see it cut along the edge here
02:10 and along the inside edge of that part. So now we still have a solid, we don't
02:15 have a sheet metal part quite yet. But we do have the edges sectioned off
02:19 into the pieces that we would like. Now I can use the Insert Bends tool,
02:22 choose a flat face, should be the bottom of the part and define a radius 060 is fine.
02:29 I can go ahead and change the bend allowance or bend deduction, I can use the
02:34 K factor to whatever I like. K factor will work just fine for this
02:38 example, though. And when I'm happy with all that, I can go
02:41 ahead and click on the green check mark. I also want to point out before we do
02:44 that, though, that the rip parameters down here.
02:47 I could actually add in those rip edges during this tool at the same point in time
02:52 if I wanted to. Click OK.
02:54 (SOUND). It's going to let us know that it needed
02:57 to add a few auto reliefs and that's great.
02:59 Click OK. And you can see that, here's the auto
03:02 reliefs it needed to add. And we've got a sheet metal part.
03:05 If you spin this thing around, we can see the corners.
03:08 We've got some open corners on the bottom here.
03:10 And we can continue on adding maybe some close corners to finish this part off.
03:14 But we have a nice sheet metal part. And we've got both the Rip command and the
03:18 Insert Bends tool. Ripped edges are essential when converting
03:21 to sheet metal. Or modifying how a sheet metal part is created.
03:24 The Rip command is also built into the convert to sheet metal feature in the
03:27 Insert Bends tool.
03:28
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Creating a lofted bend
00:00 The lofted bend command allows us to create complex shapes using simple 2D sketches.
00:05 The requirement is the shapes have open profiles, and we do separate sketches.
00:09 In this case here I've got a sketch 1, which is drawn on the top plane and I have
00:14 a plane that I put directly above that, which I drew sketch 2 on.
00:19 If you don't remember how to create planes you would start with something like a top plane.
00:24 Go up to features. Go to reference geometry and select plane,
00:28 and then type in the distance you'd like to move that plane up above the existing
00:32 plane you chose. Click OK, but in this case here I've
00:35 already got a plane so I'm going to cancel that, then on sketch number two I'll take
00:40 a look at what's in that sketch. And it's basically just a rectangle or a
00:44 square with rounded corners. One of the requirements is that we have
00:48 rounded corners when we're transitioning from a round part to another round part,
00:51 the hard corner is what causes issues. So we've got to have some type of radius
00:54 in the corners there. And it has to be an open profile.
00:57 So I've taken a close profile And added a little of construction geometry over here
01:02 and cut away a little gap between the 2 faces.
01:07 On the bottom sketch , the same thing. Let's open that up.
01:11 Click on that sketch and you can see that I've got about a half of a degree that I
01:15 added here with some construction geometry.
01:17 And just a little gap in that circle so it's not one continuous circle, it's a
01:21 Open circle, and then I'm ready to go and create that feature.
01:25 So let's go over to sheet metal. Let's go to lofted bend, and as far as my
01:30 profiles, let's start here at the bottom, and go up here to the top.
01:35 You can see that gives us a little preview of what's going to happen.
01:37 You can see where the bend lines are going to be.
01:40 You can see where the cut's going to be between the two parts.
01:42 So, you can flatten that out. We can adjust thickness.
01:45 We can adjust some other things, as far as a profile goes first or second using these
01:49 up and down arrows. And we're ready to go.
01:52 I do want to point out this message right here.
01:54 It's saying that if you want to have bend lines show in the flat pattern, we have to
01:58 make sure we have the same amount of corresponding lines and curves.
02:01 In this case that's really not going to happen because we got a circle going to a
02:04 square with multiple bends, multiple lines.
02:07 So we'll probably not see the bend lines but that's okay.
02:09 Click okay, and there's our shape. I can go to the Flat Pattern unsurpress
02:16 the flat. And there's our shape.
02:20 Has a flat, ready to cut. Get out of that feature, and that part's done.
02:25 Let's jump over now to 4.5.2. And this is again is a couple of open
02:32 profiles that we want to loft between the two.
02:34 So this is going to be like a little scoop or a little tray for some parts, or like
02:38 an ice tray that would be sliding down into a machine or something.
02:41 So in this case here, I've got a sketch, let's take a look at it real quick.
02:46 Just some basic lines and I've added some radius's to the corners.
02:50 So you've got a nice full radius and (INAUDIBLE) mirror over the center line so
02:54 both sides are the same. And the same thing on this side over here.
02:58 Build the plane, push it out a few inches and created that shape.
03:03 Okay. Let's go into lofted bend.
03:06 Let's choose our profiles. So I can choose it either from the window
03:09 here, (SOUND). And take a look.
03:13 You can see a little preview of what's going to happen here.
03:15 You can see the corners. It's going to put material on the outside.
03:19 I can always switch that to put all the material on the inside, if I wanted But in
03:23 this case I like it on the outside better and if everything looks good in the
03:26 preview, let's go ahead and click on the green check mark to accept that part and
03:31 there's our complete part. I can expand out the flat pattern, right
03:36 click on it and say express and there's our flat ready to cut The lofted bend
03:42 command works in much the same way as the regular loft command.
03:45 The main difference is in the end result, which will be a sheet metal part that we
03:48 can then flatten out.
03:49
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5. Multibody Parts
Building a chassis
00:00 In this movie, we're going to go through the basic steps required to build a sheet
00:03 metal chassis with several parts all created in the same parts file.
00:06 We will then save out the individual parts and look at the assembly.
00:10 So what we have here is a server chassis. A one use server chassis which fits into a
00:15 19 inch rack. And it's the beginning of the parts.
00:18 So we still have a lot of work to do on this, to add holes and mounting,
00:21 connection points between the different panels.
00:23 But the key point here is that we've used and created all these parts in just one
00:27 part file. So I want to point out the different files here.
00:31 I can open the cut list. I can look at the base which is just a
00:34 panel on the bottom. I use a linear pattern to create the top.
00:38 I use a Base Flange in the back. We create a part on the side of this.
00:42 And then we mirror it over to the other side.
00:44 And then finally we create the front panel.
00:46 So what we're going to do, is we're going to go through the individual
00:48 features required to create this shape. Let's go up to the Base Flange, and create
00:53 it from the beginning. I'm going to open that up, click on the
00:56 sketch, open the sketch, and just look at the dimensions.
00:59 Basically, a center point rectangle with a couple dimensions, pretty basic.
01:04 Then I use a linear pattern to make one more.
01:07 I can take a look at that linear pattern, and you can see that I have a space in the
01:11 1.75 and there's two instances of the part.
01:14 If I went back and changed this value here from 1.75 to a bigger number, the entire
01:18 chassis would actually update. So, let's take a look at that.
01:21 I'm going to type in 3.75. Click OK.
01:25 And then, scroll the history bar down to the bottom.
01:28 You can see the entire chassis automatically updates, because all of the
01:32 parts are built in context to each other. So, everything updates when I make one
01:37 small change. It's not really what I wanted to do,
01:39 though, so let's go back and change that. Go back to the feature, type in 1.75.
01:45 And click OK. I want to roll that history bar back up to
01:49 where we were. And come down to this next feature.
01:53 So the Base Flange in the back was created on the top face of this bottom piece.
01:57 So, what I did was start a sketch. And if I hit the space bar, I can look at
02:04 normal to it. And it's a pretty basic sketch.
02:06 It just goes along that back edge of the chassis.
02:08 And I've got a spacing of 063 for the thickness of the material and the length.
02:13 When I'm happy with that sketch, I just create this sheet metal feature.
02:16 A sheet metal feature happens to be tucked right inside where the other features are,
02:21 so if you look at the feature itself. You can see that it's being created inside
02:25 that edge. And this is where that Reverse Direction
02:28 button really comes in handy. If I would created, originally, it was on
02:31 the outside, I can change that so it's on the inside, and I've got a little gap for
02:35 where my other panel comes in the side. Click OK when you're done, and this moves
02:39 down a little bit further. In this case here, we've got a Base
02:43 Flange, which we're creating on the side of the part.
02:45 Now, I'm going to go ahead and hide the top of this.
02:47 So hide, so you can see what's happening here, and there's my panel that I'm
02:52 putting on the side. And I'm going to create a little tab,
02:56 which is basically just expanding out this, so it's the full width of the front
03:00 panel of the chassis. I'm just come down to the Edge Flange, so
03:04 basically, create an edge flange on the bottom, which we could then add in some
03:08 spot welds later, or maybe some fasteners. Put some pins on the inside of here, and
03:12 maybe some counter-sunk screws in the bottom.
03:14 A lot of different options there. And when I'm done with that, I mirror up
03:17 to the top of the part, so I'm using some symmetry.
03:19 And then I take the entire piece, and I mirror it to the other side of the chassis
03:23 by using another mirror command. And then work on the front panel.
03:28 This is quite easy to bake because there's not even one dimension in there.
03:31 I am just snapping to the corners of the existing geometry.
03:36 Snapping up here. Snapping down here with the corner rectangle.
03:39 And making sure that when I extrude this out or turn it into a Sheet Metal Flange.
03:44 That we're going away from the existing flanges and make sure that we're not
03:47 merging the results together. And there's our front panel.
03:50 And that's it. So now, we have flat patterns for all
03:53 those features. I can go into any one of these flat
03:55 patterns, Unsuppress it. You can see exactly what's going to be cut.
04:00 And when I'm done looking at the flat pattern, I can go back to the folded state
04:04 and all the other parts will come back. And I can go ahead and show the cover again.
04:11 At this point in time, I'm able to actually continue on, and making more
04:14 complex cuts or more parts that need assembly, or I can go and save these parts
04:18 out in an assembly. Now, I can right-click on any one of these
04:21 parts here, and I can say Insert into New Part, or I can click on the top cut list,
04:26 and I can say, Insert into New Part or Save Bodies.
04:30 Now, Save Bodies will actually bring up this dialogue window here.
04:33 It allows me to go and select all these bodies, and save 'em out to individual files.
04:38 To do so, just go ahead and click on the check box.
04:41 Adjust the name. Click Save.
04:43 And do the same thing all the way down the list.
04:45 (SOUND). I can just save out these parts.
04:48 I'm just accepting the existing names, but I could change those as we go.
04:55 Once you have all the names in there, let's go ahead and, I can choose to copy
05:00 some custom properties over there, and I can actually build a new assembly just by
05:03 clicking on Browse, choose a chassis, or a name, I already had one there, so I'm just
05:08 going to override it. Click on Save.
05:11 Replace that chassis and it's going to rebuild this entire part as an assembly now.
05:15 As individual bodies that all assemble together.
05:17 When you're happy with that go ahead and click on Save.
05:21 Give it a second to save out all the files.
05:23 And we should have a new assembly. It can rebuild.
05:26 Save the document. And I can jump over here now to my new assembly.
05:30 You can see that all those individual parts we created originally are now
05:34 individual parts. They're all fixed in space in this
05:37 assembly called chassis. If I wanted to move anything around,
05:40 notice that there is a little F in front of each of the names which means fixed.
05:44 If you right-click on any one of those, I can come down to float, and that allows
05:48 that part to be moved around and assembled just like any other assembly.
05:52 Their are many good ways to design, and in this movie we reviewed one method for
05:55 designing a rack mount server case. In creating multi body parts, it becomes
05:58 very easy to relate parts together and come up with a very robust design.
06:02 There's no right or wrong methods, but hopefully this illustrates some of the
06:05 techniques used with multi body parts.
06:08
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Using the pattern tools
00:00 A raise of parts or features can be
00:02 used in the apart or assembly mode of SolidWorks.
00:04 In this example, we'll cover using the Pattern tools on the part level.
00:08 The Pattern tool needs two basic pieces of information.
00:12 Number one is what to pattern, and number
00:13 two, what direction do we want to pattern in.
00:15 This can be any edge in the direction that we need to place the parts in.
00:18 We saw some examples of this in the chassis
00:20 walkthrough, and now we're going to add onto that design.
00:23 First we're going to cut a hole on the front panel, and
00:25 then build a cover. We'll then pattern that cover.
00:28 To get started, let's take a look at that front face.
00:31 You can see here, that cut already placed on the front cover there, and what we
00:35 want to do is take that cut, and we want to pattern it along that front panel.
00:39 So let's go over to the linear pattern under the Features tab, inside
00:43 of there I want to choose the direction I want to pattern in.
00:46 So I'm going to choose this linear edge at the top.
00:49 Soon as I do that, I get a little example
00:51 of what's going to happen, and obviously they're too close together.
00:55 So I'm going to type in 4.0 as my spacing
00:57 between the parts, and four of them looks good, because
01:00 they're patterned across the entire face, and when you are
01:03 happy with that, we can go ahead and select Okay.
01:06 You notice I am using the Features to pattern, so I am
01:09 patterning that feature alone, not the bodies or faces, and click Okay.
01:14 Now, we have added those cuts.
01:16 Now, what I would like to do is actually build a lit cover.
01:18 It's going to go over one of these and we will pattern the covers well.
01:21 So, let's pick the front face.
01:23 Start a sketch.
01:24 I'm going to click on the space bar, and click on normal two.
01:26 Then you come down here.
01:28 Now, what I want to start with is a little center line from the top of that cut-out
01:32 down to the bottom, and then when I go
01:35 in, and I'm going to use the center point rectangle.
01:37 I'll snap right to the midpoint of that. Makes it easy to
01:41 go in, and add a couple dimensions.
01:42 This case here 4.0 and this line over here, 1.0.
01:47 And that way it's always centered no matter if that
01:49 cutout moves anywhere in the design, I'm linked right to it.
01:54 Okay.
01:54 Let's go to sheet metal, let's go to based flange tab,
01:57 and this case we're going to be making a little flange.
02:00 Let's go ahead and choose reverse direction because you
02:03 can see it's actually interfering with the front panel.
02:05 I'm just going to
02:06 push on the outside and then turn merge result off because I
02:08 really want this to be a separate piece, and click on OK.
02:13 Then I can add on to this, maybe an edge flange on the bottom.
02:17 Bring it out a little bit.
02:18 Give it a length 0.5. Looks good.
02:21 Click OK and continue adding on to that body.
02:24 It can cut the holes.
02:25 I can add some fill-its, whatever I need to do.
02:28 Now that I have independent body, I can now pattern that body across
02:31 the front panel.
02:33 To do so, let's go back to Features, let's go up to Linear pattern.
02:37 Let's choose direction one and come down here, 4 inches is good.
02:42 But instead of features to pattern this time,
02:44 I want to come down to bodies to pattern.
02:46 I want to take that entire cover, and pattern it along the part.
02:49 Now, I can choose it here from the view window, or I can go
02:52 up here, expand out the tree, and come down and choose, from the cut list,
02:57 that last feature.
02:58 You can see that I already had four inches in there.
03:00 So that's going to give it a nice spacing between the parts.
03:04 They all happen to be touching then. Click on okay.
03:06 And I'm going to pattern that part all the way down there,
03:09 so you have close parts touching all the way down the part.
03:13 And that's exactly what we're looking for.
03:15 Patterns can really save a lot of time and can quickly be changed.
03:18 Use patterns for features, parts, or assemblies.
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Using mirror symmetry
00:00 In this movie, we'll look at the Mirror command that we saw using the chassis walk-through.
00:04 We need two things to use this command. Number one, a mere plane.
00:07 Hopefully, we have one in our model. If not, we can go ahead and create one.
00:11 And number two, a feature or body to pattern.
00:13 In this case here, I want to look at this side of the chassis.
00:17 I have an edge flange on the bottom of that, and I'd like to mirror that up to
00:20 the top edge of this. To do so, I need some type of a mirror
00:24 plane in the middle of this feature here. However, there's not one there.
00:28 So, what we need to do is go ahead and create one.
00:30 To do so, I'm going to go up to Reference Geometry, I'm going to choose Plane, and
00:35 I'm going to choose my first reference as the top of that little flange.
00:40 And my second reference as the bottom of that flange.
00:43 Notice what happens there, it makes a new plane right between those two faces.
00:46 That's exactly what I want, click on OK. And there it is.
00:52 Next, let's go ahead and choose the mirror command.
00:54 In this case here, I want to pres-elect that new plane that I just created.
00:59 And then, instead of bodies to mirror, I want to go up to features to mirror here.
01:02 And the feature I'm looking to mirror is this lower flange here.
01:06 Now, I could choose it from here, but I always like to choose from the tree instead.
01:10 So, go down to edge flange one, select that, and you can see a preview of what's
01:14 going to happen. That's going to mirror that up to the top edge.
01:17 And that looks good. Click OK, and there we have it.
01:23 Next, let's take that entire piece and mirror it over here to this side of the part.
01:28 Go up to Mirror, select a face or plane. I want to choose this right plane.
01:33 And instead of features to mirror, in this case, I want to go down to bodies to mirror.
01:37 I want the entire body on that side of the part.
01:40 So, go ahead and choose either from here. Or I can come up here to the cut list,
01:45 choose that last item and mirror it over. You get a nice example of what's going to happen.
01:49 And click OK to move the part over. This is an example of using both the
01:55 Feature Mirror as well as the Body Mirror, and some of the requirements we need to
01:59 have to use either one of them.
02:00
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Using the split feature
00:00 The Split feature can be handy for separating a part into many pieces using a
00:04 cut service. This tool can be used both for solid and
00:07 sheet metal parts. Sometimes it's easier to design one part
00:10 and then split that part into many pieces using the split feature as one of the
00:14 final features in the part. To use the Split tool we need to create a
00:17 surface first. If you're not familiar with the Surfacing
00:19 tools that's okay, they're not too hard to use.
00:21 But we do need to make sure we add in the Surfacing Tool Palette.
00:24 First, let's go up to anyone of the available tabs, right click on it and make
00:29 sure we turn on the Surfaces ribbon bar. As soon as it shows up we can go into
00:34 Surfaces and we want to create an extrude surface.
00:37 However, before we do an extruded surface, we have to create a sketch to extrude.
00:41 So let's go back over here. You can see that I have a sketch laid out
00:44 on top of this part over here. Let's go ahead and edit that sketch.
00:48 And take a look at what we have. So I've got a few different lines here,
00:52 they're connecting. The one requirement is that all the lines
00:54 extend past the end of the part or snap to one of the edges.
00:59 But we can't have any lines that would stop, like, inside of here.
01:01 They must all extend past the end of the part.
01:04 Once we're happy with our sketch, exit out and we're ready to create that surface.
01:08 So we go up to Extruded Surface. Come down here, I'll choose that sketch
01:13 and we can go up a little bit above the part.
01:16 It's definitely fine to extend up past the part or below the part.
01:20 But we want to make sure that either way we're cutting it completely through the
01:23 part in both directions. That looks to me.
01:26 Go ahead and click OK and there's our surface to cut.
01:30 Next, we're going to go in and use the Split command.
01:32 However if you look under the features tab, you might not see Split listed as one
01:37 of the tools. So we need to go into Insert > Features,
01:39 come down here to Split. When you choose Split, it's asking what's
01:43 the trim tool, what are we going to use to trim out these individual parts?
01:48 And that's that surface we just created. So, go ahead and choose the individual
01:52 faces, this one, that one, that one, that one and that one.
01:57 And those will be all our tools to slice this part.
02:00 When you're happy with what you have, you can then say Cut Part.
02:03 And you can see that it creates all these individual bodies.
02:06 And then any of the bodies you like, you can use the check mark here to select them.
02:14 We can auto assign names or we can click on that part there.
02:17 Double click on it and save out a body. Let's go ahead and put them in the Split folder.
02:22 You can save out the bodies, and click on each one of those.
02:25 I'm just going to use the default names. And when you're done with that, we can add
02:29 a few other options as far as copying over the customer properties to those bodies.
02:33 And then click on OK. SolidWorks is going to go ahead and split
02:37 up that part. Save out the individual bodies and there
02:40 we have it. So now we have all these are in bodies.
02:44 And we have the Split command is there, and if we go over to our file system, we
02:47 can go and take a look. There's all the individual bodies.
02:50 Let's go back over to SolidWorks. And I can now modify this, change it, I
02:54 can always go back and re-split the bodies and save them out again.
02:58 The Split feature is a nice way to design more complicated designs as one part and
03:02 then use a simple surface to slice that part into individual pieces.
03:06
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Exporting individual parts
00:00 Making multi bodies is a quick and efficient way to design.
00:03 The only problem is, is that all the parts are together in one part file.
00:06 It makes it difficult to make individual drawings or to create an assembly of the
00:10 individual parts. No problem, though.
00:12 The last time we looked at this part, we made a split body and separated this into
00:15 individual pieces. However, they're all still in the same part.
00:18 If you open that feature up, the split body.
00:21 We can take a look inside there and you can see that we can save out individual
00:25 files by just clicking on anyone one of them here, and adding a file name.
00:30 If you didn't do this in this process, that's okay, we can always go back and add
00:33 that later. Click on OK.
00:35 And we come up to cut list up here, if you expand that out, you can see here's all
00:39 the individual pieces. Now, the first thing that we can do is
00:42 right click on it and say Insert into New Part.
00:44 As soon as I do that it's going to ask me to save the part.
00:48 In this case here, I'm going to say 5.5.1. Click on Save.
00:51 Click on Yes. And we saved all those.
00:58 Now, what we have is an individual part saved out.
01:00 It's referencing the original part that it was created in, so any changes to the
01:03 original part will update this part. But then I can continue in the design by
01:07 adding holes or features to this part moving forward.
01:11 If instead of creating this part, I'm going to close that.
01:14 If I want to save out all the parts, I can right click on the top of that folder and
01:19 say Save Bodies. It's going to ask me to select all the
01:23 individual bodies I'd like to use. And I'll go ahead and check each one of those.
01:26 Now, by default, it automatically adds a name to each one of those.
01:30 If want to double-click on each one, I can choose where I'd like to save it.
01:33 In this case here, I'm going to put it in the Split folder, and click on Save.
01:38 Do the same thing for each one of those. Okay.
01:42 Now they're all going to go into the Split folder, and we have individual parts that
01:44 are all going to be saved out. They come down to the bottom of the screen.
01:47 I can see, I can create an assembly of all these individual parts.
01:50 If I click on Browse. Add that same folder.
01:53 I can call it Split. And you click Save.
01:57 Now, I'm going to save on assembly as well as the individual parts.
02:01 And go ahead and click on OK. And SolidWorks is going to go ahead and
02:06 save out all those individual parts plus build an assembly of those individual
02:09 parts that we can open up. (SOUND) Go ahead and rebuild.
02:15 Here's our original part. And behind the scenes here, you can see,
02:17 there's my assembly. This is made up of all those individual
02:20 parts, and I can open up any one of those and take a look at it.
02:24 I can make changes to this part and they'll stay only with this part.
02:27 But if I go back and I change the original part that created all these, these will
02:30 automatically update. Go ahead and close that and I'm going to
02:33 switch over and look at the folder structure.
02:35 So, you can see that I have that 5.1 part right here and I also have that split
02:40 folder with the assembly at the top and all the individual files saved down below.
02:44 By building a series of parts together in one file makes it easy to build an
02:49 assembly without needing many individual parts or assembly documents.
02:52 However, when you want to document and make drawings of the parts it's best to
02:55 save out individual files that we can open, save, modify and make drawings of.
03:00
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6. Forming Tools
Using forming tools
00:00 Forming tools, allow us to add in custom form shapes into Sheet Metal.
00:04 We can add in ribs, louvers, card guides, embosses, debosses, and the list keeps going.
00:09 Generally, forming tools are custom. However, they are quite a few standard
00:12 shapes that most manufacturers might have. The best advice that I can give is check
00:16 with your supplier as to what type of tooling they have.
00:19 Many shops will provide a list for your reference.
00:22 In SolidWorks, we have some pre-installed shapes and we can use those, modify them
00:26 or even create our own. Let's check it out.
00:28 I'd like to place a emboss down here on this lower piece of Sheet Metal.
00:33 And to go grab that tool, I need to go into the design library.
00:36 I'll open up the design library. And if you're not familiar with the design
00:39 library, it has a lot of features that we can drag and drop into our parts.
00:43 We have annotations, assemblies, features, and forming tools.
00:46 If you'd like to keep this out, you can click on the little push pin here and it
00:49 keeps it out. So we have embosses, extruded flanges,
00:54 lances, louvers, and ribs. But in this case here, I want to use an
00:58 emboss and I'll use the circular emboss. It's pretty easy to use, we just drag and drop.
01:02 So we can drag it out here, if we drag it over to this face here, it'll place it
01:05 there, or we can place it down here. Soon as you let go of that mouse, it
01:09 places it on the face. I can flip the tool over if I'd like, or
01:12 flip it back. And I can rotate if I needed to, but it's
01:16 a circle, so it's not going to do much there, and I can modify a couple of other
01:19 features down here at the bottom of the tool, but most of the defaults are just fine.
01:22 If I go over to the Positions tab, I can then click on the Space bar, click Normal
01:27 2, and add a few dimensions here, to locate that part.
01:32 I'll say 2.5, and I'll say 3.5. That's located, in space.
01:39 Now, if I'd like to add more, I can just go back to the Point command.
01:43 Anywhere I click, it's going to add one more of those features.
01:46 If you don't want one, click on it, hit delete, takes it out.
01:49 When you're happy with what you have, click on OK, and it adds the two features.
01:54 Now what I'd like to do is add a louver. To this face here.
01:57 So I'll grab that louver, I'll drag it out, let go.
02:00 I'll flip the tool over, and I'll position it.
02:05 Click on Space Bar. Come down here.
02:07 want to zoom in on that point. Add a dimension 1.0.
02:12 And from the top edge here, I'm going to dimension to that point as well.
02:15 I'm ma say 2.0. When you're happy with that, click on OK
02:20 and click on OK one more time. I have one of these features, now I could
02:24 go back and add more louvers or add more points in, add those to this face here.
02:28 Or, I can use something like a pattern. So I can go and take a pattern, can
02:33 pattern along that edge. And the feature I'd like to pattern is
02:36 that louver I just added. There it is, you can add the spacing,
02:42 (SOUND) add how many, that we need, and click OK.
02:44 Louvers, embosses, forming tools. Easy to add, easy to work with, and we can
02:51 modify them. And we'll learn how to modify and.
02:53 Create our own in the next few movies.
02:55
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Modifying a forming tool
00:00 Forming tools can be opened, adjusted, and modified to your liking.
00:03 All we need to do is open the Library feature and make some modifications.
00:07 Over here in the library, I see I have a rectangular flange.
00:10 This is a base feature that's installed with SolidWorks.
00:13 If I drag this over to my part, you can see that makes a cut, and click OK.
00:16 It cuts a little flange, however, it's too small.
00:19 So, I'd like to adjust that feature to be a bigger part.
00:21 No problem. Let's click on it, right-click.
00:24 Click on Open, and I conceive of a shape. Now, this shape is created using multiple features.
00:29 So, the first feature here, if I roll it back with the history bar, is a base material.
00:36 Let's look at the sketch, and extrude it out.
00:40 So, we're (INAUDIBLE) make sure, we're going to extrude it a little bit longer.
00:42 I'd say 70 millimeters, looks okay. Come down to the next feature here, and
00:47 this one I'm going to, instead of 30, let's go ahead and make it 60, make it
00:51 twice the size. And go into the sketch below that, and
00:55 instead of 20, let's go ahead and make that 40.
00:59 This will make it twice the size in both directions.
01:01 Click OK. The fillets are fine, the orientation's fine.
01:06 Everything else looks good here. Let's go ahead and do a File > Save As.
01:11 And under student flanges, we're going to go ahead and add 60 by 40.
01:17 Click on Save. And if I come out of the lances, go back
01:20 to (INAUDIBLE) flanges, you can see there it shows up already.
01:24 Exit out of that part, and I can drag and drop that right onto my part.
01:28 There it is. You can position it as you like, then
01:31 click on OK. You've added the feature.
01:34 SolidWorks comes pre-installed with some base forming tools, and it's easy to add
01:37 more, or modify the standard tools. Just double check that your tool can work
01:41 with the material that you selected.
01:42
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Creating a custom forming tool
00:00 Forming tools can be design from the ground up in solid works.
00:03 And this video will cover the basics. To get started, let's take a look at this part.
00:06 What I have here on the screen is a piece of sheet metal, or just basically a boss extrude.
00:11 And I've got a sketch laid out on the top surface.
00:14 If I edit the sketch I can see what kind of geometry I have here, and you can see
00:18 all different shapes. I'm not going to go through how to create
00:20 the sketch. You should be able to make the sketch on
00:22 your own. I just want to cover some of the basic
00:24 sketch entities that are here. Take a look at them, but you should be
00:27 able to create the sketch on your own. Exit out of that.
00:30 Take a look at the surface it's on, which this bottom surface here.
00:32 And let's go ahead and create a boss extrude using that sketch.
00:37 So I'll choose that sketch, and make sure we're going to be going in the correct direction.
00:41 So flip that and we want to go to 0.15. Click on OK and there's our first feature.
00:47 Now because we're going to be forming sheet metal around this piece, I wan't to
00:51 make sure that we have nice rounded edges. So let's at our first fillet.
00:54 I'm going to type in 0.25 and I want to fill it these corners on the inside of the
01:01 part all the way around. Click Okay, and there they are.
01:08 Now, we want to add one more fillet here, and we'll typed in a 0.1 fillet.
01:11 And then I'll choose one of these edges to propagate around the outside of the part.
01:16 Click Okay, and add one more to the top edge.
01:19 Both of 0.1 and keep in mind, the minimum radius of curvature of your sheet metal
01:24 has to be bigger than this tool, so we have to make sure that all these radiusses
01:29 aren't too small so that the material can flow around the outside of the shape and
01:33 form that feature. Once you've got this feature looking
01:36 pretty good you want to remove the material down here that's bellow the feature.
01:39 To do that when I created this shape originally, I have this sketch here.
01:45 So I can reuse that sketch, do an extruded cut and remove that material.
01:49 I'll say Through All, click OK, and then my material is gone.
01:54 Now, under the sheet metal tools, we have a feature called Forming Tool.
01:59 Click on that, and the first question it ask is the stopping face, and that's this
02:02 one back here. So, just choose the back of the part,
02:05 that's where we want to end the feature, on the back side.
02:07 And if I wanted to make this and actual cut, I could choose faces to remove, but
02:11 in this case here, I'm just making an emboss, so I want to be able to just leave
02:15 the entire, shape in there. It's just going to indent that into my
02:18 piece of sheet metal. I'd click on the insertion point if I want
02:21 to move that around but the center of the part looks just fine, so click OK and
02:25 there it is, I've got my first forming tool.
02:27 Now, we want to make sure we save that forming tool out to the library.
02:31 Notice the library here, and we've got some forming tools.
02:34 So what I want to do is I want to save that into the library, but first we need
02:37 to save it to the desktop. Click on File, click on Save, and save it out.
02:42 Now go ahead, open up the library, click on Add to Library.
02:47 Choose the feature itself. Give it a name.
02:51 We'll call this a star emboss, and do we want to put it under forming tools, under embosses?
02:58 Sounds great. Click OK, and there it is, star emboss.
03:05 Now to use that shape, let's click over to an open part, open the library features,
03:12 grab the star emboss, drag it over, let go, position it where we need it, and
03:18 click OK. And there's our shape.
03:21 Custom, forming tool, complete. When creating forming tools keep in mind
03:26 that we must consider both the material and the process to form the sheet metal.
03:29 Keep in mind that just because it looks nice on the computer doesn't always end up
03:32 that way in real life.
03:33
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Forming across a bend
00:00 Forming tools can be used across bins, and in this video, we will review how to build
00:05 a custom tool and use that tool to add gussets to the edge of a Sheet Metal part.
00:08 Gussets are used to strengthen a bend and are fairly common in sheet metal parts.
00:13 To get started, let's take a look at the few examples of what we're going to be making.
00:17 In this case, here you can see we have a sheet metal bracket, we have a gusset,
00:20 that's been formed into the edge of that bracket.
00:23 This will strengthen this edge, and it's pretty easy to do.
00:26 Let's go take a look at the tool, come down here to 6.4.tool and you can see this
00:33 is the tool. This can be pushed into the edge of that
00:36 sheet metal piece and actually form. That gusset.
00:40 The green face or turquoise face here is the stopping face, which is going to be
00:45 pushed to the bottom of the part. And then all the red faces will be removed
00:49 from this tool. And what's going to remaining is
00:51 everything that's in yellow will be actually pushed in to the edge of that part.
00:55 Let's take a look at how to create this. Let's start with a new part.
00:58 Click on OK. Start with a sketch, and let's use the
01:03 right plane. Choose the line tool.
01:07 Start at the origin. Come up, draw a little L shape.
01:10 Okay. Lay a couple dimensions, 0.125.
01:19 And 1.25. And these dimensions don't really matter
01:24 that much. But we want to get something that's close
01:26 to the right size. Hold down Ctrl, select those two.
01:30 Click on make equal. Same thing over here.
01:33 Hold down this control. Select both of those.
01:37 (SOUND) Make equal. And then go ahead and do an Extrude,
01:40 (SOUND) let's do a mid-plane Extrude, (SOUND) 1 inch, 1.0.
01:47 (SOUND) Okay. Next, let's choose the right plane again,
01:50 start a sketch, (SOUND) use the Line tool, click on Space bar, so I'm looking normal
01:56 to it. Go back to the line tool, grab this upper
02:00 edge, draw a little triangle out on that inside faces.
02:04 And snap right to the origin, and let's go ahead and add a equal relationship between
02:10 the two, from there to there, make those equal.
02:14 And let's add a dimension on this lower line of 1 inch, 1.0.
02:19 Notice everything is fully defined in black lines, (INAUDIBLE) with that, go to
02:24 features, go to extrude and we want to do a mid plane extrude again and just a
02:30 quarter of an inch so 0.25. Click OK.
02:35 Next we want to radius, this top edge. So, from this face to that face, to this face.
02:40 And we want it to be one smooth transition.
02:42 So I'm going to go up here to fill it. I'm a deselect what I have there.
02:47 And I actually want a full round fillet. So, I'm going to choose this face, this
02:56 face and this face over here. And that gives us a preview of what we're
02:59 going to see. It's going to be a full round between all
03:01 3 of those faces. Click on OK.
03:03 Alright, looking good. Now we're going to add a fillet to this
03:07 corner in here, but we need to take a look at the actual radius on the outside of our
03:11 sheet metal part, and we have to match that.
03:14 So let's go over and measure it. Go back to our part, let's grab the
03:19 Evaluate toolbar. Grab the Measure tool, and let's spin this
03:23 around and measure this radius. It says the radius here is eighth of an
03:28 inch, or 0.125, and that's what we want to add that radius to in the part.
03:34 Exit out of that tool, let's go back to the part and come up here to Features, Fillet.
03:41 Constant radius, and let's choose a 0.125. I want it on that edge there, as well as
03:47 this edge over here. And click OK, and I do want to keep that
03:50 as a separate feature, so I can go back and edit this if I needed to use a
03:54 different thickness in material. Let's go ahead and add one more fillet.
03:58 And 0.125 is fine and fill it all around the outside of that.
04:02 Click OK and there's our tool looking pretty good.
04:05 However, right now even though the tool is complete, we need to add it into a forming
04:10 tool so let's go over to sheet metal, let's click on forming tool.
04:13 The first question is the stopping face and that's the face down here, I want to
04:17 actually push into the bottom surface. Next is faces to remove and I want to
04:21 remove everything that's not actually going to be forming that gusset.
04:25 So, this face, this face, this face, this one, spin it around.
04:29 Grab the top, the back, the side and the bottom.
04:33 So all that will be removed. And this will fill it right there.
04:37 Okay, looking good. Now insertion point.
04:40 And this is very important, so pay attention to how we're going to place this.
04:42 First off click on the space bar, click on normal two.
04:46 And you notice this little point right here that's highlighted in blue.
04:50 I want that point, which is my insertion point.
04:54 To be dragged up and put right off the origin, so right on that inside edge of
04:59 where we're going to be putting on this edge of the Sheet Metal bracket.
05:02 So you can see it's going to be right there at the origin, and that's how we're
05:06 going to align this with the edge of the part.
05:08 When you're happy with everything there, click on OK, and now we've got ourselves a
05:13 form tool for an edge gusset. Let's go ahead and save that out, Save As.
05:19 And I'm a call this one, 6.4 Tool 2. Because I already got one tool created and
05:26 this'll give me the second one. Click on Save and then let's go ahead and
05:29 add this to our Design Library. So, click on Design Library, notice I
05:34 already have existing gusted in here. I want to add one more.
05:37 So come up to the plus to add to library. I select the entire tool.
05:41 I'm going to call it gusted two. I'm going to add it to the ribs folder of
05:48 the forming tools and go ahead and click on OK.
05:52 Take a look over here in the library. You can see there's the gusset two.
05:55 Looks good. Go ahead and close that part.
05:59 And we're going to go ahead and push that part into this corner here.
06:02 So let's remove the the gusset we have. And let's add a new one.
06:08 Spin my part around. Open up the design library.
06:11 Grab that gusset, drag it out to the window.
06:14 Snap it onto that lower face. He knows it showed up backwards.
06:17 That's okay. Click in the rotation angle box.
06:20 Type in 180. And then come over here to the positions tab.
06:25 Now, we place that little orientation right at the back edge.
06:29 So click on Space Bar. Click on Normal, too.
06:31 And I want to turn the point tool off. And then just drag that point right up to
06:37 that back edge and I could even snap to the midpoint if I wanted to.
06:40 And don't worry about this extra line here those just kind of move around with the
06:43 tool, so all we're really concerned about is that orientation point when your happy
06:47 with that click on OK. And there you have it.
06:50 We formed that gusset right into that corner.
06:52 And we built our own custom tool. Now if you're going to go and use this
06:56 tool for other sheet metal thicknesses. We might go back to that gusset.
07:00 Open it up, I can just go back to the gusset here.
07:02 Right-click on it, click on Open, and we can adjust these radiuses in here so that
07:07 they match the exterior radius on the sheet metal part we're going to be using
07:11 the gusset on. When working with gussets across bends, we
07:14 need to pay close attention to the material thickness and the flexibility of
07:17 the material. Gussets are great features to use however,
07:20 they are also easy to mess up in solid works so pay close attention to all the
07:23 different features and radiuses.
07:26
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7. Sheet Metal Assemblies
Basic assembly techniques
00:00 The tools for assembling sheet metal parts are the same tools that we used to
00:03 assemble solid parts. However, there are a few tricks that will
00:06 make things a little bit easier. To get started, let's take a look at this
00:09 assembly here. I've got a Base feature here, which is the
00:12 starting feature of my assembly, it's fixed at the origin.
00:15 I've got a circuit board here that we've created with a few different connectors
00:19 that are on there. I've got some PEM hardware here for some standoffs.
00:23 And I've got a little screw over here to connect the parts together.
00:27 Okay. So, first things first, let's take a look
00:29 at how this part was created. Number one is, if I open that part, I can
00:34 see that I have a origin right at the center of my part.
00:36 And that's really important to do. If you have an origin at the center, that
00:39 means you also have a right plane at the center, you've got a top plane at the
00:42 bottom of the part, and you got a front plane right in the center.
00:46 So, that makes it perfect for using some type of a Mirror feature, some symmetry.
00:49 This parts a symmetrical part, makes it really easy.
00:52 In future movies, we're going to be going over how we create this part to make it
00:55 symmetrical and to use some of those techniques.
00:59 Going back to that first assembly, same thing with this piece here.
01:03 I've got a assembly front plane, top plane, and right plane that we can use.
01:09 So, first thing I want to do is I want to take this board and I want to put it down
01:13 here above the base feature here. I can do a dimension between the bottom
01:18 and the top. I can do a lot of things here.
01:20 But before I do that, what I'd really like to do is actually just use one of these
01:23 PEM stand offs because that's what's really going to determine the height of
01:27 the board. So, what I have already is this PEM is
01:31 coincident with the bottom of the feature. So, unfortunately, I don't have any holes
01:36 here to locate where these PEMS are, because those PEMs actually want to be
01:39 right over where the holes and the circuit board are.
01:42 So, let's do that first. Let's go to Mate.
01:45 Let's choose a few Mate selections. And there's a few other ways to do this
01:48 quicker, but I'm just going to go through the old fashion technique of just doing a
01:52 concentric mate, put things together. And notice my board's up here, so, I can
01:56 move it down a little bit. And I can move it over here a little bit.
02:00 So, I have it outside of the rest of the components.
02:03 Click on that, inside of the hole, click on the outside of this.
02:07 Notice those components come together. And do the same thing over here, couple
02:10 more times. Grab that hole.
02:18 Now, what I have is, all these PEMs are directly below the holes.
02:26 Now, let's grab the bottom of the board, and let's mate it to the top of one of the PEMs.
02:32 Great. Now, what I have is PEMs that locate
02:35 wherever I have this board. So, I can move the board either on center
02:38 line, I can move it over and the PEMs follow.
02:41 Then what we want to do is we want to cut holes in the chassis directly below where
02:44 the PEMs are going to be. But we'll do that later.
02:47 For right now, let's locate the board. So, notice the board has those planes in
02:52 the center of it. I like to use plane mates primarily,
02:55 because I can make many modifications to the board and the planes are always there.
02:59 There's three fundamental planes in every part we create.
03:02 So, if I do a plane to plane mate, you can never destroy those mates.
03:06 So, let's click on the right plane of the assembly and the right plane of the part,
03:10 and go ahead and mate those two together. Now, I could use the other plains to
03:15 orient it on the front plain. However, what's really more important here
03:19 is the distance from this inside edge to these components I have.
03:23 So, I'm going to choose a distance made from that face to this face here.
03:29 I don't want them touching exactly, so, let's it a little bit of spacing.
03:32 I have about 20,000 so, 0.02. Click on OK.
03:37 And there you have a nice little gap, and you can see that obviously our chassis is
03:41 a little bit bigger than we need to hold this board.
03:44 So, we can come back out now and adjust the chassis, and everything will
03:46 automatically align to be in the correct size.
03:50 We have a couple of these components here poking through the front sheet metal bezel.
03:54 That's okay though, in a future movie, we're going to go do some in context cuts
03:57 and cut these in relationship to where the components are behind.
04:01 The last thing I wanted to point out here was, that I've got this hole, it's a
04:04 counter sunk screw, and I have a screw here.
04:06 And soon we're going to be building a cover for this, and we're going to put it
04:09 all together. But right now, I just want to assemble
04:11 that screw into that hole. Now, I could use this inside face here,
04:17 but the only problem is on a screw, you've got these very slender little section here
04:21 that's hard to work with, or you have this tiny little edge up here that's hard to
04:24 grab onto. So, I could try to use some flat face to
04:28 do a concentric mate. But a lot easier mate here, which actually
04:31 takes care of two birds with one stone, is grab this whole face here, which is the
04:35 angled face, and mate that together with the angled face on the part.
04:40 And by default, it chooses a concentric. But that's not really what we want.
04:43 We want coincident. Click on coincident, and it brings it all
04:46 the way together and mates the two parts together perfectly.
04:50 There are many different assembly techniques that we can use in SolidWorks.
04:53 Using planes to mate components together is a real time saver, and makes your
04:58 design and your assembly extremely robust.
05:00
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Adding cuts in context
00:00 When dealing with complex sheet metal assemblies with many fasteners and connectors.
00:04 Creating cuts in sheet metal can be extremely complicated.
00:07 If we add these cuts as in-context features, we can reference the other
00:11 components and make things much easier. Let's take a look at this assembly here.
00:14 I've got a circuit board here, and I've got a sheet metal enclosure that we
00:19 want to cut the holes for the connector through.
00:22 Now I can measure and try to align these things and get the cutouts in the correct
00:26 location, but that be allot of work and be extremely complicated.
00:29 Instead we can edit this sheet metal bracket in context and use those as a reference.
00:34 To do so, let's go ahead and click on this part here and click on Edit Part.
00:39 That will edit the part in context to the assembly, and you can see here I've got
00:45 all the other components grayed out now and I'm working just on this component.
00:48 You can tell you're in this mode by, this is now highlighted in blue.
00:53 And I can go down here and see all the features that are making up that component.
00:57 Let's click on that front face, click on Sketch.
01:00 And click on Normal To real quick. Now you notice, I can see this one
01:05 component here. But I can't see any of those other
01:07 connectors behind. So what I'd like to do is change my
01:11 display from Shaded With Edges down here to Wire Frame.
01:14 That way, I can see through and see all the components that we have in our design.
01:18 Next, I want to use the Corner Rectangle command and I'm going to come up here and
01:23 I'm going to draw a rectangle around this component here.
01:25 And I'm going to snap to the top of that circuit board down here.
01:29 Now I can add a few dimensions. From the top of the connector to the top
01:33 of the hole, maybe 20 thousandths of space and I'll do the same thing a couple more times.
01:38 And the cool thing about adding in dimensions and relationships in context is
01:44 if we go back to that circuit board. And we move this component around later,
01:48 those will automatically follow wherever this component goes to.
01:51 And that was a pretty simple thing. We just added a box.
01:53 But how about over here? We've got a component here that's got some
01:57 rounded corners, some angles. That'll be a little bit harder to draw our ourselves.
02:01 So we can use the Convert Entities command.
02:04 Let's go ahead and click on Convert Entities.
02:06 And we can choose these lines that go around the outside of the part to bring
02:11 over and convert. Okay?
02:16 When they're all selected, go ahead and click on OK.
02:18 And that brings those into our current sketch.
02:20 And then I can use those as an offset. I'm going to offset by that same 20 thousandths.
02:26 And go ahead and click on Make Base Construction.
02:29 That way, the existing entities here will just be for construction lines.
02:32 And we'll only be using this one new line that we're creating.
02:35 Add the 20 thousandths, click OK. And there's our new line.
02:39 And then over here, similar kind of thing. We don't have a perfect profile to follow
02:44 along out here. But we can use a little bit of exterior
02:46 referencing as well. I'll create a rectangle.
02:49 Snap around the outside other part. We'll add a few dimensions, may be from
02:53 this edge here to this one here. 20 thousandths, top and bottom.
02:59 And over here as well. Now I might want to make it look angled
03:05 cut on this side here. So I can add an in context cut, across
03:09 there, we can make a relationship between this line.
03:12 Hold down Ctrl on that line, and make those parallel, for one thing.
03:17 And we can add a space between the two. Again, 20 thousandths.
03:23 And this time I'm going to use the Trim tool and just trim out that corner.
03:26 The only thing that happened here is this blue line at the bottom.
03:30 Because I cut off that corner, it's now not snapped there, no problem.
03:33 I can move it up, bring it back down, snap it on that corner, and there's our cut.
03:38 Now we can add fill its in here if we want to or make any other changes to our cuts
03:42 but so far, looks pretty good. Let's go back up to Features, let's do an
03:46 extruded cut. Because we're working in sheet metal, we
03:49 can use this Link To Thickness. Click on Link To Thickness and it's
03:53 going to go ahead and cut through that first level of sheet metal.
03:56 Click OK and let's switch back to Shaded With Edges.
04:00 You can see I've got a couple of cuts there, and come back to my assembly.
04:05 And they're there. Cuts perfectly around the connectors and
04:09 things are looking good. Let's go back and see if we can make the
04:12 cutouts follow the connectors if I move one of the connectors on the circuit board.
04:15 Let's click on this assembly here. Let's open the assembly and maybe this
04:21 connector here. Let's look for its mates.
04:24 You can see there's a distance made from the edge.
04:27 And let's go ahead and move that, instead of 2.5, let's change it to 2.25.
04:31 Click on OK. That moves over.
04:33 Let's go back to our assembly. Rebuild.
04:39 And you can see it just follows that along.
04:41 So I can move any of those components and it makes it very robust design.
04:44 They have all your cut outs, follow your connectors.
04:47 Especially when you're working with circuit boards or any other type of
04:50 components that are going to be rapidly changing or changing often.
04:53 It will really save your lot of time in the long run.
04:55
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Creating parts in the assembly
00:00 One of the best ways to build sheet metal assemblies is to create parts within the assembly.
00:04 We have a couple of ways we can do this. Now, come over to the Assembly tab.
00:08 I can click on Insert Component, click on the drop-down right below it.
00:11 I can click on New Part. This will add a new virtual component
00:14 inside of our assembly. And we can then save that out to the file system.
00:17 That works okay, but I actually prefer the more simple method of just starting a
00:20 brand new part. And go ahead and saving that out.
00:24 So go to File > Save As, and I'll call this one 7.3.4.
00:28 Click on Save, and now I have a blank part that's been saved to the file system.
00:32 And notice, it has front plane, top plane, right plane, and an origin.
00:38 And that's all we need to be able to move that into the assembly.
00:41 Let's go back to our assembly. And we can tile horizontally to look at
00:45 all the parts. And grab that new part and drag it into
00:48 our assembly. There it is.
00:50 You can't see much because there's nothing in it.
00:53 But that's okay. You can still see the part is here.
00:55 And you can see it has an origin. Well, there's an origin there and there's
00:58 an origin in the middle of the assembly. So I can select both of those by holding
01:02 down the Ctrl key and then click on Mate. Notice they'll slide together.
01:06 And one thing cool about mating origins to origins is that we can click on this check
01:11 mark here for aligning axes. So that will align the x, y, and z axes.
01:15 So with one mate, we can align it in all three axes.
01:18 And that's all we need to pull those two parts together.
01:23 Once we have a part and they're aligned and mated together.
01:25 We can then start building our part. So let's go to this part here, and click
01:30 on Edit Part. Now we've got this front plane in that
01:34 part and that's where I want to start my sketch on.
01:36 So click on Sketch, click on Space bar, click Normal To.
01:41 And what I want to do is I want to create a line that's going to go left all the way
01:45 along this upper edge. Around that corner and down to the top of
01:48 this piece of sheet metal. To get started, I'm going to start with
01:51 the center line from the origin up to the top.
01:55 Then I'm going to grab the line, drag that line down to the end.
01:58 And then make a arch along that edge. Try to grab that little point, there it is.
02:04 And then bring it all the way down here to the top of the sheet metal and snap to the end.
02:08 I could also convert entities there if I wanted to make it easier, but once I have
02:13 the line, notice there's no dimensions. Everything is fully defined because I
02:16 snapped to a couple of the key the components on the base.
02:19 Go over here to Sheet Metal, go to Base Flange tab.
02:22 And notice that material is going to be on the outside, which is great, that's
02:27 exactly where we want it. And the material thickness is fine, the
02:32 radius is fine and the thickness, or the Direction 1 thickness of the material says Blind.
02:36 Actually, I want to call that Up To Surface.
02:38 And the surface I want to use is the front of the enclosure.
02:40 There's a nice preview of what's going to happen.
02:43 It's going to be bringing it all the way up to that front face, and that's perfect.
02:47 That way if the base changes size, this cover will automatically scale to the
02:51 correct size. It'll be either wider or if I make the
02:54 base wider because these components are linked together, it'll automatically
02:57 expand out in width as well. When you're happy with that, click on OK.
03:01 And there's my component. Now, what I want to do, eventually, is
03:04 mirror this component this way and that way.
03:06 However, before we do that, we want to add a few more features.
03:10 Let's go ahead and click on this face here, click on Sketch and I want to make a
03:14 little tab that's going to go down inside this hole in the base.
03:18 So let's click on Space bar, so we're looking at the side of the unit.
03:21 And grab the Rectangle tool. We'll start right at the origin, bring
03:26 that down, snap to the bottom of the enclosure.
03:28 And go ahead and grab the Smart Dimension tool.
03:32 Dimension from this face to that face or that edge and type in 0.02.
03:38 So we're going to add in 20 thousandths gap between the two.
03:40 That's going to make it a little bit easier to put these things together
03:43 especially after we add some paint to the parts.
03:46 When you're happy with that, we can come up to Sheet Metal, click on Base Flange
03:50 tab, and see I create a little tab. Click OK.
03:53 And there it is. And then the last thing we might want to
03:56 do it go over to Features, grab a Fill It, and fill it out this corner, 100
04:01 thousandths looks just fine. And we're done.
04:05 Now we can probably come in here and add some other bracketry or put some things
04:09 going to tie the cover down into these holes.
04:12 We can move those around if we need to but we're just really illustrating how we can
04:15 create this bracket inside of the assembly.
04:18 And this cover will now be part of that assembly in context.
04:22 So let's go up to Mirror. Let's choose a mirror plane.
04:25 And pick this face here on the edge of the part.
04:29 And instead of a featured mirror, I actually want to mirror that entire body.
04:32 I want all those features at one time as a body.
04:35 So pick the body. And go ahead and click on OK.
04:38 Then you come over here. (SOUND).
04:42 Select that entire face. Again, come up to Mirror.
04:46 Bodies to mirror, I want that entire body. And click on OK.
04:52 When you're happy with everything, looks good.
04:54 Go ahead and exit out of the assembly. And there's our finished part with a
04:58 cover, all in context. I also want to try out one other thing to
05:02 make sure we have this looking the right size.
05:04 Let's go ahead and open up this base piece and make a couple changes to it.
05:08 This is actually an equation driven base. And if I open this, I can manage the equations.
05:12 Let's go ahead and change the height of this enclosure from 1 to 3.
05:19 And let's make it, instead of 6.25 long, let's go ahead and make it 9 inches.
05:25 Click OK. Those (INAUDIBLE) change the entire
05:28 enclosure by a couple of equations. And let's just go back to our assembly and
05:32 see if it works. Obviously, this is the wrong size.
05:33 But I just want to illustrate it. Go back, grab my assembly.
05:39 Rebuild, and there you have it. Automatically adjusts in size, height, and
05:43 width in context to my assembly.
05:45
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Using patterns and mirrors
00:00 In this movie, we'll be covering patterning and mirrors.
00:03 We can really use the power of SolidWorks when we start multiplying parts across an assembly.
00:06 Just like we can pattern features or bodies, we can also pattern parts in an assembly.
00:12 To get started, let's take a look at this example.
00:13 We have this little bracket. And we want to pattern this across this part.
00:18 There's also a small hole. Right below it.
00:22 So, first thing's first, I want to go and pattern that hole in this part.
00:26 So, let's open that part, (SOUND) and let's use some patterning tools.
00:30 So, let's go to Linear pattern, and let's choose My First Direction, which is
00:34 going to be along this top edge. And my spacing is 2.35, I'd like to have
00:38 five of those. And the feature that I'd like to pattern
00:41 would be this cut. There they are, and I also want to go in
00:45 the other direction. So, direction two, I'm going to go along
00:48 this top edge and I'm going to pattern one inches apart times 12.
00:53 When you're happy with what it looks like, go ahead and click on the green check mark
00:57 and we've added all of those holes to that part quite easily.
01:01 Go ahead and save that out. And jump back over to our assembly.
01:05 Now, in our assembly, we have just one part covering one of those holes but we
01:09 would like to have that same little part covering all those holes.
01:13 No problem. Let's jump into linear patterns, let's
01:15 grab our first edge going in this direction here.
01:19 And we want to make sure we're matching the same spacing we used when we created
01:22 these holes originally. Which was 2.35 times 5 of those.
01:27 And the component I'd like to pattern is this one, right?
01:29 So, let's go down to that box. Click, and then choose that component.
01:34 You can see they pattern across my second direction.
01:38 I want to go in this direction here. And again, 12 of those on a one inch spacing.
01:44 I also have the ability to skip certain instances of these parts.
01:48 By clicking in this box here, I get all these little pink dots that show up on the
01:52 top of the parts. And I can delete any one of these that I want.
01:54 And that's really handy when you're working with a large array of parts and
01:58 you might not want them on all the components in the assembly.
02:02 If you want them back, just go ahead and delete any one of these out of that box
02:06 and they come right back. When you're happy with your linear
02:09 pattern, go ahead and click on the green check mark and there they are.
02:13 We can always go back and change this patten later by editing the feature,
02:16 jumping back in, changing the spacing or changing the different parts that are
02:21 going to be in the assembly. Your happy, get out of there and let's
02:24 come back. The next thing I was going to cover is
02:27 mirroring commands. So, mirror is pretty much the same thing.
02:30 I just need to choose a face or plane to mirror something over.
02:32 In this case here I've got all these component.
02:34 I want to mirror all them over here to the other side.
02:37 To do so, let's go under the Linear pattern box, and click on the drop down.
02:41 And at the bottom of that, you'll see Mirror Component.
02:45 The first question is my mirror plane. Well, I've created a new plane here called
02:48 Plane 1. I'm going to go ahead and choose that.
02:50 And my components to mirror, I'm going to go ahead and choose all of them.
02:53 I want to choose the Plate, the Original Part and that entire Pattern.
02:59 Click on OK and there we have it. A really powerful tool in SolidWorks, we
03:05 can pattern and mirror all these components at once really starting with
03:08 only a few simple items.
03:09
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8. Sheet Metal Drawings
Using ordinate dimensions
00:00 Ordinate dimensions are used a lot in sheet metal.
00:02 Primarily because there's so many items on most sheet metal parts, and it's hard to
00:05 detail using other dimensioning techniques.
00:07 To use other dimensions, we first need to select a starting point where our ordinate
00:11 dimensions are going to be coming from. In this case here, let's go over here to
00:14 Annotation, click on the drop down under Smart Dimension.
00:17 And let's go ahead and grab either Ordinate dimension, Horizontal or Vertical
00:22 Ordinate Dimension. Let's start off with horizontal.
00:25 In this case here, I want to use this edge here as my starting point for my ordinate.
00:29 Go ahead and click on that, and then it applies a little zero mark to your cursor.
00:33 (INAUDIBLE) You can move that up and down. Find a place that you'd like to place it
00:36 and click OK. Now, this is in ordinate dimensioning
00:38 mode, and anything that I click on is going to add an ordinate dimension.
00:41 So, for instance, I have a couple holes right.
00:44 I'll pick the upper one, so, I have line that goes through both of them and it
00:47 shows the dimension here. A slot like this, let's go ahead and pick
00:50 the front side and back side of the slot. And you can see that that actually,
00:53 (INAUDIBLE) exactly the same length here, so, that's pretty handy.
00:56 How about the top of that arc, looks good. And come over here do the same thing, I
01:00 can just snap the front side, back side of that slot, snap to the hole, and to the
01:05 end of the part. So, really quickly you can add a lot of
01:07 dimensions to a part. And it's pretty clean, it all goes in one line.
01:10 And you have a few different options here as to how you want them to be placed.
01:14 You can change your dimensioning text. You can change your leaders.
01:18 You can change the arrow style you have between the different components if you'd like.
01:23 And you know, you can change the leader between the two.
01:25 You can change break lines if they break around other items.
01:28 You can come over here to other. And if you want it to override the font,
01:32 you can do that as well. Once you're happy with that, go ahead and
01:34 click on OK. And that's our first ordinate dimension.
01:38 Next, let's do a vertical dimension. So, click on Vertical Ordinate Dimension.
01:43 In this case here, I want to start my part down here at this bottom edge.
01:46 Go ahead and click there to start, and then I can dimension up the part.
01:52 And just click on all the important entities all the way up the part, and I'll
01:57 click on the end. But I might also want to define the
01:59 thickness here for this inside edge here. I can always go backwards if I miss those
02:03 on the other side, and just add them in. No problem.
02:06 Click OK, and there they all are. Looks good.
02:10 If you want to edit any one of these, for instance this one here, you've got a hole
02:14 here, but you actually have one over here on the other side of the part as well.
02:16 So, you can just click on that with one individual dimension, and just give it a
02:21 2x in front of there. Then I can do the same thing on this,
02:26 mention there 2x, and this one here. And (UNKNOWN) we have got a nice flow of
02:33 our information, and all of our dimensions are fully defined across the part.
02:39 Looks good. Alright.
02:40 When we are happy with that, then we might to dimension some of these other items here.
02:43 For instance, this one here. So, I am going to choose to start from the
02:46 bottom of the part. So, I am going to go up to Ordinate Dimension.
02:50 Do a vertical ordinate. Go ahead and choose the bottom of the part.
02:54 Not very many items here, but let's go ahead and choose this one here, and top of
02:57 the part. That's great.
02:59 The only thing I wanted to point out here, is because I'm starting at the bottom of
03:01 this base feature. If I go up to the top here and I want to
03:05 dimension things here, I want to make sure I continue to choose that same edge.
03:08 So, I can do again the Ordinate Dimension in vertical, pick this first and then
03:14 dimension this way as well. I just want to make sure where always
03:17 starting from the same edge. Each similar part, same thing if I had
03:20 this top view if I had a bottom view, I would want to continue to maintain
03:23 starting from the left edge here. If I were to bring it over here and give
03:28 it to back view on the back side, then that edge will be on the fore side.
03:32 So, just keep that in mind when you're using ordinate dimensions or any
03:34 dimensions really, to keep track of what's going on, where the dimensions are and how
03:37 they're being dimension. Ordinate dimensions are used primarily in
03:40 sheet metal. Because a lot of times there are so many
03:43 items to dimension that are using typical baseline or chain dimensions, would just
03:47 be too complicated and the drawing become too messy.
03:49 So, ordinate allows us to pack in a lot of dimensions across a part, and really get
03:53 all the data we need and still look fairly organized and clean on the drawing sheet.
03:58 We can use both the Standard Dimensioning tools, the Ordinate Dimensioning tools,
04:01 and there's even Auto dimensioning we can use with ordinant dimensions.
04:03 When you're using ordinant dimensions, make sure you go ahead and choose an edge
04:07 and then follow the edge through the different views of that part so that it
04:10 stays consistent from view to view.
04:12
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Looking at sheet options
00:00 When working with Sheet metal, there are a few sheet options we might want to look
00:03 at, to make things a little bit easier for us.
00:05 If we go up here to the Options tab at the top of the screen and open it up.
00:10 You can see that we've got a few different options under System Options or Document Properties.
00:14 So, under Document Properties, you come down to the very bottom, there's actually
00:17 a tab for Sheet metal. So, we can add a lot of data here.
00:21 We can look at bend lines, I can change the directions and colors of different
00:25 items here. I can look at bend notes, and where I'd
00:28 like them if I want to add bend notes above, below, or with leader, if I'm
00:32 going to add them to the drawing. I can come down and change the text, I can
00:35 change the Leader options. A lot of things here I can just kind of
00:39 play with to make sure that's looking good.
00:41 I also want to point out up here under detailing, auto instead on creation is a
00:45 much thing that we can check mark here in turn on.
00:48 One of the ones I like to use a lot is center marks because,all times chief metal
00:52 parts are going to have lot of holes and a quiet a bit of work to add those manually.
00:55 So, if we just go ahead and turn that on that will automatically add those to the
00:59 joint room we bring it in. Center lines are sometimes nice to bring
01:02 as well but depends on what the product you are working with and how it looks.
01:07 Another one is virtual sharps here I like to use a plus, nay of these will work, but
01:12 plus seems to work the best for using small dimensions.
01:16 Let's go ahead and click on OK and I'll point that little plus symbol out.
01:20 A lot of time you are working with Sheet metal pieces that you need to have some
01:23 kind of virtual sharp showing where this line and this line may be intersect together.
01:28 There's a trick in SolidWorks that makes that happen, you pick the first line here,
01:32 and then you hold down Control, select the second line.
01:35 And then you come up here to the Point command.
01:37 And as soon as you do that, it actually adds that virtual sharp point right in
01:40 there between the two lines. It's kind of a little hidden secret inside
01:43 of SolidWorks. And that's especially useful if you're
01:45 using some type of an angle that's not a right angle like this.
01:49 because I could easily pick this dimension here.
01:50 But if this was a, like, a 60 degree angle.
01:52 There would be nothing there. To choose from, so by placing a virtual
01:56 sharp in there, it makes it really handy. If we want to go and edit the base sheet
02:00 formats we're using in our drawings here we can always right-click and Edit Sheet
02:04 Format and we can go here and adjust some of these dimensions or tolerances in the block.
02:10 Notice there's nothing in here, so we probably need to go in here and adjust that.
02:13 That's especially important when you're working with Sheet metal because the
02:16 dimensions are generally looser in Sheet metal than they are in machine parts.
02:20 In this template here, we don't have any at all, so we definitely need to add these
02:23 in, either fractional, angular and fill all this out.
02:26 So, you're going to have a two place decimal, a three place decimal and our
02:28 angular dimensions to find here. While I'm in here, I can also add in a
02:33 logo, change up some text, and I just want to point out real quick.
02:37 An easy way to do that is to go up to Tools, go down to Block and click on Insert.
02:43 And I've got a logo of a company called Two Trees here, that's just a sample company.
02:47 And I can go ahead and place that logo right here in my drawing.
02:50 And if I didn't like that I can always choose a different logo from the file
02:53 system, but just basically browse to the logo.
02:55 It needs to be a dwg or dxf or a solid block.
02:59 Place it in your drawing, and you're good to go.
03:02 When you're happy with your changes to your sheet format, you can add a logo in
03:06 or whatever else you need to do. Right click > Edit Sheet, and you're back
03:10 to the starting point of working with the drawings.
03:13 All of the tools are the exactly same for dimensioning and working with drawings.
03:17 (UNKNOWN) Sheet metal and machine parts, there's a couple little tricks that you
03:19 might add in there to work with Sheet metal parts that'll make things just a
03:22 little bit easier.
03:23
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Creating flat patterns
00:00 There are 2 methods for creating flat patterns in Solid Works, the first is from
00:04 the part file and the second is from the drawing view.
00:06 We got a drawing here of a part that we are looking to making flat pattern for,
00:09 and before I make a flat pattern for, I want to make sure I go back to the file
00:13 and double check with the bend deduction value are set correctly, so when this part
00:17 flattens out its the correct size. Let's click on the part, open the part and
00:22 there it is. Alright, first things first, I want to
00:24 check is these radiuses here and the bend deduction.
00:28 So, click on the Sheet Metal Feature. Click on Edit Feature, and let's double
00:33 check these values. So, we've got an 0.30 radius.
00:35 I've got 0.48 thick steel, and the bend deduction I'm using there is 0.75.
00:39 And that's correct for the tooling we have.
00:42 Click on OK. That looks good.
00:44 There are couple of ways to flatten out an part in sheet metal tools.
00:47 At the top you see a flatten button, just go ahead and click on that and your part
00:51 will flatten up, or un-check that then come down here to the flat pattern in the
00:56 tree, right click on it and say unsuppress.
01:00 Again, it will flatten out the part, and if you open up the drop down below that
01:04 you can see I have got a box for bend lines, I've got a Bounding box and then I
01:09 have the 2 bends that are inside of that part.
01:11 I even have the sketch for the transformation of some other components.
01:16 So everything is kind of built into that little folder there, and if you want to
01:19 you can actually even go to each one of these bends and suppress just that one.
01:24 So you can maybe have one of the bends bent up and the other one not.
01:27 And you kind of work with it in that setting.
01:30 When you're happy with what you have, get back out of that mode.
01:33 Let's jump back into the drawing. In this case here, to build a flat
01:36 pattern, I could put it on the same sheet here, but I'd prefer to have a 1-to-1 flat pattern.
01:41 So let's make anew sheet. Right now, I've got this whole border and
01:45 title block down here, which I don't really want.
01:46 So right-click, click on Properties, come over here and where it says display sheet
01:51 format, go ahead and turn that off. And then come down here to custom size.
01:55 In this case here, I'm just looking for a regular 11 by 8 1/2 sheet of paper, and
02:02 click on OK. Now I'm ready to place a flat pattern.
02:05 Let's go up to model view. Select the item we want.
02:09 Which there's only one open right now, click on Next.
02:11 And then down here under orientation I can click on this check mark for Flat pattern.
02:17 Place it where you want it, and then escape to get out of the flat pattern command.
02:21 Now I can move this around the screen, I can click on the rotate view, I can spin
02:25 that around so it's in portrait mode. And make sure that one thing is, that we
02:30 have a 1-to-1 pattern here. So I want to make sure that instead of
02:33 using custom scale, I want to say use sheet scale, and then click OK.
02:37 And let's double check again, under properties, we are using a 1-to-1 scale,
02:41 that's really important otherwise your parts will come back being half the size
02:45 or too big, so double check you get a one-to-one to make sure your parts are at
02:48 the correct scale. Once you have that, you've got a flat
02:51 pattern ready to save to DXF, and we'll be covering that in the next movie.
02:55
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Saving to DXF or DWG
00:00 When sending out parts for laser cutting, water jet cutting, flame cutting, plasma
00:04 cutting, or routing cutting. We need to create a DXF or DWG file.
00:08 There are many options to choose from. So let's go over them.
00:10 From the drawing view, you can see that I've got this part we looked at in the
00:14 previous move. And our sheet 2 has a one to one flat
00:17 pattern ready to save out as a DXF or DWG. To save this out, it's pretty easy.
00:21 Just go up here to File > Save As. And choose from the drop down, DXF or DWG.
00:30 If you click on DWG, and click on the options tools.
00:32 I can see that I've got quite a few different options I can choose from here.
00:35 I can choose the version I'm saving a file out to all the way back to r12 Autocad to r2210.
00:57 When you're happy with your options you have, go ahead and click on OK and click
01:06 on Save. Now you've got a DWG or JIG file on the
01:09 file system. Let's jump over and take a look at em.
01:12 So here's the file I just saved. It's 90 KB.
01:14 And I also have some examples of some other files that are exactly the same
01:18 file, but I've saved that in different file formats.
01:20 Under here there are all exactly the same part however I've saved them with
01:23 different options in this case here its 8.4 which is the same file but then its R
01:28 2002 with poling lines. You could see I also saved it as R 02 with spines.
01:36 The files are the exact same size. That doesn't effect anything.
01:39 But how about if I got back to R12? R12 with splines is 363 kilobytes.
01:44 Quite a bit bigger. R12 spline but as a DFX file versus a DWG
01:49 is actually quite a bit bigger. So you can see between these file types,
01:53 I've got all the way from the smallest of 25 kilobytes, all the way to over a meg
01:57 for that same file. So keep in mind when you're saving out
02:00 file types which ones really work out well.
02:02 And I find this R 2000 through 2002 using poly lines or splines works out the best
02:07 for most situations. Let's jump over to solid works.
02:11 And let's go ahead and open up this part. Let's go back to sheet one, grab the part,
02:16 and click on open. The second method for saving out flat
02:19 patterns to DWG or DXF is right from the tree.
02:22 The bottom of the tree. If I right click on flat pattern, I can go
02:26 down to the bottom here. And say export DXF or DWG.
02:28 Click on okay. (SOUND).
02:30 Save a copy. And it gives me an option to save it out.
02:34 I'm going to put it in the folder as a DXF file, looks fine.
02:38 Or I can even save it as a DWG. I already have one in there.
02:41 So let's go ahead and just overwrite that. I can chose the same options I did before.
02:46 Click on OK and click on Save. I'll replace the file that was there and
02:51 then it gives me a few options as far as I want to export sheet metal, the geometry
02:55 or any other things I want to include in that export.
02:59 Click on OK when you're done. And its going to give us a preview of
03:02 exactly what's going to be output I can even remove some of the entities before I
03:06 save it. Sometimes there's going to be bend lines
03:08 or folds you don't want in the export file and this is a great time to remove them
03:13 before you save the file. When you're happy with what you have, go
03:16 ahead and click on Save, and there we go. Flat patterns are an essential part of
03:21 using sheet metal parts, and almost all processes for creating flat patterns in
03:25 the real world use DXF or DWG files.
03:29
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Automation with SolidWorks Task Scheduler
00:00 The Task Scheduler is awesome, and it can do a lot of work for you.
00:04 If you've never seen it before, it's going to be a treat.
00:06 Text Scheduler is not actually part of SolidWorks itself.
00:09 It's a SolidWorks add-on program that can be launched independently.
00:13 You're going to Task Scheduler in the same installed directory that you had installed
00:17 SolidWorks in. That's normally a secondary application.
00:19 Once you get it fired up, let's go ahead and take a look at some of the things it
00:23 can do. So over here on the left, you can see you
00:25 can convert files, dissect files, update files, print files, import, export, all
00:30 kinds of other great things you can do down here.
00:32 The ones that I use the most are export files or print files.
00:36 And printing doesn't seem like that big of a task.
00:38 But what if you've worked on a design? You've got a hundred drawings you need to
00:41 print out. And you like to have them all print out
00:43 automatically without having to open each one.
00:45 And click on print. You can load it up in the Task Scheduler.
00:48 Have it print 'em out. And when you come back, they're all ready
00:51 to go. But even harder than that would be maybe
00:53 exporting files, maybe you need to send out files in .PDF or .GWG or DXF format,
00:58 and you've got a lot of files to work with.
01:00 Wouldn't it be great if the Task Scheduler could just kind of do a lot of your work
01:02 for you and export the files. And you can do that maybe over lunch, when
01:06 you come back from lunch, all files are ready to zip up and send away.
01:09 Let's take a look. Export files.
01:12 You can name the task, if you'd like. You can choose the format you'd like to
01:15 save it as. In this case I'm going to save it as a DWG file.
01:19 And we're going to add a folder. You can add individual files or an entire folder.
01:22 So in this case here I'm going to go to Chapter eight, 8.5 and I'm going to choose
01:27 everything in that folder. And you can even include subfolders, and
01:30 you can recourse through all the different files and folders you have in that
01:34 directory, and make drawings or exports for all those.
01:37 Down here at the bottom, you can run it once or you can run it daily or weekly or
01:41 monthly, so you can have this task running all the time and backing up your files or
01:45 saving them out to different formats. You can save the files in the original
01:48 folder or you can make the option to choose a new folder.
01:52 You may go ahead and choose that out, and down here to exercise files and then to
01:57 chapter eight, 8.5 and I have made a couple of other sub folders called DWG and PDF.
02:01 I am going to choose DWG. Click Okay, and got that dialed in.
02:06 Then come down here to options, and I can choose which version of AutoCAD I'd like
02:10 to export this to. Which sheets, active sheets.
02:14 or all sheets. All sheets are fine for this.
02:16 And click on OK. When you're happy with it, go ahead and
02:19 click on finish, and it shows up here. This is going to automatically launch
02:22 SolidWorks in the background and create the .DWG files, export them to the file
02:26 format, do this all behind the scenes and here it goes.
02:30 When it's complete, your files will be in the folders you need, and the task is complete.
02:34 Let's go ahead and take a look in that folder, in DWG.
02:38 You can see I've got two pages of that drawing and they're both export, all while
02:42 I was getting a coffee break.
02:43
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Prepping for manufacturing
00:00 Prior to sending parts out for manufacturing, it's always a good idea to
00:03 review all the files. Make sure that all the parts fit together
00:06 in the assembly and there is no interference.
00:08 SolidWorks has some nice tools to help out with the work.
00:11 The first tool I like to use is just basically the View tool.
00:13 Click on the top of this part, click on Normal tool/g, and come over here and
00:17 change from Shaded With Edges down to Wire Frame.
00:20 This allows me to look through the part, and double check all the interferences or gaps.
00:26 In this case here, I've got a tab that's going to be fitting into this hole.
00:29 I'm expecting to have a little bit of a clearance gap between the two faces here.
00:34 We you add some paint or some plate to these parts, more than likely, you're
00:36 going to fill up some of that gap. And you want to make sure that these parts
00:40 will go together easily. I can zoom in here on the screw, make sure
00:43 that it's going to be fitting correctly. Notice, the screw is sitting a little bit
00:48 outside of that front face. That might be an issue, so, I might need
00:50 to address that in the future. Can also look over here, take a look at
00:54 the corners, and everything else looks pretty good.
00:57 When you're happy with that, go ahead and change it back to Shaded With Edges, and
01:01 take a look at the part. SolidWorks also has a bunch of tools under
01:04 the Evaluate Toolbar to help us out as well.
01:07 We can do Studies, Interference Detection, Clearance Detection, Hole Alignment,
01:10 Measure, Mass Properties, and a whole bunch of other things that we can use.
01:14 The first thing I want to look at is Interference Detection.
01:16 Click on that, and click on Calculate. (SOUND) Uh-oh, it looks like we have quite
01:22 a few interferences. Let's take a look at what some of those are.
01:25 The first one here if I click on it, expand it out, you can see the parts that
01:28 are involved in making this problem. So, you can say the display port here is
01:32 interfering with circuit board. Well, there is a bunch of leads that are
01:36 pushing through that circuit board that we don't have holes for.
01:39 So, we may need to talk to a board designer and add a few more holes.
01:43 Let's go through a few other ones. And you can see, we have quite a few to go
01:47 through the list. And most of them having to do with the
01:50 circuit board. But here at the bottom, I can see oh, I've
01:52 got a PEM that's pressed into the sheet metal, but there's no hole below that PEM
01:58 for the fastener to go through. What we need to do it go back, open up the
02:02 file, modify the base feature, add the holes, and re-run the interference
02:06 detection to make sure that, that clears the problem.
02:08 If you're having a hard time viewing this, you can always go down to the bottom and
02:12 you can change from Wire Frame to hidden, which hides all the other components, to
02:16 Transparent, to the Current View. So, a bunch of different options of how
02:19 you might want to look at that. I think the hidden works out really well,
02:22 because you can see the two components that are interfering and what the problems are.
02:26 When you're happy with that, click on OK. And at this point in time, you might
02:31 want to run a few of these other tools here.
02:33 Anyway you look at it, running through some of these other tools to evaluate your
02:37 part prior to sending them out will save you quite a bit of time and money in the
02:41 long run.
02:41
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Conclusion
Next steps
00:00 Thank you for watching this course. Before we finish, I want to refer you to a
00:03 few other resources that could be of interest.
00:05 First off, if you haven't already, check out my course; SolidWorks 2012 Essential
00:10 Training on Lynda.com. This is a great course that really gets
00:13 you up to speed quick with SolidWorks. Next, for more information on sheet metal
00:18 forming or metal working processes, check out custompart.net.
00:21 This is a great resource for all types of great information.
00:23 Scroll though their section on sheet metal forming, and you have all types of great
00:27 information you can reference and learn about.
00:30 Not only do they cover sheet metal forming, but they also cover the tooling,
00:34 the processes. Even roll forming, spinning, you name it,
00:39 they have it. Definitely worth the read.
00:43 For free files to download, you can download into your assembly.
00:45 Not only sheet metal parts, but also all types of parts designed in solid works, as
00:50 well as other CAD softwares, check out grabcad.com.
00:53 Click on their Community tab, click on Home, and you can see all types of files
00:56 that we can download for free and use in your designs.
01:00 And finally, take a look at 3dcontentcentral.
01:02 This has got a wealth of information and many downloadable files from both motor
01:06 suppliers, cylinder manufacturers, pins, gears, bearings.
01:10 You name it, they've got it. All types of files they can use, download
01:14 into your design and it saves you a lot of time without having to go back and create
01:17 these files making. We can just log in, download the file and
01:20 use it in your assembly. Again, thank you for watching and good
01:24 luck with your designs.
01:25
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Bonus Videos
Laser cutting
00:00 Today, we're here at Fabcorp Precision Sheet Metal and Manufacturing.
00:04 It's a local manufacturer of sheet metal parts based in Orange county California.
00:08 Today, we're going to be looking at the laser.
00:11 And behind me, we have it set up to cut this part right here.
00:14 it's about eighth an inch thick and solid steel.
00:18 And let's go ahead and cut a part. Laser cutting machines are extremely
00:24 versatile and can cut a variety of materials.
00:27 This machine is a 4 kW machine. It can cut 1 inch thick steel.
00:30 It can also cut stainless steel, aluminum, copper, and many other materials.
00:36 Wood and plastic can also be cut, as well as glass.
00:38 By focusing light into a small area, the material melts and a stream of assist gas
00:43 cuts through the material. Typically, nitrogen or oxygen are used
00:47 depending upon the material to be cut. The key benefit of using lasers is there's
00:52 really no tooling and very minimal set up. The process is simple.
00:55 First, we need to generate a 2D CAD file. The file formats we can use are .dwg,
01:01 .dxf, .ai, .svg, or (INAUDIBLE) just about any other vector format out there we can
01:07 work with. Secondly, we need to take that 2D file and
01:11 import it into the laser software to generate G code that drives the machine.
01:14 Finally, we need to load both the program and the material, make sure we've got the
01:19 correct gas as well as the correct nozzle in the machine.
01:22 The laser makes it easy to quickly develop and cut parts, and allows you as a
01:25 designer to design without limits. Also lasers excel at cutting parts that
01:30 have free form curves and odd size radiuses.
01:33 These can be trouble for most other processes, but easy for a laser.
01:37 Here's an example of some parts that can be cut with a laser.
01:40 We can cut from very thin gauge steel parts, to aluminium, to stainless steel,
01:44 intricate sheet metal parts, to heavy gauge steel structural parts, all the way
01:49 up to 3 quarter inch thick steel plate.
01:53
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Shear
00:00 (SOUND). So, we're standing in front of a
00:01 mechanical shearer. This is basically a large paper cutter for
00:04 sheet metal material. This can cut 10 foot across by about 48
00:08 inches deep. I'm going to bring this material in, slide
00:12 it up against the back gauge. Now, I can adjust the back gauge and the,
00:17 the length of my cut here by moving this either forward or backwards, and then
00:21 inching out to size. When I'm ready, I'm going to slide the
00:25 material in, step on the pedal (SOUND), and shear the material.
00:29 On the back of the machine, you can see the material gets sheared off, slides down
00:34 a little ramp, and into a bin. From the side, we see we slide it up
00:37 against the back edge, and then shear off the material.
00:42 My final piece, cut to size, and ready to go.
00:45
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Break forming
00:00 Okay, we're standing in front of a press break.
00:03 This is a 6 foot machine, and we're going to get set up to do a bend.
00:06 We've got a couple of bending dies. This is a lower die, this is an upper die.
00:11 And these go together in the machine, so, they actually do the bend.
00:13 We actually have a, a larger one already set up in the machine here.
00:17 And we're ready to bend some parts. Alright.
00:19 So, I'm going to change the flange dimension here.
00:21 So, I'm going to go into the cycle start, click on the Flange Dimension, click on
00:26 1.5, Enter, and we're ready to bend. >> To design efficiently, try to keep your
00:32 bends the same, and with matching flange lengths to avoid having to set up multiple
00:36 sets of tooling with different back edges. Also consider the bend radius.
00:40 The standard tools come in 030, 060, 090, eighth inch, quarter inch, 3 8ths inch, et cetera.
00:47 Try to design using these standard tools to avoid custom tooling that can add cost
00:50 and lead time to your parts. You can see, we can stage multiple bends
00:55 one after another on a part. So, I can do the first bend with the same tool.
01:00 Put the same part around, and do a series of bends all using the same tooling, which
01:05 is different back edge lengths. Many times in SolidWorks, you can design
01:09 parts that are very hard to build in the real world.
01:12 For example, if you see the lower dye in the video, the flange needs to extend past
01:16 the center of the top dye and touch the top of the V groove on the back section of
01:20 the tool. As a general rule of thumb, we want to
01:23 have a minimum flange length of four times the material thickness.
01:28 To switch our brake tooling, what we need to do is use the Allen wrench, release the
01:32 tool, and come in with a bottom die. Go ahead and release the lower tool, swap
01:38 that out, and we can grab our next set of tooling.
01:42 To set up a break, what we need to do is select the correct sized tooling for the job.
01:45 First, we need to add the lower die in and then tighten it down.
01:51 Secondly, we bring in the upper die and then bring down the press break to put a
01:55 little pressure on the upper die while we tighten it down.
02:07 Once it's ready to go, we then adjust our back edge and our bend angle to make the part.
02:13 There are many different types of tools we can use in press break dyes, here is an
02:16 example of just a few. Many times, when designing in SolidWorks,
02:21 we can design parts that really are hard to build in the real world.
02:24 For instance, if you make a hole too close to a bend, the material can pull into the
02:27 bend region and cause a part to deform outside of what we'd expect.
02:32 You can see in these videos here, we have some holes that have been pulled out of
02:35 round, and the material has been pulled into that bend region.
02:38 A part like this, you can see we have a really thin section on the top that even
02:43 though it was formed, you can see it actually warped a little bit when it was
02:46 being processed. In the case of this part here, you can see
02:49 the material actually deforms a little bit, because the bend release is not
02:53 adequate to allow the bend to fully complete.
02:56 Keep these things in mind when you're designing parts, that you need to make
02:58 sure you have adequate bend relief. You keep your holes and features far
03:02 enough away from the bend regions, so, you don't have any pulled material.
03:05 And if you're working with any hardware, the hardware has a minimum distance from
03:10 the edge, so that you don't have holes that are pulled out of round or deformed.
03:16 In this part here, you can see that the bend relief did not fully extend past the
03:19 bend area. The bend effected region and we have some
03:22 pulling of the material. Also, think about how your part will be processed.
03:27 A part like this can be extremely hard to manufacture, because you have a flange
03:30 that actually interferes with the interior flange, when the part was built.
03:34 Just makes things much harder. It's going to drive up cost and lead time
03:37 on your part.
03:37
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Turret punch press
00:00 I'm standing in front of a CNC Turret punch press today, and in front of me is
00:04 the job we're actually getting set up to run.
00:06 You can see the part here is cut out with a series of different punches as they move
00:11 around the job. Here's an example of one of the punches.
00:13 It's rectangular cut out, and that's used right here to cut this hole here, as well
00:17 as this one over here. You can see, we place it here.
00:20 This is a little bit longer punch and it's used to do this prefere around the outside
00:25 of the part. And you can see that, that fits right into
00:27 this hole. The side of the part to cut this thing around.
00:31 What this machine really is an overpriced hole punch.
00:36 As it turns it has 30 different tools in her and it can go around and index to any
00:41 one of the tools as it, as it cycles throughout the part.
00:44 Punching the different holes throughout the job.
00:46 We have auto index, which allows this, this punch here to rotate to any degree or
00:52 angle we want as we progress through the part.
00:54 In this job here, it's only using zero and 90 degrees.
00:57 But we can, we can set this at any angle we want.
01:01 We also have a few other tools here. This is an example of a cluster punch.
01:04 It's not used in this job here, but it has a series of eight punches and it has a
01:09 corresponding die at the bottom that those punches actually fit through.
01:12 So when this in the machine, the two fit together, this comes together, and punches
01:18 the part out. (NOISE) Here's a really simple example of
01:21 a two-hole punch. One small hole punch here, with a bottom
01:25 die, these two come together like this, and it cuts through the material.
01:29 This material here is fairly thin. In this machine you can do up to about a
01:33 quarter inch thick, in material. Loading tools for the turret can take a
01:38 little while. First off, each tool needs to have a
01:40 carrier that gets loaded into the machine. A tool gets loaded into the carrier first,
01:44 then tightened down into the carrier, followed by adding a stripper plate to the
01:48 top that allows the material to be released from the punch when it cuts
01:52 through into the lower die. The stripper plates are based upon the
01:56 size of the tool and you can see the stripper plate here in orange.
01:58 That will be placed on top of the punch in just a second.
02:01 Grab the stripper, place it on top, and give it a little smack to hold it down.
02:12 We then grab that tool, and move it over to the machine.
02:15 The tools can be very heavy, and slippery, so you have to be careful.
02:18 First things first, let's flip the tool over.
02:24 Get a good grip on it with a rag, so we can place it into the auto index station
02:28 on the machine. The auto index station allows the tool to
02:31 rotate to any angle we want, when we're cutting this part.
02:33 (NOISE) Pick up the tool, carry it over to the machine, drop it in its holder, and
02:42 make sure that it seats and flush with the lower tools.
02:49 Give it a little twist, and allow the tool to drop.
02:52 Now, we need to tighten that tool down, and add the lower die.
02:55 And we should be good to go to start cutting our part.
02:58 Before material can be cut on the turret, it needs to be cut to size.
03:01 The blank sides need to be loaded in the machine.
03:03 And set to a stop on the side of the machine.
03:06 Once you're ready, close the clamps, grab the material and we're ready to start
03:10 cutting the part.
03:11
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Welding
00:02 There's three types of welding typically used in a Sheet Metal company.
00:05 MIG, TIG and Spot Welding. MIG welding allows for quick fabrication
00:09 and thicker parts. The MIG welder's filler material is a wire
00:13 that's fed through the handle and makes quick work of fabricating the parts.
00:16 There's also an assist gas that flows through the handle and keeps oxygen away
00:20 from the weld zone. So that you have a nice clean weld with
00:23 less splatter. Spot welding is great for joining flat
00:27 surfaces, and it is quick and easy. The welder passes high amounts of energy
00:31 across the electrodes and the materials melt together.
00:33 There's no filler material on a spot welder.
00:37 TIG welding is slower, however offers ultimate control and is perfect for
00:40 intricate parts. The filler material is hand-fitted into
00:43 the welds, so lots of skills required to make good welds.
00:47 Taking a look at some welds, you can see from the video, that the weld around the
00:50 periphery of this is a TIG weld. It's a very small weld and it's very intricate.
00:55 The weld on top is a bit bigger and is a MIG Weld.
00:58 It's much faster, kind of does produce a little bit rougher weld.
01:01
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Deburring
00:01 There are many processes in a sheet metal shop that produce sharp edges or burrs on parts.
00:06 Secondly, many of the parts require a cosmetic finish, like line draining or jitterbugging.
00:11 There are four key tools used in the shop to de-burr and finish parts.
00:15 The first is the tumbler. A tumbler is a mass finishing device that
00:19 can finish multiple parts at the same time very quickly.
00:22 The media comes in a variety of sizes and grits depending on the part size and the
00:26 tumbler used. Small parts use small media and small tumblers.
00:31 And we have a larger tumblers as well with bigger parts and bigger media.
00:34 There's plastic media, ceramic media, and it comes in all types of grits and sizes
00:38 and shapes. The larger tumblers allow us to tumble
00:42 larger parts, as well as use larger rocks and heavy duty machines.
00:47 The hand grinder is primarily used to remove the burr that's left where the
00:51 laser starts and stops to cut. This little burr can be quickly removed
00:55 with a little hand grinder, and quickly processed through the parts.
00:58 We can do one at a time, or a whole stack. The jitter bug or random of it's standard
01:05 can quickly remove scratches that have been added to the part through the
01:07 manufacturing process. And produces a nice even surface against
01:11 quick to do. We can even use it to remove any sharp
01:14 edges that might be remaining on the part. Different finishes can be produced on the
01:18 parts depending upon the sand paper used in the center.
01:22 Using a line grainer, or a wide belt sander, we can quickly add, a grained
01:26 surface to the top and bottom of our part. We can load the material through the
01:30 machine, and we can run the part multiple times through the machine to get the
01:33 desired finish we want. The sanding belts come in a variety of
01:37 grits, to get the desired finish we're looking for.
01:40 The final parts have a uniform line grain surface that's very cosmetic.
01:44 You can find it on kitchen appliances and many electronic enclosures.
01:47
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Hardware
00:01 Hardware comes in all shapes and sizes. From nuts to bolts to washers.
00:04 However, most of the hardware used in sheet metal parts is captive.
00:07 It needs to be inserted into a sheet metal part with a hydraulic press.
00:11 Most of this hardware is produced by a company called PEM.
00:13 PEM fasteners produces a full lineup of captive hardware including nuts,
00:18 standoffs, threaded studs, panel screws, and so on.
00:22 There's other companies also, like Spyraflo and SouthCo, who produce captive
00:26 bearings, thumb screws and panel hardware. To install the hardware, we need a
00:31 hydraulic press. (SOUND) We simply load the piece of
00:34 hardware, place the part on top, step on the foot pedal and activate the press.
00:39 This press here is pushing, about 2,000 pounds.
00:44 However, this press can push up to about 12,000 pounds to install heavy duty hardware.
00:48 (SOUND) It's quick and easy work. (SOUND) Just load the hardware, place the
00:54 part and actuate the press. Pin fasteners are provided in almost every
01:01 size and configuration you can think of, Have small 256 screws all the way up to
01:06 half inch hardware.
01:07
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Computer numerical control (CNC)
00:01 (SOUND) CNC are computer numeric controlled milling and turning machines
00:04 allow the shop to produce a wide variety of parts.
00:06 Some of these are stand alone machine parts, while others support the sheet
00:09 metal operation by reaming holes adding in pockets or finishing secondary operations.
00:14 Once you load the tools in the CNC machine, load the program, the machine
00:18 takes care of most of the operation. You'll also have operations like reaming
00:21 holes that can be done manually on a regular mill or lathe.
00:27 The shop also has a CNC Lathe for doing turned and threaded parts.
00:31 This machine can produce parts up to eight inches in diameter.
00:34 Both the CNC Mill and the CNC Lathe, as well as the Manual Mill Lathe are great
00:39 support equipment for the sheet metal operations.
00:41
Collapse this transcript


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