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SolidWorks 2014 Essential Training

Adding model views to a drawing


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SolidWorks 2014 Essential Training

with Gabriel Corbett
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  1. 1m 51s
    1. Welcome
      1m 7s
    2. Using the exercise files
      44s
  2. 31m 13s
    1. Launching SolidWorks for the first time
      3m 55s
    2. Accessing and customizing the Ribbon
      4m 14s
    3. Touring the shortcut bar and identifying essential keys
      7m 27s
    4. Saving, renaming, and managing files
      10m 28s
    5. Working with the new view cube, or View Selector
      2m 36s
    6. New features in SolidWorks 2013 and 2014
      2m 33s
  3. 14m 11s
    1. Understanding the 3D world
      2m 31s
    2. Creating your first part
      3m 15s
    3. The virtual, parametric prototyping environment
      1m 56s
    4. The FeatureManager and feature-based modeling
      3m 43s
    5. History-based modeling and the rollback bar
      2m 46s
  4. 28m 32s
    1. Starting a new sketch
      6m 50s
    2. The six steps used in almost all modeling features
      52s
    3. The Line and Centerline tools
      3m 25s
    4. Using the Circle tool
      1m 51s
    5. Adding and removing relationships and dimensions
      6m 56s
    6. Understanding relationship types
      3m 58s
    7. System options, units, and templates
      4m 40s
  5. 18m 28s
    1. Drawing rectangles
      5m 31s
    2. Creating arcs in a sketch
      4m 8s
    3. Drawing splines in a sketch
      4m 57s
    4. Sketching polygons
      3m 52s
  6. 36m 5s
    1. Trimming and extending portions of a sketch
      3m 54s
    2. Creating offset geometry
      3m 13s
    3. Moving, copying, rotating, and scaling elements
      3m 13s
    4. Erasing, undoing, and redoing actions
      2m 24s
    5. Using the mirror tools
      2m 24s
    6. Creating repeating patterns in a sketch
      4m 55s
    7. Using construction lines to build robust sketches
      3m 25s
    8. Applying fillets and chamfers to a sketch
      2m 32s
    9. Working with slots
      3m 46s
    10. Adding text to parts
      4m 1s
    11. Using the Convert Entities command
      2m 18s
  7. 9m 33s
    1. Working with planes
      5m 28s
    2. Placing and using axes
      2m 22s
    3. Placing a coordinate system
      1m 43s
  8. 17m 50s
    1. Extruding a sketch into a 3D object
      4m 36s
    2. Using Revolve to create 3D parts
      2m 42s
    3. Using Loft to create complex shapes
      4m 40s
    4. Refining a loft shape with guide curves
      2m 22s
    5. Using the sweep to create wire and pipe shapes
      3m 30s
  9. 20m 23s
    1. Modifying parts using the Extruded Cut tool
      5m 42s
    2. Working with the Revolved Cut tool
      6m 19s
    3. Using the Lofted Cut tool
      3m 32s
    4. Cutting holes and grooves with the Swept Cut tool
      4m 50s
  10. 21m 5s
    1. Using fillets and chamfers to smooth corners
      5m 58s
    2. Creating repeating rectangular patterns
      3m 16s
    3. Creating a circular pattern
      2m 27s
    4. Mirroring objects
      4m 0s
    5. Using the Shell and Draft tools
      3m 52s
    6. Scaling parts
      1m 32s
  11. 9m 39s
    1. Working with reusable sketches and blocks
      2m 47s
    2. Creating blocks
      3m 51s
    3. Designing with blocks
      3m 1s
  12. 29m 45s
    1. Understanding the tools for beginning a new assembly
      4m 46s
    2. The basic steps in creating an assembly
      3m 18s
    3. Mating parts together in an assembly
      6m 43s
    4. Working with subassemblies
      2m 9s
    5. Linear and circular assembly patterns
      4m 56s
    6. Downloading premade parts from the Internet
      3m 32s
    7. Using Toolbox
      4m 21s
  13. 15m 8s
    1. Mating parts with coincident, parallel, and distance mates
      4m 35s
    2. Mating parts with width mates
      5m 53s
    3. Mating parts with path mates
      2m 5s
    4. Mating parts by aligning planes
      2m 35s
  14. 10m 20s
    1. Getting started with the Hole Wizard
      4m 38s
    2. Positioning holes in layout sketches
      5m 42s
  15. 15m 27s
    1. Linking sketches to other parts
      4m 28s
    2. Linking to layout sketches
      6m 48s
    3. Using the Hole Wizard in context
      4m 11s
  16. 17m 15s
    1. Understanding threading concepts
      7m 17s
    2. Using a helix and Swept Path to create a thread
      4m 2s
    3. Understanding internal threads
      5m 56s
  17. 17m 25s
    1. Using equations to drive a sketch
      5m 5s
    2. Working with complex calculations
      2m 6s
    3. Integrating Microsoft Excel to manage design tables
      7m 10s
    4. Building assemblies using part configurations
      3m 4s
  18. 23m 17s
    1. Working with drawing templates
      6m 49s
    2. Setting up drawing options and sheet properties
      3m 43s
    3. Choosing the correct projection angle
      2m 21s
    4. Adding model views to a drawing
      10m 24s
  19. 16m 8s
    1. Creating general dimension notations
      6m 37s
    2. Creating ordinate and running dimensions
      3m 0s
    3. Dimensioning holes and curved features
      3m 8s
    4. Using the autodimension tools
      3m 23s
  20. 14m 38s
    1. Creating holes and callouts
      5m 8s
    2. Adding center marks and centerlines to a drawing
      3m 46s
    3. Adding item notes
      2m 57s
    4. Making drawing revisions
      2m 47s
  21. 11m 42s
    1. Adding assemblies to drawings
      2m 10s
    2. Including a bill of materials
      1m 42s
    3. Adding balloons to specify parts on an assembly drawing
      1m 39s
    4. Adding a title block and sheet properties
      2m 8s
    5. Building an exploded view for an assembly drawing
      4m 3s
  22. 1m 2s
    1. Next steps
      1m 2s

Video: Adding model views to a drawing

In this movie we'll learn how to add different model views to our drawings.

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SolidWorks 2014 Essential Training
6h 20m Beginner Dec 09, 2013

Viewers: in countries Watching now:

SolidWorks is the world leader in 3D software for product development and design. Start creating manufacturing-ready parts and assemblies, as well as detailed drawings and bills of materials. In this course, author Gabriel Corbett shows how to create 2D sketches that will become the basis for your 3D models. You'll use the Extrude and Revolve tools to turn 2D sketches into 3D parts, then create more complex geometry with sweep and lofts. Then learn how to use the cut features to remove material and shape parts, and use mirroring, patterning, and scaling to modify parts. Next, you'll combine parts into movable assemblies and subassemblies. Finally, you'll create accurately annotated drawings, complete with itemized bills of materials that relate the final parts and assemblies to a manufacturer.

Topics include:
  • Creating your first part
  • Starting a new sketch
  • Adding and removing relationships and dimensions
  • Sketching polygons
  • Creating offset geometry
  • Moving, copying, and rotating elements
  • Working with planes, axes, and the coordinate system
  • Using Revolve and Loft to create 3D objects
  • Trimming with the Revolve, Loft, and Sweep cuts
  • Creating smooth and angled corners with fillets and chamfers
  • Designing with sketch blocks
  • Working with subassemblies
  • Creating threaded parts
  • Integrating Excel to manage design tables
  • Adding dimension notations to a drawing
  • Rendering an image of a part or assembly
Subjects:
Product Design CAD 3D Drawing
Software:
SolidWorks
Author:
Gabriel Corbett

Adding model views to a drawing

In this movie we'll learn how to add different model views to our drawings. In this case here I have 17.4 dash 1 opened up and we want to go ahead and make a couple drawings of this part. So I'm going to click on File make drawing from part I'm going to choose that TT template we already defined. Click on OK, and you can see, by default it automatically brings in couple of views based upon that template. If we didn't happen to have these views, in there, go ahead and click Delete. And we can start from the beginning. So over here on the right, on this fly out, if you click on this one here, called view pallet, you can see all of the different views it can bring in to the drawing.

I click on Top, and I can bring that right in. And the Solidworks automatically turns on the projection view. So I can do some projections here or above and anywhere you place these views around the original. It will automatically do that projection in that format. So I can place over here, place one above. I need. When I'm done with that, I hit escape to turn it off. Now, let's drag this over here. And notice that if I move the original model around, everything else tracks, because those are the direct projections. This one projects directly above it, and this one projects directly to the right of it.

I cannot move this up and down, I can only move them right and left, ending over here. I can't move it right and left, I can move it only up and down. So, get those placed how you want, and looking pretty good. The next thing I want to do is actually take a look at some of the scale in the drawing. By default here you can see if I click on one of these. If I come over here to the left I can see all the standard views and if I needed to recognise switch between one or the other and all the other views would automatically change, or if I flip, flip back. It's okay. Back to the original one at the top here. See, it knows all those views automatically change based upon whatever that standard base view is.

I can change how I, I'm actually looking at the parts. By default here I got this hidden lines remove turned on. I can turn over here to shady with edges and you can kind of see these as you see them in SolidWorks as shaded objects. But I caution you to not generally use this in drawings because a lot of times drawings are around for a very long time. They get faxed, they get copied, they get things like that happening to them. And these parts I guess will turn to that big black blob and it's very hard to see what's actually going on. So I'd definitely recommend using hidden lines removed, or hidden lines visible so you can see these cuts into the part, and you can see through the different parts.

Now, if I were to change the base view, all the other views automatically change. If I flip back and I click on any individual view, like this one over here, or this one over here. What I can do, is then click on Individually and just show. Only show hidden lines on that view. So you can pick individually, or you can pick the top level view, and all the other views will automatically update. Okay? So any one of these views do that same thing. Same thing down here is if I look a little further, all of these are using the Sheet scale. So if I wanted to change the size of all these parts, if I right-click anywhere on the Sheet, if I choose Properties, I can then come up here and change the Scale of the part.

So I can change the Scale to two to one or, or one half scale, for instance and go back. Click, OK. Notice all the parts went to a smaller scale. It's a little bit harder to see so you can always go back and go to Properties and change this maybe to two to one. And now probably too big but let's take a look. So yeah those are a little too big. So we have to fit something in here that will make it work. So go back to Properties and this case one to one does seem to work the best way. But, you never know. Now over here, you can also individually scale items. So for instance, if you're running out of space in your drawing, and you want to make your isometric projection a little bit different scale.

I can come over here, instead of using the parent scale, I can use a custom scale, and just type it in, or choose from one of these. So I can say, I want to half scale, and click OK, and notice it gives a little annotation below there, it says, the scale is one half. So a nice way to do that. If you need additional space in your drawings, you can add additional sheets as well. So, go ahead and click on this little Add Sheet button down here at the bottom. And it'll automatically add a new sheet. And it's going to say I'm looking for the sheet format, I can't locate it sometimes. But it's going to ask you to find it for you. So I'm going to say, I'm going to browse. Find that.

Notice we have it saved on our desktop. And we have it on Exercise Files, under Chapter 17, and there it is. Click OK. And click, OK. So now we can add in more views. Another way to get views into our drawing besides coming over here is to come up here to click on Model View. Click on Next. And by the way, before I click on Next, I'm actually gona go back there. Notice I only have one document open right now. If you had multiple documents, they'd all be listed here and I could choose to add any one of those to this drawing format. Pick the one you want, click on Next, and then choose the view you want to bring in.

So in this case here, I'll pick something else like this and you may want to add some speciality view. In this case here, we don't need any more views because it's a pretty simple part, but I do want to point out some of the other views that are available. Up here at the top, three standard views. If I choose that, it automatically drops in three standard views of that part that I have chosen. We've already looked at model view, and some of the things we can bring in. Projected view automatically will just turn on whatever these views we have. Auxiliary View in this case doesn't really make sense because there's no specialty angles. But if you maybe had a special angle of your part and needed to make a special projection off of one of those angles this would be the one to choose.

Section View allows me to cut the part in half and see what it's going to look like from a slice. So in this case here I could say I want to do a Section View. And I'm going to snap right there and click, OK. And notice it slices the part in half and gives you a view of what it's going to look like when I place it in the drawing. Of course, I can move things around, slide things around here, and there's my projection view of that section view. If I want to do a detail view, I can basically draw a circle around a special area of my drawing, and then it's going to place it in a bigger scale somewhere else in the drawing.

Breakout section allows me to cut into a certain section of the part to show some interior details. Click OK, and the other couple things we can do here, if we have a long part, we can break it in half, and so it's, for instance, if you had, like, a long pipe, and it was the same cross-section the whole way. And you just want to show the length of the pipe, you have to make a really, really small scale to fit this long pipe on your drawing, but it, what you could do is make it a bigger scale, and break that section. So you can then bring those two ends together, and define it on your drawing a little bit easier. And then same thing with crop view here. If you want to just bring in just a section of a drawing, you can cut away the parts you don't want and only show or highlight one area of the drawing.

So a bunch of different options there. Click, OK. One other thing we might want to do when we're making drawings is send these files out, for instance to laser cutting or waterjet cutting or to machining or something like that. We're going to send files to vendors. One of the most common ones is going to be sending a DXF or DWG flat pattern to be cut. You can add that individually from the part itself or you can come over here, click on New, go to the sheet format. In this case I don't want any of these borders in my drawings. So I'm actually going to go over here and right-click, go to properties and I want to turnoff sheet format.

And in fact I want to go over here and click on Custom Size. Now, depending on the size of your part, you want to adjust the size of the sheet of paper to be a 1 to 1 scale. So if you're making a small part that's only 6 inches by 6 inches, it makes sense to make a sheet that's no more than maybe 8 by 8 so it fits perfectly on the part. However, you have a part that's 40 inches wide, go ahead and make a drawing sheet that's 48 by 48 or something like that so the part will be scaled 1 to 1 on that sheet of paper. In this case here I'm going to make a drawing of a regular sheet of paper. So I'm going to say 11 by 8.5 click, OK and then you can see the scale change.

But you'll notice that there is 1 little artifact that stuck around. It is the logo for 2 trees. So you can right-click, click on Edit sheet format and just make sure you delete that out from that drawing. Okay, go back to the sheet. In this case here I'm going to go in and add a model view. And I want to make sure I have a little preview of what's going to be and choose the top of the part there it is and that's all I want. But I want to make sure that this is skilled one to one, I'm going to come down here it's going to say use sheet scale make sure that's one to one. And then over here, I want to make sure under properties, again, that the scale is one to one.

If you don't have the scale set correctly, you're going to send out parts for laser cutting or water jet cutting and they're going to come back the wrong size. You've got parts that are half size with quarter size and it's not going to work. So you gotta make sure, it's very important, scale one to one any time you're going to ever send out parts for any type of laser cutting, water jet cutting. Machiney, anything of that nature. Click, OK, and see this little part. If you have a little note that was there you can delete that from the drawing. In fact, you generally want to delete any kind of center marks or any extra annotations on your drawing. So you really only have just the part that wants to be cut as you save out the file.

Now you have a 1 on 1 drawing, you're ready to save the file. Come up here to File, Save As, and you can drop down. Instead of a regular drawing, you can come over here and you can choose any one of these formats. So I recommend either DXF or DWG. Pick one of these, come in here under options, and you can see we've got a bunch of options and versions we can save out as. Generally this 2004 2006 works pretty good. You can change the different types of fonts, you can change a lot of different things here. And then you can also define, do I want to export all the sheets or just only this active one sheet, and I'd normally choose just that active sheet.

Because you don't want to necessarily save out all the other drawing formats with the sheet formats. You just want this one file that's actually going to be cut. Click OK, and then click on Save, and it's going to save out that DXF file to your file system, and now you can send that file and it's ready to cut. I also want to point out if I actually open up this part right here, here it is if I want to send this out for a machine or some other operation maybe even 3D printing I can also save under file save as. And instead of a regular part I can save it as any one of these other file formats so para solids step flies, IDEs files.

STL files, eDrawings, you name it we can save out to all these types of file formats. Some of these are 2D file formats, some of these are just pictures but some of them like an IDES file or a step file is a 3D solid file and those are great files to send out to a machine shop. So they can actually import that into their cam software and generate the tool paths to create the parts. I can also save out dot STL files if I want to send a part out to 3D printing. So we have a lot of options here. A lot of file formats we can work with and a lot of flexibility.

When you're happy with one of these formats, I'm gona choose the step format, click on Save. And again that file is now saved onto your file system as a step format you can easily send out to a vendor so they have all the data they need to build the part. SolidWorks makes it easy to add views to your drawings. By selecting the starting view and the various projections. From there we'll move into the next movies where we learn about adding dimensions and annotations.

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