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SketchUp Rendering Using V-Ray
Illustration by Richard Downs

What you should know before watching this course


From:

SketchUp Rendering Using V-Ray

with Brian Bradley

Video: What you should know before watching this course

Throughout this course I will do my best to make you aware of tool locations and keyboard shortcuts as I make use of them inside the SketchUp application. However, when it comes to working with standard SketchUp tools and performing typical navigation operations, I will, to a certain extent, be assuming that you have at least a reasonable level of familiarity with the SketchUp application and so will know how to handle such operations. If you are new to SketchUp and need to learn how to master these and all those SketchUp operations before working through our V-Ray rendering Course, then I would surely recommend you check out some of the great SketchUp titles already found on the lynda.com online training library, especially focusing on the Essential Training titles.
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  1. 4m 30s
    1. Welcome
      1m 14s
    2. What you should know before watching this course
      2m 33s
    3. Using the exercise files
      43s
  2. 7m 52s
    1. Installing V-Ray
      2m 27s
    2. Locating V-Ray tools and features
      5m 25s
  3. 39m 2s
    1. Creating natural daylight with the V-Ray Sun and Sky
      7m 41s
    2. Using the Omni Light
      7m 9s
    3. Exploring the Rectangle Light
      6m 2s
    4. Exploring the Spotlight
      4m 37s
    5. Exploring the IES light type
      5m 0s
    6. Setting up image-based lighting
      8m 33s
  4. 29m 40s
    1. Working with irradiance mapping
      12m 8s
    2. Creating a light cache solution
      6m 14s
    3. Using the DMC engine
      11m 18s
  5. 23m 11s
    1. Overview of the physical cameras
      5m 16s
    2. Understanding the Exposure controls
      6m 23s
    3. Handling perspective correction
      3m 4s
    4. Setting up for a depth-of-field effect
      8m 28s
  6. 44m 59s
    1. Introduction to V-Ray-specific materials
      9m 41s
    2. Creating diffuse surfaces
      9m 44s
    3. Creating reflective surfaces
      8m 2s
    4. Creating refractive surfaces
      9m 53s
    5. Creating translucent surfaces
      7m 39s
  7. 44m 8s
    1. Using fixed-rate sampling
      10m 21s
    2. Working with the Adaptive DMC engine
      11m 48s
    3. Controlling the Adaptive Subdivision sampler
      10m 15s
    4. Exploring subdivs and the DMC Sampler controls
      5m 52s
    5. Manipulating color mapping
      5m 52s
  8. 33m 39s
    1. Adding displacement to materials
      10m 48s
    2. Using caustic lighting effects
      7m 37s
    3. Creating occlusion effects
      8m 13s
    4. Creating a non-photorealistic render (NPR) with the Toon material
      7m 1s
  9. 1m 21s
    1. What's next?
      1m 21s

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SketchUp Rendering Using V-Ray
3h 48m Intermediate Sep 21, 2012

Viewers: in countries Watching now:

Create highly realistic 3D architectural drawings with V-Ray, a popular third-party renderer for SketchUp. This course shows how to take a single scene with interior/exterior elements and add lights, move cameras, and enhance objects with translucent and reflective surfaces. Author Brian Bradley explains concepts like irradiance mapping, perspective correction, and fixed rate sampling, while showing how to leverage each of the V-Ray tools and its material and lighting types to achieve specific effects.

Topics include:
  • Installing V-Ray
  • Creating natural daylight with V-Ray Sun and Sky
  • Bouncing light around with irradiance mapping and light caches
  • Setting up a depth-of-field effect
  • Creating diffuse and reflective surfaces
  • Working with the Adaptive DMC engine
  • Manipulating color mapping
  • Adding caustic lighting and occlusion effects
Subjects:
Architecture Rendering CAD
Software:
SketchUp V-Ray
Author:
Brian Bradley

What you should know before watching this course

Throughout this course I will do my best to make you aware of tool locations and keyboard shortcuts as I make use of them inside the SketchUp application. However, when it comes to working with standard SketchUp tools and performing typical navigation operations, I will, to a certain extent, be assuming that you have at least a reasonable level of familiarity with the SketchUp application and so will know how to handle such operations. If you are new to SketchUp and need to learn how to master these and all those SketchUp operations before working through our V-Ray rendering Course, then I would surely recommend you check out some of the great SketchUp titles already found on the lynda.com online training library, especially focusing on the Essential Training titles.

You've probably noticed that my SketchUp interface is a little bit different from the one set up by default inside of the application. Really, all I've done is come up to the View menu, into the Toolbox flyout, and I've disabled the Getting Started option and instead enabled our Large toolset. I have also of course docked the usually floating V- Ray toolbar to the top of my SketchUp Interface. If we want to easily access the model and texture files contained in our exercise files download, there is a little bit of setup we may want to run through inside of the SketchUp application.

This consists of coming to our Window menu, dropping down and selecting the Preferences option, and then in the System Preferences dialog, just selecting the Files option. As you can see, we've pointed each of our file types to the Exercise Files Folder that we've saved it on our Desktop. We do this by clicking on one of the navigation buttons and then just navigating to wherever our Exercise Files folder maybe saved. Once we've done this, we can easily access the model files using the File > Open command.

You can see we go straight to the exercise files folder. Then we can go into the model Files folder and to the relevant chapter. And of course, if we are inside of a material and navigating for a bitmap texture then we can go straight into our Texture Files folder. Well, the skills that we may well find helpful as we work through this course would include photography and its general principles, both with the particular focus on photographic lighting and exposure. And of course any knowledge we have working with other render engines, whether that's inside SketchUp or indeed in another 3D application, well, those skills will easily transfer over to using V-Ray inside of SketchUp.

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