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In this course, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications.
Now let's take a look at the Rectangle tool. It's probably a little bit easier to draw boxes with this than the Line tool, so let's start playing with it. First thing I'm going to do is activate the Select key by hitting the Spacebar, select my person and hit Delete, and then let's get to the Rectangle tool. We can get to it under the Draw menu>Rectangle, hotkey is R, or it's right over here on the toolbar, you can see it's just the rectangle. So in order to use it, all you have to do is just lay down two points, so you'll left-click, lay down that first point, and then you can click and drag to lay the second point and that just creates a rectangle.
With the Rectangle tool, you can also do some snapping and inferencing. So if I select my Rectangle tool, left-click and drag, you'll notice how as I get the certain parts, like right here, notice how it's actually creating a square. So when you get to the point where it's almost square, it's going to snap to that and tell you that you have a square which is nice. So if you go over this way, you can see it also snaps to what's called a Golden Section.
Now the Golden Section is in 8:5 ratio and it's something that's used a lot in architecture, the Greeks used a lot, it's a very pleasing ratio to the eye. So if you want a Square or a Golden Section, you can go ahead and snap to that and lay down that type of rectangle as well. Now an additional thing we can do with rectangles is we can type in specific dimensions. So if I were to left-click and drag and start to draw this out, notice how in the Dimensions box down here on the bottom right corner, it's actually telling me how big that box is.
If I had a steady hand and a good eye, I could probably just tap my mouse and get exactly what I want, but I could also just type in the numbers that I want. So, for example, if I want a 6x8 box, I can just type 6, 8. Now notice how that box came in really, really small, that's because my units are set to Feet and Inches. In fact, we can get to this by going into Window>Preferences, and if we go down here to Template, this will tell us what we're using.
Right now, we have a simple template of Feet and Inches, and then we can also do Meters, we can also do all sorts of other ones, Architectural Design, and really we have different types of templates, but what we really want to look at is whether we're working in feet, inches, meters, that sort of thing. So I'm just going to leave it at my simple template with Feet and Inches, and just know that that's there. So when you're working in feet and inches, you do need to type in the proper feet and inches markers. So I were to click and drag and I wanted this to be 6 feet, and I have to actually type in the foot marker which is that single apostrophe, 8 feet, and I hit Return, and then I get my box exactly the size that I want.
I'm going to go ahead and hit the Spacebar, and let's go ahead and delete all of this. And let's go ahead and draw another box. What I want to show you is that we can draw in 3D as well. So I'm going to go ahead and just create a simple rectangle here and notice how I can also snap to Endpoint and start another rectangle. So, for example, if I were to click here, I could either snap on the same plane and create a neighboring rectangle like this.
So when working with this Rectangle tool, the tricky thing is getting it to snap to the right axis. So, for example, if I were to select this Endpoint and this Endpoint and then start dragging up, if I move the wrong way, it's going to snap to something else. So once I get that vertical axis, I'm going to hold down the Shift key which is a very important thing and that will constrain it to that. Now I have a vertical face as well. Now once you have some form and shape to our object, it's a little bit easier to snap. So I snap here, snap here and then just draw up and snap here and now I'm starting to get the basics of my shape here.
So as you can see the Rectangle tool is very handy tool, very easy way to build objects. One thing to practice is to really get used to how to snap a rectangle and make liberal use of the Shift key to get your rectangle locked into the axes that you want.
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