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Stamping and draping objects on terrain

From: Google SketchUp 8 Essential Training

Video: Stamping and draping objects on terrain

There are times when you'll need to fit an existing object to a Terrain such as placing a house on a piece of a regular land or driveway or something like that. In order to help us with that SketchUp has the Stamp and Drape tools which we can find here in the toolbox, or we can also find it under tools>Sandbox, Stamp and Drape. So let's go ahead and start with the Stamp tool. Now what this does is it actually adjusts the terrain to fit the foundation of your building.

Stamping and draping objects on terrain

There are times when you'll need to fit an existing object to a Terrain such as placing a house on a piece of a regular land or driveway or something like that. In order to help us with that SketchUp has the Stamp and Drape tools which we can find here in the toolbox, or we can also find it under tools>Sandbox, Stamp and Drape. So let's go ahead and start with the Stamp tool. Now what this does is it actually adjusts the terrain to fit the foundation of your building.

So in other words, we've got this house here and if we were to just move this straight down onto the lAnd you'll notice how it's not really fitting. It's kind of sitting into the hillside. It's not totally flat. So what we need to do is kind of either built up or excavate the land to make it fit the house. And we can do that using that Stamp tool. So I am going to go ahead and move this house up a little bit and then select the house and then select the Stamp tool. Then when I do that notice how this little red line comes up around the outside, and we have an Offset here and this is how much of an Offset we'll use to build up or excavate the land.

So I am going to go ahead and put 4 feet rather than 1 feet and then hit Enter. And notice how that gets bigger. Now all I have to do is click on the Terrain. So if I left click here I can now move my terrain up or down just by moving the mouse and in order to lock that in I just left-click again. And so now what I've done is I've created a pad for my house to sit on. So now I only have to do is select the house and hit M for the Move tool, hold down my Up Arrow key and move it into place.

So now I've created basically a pad for the house to sit on. So I've excavated the hills and I've built up the lower portion, so now I have a nice place for my house to reside. So you can also do almost the opposite and that's use what's called the Drape tool and that allows you to drape a piece of geometry onto a surface. So what we did before was we took the surface to fit the geometry and we can do this the opposite direction. We can take a piece of geometry and drape it on the surface.

So I have a driveway for this building here. All I have to do is select Edit>Unhide >All and it brings up this driveway. So let's go ahead and fit this driveway to the front of the house and then apply it to the landscape. Now the easiest way to do this is to go into my Top View. So I am going to go into Standard Views> Top, turn on Parallel Projection and now just double-click on this to select it and go ahead and use my Move tool to position my driveway.

So let's go ahead and position it, so it kind of comes up right to the front of the house somewhere on there. So I can position this as much as I want. I am going to go ahead and go back to Perspective View and then just rotate around so I can see this. Now the Drape tool works very similar to the Stamp tool. All I have to do is double-click on my object to select it, make sure I have everything selected. Select Drape and now click on my terrain. Now what happens is, it takes this outline and it projects it on to this surface.

So now I can double-click this and Hide it and now I've got an outline of my driveway on this surface. Now the best way to use this is to use it as a texturing tool; so let me show you how that works. I am going to go ahead and close Sandbox here and let's go into Window>Materials and let's go ahead and put up some materials on this. So I am going to go first to Vegetation and just select a Grass here., and then I am going to flood fill this whole terrain. So now we have a grassy yard here.

But I want to make sure that the driveway is something else, may be a stone driveway or a blacktop driveway or concrete driveway or something like that. So all I have to do is select these faces and apply a different material. So I can double-click on this to open it up and then just use my Shift+Select tools and I can basically just Shift+Select areas of this and make sure I have all of these faces selected inside this driveway.

And when I do, and then let's go to another material. Let's go to, for example, Groundcover and let's go to Rock., and then I am just going to go ahead and flood fill those faces. And you can see how it's starting to bring in my driveway. Well, I missed a couple here but I can certainly just do those one at a time. So I'll just go ahead, double-click on this, make sure this is opened and then fill these one at a time. So I want to make sure that the group is open and there we go.

So now once I have this I click outside of it. Now it's back to being group and now I have my driveway on my terrain. But we still have all of these lines, okay and those aren't really all that pretty and particularly if we want to render something you don't really want those lines for final output. So you can get rid of those, simply by selecting the surface and going into the Soften Edges tool. So I want to make sure that I have soften edges, make sure I have Soften Smooth Normals and the Soften Coplanar and then just go ahead and adjust your angle between normals until you got something that you like.

And so there are some guidelines for putting a house onto on a regular surface as well as creating a driveway. So I am sure you can use the Stamp and Drape tool for a number of different tasks in SketchUp.

Show transcript

This video is part of

Image for Google SketchUp 8 Essential Training
Google SketchUp 8 Essential Training

88 video lessons · 27289 viewers

George Maestri
Author

 
Expand all | Collapse all
  1. 7m 18s
    1. Welcome
      1m 8s
    2. Installing SketchUp
      1m 12s
    3. Starting SketchUp for the first time
      47s
    4. Using the exercise files
      49s
    5. Tips for Mac users
      3m 22s
  2. 43m 52s
    1. Interface basics
      4m 42s
    2. Adding toolbars
      2m 38s
    3. Navigating
      3m 48s
    4. Changing perspective
      2m 51s
    5. Walking around
      3m 12s
    6. Creating camera views
      5m 15s
    7. Shading faces and edges
      7m 59s
    8. Creating shadows and fog
      5m 50s
    9. Creating Scenes
      5m 9s
    10. Setting preferences
      2m 28s
  3. 22m 19s
    1. Selecting and moving objects
      6m 25s
    2. Scaling and rotating objects
      5m 36s
    3. Manipulating faces and edges
      4m 8s
    4. Advanced selection tools
      6m 10s
  4. 48m 47s
    1. Line tool fundamentals
      5m 42s
    2. Refining objects with the Line tool
      3m 39s
    3. Using the Rectangle tool
      4m 44s
    4. Pushing and pulling faces into 3D
      5m 30s
    5. Creating circles and polygons
      6m 5s
    6. Creating arcs
      4m 0s
    7. Using the Offset tool to create outlines
      8m 33s
    8. Using the Follow Me tool
      3m 24s
    9. Softening round edges
      5m 16s
    10. Creating 3D text
      1m 54s
  5. 16m 45s
    1. Using the Tape Measure tool
      4m 41s
    2. Using the Protractor tool
      7m 16s
    3. Creating text labels
      1m 7s
    4. Using the Dimension tool
      1m 18s
    5. Creating sections
      2m 23s
  6. 20m 45s
    1. The Component window
      5m 32s
    2. Creating components
      3m 55s
    3. Using the 3D Warehouse
      3m 15s
    4. Importing from Google Earth
      2m 26s
    5. Using the Interact tool
      1m 54s
    6. Using the Component Options window
      3m 43s
  7. 25m 3s
    1. Grouping objects
      5m 42s
    2. Working with layers
      3m 27s
    3. Creating layers
      4m 20s
    4. Using the Outliner
      6m 42s
    5. Hiding and unhiding objects
      2m 48s
    6. Locking and unlocking objects
      2m 4s
  8. 41m 32s
    1. Using the Materials Browser on a Mac
      2m 49s
    2. Applying materials
      3m 2s
    3. Editing materials
      5m 4s
    4. Creating materials
      3m 19s
    5. Adjusting materials
      4m 38s
    6. Applying bitmap images
      2m 43s
    7. Mapping curved objects
      3m 39s
    8. Projecting maps on curved objects
      3m 27s
    9. Importing floor plans
      4m 27s
    10. Modeling with floor plans
      8m 24s
  9. 27m 11s
    1. Applying styles
      2m 26s
    2. Editing styles
      8m 30s
    3. Outputting 2D bitmaps
      3m 13s
    4. Basic animation
      5m 56s
    5. Advanced animation
      7m 6s
  10. 20m 40s
    1. Creating terrain from contours
      6m 22s
    2. Modeling objects with contours
      1m 42s
    3. Creating terrain from scratch
      3m 40s
    4. Sculpting with the Smoove tool
      3m 2s
    5. Stamping and draping objects on terrain
      5m 54s
  11. 15m 3s
    1. Geolocation with Google Maps
      3m 11s
    2. Using Photo Match to align cameras
      4m 30s
    3. Modeling in Photo Match
      7m 22s
  12. 59m 46s
    1. Using the Component Attributes window
      6m 41s
    2. Exposing component attributes
      6m 0s
    3. Using math and functions
      8m 49s
    4. Creating dynamic materials
      7m 2s
    5. Creating a dynamic staircase
      8m 52s
    6. Hiding objects dynamically
      2m 58s
    7. Configuring staircase rise and run
      5m 21s
    8. Adding interactivity: Motion
      5m 24s
    9. Adding interactivity: Rotation
      4m 55s
    10. Adding interactivity: Changing colors
      3m 44s
  13. 15m 58s
    1. Creating solids
      2m 25s
    2. Using Boolean operations (Union, Intersect, Subtract)
      6m 46s
    3. Working with Trim and Split
      4m 45s
    4. Creating outer shells
      2m 2s
  14. 21m 28s
    1. Importing objects from AutoCAD
      6m 40s
    2. Importing other 3D objects
      3m 8s
    3. Exporting objects
      5m 39s
    4. Exporting objects for rendering
      6m 1s
  15. 14s
    1. Goodbye
      14s

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