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Google SketchUp 6 Essential Training
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Stamping and draping objects on terrain


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Google SketchUp 6 Essential Training

with George Maestri

Video: Stamping and draping objects on terrain

Let's take a look at the last two tools in Sandbox. Those are these ones, Stamp and the next one is Drape. So let's take a look at how those work. Now what this is is a small house and a terrain. And what we want to do is place the house on the terrain. Now if I just move this house onto the land, you will see that as the front porch starts going in to the land, part of the house is buried. And this really isn't a great way to place a house onto the land. We kind of need to create a foundation.
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  1. 5m 44s
    1. Welcome
      1m 41s
    2. Installing SketchUp
      1m 31s
    3. Tips for Mac users
      2m 32s
  2. 51m 22s
    1. Interface basics
      5m 54s
    2. Navigating in SketchUp
      3m 28s
    3. Walking around in SketchUp
      4m 21s
    4. Creating camera views
      4m 36s
    5. Shading faces and edges
      6m 44s
    6. Creating shadows and fog
      4m 35s
    7. Creating scenes
      2m 24s
    8. Selecting and moving objects
      6m 45s
    9. Scaling and rotating objects
      4m 14s
    10. Manipulating faces and edges
      3m 55s
    11. Advanced selection tools
      4m 26s
  3. 54m 6s
    1. Line tool fundamentals
      5m 25s
    2. Using the Line tool for 3D drawing
      4m 50s
    3. Using the Rectangle tool
      4m 55s
    4. Creating circles and polygons
      3m 33s
    5. Creating arcs
      3m 46s
    6. Pushing and pulling faces into 3D
      8m 11s
    7. Using the Offset tool to create outlines
      6m 14s
    8. Using the Follow Me tool
      3m 49s
    9. Creating text
      2m 44s
    10. Softening round edges
      4m 19s
    11. Using construction tools to create guides
      4m 49s
    12. Creating sections
      1m 31s
  4. 38m 55s
    1. Grouping objects
      4m 54s
    2. Creating components
      6m 37s
    3. The Component window
      5m 51s
    4. Working with layers
      4m 26s
    5. Creating layers
      4m 31s
    6. Using the Outliner
      6m 29s
    7. Hiding and unhiding objects
      4m 23s
    8. Locking and unlocking objects
      1m 44s
  5. 26m 5s
    1. Using the Materials palette on a Mac
      1m 50s
    2. Applying materials
      4m 25s
    3. Editing materials
      4m 22s
    4. Creating materials
      2m 21s
    5. Mapping images
      3m 39s
    6. Applying bitmap images
      2m 21s
    7. Mapping curved objects
      4m 13s
    8. Projecting maps on curved objects
      2m 54s
  6. 26m 26s
    1. Applying styles
      3m 7s
    2. Creating styles
      6m 57s
    3. Outputting 2D bitmaps
      3m 51s
    4. Basic animation
      4m 33s
    5. Advanced animation
      7m 58s
  7. 17m 26s
    1. Contours
      6m 15s
    2. Creating terrain from scratch
      2m 56s
    3. Sculpting with the Smoove tool
      2m 21s
    4. Stamping and draping objects on terrain
      5m 54s
  8. 17m 53s
    1. Using Photo Match to align cameras
      6m 56s
    2. Modeling in Photo Match
      5m 54s
    3. Exporting models to Google Earth
      5m 3s
  9. 15s
    1. Goodbye
      15s

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Google SketchUp 6 Essential Training
3h 58m Beginner Nov 21, 2008

Viewers: in countries Watching now:

Architecture, design, and media professionals all over the world are using Google SketchUp to create detailed 3D models efficiently and quickly. In Google SketchUp 6 Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.

Topics include:
  • Using SketchUp's unique 3D drawing and modeling tools to create realistic objects and scenes
  • Creating textures and materials to add additional realism and depth to scenes
  • Creating libraries of components to make changes on multiple models within a scene
  • Creating walk-through animations for presentation and final output
  • Outputting 2D bitmaps to create realistic or stylized renderings for clients
Subjects:
Architecture Previsualization CAD 3D Drawing
Software:
SketchUp
Author:
George Maestri

Stamping and draping objects on terrain

Let's take a look at the last two tools in Sandbox. Those are these ones, Stamp and the next one is Drape. So let's take a look at how those work. Now what this is is a small house and a terrain. And what we want to do is place the house on the terrain. Now if I just move this house onto the land, you will see that as the front porch starts going in to the land, part of the house is buried. And this really isn't a great way to place a house onto the land. We kind of need to create a foundation.

And so we can use this Stamp tool to create that foundation. So I am going to move this house back up and we are going to use the Stamp tool to do this. So I am going to de-select everything, select the Stamp tool. You can also get to it here under Sandbox; all the tools are right in here. Select the Stamp tool, select the house. So Stamp tool, select the house and then a little red line comes up along the bottom of the house, which is our foundation, and then we select our terrain.

Now don't click. All you have to do is just move the mouse. Don't click until you have got this right. When you move the mouse, you can move your foundation basically up and down. To say, where do I really want this house to be on the land? And you just click in to where you want it and then left click and it is there. So now once I have this, all I have to do is just move this down vertically. I can hold the Up Arrow Key to lock it to that Blue Axis. And there is my house right on my foundation. So it makes a much better foundation for this house than what we had before.

Now the next tool I want to show you is the Drape tool. And we are going to use that to create a driveway for this house. So I have the driveway hidden here. All we have to do is just unhide it. So I am going to go Edit > Unhide All and here is a little driveway shape. Now what the Drape tool does? It drapes the shape over my landscape. So it is great for things like roads and paths and stuff like that. Now before I do that, I need to make sure that I position this exactly where I want it.

Go into a Standard View, a Top view with Parallel Projection, so that way I can position it very accurately. And I am going to double click on that face, hit the Move key and then just put that where I want it. So I am going to have my driveway come right up to about there. So now I am going to turn off Parallel Projection and Zoom around here. So now that I have this position directly above where I want it to be, all I have to do is use Drape tool to drape it over the terrain.

So I select Drape, select my shape and then select my terrain; Bingo! In fact, I am going to go ahead and double click on this and Hide it so that we can see this a little bit more clearly. Now what has happened? It has taken that outline and it has draped it over the terrain. Essentially, what it has done? It has projected that curve onto the terrain. So we can use this now when we texture our terrain as kind of a border. So let's go ahead and actually put some grass and some driveway on this. Well, I am going to go into my Materials here and then I am going to go down to Vegetation and just select some grass and I am just going to flood fill that whole area with grass.

But I want this part to be a driveway. So what I can do is I can just using my Select tool, double click and open up this group. And if I wanted to, I could just multi-select all of these faces and then just apply the texture I want. And I go here to Groundcover and let's just go ahead and make it Crushed Rock. Or if I wanted to, I could just fill these one at a time using the Paint Bucket tool as well. So there are really two ways; you can either select them all and flood fill or just do them one at a time. Let's go ahead and just finish this.

So there we have our driveway and our grass. So now I just click off of this and it automatically goes back to group and there is my driveway. Now the one thing you may notice here is that if we are actually going to go to render this, you want to get rid of these lines. And we can do that just by selecting them all. In fact, let's go ahead and do this. I am going to double click on these lines and this is true for any terrain. You just select all of them and then all I have to do is right-click and do Soften/Smooth Edges. Now all I have to do here is make sure we Soften coplanar and Smooth normals and then just dial in the number. You can see as I get a bigger number, more and more edges disappear. And that's basically all I need. And so now I have got my driveway on my plane.

So that's a great tool for texturing as well. You could actually project curves or drape curves onto, for example, curved surfaces and texture areas of a curved surface; that would be another way to work around some of the issues with texturing curved faces. So those are the basics of the Sandbox tools and let's go ahead and move onto some new subjects.

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