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Scaling and rotating objects

From: Google SketchUp 8 Essential Training

Video: Scaling and rotating objects

There are two additional ways to manipulate objects within SketchUp and that's by rotating and scaling those objects. We can find the Rotate and Scale tool under tools>Rotate, and Scale, and the hotkeys are Q and S and there is also a Rotate here, and a Scale here in the toolbox. So we have Move, Rotate, and Scale. So let's go ahead and play with Rotate first. So I'm just going to go ahead and select Rotate, and let's just go ahead and just move this around and notice how when you select the Rotate tool, this little protractor kind of device comes up, and this really just tells us how we're going to rotate it.

Scaling and rotating objects

There are two additional ways to manipulate objects within SketchUp and that's by rotating and scaling those objects. We can find the Rotate and Scale tool under tools>Rotate, and Scale, and the hotkeys are Q and S and there is also a Rotate here, and a Scale here in the toolbox. So we have Move, Rotate, and Scale. So let's go ahead and play with Rotate first. So I'm just going to go ahead and select Rotate, and let's just go ahead and just move this around and notice how when you select the Rotate tool, this little protractor kind of device comes up, and this really just tells us how we're going to rotate it.

So, for example, if I go over to this chair, notice how it snaps to the surface. So if I'm on the side of the chair, it's going to rotate around the red axis. If I go to say the front of the chair, it will rotate around the green axis, because that axis is perpendicular to that face. If I find something that's on the top, it'll rotate around the vertical axis. So all we need to do is select the axis that we want and this is going to require two clicks.

So what I do is I get my Protractor, snap to the axis that I want, and then click and let go and what this does is it just allows you to pull out this line, and then when you click the second time, that's when you rotate. So basically what you're doing is you're kind of creating an arc. Also notice that as you rotate, it will snap to 90 and 180. So if I wanted to rotate this 90 degrees you can get the snap to 90.

If you want to rotate a specific angle, you can always type that in. Notice how here on the bottom it's actually telling me the angle in this little box in the bottom-right corner. So if I want, let's say I wanted to rotate it 45, all I have to do is type-in the number 45 and hit Enter, and it will rotate. So again, I can select this, left-click, drag out a line and then rotate again.

If I want, I can type-in a number such as 45. So let's go ahead and just move that back. I am just going to go ahead and notice how it will snap to 90, so I'm going to go ahead and snap it back. Just like with the Move tool you can use the Rotate tool as a Copy tool. So, for example, if I select this couch, and activate the Rotate tool, I can copy this couch. So all I have to do is hold down the Ctrl or the Option key depending on whether you're on PC or Mac, and then just hold down the Ctrl key.

As you hold down the Ctrl key, notice how you have the Plus sign here and then left-click and drag and now I can copy that couch. So if I rotate it around 90 degrees and then hit the Move tool, I can create a second couch. So as you can see copying while rotating can also be very advantageous. You can, for example, rotate something around; you can also create arrays of things. So if you wanted something to be in like a fan shape or something, you can just make successive copies of it.

Now, the next tool that we want to use is the Scale tool. So I'm just going to go ahead and select this couch, and let's go ahead and scale it. We can use the Scale tool here, or we can go into tools, and just hit the S key for Scale. So I'm going to go ahead and activate the Scale, and notice how when you activate this tool, all of these little boxes come up. So we have a bounding box around the object, and then all of these little box shaped handles, these will tell you how it's going to scale.

So if you select ones that are in the middle of an edge, you can scale diagonally around the object, or If you select the corners, this is uniform scale. So this is just making it bigger and smaller, it's not really stretching it. And if I wanted to, I could stretch it by doing this, and so on. If I want to scale uniformly no matter what, I can always hold down the Shift key. In fact, if you look here along the bottom here, it says Ctrl will always scale around center, or Option on the Mac, and Shift will toggle uniform.

So if I hold down the Shift key it will scale uniformly. If I let up on the Shift key, it'll squash and stretch, hold down the Shift key, it will scale uniformly. Now if I hold down the Ctrl, or the Option key, it will scale around the center. Now the reason you may want to do this is because if you scale uniformly around the opposite point, it will scale towards that corner. But if I scale while holding down the Ctrl or the Option key, it will scale around the middle of the object.

So those are the basics of the Rotate and Scale tool, and I'm sure you're going to be using these a lot as you work with SketchUp.

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This video is part of

Image for Google SketchUp 8 Essential Training
Google SketchUp 8 Essential Training

88 video lessons · 27563 viewers

George Maestri
Author

 
Expand all | Collapse all
  1. 7m 18s
    1. Welcome
      1m 8s
    2. Installing SketchUp
      1m 12s
    3. Starting SketchUp for the first time
      47s
    4. Using the exercise files
      49s
    5. Tips for Mac users
      3m 22s
  2. 43m 52s
    1. Interface basics
      4m 42s
    2. Adding toolbars
      2m 38s
    3. Navigating
      3m 48s
    4. Changing perspective
      2m 51s
    5. Walking around
      3m 12s
    6. Creating camera views
      5m 15s
    7. Shading faces and edges
      7m 59s
    8. Creating shadows and fog
      5m 50s
    9. Creating Scenes
      5m 9s
    10. Setting preferences
      2m 28s
  3. 22m 19s
    1. Selecting and moving objects
      6m 25s
    2. Scaling and rotating objects
      5m 36s
    3. Manipulating faces and edges
      4m 8s
    4. Advanced selection tools
      6m 10s
  4. 48m 47s
    1. Line tool fundamentals
      5m 42s
    2. Refining objects with the Line tool
      3m 39s
    3. Using the Rectangle tool
      4m 44s
    4. Pushing and pulling faces into 3D
      5m 30s
    5. Creating circles and polygons
      6m 5s
    6. Creating arcs
      4m 0s
    7. Using the Offset tool to create outlines
      8m 33s
    8. Using the Follow Me tool
      3m 24s
    9. Softening round edges
      5m 16s
    10. Creating 3D text
      1m 54s
  5. 16m 45s
    1. Using the Tape Measure tool
      4m 41s
    2. Using the Protractor tool
      7m 16s
    3. Creating text labels
      1m 7s
    4. Using the Dimension tool
      1m 18s
    5. Creating sections
      2m 23s
  6. 20m 45s
    1. The Component window
      5m 32s
    2. Creating components
      3m 55s
    3. Using the 3D Warehouse
      3m 15s
    4. Importing from Google Earth
      2m 26s
    5. Using the Interact tool
      1m 54s
    6. Using the Component Options window
      3m 43s
  7. 25m 3s
    1. Grouping objects
      5m 42s
    2. Working with layers
      3m 27s
    3. Creating layers
      4m 20s
    4. Using the Outliner
      6m 42s
    5. Hiding and unhiding objects
      2m 48s
    6. Locking and unlocking objects
      2m 4s
  8. 41m 32s
    1. Using the Materials Browser on a Mac
      2m 49s
    2. Applying materials
      3m 2s
    3. Editing materials
      5m 4s
    4. Creating materials
      3m 19s
    5. Adjusting materials
      4m 38s
    6. Applying bitmap images
      2m 43s
    7. Mapping curved objects
      3m 39s
    8. Projecting maps on curved objects
      3m 27s
    9. Importing floor plans
      4m 27s
    10. Modeling with floor plans
      8m 24s
  9. 27m 11s
    1. Applying styles
      2m 26s
    2. Editing styles
      8m 30s
    3. Outputting 2D bitmaps
      3m 13s
    4. Basic animation
      5m 56s
    5. Advanced animation
      7m 6s
  10. 20m 40s
    1. Creating terrain from contours
      6m 22s
    2. Modeling objects with contours
      1m 42s
    3. Creating terrain from scratch
      3m 40s
    4. Sculpting with the Smoove tool
      3m 2s
    5. Stamping and draping objects on terrain
      5m 54s
  11. 15m 3s
    1. Geolocation with Google Maps
      3m 11s
    2. Using Photo Match to align cameras
      4m 30s
    3. Modeling in Photo Match
      7m 22s
  12. 59m 46s
    1. Using the Component Attributes window
      6m 41s
    2. Exposing component attributes
      6m 0s
    3. Using math and functions
      8m 49s
    4. Creating dynamic materials
      7m 2s
    5. Creating a dynamic staircase
      8m 52s
    6. Hiding objects dynamically
      2m 58s
    7. Configuring staircase rise and run
      5m 21s
    8. Adding interactivity: Motion
      5m 24s
    9. Adding interactivity: Rotation
      4m 55s
    10. Adding interactivity: Changing colors
      3m 44s
  13. 15m 58s
    1. Creating solids
      2m 25s
    2. Using Boolean operations (Union, Intersect, Subtract)
      6m 46s
    3. Working with Trim and Split
      4m 45s
    4. Creating outer shells
      2m 2s
  14. 21m 28s
    1. Importing objects from AutoCAD
      6m 40s
    2. Importing other 3D objects
      3m 8s
    3. Exporting objects
      5m 39s
    4. Exporting objects for rendering
      6m 1s
  15. 14s
    1. Goodbye
      14s

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