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Architecture, design, and media professionals all over the world are using Google SketchUp to create detailed 3D models efficiently and quickly. In Google SketchUp 6 Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.
Now let's take a look at the other two translation tools, Rotate and Scale. So like in the last video, we need something to play with. So let's go ahead and just go to Windows > Components, and again we are just going to drag that motorcycle into the scene, and then I am just going to zoom in and center that motorcycle, so we can see it clearly. And I am going to hit the Spacebar and select the motorcycle. Now the tools that we are going to use are, Rotate and Scale; those are Q and S hot keys or you can find them here as well. This is Move, this is Rotate and this is Scale, so let's go ahead and play with Rotate first. And when you click on Rotate, notice how this little Protractor device comes up.
And what I can do is I can actually place that anywhere on the object and rotate around the Protractor. So for example, if I wanted to rotate around the top of this box on the back of the motorcycle, all I have to do is place it there, and also notice when I move it from place-to-place, it actually snaps. Like for example, this is aligned to the green axis, so it's actually going to rotate around the green axis and this is going to rotate around the blue or the vertical axis. So let's go ahead and left-click here and then just drag, and then all you have to do is do a second click and you can rotate it around that pivot which is kind of nice because you don't really have to define a specific pivot point for the object; you actually are defining it interactively.
I am going to go ahead and undo this. You can hit Undo or Ctrl+Z is also your undo. And let's go ahead and do this from this point here, let's go ahead and rotate it around the green axis, so I left-click and then just drag somewhere. You don't really have to be very specific about it, but you can drag here, and also notice in the bottom right in that VCB box, how you can actually give it a specific angle. So if I wanted to angle at 45 degrees, all I have to do is type-in 45, hit Enter and it's at 45 degrees along the green axis. Again, I am going to undo this, Ctrl+Z and we can play with this some more.
Now the other thing I want to show you with the Rotate tool is that you can use it as a Copy tool. Very much like with the Move tool all you have to do is just hold down Ctrl, and you'll notice how that plus sign comes up and then you can just click, click, and you can rotate out another copy. Now this can be really handy for things such as creating copies of things that are rotational like a row of columns or something like that around a circular porch or something. I am sure, you can think of a lot of different uses for this tool. So I am going to go ahead and just hit the Delete key to get rid of that.
Now let's go ahead and take a look at the Scale tool. Again, you can access it here through Scale or you can go under Tools here, the hot key is S. So again I am going to select my object and left- click on it. Now when you left-click on it with the Scale tool, you will notice that all these little boxes come up, and these are really just points about which you can scale. Notice how, when I click on this one it goes diagonally. So I can actually scale diagonally. Ctrl+Z and get out of that, or I can go from corner to opposite corner, or I can go, squish it this way. So each one of these kind of gives you ideas to where it's going to be scaling. Now if you want to scale uniformly, this corner one is the one that's going to give you a uniform scale.
Now notice here when I am scaling here, it's actually scaling down to this point, or up away from that point. If I want to scale about the middle here, I hold down the Ctrl key, in fact, you can see it here on the helpline here, Ctrl means About Center. So let's go ahead and hold down the Ctrl key and now we are actually scaling around the center point. Now if you want to, you can also hold down the Shift key and you can use any point to do a uniform scale about any one of these points, you don't have to go to the corner. So that's the basics of the Scale tool and the Rotate tool. So go ahead and play with those and we are going to move onto a few more options.
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