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Scaling and rotating objects

From: SketchUp 2013 Essential Training

Video: Scaling and rotating objects

In addition to select and move, you can also rotate and scale objects.

Scaling and rotating objects

In addition to select and move, you can also rotate and scale objects. Again, we can find these under the Tool. Rotate is Q, scale is S. So let's take a look at how these work. I'm going to work with this box here, and let's go ahead and rotate it. So if I select the Rotate tool, which is here, or if I hit the rotate hotkey, I will get this icon. And it looks kind of like a protractor. Now the neat thing about this, is that it will snap to faces.

So when I'm on a horizontal face, it will snap to the blue axis. This will snap to the red axis. This will snap to green. Now what we're doing is we're rotating around this axis, so imagine that axis going through the protractor. So if I wanted to rotate this I can basically select where I want to rotate it. So if I want to rotate from the middle, I go into the middle of that face, left click, and what we do is, we drag out the first angle here. So I'm just going to go ahead and left click again, and then we can drag this to rotate.

Now, notice how it rotates around the center of that protractor. So if I want, I can rotate it however I want. And notice also in the bottom corner, is the exact angle that I'm rotating this at. So if I wanted to rotate it 90 degrees, all I have to do is either rotate it in the viewport, or type in the number 90. And that'll rotate it exactly 90 degrees. Now also notice how the axis of rotation is dependent on where you place this icon. So if I wanted to place the icon here at the corner we're going to rotate around the corner.

So if I placed it here. Left click, drag, and then rotate. Notice how I'm rotating around this axis, rather than the center. Okay, so this can be very handy for rotating things exactly the way you want. Now this will work on other faces as well. So if I were to select this cylinder here. I could rotate that. Now, notice how the cylinder itself doesn't really snap to any axis but I don't really have to. If I wanted to, I could rotate around this axis or this point in the cylinder as well.

And the same goes for this object as well, if I have a horizontal face, it will snap, and I can rotate around that. If I have a vertical face, it will snap to green, but this one, it's not going to give me a green or red because it's not parallel to those axes. Now, that's the basics of the Rotate tool. We also have the Scale tool, which is right here. So if I select scale, notice how it comes up a little bit differently. All I have to do is click on the object, and then it gives me a scale option here.

So actually, let's go ahead and turn on X-ray here, so we can see this. And notice how each corner of this gets a little green handle here. So what I'm trying to do here is scale around opposing handles. So if I select this one here, it's going to scale along that. If I select these two. It will scale along those, if I select the middle ones it just goes vertically or horizontally, and these ones tend to do diagonal, which is even scale.

And this is basically along each axis. Now, I can do that for any object here, if I were to select this one here, and do a scale, it would scale again, around that. So it puts a bounding box around that and it gives you the options to scale. And again, just like with the Move tool, you can do multiple objects. So if I were to go to my Select tool hit my spacebar and rubber band select all of these, I could scale all of them and it's just going to draw a big box around all of these and I can scale the whole group however I wanted.

So those are some of the basics of how to select, rotate, and scale objects.

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SketchUp 2013 Essential Training

56 video lessons · 12740 viewers

George Maestri

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  1. 3m 17s
    1. Introduction
    2. Using the exercise files
    3. Sketchup Make vs. Sketchup Pro
    4. Keyboard shortcut differences on the Mac
      1m 14s
  2. 17m 40s
    1. Interface basics
      2m 9s
    2. Navigating in SketchUp
      3m 0s
    3. Walking around in SketchUp
      1m 47s
    4. Creating camera views
      1m 49s
    5. Shading faces and edges
      2m 48s
    6. Creating shadows and fog
      2m 38s
    7. Creating scenes
      1m 57s
    8. Using the toolbars
      1m 32s
  3. 11m 27s
    1. Selecting and moving objects
      2m 59s
    2. Scaling and rotating objects
      3m 55s
    3. Manipulating faces and edges
      2m 28s
    4. Advanced selection tools
      2m 5s
  4. 26m 18s
    1. Line tool fundamentals
      3m 27s
    2. Using the Line tool for 3D drawing
      2m 24s
    3. Using the Rectangle tool
      2m 15s
    4. Creating circles and polygons
      3m 17s
    5. Creating arcs
      1m 27s
    6. Eraser tools
      1m 39s
    7. Pushing and pulling faces into 3D
      2m 43s
    8. Using the Offset tool to create outlines
      2m 5s
    9. Using the Follow Me tool
      1m 19s
    10. Creating 3D text
      2m 12s
    11. Softening round edges
      3m 30s
  5. 14m 0s
    1. Using the Tape Measure tool to create guidelines
      3m 23s
    2. Using the Protractor tool
      5m 30s
    3. Creating sections
      2m 0s
    4. Creating labels
      1m 59s
    5. Dimensioning
      1m 8s
  6. 12m 3s
    1. Grouping objects
      2m 15s
    2. Working with layers
      2m 37s
    3. Using the Outliner and Entity Info
      3m 8s
    4. Hiding and unhiding objects
      1m 55s
    5. Locking and unlocking objects
      2m 8s
  7. 15m 14s
    1. The Component window
      3m 45s
    2. Creating components
      3m 5s
    3. Using the 3D Warehouse
      2m 46s
    4. Using the Component Options window
      4m 20s
    5. Using the Interact tool
      1m 18s
  8. 27m 47s
    1. Using the Materials palette on a Mac
      2m 26s
    2. Applying materials
      3m 59s
    3. Editing materials
      3m 33s
    4. Creating materials
      2m 44s
    5. Mapping textures interactively
      2m 33s
    6. Creating a floor plan using bitmap images
      2m 16s
    7. Drawing a structure from a floor plan
      4m 48s
    8. Mapping curved objects
      2m 37s
    9. Projecting maps onto curved objects
      2m 51s
  9. 8m 29s
    1. Applying styles
      1m 54s
    2. Creating styles
      2m 9s
    3. Exporting in 2D and 3D
      1m 48s
    4. Basic animation
      2m 38s
  10. 10s
    1. Next steps

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