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Architecture, design, and media professionals all over the world are using SketchUp to create detailed 3D models efficiently and quickly. In SketchUp 6 Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.
Now, let's talk a little bit about projected textures and these can also help to apply textures to curved faces. And what I want to do is to texture this face here. So in order to do that with projected textures, what we have to do is create a projector, it's almost like a screen and what it's going to be is a rectangle that's the exact same width as this curved object. So I am just going to use the Line tool and just use inference here to go ahead and make sure that I am exactly off of these points here, make sure that this is vertical here, and just draw a rectangle here. Now, this rectangle should be pretty close to exactly the size of this opening.
So now, I am going to import the texture that I want to apply. So I am just going to go Import, and it's a TARGA file, and it's in your Chapter 04 directory and it's called SoupLabel, and we have used this before. And right here, I want to make sure that I don't use it as an image, but I use it as a texture. When I click Open, it will just go ahead and give me whichever face I want to apply to. So I want to apply it to this projector screen here, and then just let it go. Now, I could spend a lot of time positioning this properly, but let's just go ahead and leave it there and you will get the idea of how this works.
So now, I am going to select my Paint Bucket tool, which brings up my materials. So if I paint bucket it this here, nothing is going to happen. So what I need to do is I need to suck this texture off. So I am going to hit the Alt or on the Apple, the Command key. So Alt or Command Paint Bucket gives you an Eyedropper. So I am going to eyedrop this off and then I am going to apply it and you see that doesn't quite work.
What I need to do here is click this as projected. When I do that, and I do this again with my Paint Bucket, just go Alt+Eyedropper and then apply it again. What happens is it uses this to project under this. So wherever the pixels are on here, it basically just throws it along the green axis here and puts it on to my curved object. So for example, if I was looking directly at it, in fact you can just go ahead and move this up, you can see how -- what its doing is just projecting that onto this surface. In fact, if I delete that, then you can pretty much see how we have got that. So that's another way to apply textures to curved objects, just use the Paint Bucket and turn it into an Eyedropper using maybe Alt or the Apple, Command key.
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