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SketchUp 2013 Essential Training
Illustration by Richard Downs

Navigating in SketchUp


From:

SketchUp 2013 Essential Training

with George Maestri

Video: Navigating in SketchUp

SketchUp is a 3D program.
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  1. 3m 17s
    1. Introduction
      53s
    2. Using the exercise files
      32s
    3. Sketchup Make vs. Sketchup Pro
      38s
    4. Keyboard shortcut differences on the Mac
      1m 14s
  2. 17m 40s
    1. Interface basics
      2m 9s
    2. Navigating in SketchUp
      3m 0s
    3. Walking around in SketchUp
      1m 47s
    4. Creating camera views
      1m 49s
    5. Shading faces and edges
      2m 48s
    6. Creating shadows and fog
      2m 38s
    7. Creating scenes
      1m 57s
    8. Using the toolbars
      1m 32s
  3. 11m 27s
    1. Selecting and moving objects
      2m 59s
    2. Scaling and rotating objects
      3m 55s
    3. Manipulating faces and edges
      2m 28s
    4. Advanced selection tools
      2m 5s
  4. 26m 18s
    1. Line tool fundamentals
      3m 27s
    2. Using the Line tool for 3D drawing
      2m 24s
    3. Using the Rectangle tool
      2m 15s
    4. Creating circles and polygons
      3m 17s
    5. Creating arcs
      1m 27s
    6. Eraser tools
      1m 39s
    7. Pushing and pulling faces into 3D
      2m 43s
    8. Using the Offset tool to create outlines
      2m 5s
    9. Using the Follow Me tool
      1m 19s
    10. Creating 3D text
      2m 12s
    11. Softening round edges
      3m 30s
  5. 14m 0s
    1. Using the Tape Measure tool to create guidelines
      3m 23s
    2. Using the Protractor tool
      5m 30s
    3. Creating sections
      2m 0s
    4. Creating labels
      1m 59s
    5. Dimensioning
      1m 8s
  6. 12m 3s
    1. Grouping objects
      2m 15s
    2. Working with layers
      2m 37s
    3. Using the Outliner and Entity Info
      3m 8s
    4. Hiding and unhiding objects
      1m 55s
    5. Locking and unlocking objects
      2m 8s
  7. 15m 14s
    1. The Component window
      3m 45s
    2. Creating components
      3m 5s
    3. Using the 3D Warehouse
      2m 46s
    4. Using the Component Options window
      4m 20s
    5. Using the Interact tool
      1m 18s
  8. 27m 47s
    1. Using the Materials palette on a Mac
      2m 26s
    2. Applying materials
      3m 59s
    3. Editing materials
      3m 33s
    4. Creating materials
      2m 44s
    5. Mapping textures interactively
      2m 33s
    6. Creating a floor plan using bitmap images
      2m 16s
    7. Drawing a structure from a floor plan
      4m 48s
    8. Mapping curved objects
      2m 37s
    9. Projecting maps onto curved objects
      2m 51s
  9. 8m 29s
    1. Applying styles
      1m 54s
    2. Creating styles
      2m 9s
    3. Exporting in 2D and 3D
      1m 48s
    4. Basic animation
      2m 38s
  10. 10s
    1. Next steps
      10s

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SketchUp 2013 Essential Training
2h 16m Beginner Dec 10, 2013

Viewers: in countries Watching now:

Start drawing, designing, and rendering your ideas with SketchUp, the inexpensive 3D modeling toolkit used for everything from architecture to game design. George Maestri covers the fundamentals of the application, the interface, and how to model objects from scratch. Plus, learn how to texture objects and create simple animations.

All of the lessons work with both SketchUp Make, the free version of the program, and SketchUp Pro.

Topics include:
  • Creating camera views
  • Shading faces and edges
  • Scaling and rotating objects
  • Creating circles, polygons, and arcs
  • Making 3D text
  • Labeling a drawing
  • Working with 3D components
  • Applying materials and mapping textures
  • Rendering and animating your work
Subjects:
CAD 3D Drawing
Software:
SketchUp
Author:
George Maestri

Navigating in SketchUp

SketchUp is a 3D program. So, in order to use it, we have to navigate through this scene in 3D. We can do that by using a number of different menu commands. Now, you can find these under Camera. There's three. There's Orbit, Pan, and Zoom. And, notice they have three hot keys O, H, and Z. And we can also find them here on the Basic menu bar this is Orbit hand the little hand and Zoom. So if I want I can select one of this Orbit hit the O key or I can middle click.

To activate this. And, then I can just orbit around my scene. So, I can go look at the back. I can look at the front. I can look at the tops. So, if you drag up and down, it drags up and down. If you drag left and right, it kind of orbits left and right. Now if you're in another tool you can always middle click and always get to the orbit tool which is kind of nice. So if you have a three button mouse it's going to be very handy for sketch up. Now if you want to pan, you could hit the H key which stands for hand or pan.

And you can pan around, so you can pan left or right. And then if we want, we can zoom. And that means basically just moving out or in to the scene. And again, when you have one of these active, you can always middle click, and orbit, which can be very very handy. Now, if you want to navigate further, you can also roll the middle mouse button. So, if you want to you can zoom by either left clicking and dragging, or rolling the middle mouse button. So the middle mouse button can actually be a pretty good navigation tool, so I can middle click and drag to orbit.

We'll roll that middle mouse button to zoom. Now there's some additional camera tools we can take a look at. One is called Field of View. Now this is really the camera angle in other words, whether its a fish eye or a zoom lens. So let's go ahead and hit Field of View. And you can see we get another magnifying glass, but this time it's changing the field of view. So we can either go to more of an orthographic or a long lens on our camera, or we can go in and go to a much wider view. So this can be very handy.

Particularly if you want to see inside tight spaces, you might want a wider lens. Now there's one more set of tools and that's Zoom Window and Zoom to Extend. So Zoom Window basically allows you to draw a window or basically an area and then the system will automatically zoom to that area. So if I go back out and I do Camera zoom window and I zoom in, say, on these chairs. I can see them much more clearly. And then finally we have one called Zoom Extends, which basically just fits everything in the scene, in the window.

So those are some of the basics about how to navigate in SketchUp. So go ahead and take a SketchUp scene, and go ahead and practice orbiting, panning and zooming so you get used to that sort of workflow.

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