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Start drawing, designing, and rendering your ideas with SketchUp, the inexpensive 3D modeling toolkit used for everything from architecture to game design. George Maestri covers the fundamentals of the application, the interface, and how to model objects from scratch. Plus, learn how to texture objects and create simple animations.
All of the lessons work with both SketchUp Make, the free version of the program, and SketchUp Pro.
SketchUp is a 3D program. So, in order to use it, we have to navigate through this scene in 3D. We can do that by using a number of different menu commands. Now, you can find these under Camera. There's three. There's Orbit, Pan, and Zoom. And, notice they have three hot keys O, H, and Z. And we can also find them here on the Basic menu bar this is Orbit hand the little hand and Zoom. So if I want I can select one of this Orbit hit the O key or I can middle click.
To activate this. And, then I can just orbit around my scene. So, I can go look at the back. I can look at the front. I can look at the tops. So, if you drag up and down, it drags up and down. If you drag left and right, it kind of orbits left and right. Now if you're in another tool you can always middle click and always get to the orbit tool which is kind of nice. So if you have a three button mouse it's going to be very handy for sketch up. Now if you want to pan, you could hit the H key which stands for hand or pan.
And you can pan around, so you can pan left or right. And then if we want, we can zoom. And that means basically just moving out or in to the scene. And again, when you have one of these active, you can always middle click, and orbit, which can be very very handy. Now, if you want to navigate further, you can also roll the middle mouse button. So, if you want to you can zoom by either left clicking and dragging, or rolling the middle mouse button. So the middle mouse button can actually be a pretty good navigation tool, so I can middle click and drag to orbit.
We'll roll that middle mouse button to zoom. Now there's some additional camera tools we can take a look at. One is called Field of View. Now this is really the camera angle in other words, whether its a fish eye or a zoom lens. So let's go ahead and hit Field of View. And you can see we get another magnifying glass, but this time it's changing the field of view. So we can either go to more of an orthographic or a long lens on our camera, or we can go in and go to a much wider view. So this can be very handy.
Particularly if you want to see inside tight spaces, you might want a wider lens. Now there's one more set of tools and that's Zoom Window and Zoom to Extend. So Zoom Window basically allows you to draw a window or basically an area and then the system will automatically zoom to that area. So if I go back out and I do Camera zoom window and I zoom in, say, on these chairs. I can see them much more clearly. And then finally we have one called Zoom Extends, which basically just fits everything in the scene, in the window.
So those are some of the basics about how to navigate in SketchUp. So go ahead and take a SketchUp scene, and go ahead and practice orbiting, panning and zooming so you get used to that sort of workflow.
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