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In this course, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications.
So now I have my floor plan scaled properly and once I have a good reference, I can start drawing over it and actually creating the building. So, I'm going to go ahead and select this group that I created and delete it and I know that my particular floor plan is exactly the size that I want. So, let's go ahead and start sketching out the outline of our building. So, I am going to use my Line tool, and then I'm just going to sketch this outline.
So, I am going to start here, start drawing. I am going to try and get this as accurate as possible but we can always tweak it later. So, I really want to most importantly get the shape and I want to make sure that everything is snapped to the green and the red axis, so that way everything is right angles to each other. So, I am going to get everything but this circular trip. So, at this point I just want to get the outline up to this point.
And now let's go ahead and start tweaking this. Now, you can see I am pretty far off on a few of these but we can just use our Move tool to align these. So, I am just going to go ahead and select M for Move and then just move these in and I am going to make sure I snap to the appropriate axis, in this case the red axis and then when I hold down the Shift Key, it'll stop snapping and I would be able to fine-tune that in. So, let's do this on this one here. Again, M for Move. I want to make sure, I get this on the green axis, and then I'm going to dial it in as closely as I can.
Same here and so on and so let's go down here, Again, this one is pretty far off so let's go ahead and move that in. Same for this one, okay, and let's go around that one, it's looks pretty close, this one is off and I think this one looks okay. Now that I have the outline pretty well-defined, I still need to do this round portion of the building, so, I can do that with an arc.
So, I am going to go ahead and select Arc, snap to this endpoint, snap to this endpoint and then just bulge that out until I get the outline. So, now that I have all this, I have the exterior outline of my building. But I want to make sure I have the actual thickness of the outside walls as well and I can do that very easily by using the Offset tool. But before I do that, I need to select the edges to outlines.
So, I am going to go ahead and just rubber band select all of these edges and then Shift+Deselect the inside face. I want to make sure that I have every edge along that outside selected and then just select the Offset tool, and then I can just make that inside wall. Now, I know this wall is 5 inches so I am just going to type in the number 5 to make it exact and once I have this, I've got my outside wall. So, let's go back into a Perspective view and I am just going to tumble this over a little bit so we can see what we have.
So, now I have the exterior face, the interior face and then this one is the wall. So, all I have to do is use my Push Pull tool, pull this up, and then we can type in the height of the outside wall, which in this case is going to be 9 feet. So, now that I have this I've got my exterior wall from the floor plan. Now, if I want, I can go through and start playing with this a little bit more, I can start doing interior walls and doors and that sort of thing.
I am not going to do everything but let's go ahead and do a few of these. So, let's go ahead and take a look at this wall here. The easiest way to do this is to actually extend from here. So, all I have to do is select my Line tool and draw over to this edge and then draw down. And now I know that this phase is exactly as wide as this face. So, once I have this face, all I have to do is select P for Pull and pull that out so it's the length that it indicated on the floor plan.
So, now I have this interior wall. There's a little bit of a bump out there and I can certainly do that as well. Another way to do these sorts of walls is to use the Rectangle tool. So, all I have to do is just draw a rectangle on this face. I know that the wall is 9 feet high and I know the thickness of that wall is 5 inches. All I have to do is type in both of those, 9' by 5", so now I have this face, and then I can pull this out as much as needed.
And then all you have to do is work your way through the floor plan and start using this as your guide to build your walls. Now, we also have things like doors and windows that we need to account for. And one of the nice things about this is that because we are drawing on this floor plan, if you look at the top edge of this, you can see that the doors and the windows are actually indicated along the top of this outside wall. So, we can use this as a modeling guide.
So, I am going to go ahead and select my Line tool and let's go ahead and draw this door. So, I am going to hook my Line tool right where that door opening intersects that edge. Draw straight down, so snap to blue. So, now I know how far in the door is on this side but I also need to know what's the size of my door. Well, a standard door is 80" by 36" for an exterior door. So, I am just going to go ahead and type that in. This is where my door is going to be.
Now, I already have this line here. I can certainly select that and delete it. But let's go ahead and create the opening for that door. So, I can do that using the Push Pull tool and Again, I know that if I push it in exactly 5 inches, that will be the depth of a wall and hopefully that will disappear and create the opening. So, I can do that. So, now I have my door opening and you can see how this is very easy. You can just use your floor plan to create your structure.
So, let's do one more. Let's go ahead and do windows. So, I know that I've got windows here so I can Again, just click here and draw a line down so that matches that edge. If I know the width of my window, I can certainly just draw a rectangle there if I want, or I can just estimate it by using the floor plan how ever you want. Now, we need to know how far down that window is. In this case, I really don't have that on my floor plan but I can certainly estimate.
So, I am going to go ahead and select my Tape Measure tool and just bring this down along blue about 2 feet and that should be a good height for my window, and then I can just go ahead and draw that window using the Rectangle tool. And Again, select this face and then push that in 5 inches and that should create the opening for that window. So, I am going to go ahead and stop drawing here. And you can see how we can use the floor plan as the guide to actually build our building.
Now, one of the things you would notice here is that these walls have kind of floor plan texture on them but we can certainly change that if we want. We can go into our Materials window and just go to Colors, for example, and maybe just select white or light gray and just go ahead and fill those walls with a different color. Now, one of the things I like to do is to keep that top wall with the color of the floor plan because it gives me a guide to use when I'm actually constructing this building.
So, you can just go through and just kind of paint bucket everything so now it looks a little bit cleaner. You can do this during the construction process or after, it really just depends on how you want to work. But hopefully this gives you a good start on a workflow for building structures from a floor plan using textures.
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