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Manipulating faces and edges

From: Google SketchUp 6 Essential Training

Video: Manipulating faces and edges

Up until now we've been moving and scaling entire objects, but if you want to model and create objects from scratch we have to learn how to manipulate the faces and edges within an object in order to change the shape of those objects. So let's go ahead and start playing with that. I am going to hit the Spacebar to get into Select Mode. So this house is actually made up of faces and edges, and if I want to reshape that, all I have to do is click on one of the faces or edges and just start moving and scaling it. Let's say the peak of this roof, let's say we want to make a little bit higher.

Manipulating faces and edges

Up until now we've been moving and scaling entire objects, but if you want to model and create objects from scratch we have to learn how to manipulate the faces and edges within an object in order to change the shape of those objects. So let's go ahead and start playing with that. I am going to hit the Spacebar to get into Select Mode. So this house is actually made up of faces and edges, and if I want to reshape that, all I have to do is click on one of the faces or edges and just start moving and scaling it. Let's say the peak of this roof, let's say we want to make a little bit higher.

All I have to do is click on that edge and you will see it highlights in blue, and then I'll have to do is go into the Move tool. I am going to hit M to go into Move, and then all I have to do is just move it. Now notice how I am moving this along the blue axis to make it go higher. Now if I moved it along the red or the green axis, you would see that it's actually creating a situation where it's not really roof anymore. So I really want to kind of lock that to the blue axis. So if I want to make a higher peak roof, all I have to do is just move that edge up.

Now you can do the same with faces. Let's say we wanted to make the porch bigger. Let's go into Select Mode, I am going to hit my Spacebar. If I want to, I can select any one of these faces. Notice how the faces highlight as I click on them. So let's click on the front edge of this porch, and then go to the Move tool, hit M, and now this time I want to snap it to the green axis. In fact I can hold down the Shift key to make that lock in. And so let's make this a really big porch. We can do that for the other end as well. I can select this, go back into my Move tool and I can move this along the red axis and I can make a really big porch.

And if I want to, I can also do things like Scale, or Move, or whatever; you can pretty much do whatever function you want. So let's say we take this face and we want to rotate. So I am going to hit the Rotate tool here, and I can click here and rotate it. But I also noticed how, when I am rotating this, so it's creating a situation where the porch is not flat. So I really don't want that. So I am going to hit Ctrl+Z, but let's go ahead and see what we can do with Scale. So I am going to hit Scale and notice how again those boxes come up. What I can do is I can just scale about the opposite point, but actually I am going to hold down that Shift key to toggle uniform and you can notice how again you can scale.

Now one of the things that's happening when we are doing rotation and scales, that we are making some of these objects go plainer, and so what you are doing is you are actually creating a situation where you are kind of breaking the planarity or the ability of this just to be a flat plain. So it's going to give you a little bit of extra detail there. Now if you want to, you can also delete or change stuff. Let's say we want it to delete this porch. I could just rubberband select all of those faces and edges and just hit the Delete key, and that will go ahead and delete the porch. Well, I didn't select that one there but I can certainly do that.

So you can just rubberband select anything that comes in within this is able to be deleted. So I have to Shift+ Unselect that one and just hit Delete, and actually what I did was actually deleted part of that wall. Let's try that again, I can select this face; let's just select it edge-by-edge, there we go. So now I have deleted that, and the same on the other side. So you can see some of the basic tools for selecting and moving and manipulating faces and edges, and we will be doing a lot of this as we start working through actual modeling in the next chapter. So you will certainly get proficient with it as we move through the rest of the lessons.

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This video is part of

Image for Google SketchUp 6 Essential Training
Google SketchUp 6 Essential Training

55 video lessons · 17677 viewers

George Maestri
Author

 
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  1. 5m 44s
    1. Welcome
      1m 41s
    2. Installing SketchUp
      1m 31s
    3. Tips for Mac users
      2m 32s
  2. 51m 22s
    1. Interface basics
      5m 54s
    2. Navigating in SketchUp
      3m 28s
    3. Walking around in SketchUp
      4m 21s
    4. Creating camera views
      4m 36s
    5. Shading faces and edges
      6m 44s
    6. Creating shadows and fog
      4m 35s
    7. Creating scenes
      2m 24s
    8. Selecting and moving objects
      6m 45s
    9. Scaling and rotating objects
      4m 14s
    10. Manipulating faces and edges
      3m 55s
    11. Advanced selection tools
      4m 26s
  3. 54m 6s
    1. Line tool fundamentals
      5m 25s
    2. Using the Line tool for 3D drawing
      4m 50s
    3. Using the Rectangle tool
      4m 55s
    4. Creating circles and polygons
      3m 33s
    5. Creating arcs
      3m 46s
    6. Pushing and pulling faces into 3D
      8m 11s
    7. Using the Offset tool to create outlines
      6m 14s
    8. Using the Follow Me tool
      3m 49s
    9. Creating text
      2m 44s
    10. Softening round edges
      4m 19s
    11. Using construction tools to create guides
      4m 49s
    12. Creating sections
      1m 31s
  4. 38m 55s
    1. Grouping objects
      4m 54s
    2. Creating components
      6m 37s
    3. The Component window
      5m 51s
    4. Working with layers
      4m 26s
    5. Creating layers
      4m 31s
    6. Using the Outliner
      6m 29s
    7. Hiding and unhiding objects
      4m 23s
    8. Locking and unlocking objects
      1m 44s
  5. 26m 5s
    1. Using the Materials palette on a Mac
      1m 50s
    2. Applying materials
      4m 25s
    3. Editing materials
      4m 22s
    4. Creating materials
      2m 21s
    5. Mapping images
      3m 39s
    6. Applying bitmap images
      2m 21s
    7. Mapping curved objects
      4m 13s
    8. Projecting maps on curved objects
      2m 54s
  6. 26m 26s
    1. Applying styles
      3m 7s
    2. Creating styles
      6m 57s
    3. Outputting 2D bitmaps
      3m 51s
    4. Basic animation
      4m 33s
    5. Advanced animation
      7m 58s
  7. 17m 26s
    1. Contours
      6m 15s
    2. Creating terrain from scratch
      2m 56s
    3. Sculpting with the Smoove tool
      2m 21s
    4. Stamping and draping objects on terrain
      5m 54s
  8. 17m 53s
    1. Using Photo Match to align cameras
      6m 56s
    2. Modeling in Photo Match
      5m 54s
    3. Exporting models to Google Earth
      5m 3s
  9. 15s
    1. Goodbye
      15s

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