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In this course, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications.
Another way to organize your scene is by hiding and unhiding objects. So I have this street still loaded up and let's take a look at how hide and unhide works. I'm going to go ahead and select one of these houses, and under Edit, we have two options here, Hide and Unhide. You can also get to these through the right-click menu. So if I want to, I can right-click and hide my object. So when I do that, it looks like the object disappears, but if I go into my Outliner, you'll notice that this particular house is actually just grayed out, that means it's hidden.
If I select this, you'll notice how I have got one, two, three, but I can't see this particular house, but I know it's there. For example, if I took this house here and I hid it, notice how it grays out. Now if I want, I can unhide. So we go into Edit and do Unhide and we can either do Unhide>Selected which is the object that I've selected in the Outliner. We can do Unhide the Last hidden. If I do that, it unhides the last two that I have hidden, or I can Unhide>All.
So as you can see this can be very, very handy for working with complex scenes. Let's say you wanted to kind of zoom in here and you wanted to work on some space between the houses. Well, if you just go ahead and hide that particular object, you will have a lot more room to work with and you won't be accidentally selecting something that you don't want to see. Now you can also hide or unhide individual faces within an object or house. So, for example, if I was working on this particular house, I could double-click on this and zoom in.
Let's say I wanted to look inside this house. So if I wanted to, I could go into the sidewall here, right-click and hide that wall and this gives me the freedom to look inside that house without having that wall in the way. It's almost like Section tool, but without the burden of a Section tool. And if I want, then I can just do Unhide>Last and it will go ahead and replace that wall.
So as you can see Hide and Unhide can be very handy in modeling as well because what you can do is you can hide parts of a model such as faces or edges which allow you to actually go inside and work on the interior of a model which can be very handy, particularly with working with houses. So those are some of the basics of the Hide and Unhide tool. I am sure you'll find it handy.
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